/* selection */
- Handle(SALOME_InteractiveObject) FindIObject(const char* Entry) { };
+ Handle(SALOME_InteractiveObject) FindIObject(const char* Entry) { Handle(SALOME_InteractiveObject) o; return o; };
/* display */
void Display(const Handle(SALOME_InteractiveObject)& IObject, bool immediatly = true){};