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[modules/gui.git] / src / SUIT / SUIT_ViewModel.cxx
old mode 100755 (executable)
new mode 100644 (file)
index daaf0ed..715e45d
-// SUIT_ViewModel.cxx: implementation of the SUIT_ViewModel class.
+// Copyright (C) 2007-2022  CEA/DEN, EDF R&D, OPEN CASCADE
+//
+// Copyright (C) 2003-2007  OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License, or (at your option) any later version.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
 //
-//////////////////////////////////////////////////////////////////////
 
+// SUIT_ViewModel.cxx: implementation of the SUIT_ViewModel class.
+//
 #include "SUIT_ViewModel.h"
+#include "SUIT_ViewWindow.h"
 
-//////////////////////////////////////////////////////////////////////
-// Construction/Destruction
-//////////////////////////////////////////////////////////////////////
-SUIT_ViewModel::StatesMap SUIT_ViewModel::myStateMap;
-SUIT_ViewModel::ButtonsMap SUIT_ViewModel::myButtonMap;
+SUIT_ViewModel::InteractionStyle2StatesMap SUIT_ViewModel::myStateMap;
+SUIT_ViewModel::InteractionStyle2ButtonsMap SUIT_ViewModel::myButtonMap;
 
 static bool isInitialized = false;
 
+/*!Constructor.*/
 SUIT_ViewModel::SUIT_ViewModel()
 {
-  if (!isInitialized) {
+  if ( !isInitialized )
+  {
     isInitialized = true;
 
-    SUIT_ViewModel::myStateMap[ZOOM]  = Qt::ControlButton;
-    SUIT_ViewModel::myButtonMap[ZOOM] = Qt::LeftButton;
+    // standard interaction style
+    SUIT_ViewModel::myStateMap[STANDARD][ZOOM]  = Qt::ControlModifier;
+    SUIT_ViewModel::myButtonMap[STANDARD][ZOOM] = Qt::LeftButton;
+
+    SUIT_ViewModel::myStateMap[STANDARD][PAN]   = Qt::ControlModifier;
+    SUIT_ViewModel::myButtonMap[STANDARD][PAN]  = Qt::MidButton;
 
-    SUIT_ViewModel::myStateMap[PAN]   = Qt::ControlButton;
-    SUIT_ViewModel::myButtonMap[PAN]  = Qt::MidButton;
+    SUIT_ViewModel::myStateMap[STANDARD][ROTATE]  = Qt::ControlModifier;
+    SUIT_ViewModel::myButtonMap[STANDARD][ROTATE] = Qt::RightButton;
 
-    SUIT_ViewModel::myStateMap[ROTATE]  = Qt::ControlButton;
-    SUIT_ViewModel::myButtonMap[ROTATE] = Qt::RightButton;
+    SUIT_ViewModel::myStateMap[STANDARD][FIT_AREA]  = Qt::ControlModifier;
+    SUIT_ViewModel::myButtonMap[STANDARD][FIT_AREA] = Qt::RightButton;
 
-    SUIT_ViewModel::myStateMap[FIT_AREA]  = Qt::ControlButton;
-    SUIT_ViewModel::myButtonMap[FIT_AREA] = Qt::RightButton;
+    // "key free" interaction style
+    SUIT_ViewModel::myStateMap[KEY_FREE][ZOOM]  = Qt::NoModifier;
+    SUIT_ViewModel::myButtonMap[KEY_FREE][ZOOM] = Qt::RightButton;
+
+    SUIT_ViewModel::myStateMap[KEY_FREE][PAN]   = Qt::NoModifier;
+    SUIT_ViewModel::myButtonMap[KEY_FREE][PAN]  = Qt::MidButton;
+
+    SUIT_ViewModel::myStateMap[KEY_FREE][ROTATE]  = Qt::NoModifier;
+    SUIT_ViewModel::myButtonMap[KEY_FREE][ROTATE] = Qt::LeftButton;
+
+    SUIT_ViewModel::myStateMap[KEY_FREE][FIT_AREA]  = Qt::NoModifier; // unused
+    SUIT_ViewModel::myButtonMap[KEY_FREE][FIT_AREA] = Qt::NoButton;   // unused
   }
   myViewManager = 0;
 }
 
+/*!Destructor..*/
 SUIT_ViewModel::~SUIT_ViewModel()
 {
 }
 
-//***************************************************************
+/*!Create new instance of view window on desktop \a theDesktop.
+ *\retval SUIT_ViewWindow* - created view window pointer.
+ */
 SUIT_ViewWindow* SUIT_ViewModel::createView(SUIT_Desktop* theDesktop)
 {
   return new SUIT_ViewWindow(theDesktop);
 }
 
-//*********************************************************************
-void SUIT_ViewModel::setHotButton(HotOperation theOper, Qt::ButtonState theState,
-             Qt::ButtonState theButton)
+/*!Set view manager.
+  \param theViewManager view manager
+ */
+void SUIT_ViewModel::setViewManager(SUIT_ViewManager* theViewManager)
+{
+  myViewManager = theViewManager;
+}
+
+/*!Get view manager.
+  \return view manager
+ */
+SUIT_ViewManager* SUIT_ViewModel::getViewManager() const
+{
+  return myViewManager;
+}
+
+/*! Sets hot button
+ *\param theOper - hot operation
+ *\param theState - adding state to state map operations.
+ *\param theButton - adding state to button map operations.
+ */
+void SUIT_ViewModel::setHotButton( InteractionStyle theInteractionStyle, HotOperation theOper,
+                                   Qt::KeyboardModifiers theState, Qt::MouseButtons theButton )
 {
-  myStateMap[theOper]  = theState;
-  myButtonMap[theOper] = theButton;
+  myStateMap[theInteractionStyle][theOper]  = theState;
+  myButtonMap[theInteractionStyle][theOper] = theButton;
 }
 
-//*********************************************************************
-void SUIT_ViewModel::getHotButton(HotOperation theOper, Qt::ButtonState& theState,
-             Qt::ButtonState& theButton)
+/*! Gets hot button for operation \a theOper.
+ *\param theOper - input hot operation
+ *\param theState - output state from state map operations.
+ *\param theButton - output state from button map operations.
+*/
+void SUIT_ViewModel::getHotButton( InteractionStyle theInteractionStyle, HotOperation theOper,
+                                   Qt::KeyboardModifiers& theState, Qt::MouseButtons& theButton )
 {
-  theState  = myStateMap[theOper];
-  theButton = myButtonMap[theOper];
+  theState  = myStateMap[theInteractionStyle][theOper];
+  theButton = myButtonMap[theInteractionStyle][theOper];
 }