-// SUIT_ViewModel.cxx: implementation of the SUIT_ViewModel class.
+// Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
+//
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License, or (at your option) any later version.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
-//////////////////////////////////////////////////////////////////////
+// SUIT_ViewModel.cxx: implementation of the SUIT_ViewModel class.
+//
#include "SUIT_ViewModel.h"
+#include "SUIT_ViewWindow.h"
-SUIT_ViewModel::StatesMap SUIT_ViewModel::myStateMap;
-SUIT_ViewModel::ButtonsMap SUIT_ViewModel::myButtonMap;
+SUIT_ViewModel::InteractionStyle2StatesMap SUIT_ViewModel::myStateMap;
+SUIT_ViewModel::InteractionStyle2ButtonsMap SUIT_ViewModel::myButtonMap;
static bool isInitialized = false;
/*!Constructor.*/
SUIT_ViewModel::SUIT_ViewModel()
{
- if (!isInitialized) {
+ if ( !isInitialized )
+ {
isInitialized = true;
- SUIT_ViewModel::myStateMap[ZOOM] = Qt::ControlButton;
- SUIT_ViewModel::myButtonMap[ZOOM] = Qt::LeftButton;
+ // standard interaction style
+ SUIT_ViewModel::myStateMap[STANDARD][ZOOM] = Qt::ControlModifier;
+ SUIT_ViewModel::myButtonMap[STANDARD][ZOOM] = Qt::LeftButton;
+
+ SUIT_ViewModel::myStateMap[STANDARD][PAN] = Qt::ControlModifier;
+ SUIT_ViewModel::myButtonMap[STANDARD][PAN] = Qt::MidButton;
+
+ SUIT_ViewModel::myStateMap[STANDARD][ROTATE] = Qt::ControlModifier;
+ SUIT_ViewModel::myButtonMap[STANDARD][ROTATE] = Qt::RightButton;
- SUIT_ViewModel::myStateMap[PAN] = Qt::ControlButton;
- SUIT_ViewModel::myButtonMap[PAN] = Qt::MidButton;
+ SUIT_ViewModel::myStateMap[STANDARD][FIT_AREA] = Qt::ControlModifier;
+ SUIT_ViewModel::myButtonMap[STANDARD][FIT_AREA] = Qt::RightButton;
- SUIT_ViewModel::myStateMap[ROTATE] = Qt::ControlButton;
- SUIT_ViewModel::myButtonMap[ROTATE] = Qt::RightButton;
+ // "key free" interaction style
+ SUIT_ViewModel::myStateMap[KEY_FREE][ZOOM] = Qt::NoModifier;
+ SUIT_ViewModel::myButtonMap[KEY_FREE][ZOOM] = Qt::RightButton;
- SUIT_ViewModel::myStateMap[FIT_AREA] = Qt::ControlButton;
- SUIT_ViewModel::myButtonMap[FIT_AREA] = Qt::RightButton;
+ SUIT_ViewModel::myStateMap[KEY_FREE][PAN] = Qt::NoModifier;
+ SUIT_ViewModel::myButtonMap[KEY_FREE][PAN] = Qt::MidButton;
+
+ SUIT_ViewModel::myStateMap[KEY_FREE][ROTATE] = Qt::NoModifier;
+ SUIT_ViewModel::myButtonMap[KEY_FREE][ROTATE] = Qt::LeftButton;
+
+ SUIT_ViewModel::myStateMap[KEY_FREE][FIT_AREA] = Qt::NoModifier; // unused
+ SUIT_ViewModel::myButtonMap[KEY_FREE][FIT_AREA] = Qt::NoButton; // unused
}
myViewManager = 0;
}
return new SUIT_ViewWindow(theDesktop);
}
+/*!Set view manager.
+ \param theViewManager view manager
+ */
+void SUIT_ViewModel::setViewManager(SUIT_ViewManager* theViewManager)
+{
+ myViewManager = theViewManager;
+}
+
+/*!Get view manager.
+ \return view manager
+ */
+SUIT_ViewManager* SUIT_ViewModel::getViewManager() const
+{
+ return myViewManager;
+}
+
/*! Sets hot button
*\param theOper - hot operation
*\param theState - adding state to state map operations.
*\param theButton - adding state to button map operations.
*/
-void SUIT_ViewModel::setHotButton(HotOperation theOper, Qt::ButtonState theState,
- Qt::ButtonState theButton)
+void SUIT_ViewModel::setHotButton( InteractionStyle theInteractionStyle, HotOperation theOper,
+ Qt::KeyboardModifiers theState, Qt::MouseButtons theButton )
{
- myStateMap[theOper] = theState;
- myButtonMap[theOper] = theButton;
+ myStateMap[theInteractionStyle][theOper] = theState;
+ myButtonMap[theInteractionStyle][theOper] = theButton;
}
/*! Gets hot button for operation \a theOper.
*\param theState - output state from state map operations.
*\param theButton - output state from button map operations.
*/
-void SUIT_ViewModel::getHotButton(HotOperation theOper, Qt::ButtonState& theState,
- Qt::ButtonState& theButton)
+void SUIT_ViewModel::getHotButton( InteractionStyle theInteractionStyle, HotOperation theOper,
+ Qt::KeyboardModifiers& theState, Qt::MouseButtons& theButton )
{
- theState = myStateMap[theOper];
- theButton = myButtonMap[theOper];
+ theState = myStateMap[theInteractionStyle][theOper];
+ theButton = myButtonMap[theInteractionStyle][theOper];
}