{
}
+/*!
+ Destructor.
+*/
SUIT_DataObject::Signal::~Signal()
{
SUIT_DataObject* o = myOwner;
}
}
+/*!
+ Set owner \a o.
+*/
void SUIT_DataObject::Signal::setOwner( SUIT_DataObject* o )
{
myOwner = o;
}
+/*!
+ emit signal destroed owner.
+*/
void SUIT_DataObject::Signal::emitSignal()
{
if ( myOwner )