-// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2024 CEA, EDF, OPEN CASCADE
//
-// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License, or (at your option) any later version.
//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
+
#include "SUIT_ActionOperation.h"
#include "SUIT_Application.h"
* Create new instance of QtxAction and set.
*/
void SUIT_ActionOperation::setAction( const QString& text, const QIcon& icon,
- const QString& menuText, QKeySequence accel,
+ const QString& menuText, QKeySequence accel,
QObject* parent, bool toggle )
{
setAction( new QtxAction( text, icon, menuText, accel, parent, toggle ) );
* Create new instance of QtxAction and set.
*/
void SUIT_ActionOperation::setAction( const QString& text, const QString& menuText,
- QKeySequence accel, QObject* parent, bool toggle )
+ QKeySequence accel, QObject* parent, bool toggle )
{
setAction( new QtxAction( text, menuText, accel, parent, toggle ) );
}
}
/*! Add action to widget \a wid.
- *\retval TRUE - successful, FALSE - not successful.
+ *\retval true - successful, false - not successful.
*/
bool SUIT_ActionOperation::addTo( QWidget* wid )
{