-# Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
+# Copyright (C) 2007-2019 CEA/DEN, EDF R&D, OPEN CASCADE
#
# This library is free software; you can redistribute it and/or
# modify it under the terms of the GNU Lesser General Public
# Author : Francis KLOSS, OCC
# Module : SMESH
-## @package smeshBuilder
-# Python API for SALOME %Mesh module
-
-## @defgroup l1_auxiliary Auxiliary methods and structures
-## @defgroup l1_creating Creating meshes
-## @{
-## @defgroup l2_impexp Importing and exporting meshes
-## @{
-## @details
-## These are methods of class \ref smeshBuilder.smeshBuilder "smeshBuilder"
-## @}
-## @defgroup l2_construct Constructing meshes
-## @defgroup l2_algorithms Defining Algorithms
-## @{
-## @defgroup l3_algos_basic Basic meshing algorithms
-## @defgroup l3_algos_proj Projection Algorithms
-## @defgroup l3_algos_segmarv Segments around Vertex
-## @defgroup l3_algos_3dextr 3D extrusion meshing algorithm
-
-## @}
-## @defgroup l2_hypotheses Defining hypotheses
-## @{
-## @defgroup l3_hypos_1dhyps 1D Meshing Hypotheses
-## @defgroup l3_hypos_2dhyps 2D Meshing Hypotheses
-## @defgroup l3_hypos_maxvol Max Element Volume hypothesis
-## @defgroup l3_hypos_quad Quadrangle Parameters hypothesis
-## @defgroup l3_hypos_additi Additional Hypotheses
-
-## @}
-## @defgroup l2_submeshes Constructing sub-meshes
-## @defgroup l2_editing Editing Meshes
-
-## @}
-## @defgroup l1_meshinfo Mesh Information
-## @defgroup l1_controls Quality controls and Filtering
-## @defgroup l1_grouping Grouping elements
-## @{
-## @defgroup l2_grps_create Creating groups
-## @defgroup l2_grps_operon Using operations on groups
-## @defgroup l2_grps_delete Deleting Groups
-
-## @}
-## @defgroup l1_modifying Modifying meshes
-## @{
-## @defgroup l2_modif_add Adding nodes and elements
-## @defgroup l2_modif_del Removing nodes and elements
-## @defgroup l2_modif_edit Modifying nodes and elements
-## @defgroup l2_modif_renumber Renumbering nodes and elements
-## @defgroup l2_modif_trsf Transforming meshes (Translation, Rotation, Symmetry, Sewing, Merging)
-## @defgroup l2_modif_unitetri Uniting triangles
-## @defgroup l2_modif_cutquadr Cutting elements
-## @defgroup l2_modif_changori Changing orientation of elements
-## @defgroup l2_modif_smooth Smoothing
-## @defgroup l2_modif_extrurev Extrusion and Revolution
-## @defgroup l2_modif_tofromqu Convert to/from Quadratic Mesh
-## @defgroup l2_modif_duplicat Duplication of nodes and elements (to emulate cracks)
-
-## @}
-## @defgroup l1_measurements Measurements
-
import salome
from salome.geom import geomBuilder
import SMESH # This is necessary for back compatibility
+import omniORB # back compatibility
+SMESH.MED_V2_1 = 11 #omniORB.EnumItem("MED_V2_1", 11) # back compatibility: use number > MED minor version
+SMESH.MED_V2_2 = 12 #omniORB.EnumItem("MED_V2_2", 12) # back compatibility: latest minor will be used
+SMESH.MED_MINOR_0 = 20 # back compatibility
+SMESH.MED_MINOR_1 = 21 # back compatibility
+SMESH.MED_MINOR_2 = 22 # back compatibility
+SMESH.MED_MINOR_3 = 23 # back compatibility
+SMESH.MED_MINOR_4 = 24 # back compatibility
+SMESH.MED_MINOR_5 = 25 # back compatibility
+SMESH.MED_MINOR_6 = 26 # back compatibility
+SMESH.MED_MINOR_7 = 27 # back compatibility
+SMESH.MED_MINOR_8 = 28 # back compatibility
+SMESH.MED_MINOR_9 = 29 # back compatibility
+
from SMESH import *
from salome.smesh.smesh_algorithm import Mesh_Algorithm
import SALOME
import SALOMEDS
import os
+import inspect
-## Private class used to workaround a problem that sometimes isinstance(m, Mesh) returns False
+# In case the omniORBpy EnumItem class does not fully support Python 3
+# (for instance in version 4.2.1-2), the comparison ordering methods must be
+# defined
#
+try:
+ SMESH.Entity_Triangle < SMESH.Entity_Quadrangle
+except TypeError:
+ def enumitem_eq(self, other):
+ try:
+ if isinstance(other, omniORB.EnumItem):
+ if other._parent_id == self._parent_id:
+ return self._v == other._v
+ else:
+ return self._parent_id == other._parent_id
+ else:
+ return id(self) == id(other)
+ except:
+ return id(self) == id(other)
+
+ def enumitem_lt(self, other):
+ try:
+ if isinstance(other, omniORB.EnumItem):
+ if other._parent_id == self._parent_id:
+ return self._v < other._v
+ else:
+ return self._parent_id < other._parent_id
+ else:
+ return id(self) < id(other)
+ except:
+ return id(self) < id(other)
+
+ def enumitem_le(self, other):
+ try:
+ if isinstance(other, omniORB.EnumItem):
+ if other._parent_id == self._parent_id:
+ return self._v <= other._v
+ else:
+ return self._parent_id <= other._parent_id
+ else:
+ return id(self) <= id(other)
+ except:
+ return id(self) <= id(other)
+
+ def enumitem_gt(self, other):
+ try:
+ if isinstance(other, omniORB.EnumItem):
+ if other._parent_id == self._parent_id:
+ return self._v > other._v
+ else:
+ return self._parent_id > other._parent_id
+ else:
+ return id(self) > id(other)
+ except:
+ return id(self) > id(other)
+
+ def enumitem_ge(self, other):
+ try:
+ if isinstance(other, omniORB.EnumItem):
+ if other._parent_id == self._parent_id:
+ return self._v >= other._v
+ else:
+ return self._parent_id >= other._parent_id
+ else:
+ return id(self) >= id(other)
+ except:
+ return id(self) >= id(other)
+
+ omniORB.EnumItem.__eq__ = enumitem_eq
+ omniORB.EnumItem.__lt__ = enumitem_lt
+ omniORB.EnumItem.__le__ = enumitem_le
+ omniORB.EnumItem.__gt__ = enumitem_gt
+ omniORB.EnumItem.__ge__ = enumitem_ge
+
+
class MeshMeta(type):
+ """Private class used to workaround a problem that sometimes isinstance(m, Mesh) returns False
+ """
def __instancecheck__(cls, inst):
"""Implement isinstance(inst, cls)."""
return any(cls.__subclasscheck__(c)
"""Implement issubclass(sub, cls)."""
return type.__subclasscheck__(cls, sub) or (cls.__name__ == sub.__name__ and cls.__module__ == sub.__module__)
-## @addtogroup l1_auxiliary
-## @{
-
-## Convert an angle from degrees to radians
def DegreesToRadians(AngleInDegrees):
+ """Convert an angle from degrees to radians
+ """
from math import pi
return AngleInDegrees * pi / 180.0
# Salome notebook variable separator
var_separator = ":"
-## Return list of variable values from salome notebook.
-# The last argument, if is callable, is used to modify values got from notebook
def ParseParameters(*args):
+ """
+ Return list of variable values from salome notebook.
+ The last argument, if is callable, is used to modify values got from notebook
+ """
Result = []
Parameters = ""
hasVariables = False
varModifFun=None
- if args and callable( args[-1] ):
+ if args and callable(args[-1]):
args, varModifFun = args[:-1], args[-1]
for parameter in args:
if isinstance(parameter,str):
# check if there is an inexistent variable name
if not notebook.isVariable(parameter):
- raise ValueError, "Variable with name '" + parameter + "' doesn't exist!!!"
+ raise ValueError("Variable with name '" + parameter + "' doesn't exist!!!")
parameter = notebook.get(parameter)
hasVariables = True
if varModifFun:
Result.append( hasVariables )
return Result
-## Parse parameters while converting variables to radians
def ParseAngles(*args):
+ """
+ Parse parameters while converting variables to radians
+ """
return ParseParameters( *( args + (DegreesToRadians, )))
-## Substitute PointStruct.__init__() to create SMESH.PointStruct using notebook variables.
-# Parameters are stored in PointStruct.parameters attribute
def __initPointStruct(point,*args):
+ """
+ Substitute PointStruct.__init__() to create SMESH.PointStruct using notebook variables.
+ Parameters are stored in PointStruct.parameters attribute
+ """
point.x, point.y, point.z, point.parameters,hasVars = ParseParameters(*args)
pass
SMESH.PointStruct.__init__ = __initPointStruct
-## Substitute AxisStruct.__init__() to create SMESH.AxisStruct using notebook variables.
-# Parameters are stored in AxisStruct.parameters attribute
def __initAxisStruct(ax,*args):
+ """
+ Substitute AxisStruct.__init__() to create SMESH.AxisStruct using notebook variables.
+ Parameters are stored in AxisStruct.parameters attribute
+ """
if len( args ) != 6:
- raise RuntimeError,\
- "Bad nb args (%s) passed in SMESH.AxisStruct(x,y,z,dx,dy,dz)"%(len( args ))
+ raise RuntimeError("Bad nb args (%s) passed in SMESH.AxisStruct(x,y,z,dx,dy,dz)"%(len( args )))
ax.x, ax.y, ax.z, ax.vx, ax.vy, ax.vz, ax.parameters,hasVars = ParseParameters(*args)
pass
SMESH.AxisStruct.__init__ = __initAxisStruct
smeshPrecisionConfusion = 1.e-07
-## Compare real values using smeshPrecisionConfusion as tolerance
def IsEqual(val1, val2, tol=smeshPrecisionConfusion):
+ """Compare real values using smeshPrecisionConfusion as tolerance
+ """
if abs(val1 - val2) < tol:
return True
return False
NO_NAME = "NoName"
-## Return object name
def GetName(obj):
+ """
+ Return a name of an object
+
+ Returns:
+ object name
+ """
if obj:
# object not null
if isinstance(obj, SALOMEDS._objref_SObject):
except:
ior = None
if ior:
- # CORBA object
- studies = salome.myStudyManager.GetOpenStudies()
- for sname in studies:
- s = salome.myStudyManager.GetStudyByName(sname)
- if not s: continue
- sobj = s.FindObjectIOR(ior)
- if not sobj: continue
+ sobj = salome.myStudy.FindObjectIOR(ior)
+ if sobj:
return sobj.GetName()
if hasattr(obj, "GetName"):
# unknown CORBA object, having GetName() method
# unknown non-CORBA object, having GetName() method
return obj.GetName()
pass
- raise RuntimeError, "Null or invalid object"
+ raise RuntimeError("Null or invalid object")
-## Print error message if a hypothesis was not assigned.
def TreatHypoStatus(status, hypName, geomName, isAlgo, mesh):
+ """
+ Print error message if a hypothesis was not assigned.
+ """
if isAlgo:
hypType = "algorithm"
else:
pass
reason = ""
if hasattr( status, "__getitem__" ):
- status,reason = status[0],status[1]
- if status == HYP_UNKNOWN_FATAL :
+ status, reason = status[0], status[1]
+ if status == HYP_UNKNOWN_FATAL:
reason = "for unknown reason"
- elif status == HYP_INCOMPATIBLE :
+ elif status == HYP_INCOMPATIBLE:
reason = "this hypothesis mismatches the algorithm"
- elif status == HYP_NOTCONFORM :
+ elif status == HYP_NOTCONFORM:
reason = "a non-conform mesh would be built"
- elif status == HYP_ALREADY_EXIST :
+ elif status == HYP_ALREADY_EXIST:
if isAlgo: return # it does not influence anything
reason = hypType + " of the same dimension is already assigned to this shape"
- elif status == HYP_BAD_DIM :
+ elif status == HYP_BAD_DIM:
reason = hypType + " mismatches the shape"
- elif status == HYP_CONCURENT :
+ elif status == HYP_CONCURRENT :
reason = "there are concurrent hypotheses on sub-shapes"
- elif status == HYP_BAD_SUBSHAPE :
+ elif status == HYP_BAD_SUBSHAPE:
reason = "the shape is neither the main one, nor its sub-shape, nor a valid group"
elif status == HYP_BAD_GEOMETRY:
reason = "the algorithm is not applicable to this geometry"
if meshName and meshName != NO_NAME:
where = '"%s" shape in "%s" mesh ' % ( geomName, meshName )
if status < HYP_UNKNOWN_FATAL and where:
- print '"%s" was assigned to %s but %s' %( hypName, where, reason )
+ print('"%s" was assigned to %s but %s' %( hypName, where, reason ))
elif where:
- print '"%s" was not assigned to %s : %s' %( hypName, where, reason )
+ print('"%s" was not assigned to %s : %s' %( hypName, where, reason ))
else:
- print '"%s" was not assigned : %s' %( hypName, reason )
+ print('"%s" was not assigned : %s' %( hypName, reason ))
pass
-## Private method. Add geom (sub-shape of the main shape) into the study if not yet there
def AssureGeomPublished(mesh, geom, name=''):
+ """
+ Private method. Add geom (sub-shape of the main shape) into the study if not yet there
+ """
+ if not mesh.smeshpyD.IsEnablePublish():
+ return
if not isinstance( geom, geomBuilder.GEOM._objref_GEOM_Object ):
return
- if not geom.GetStudyEntry() and \
- mesh.smeshpyD.GetCurrentStudy():
- ## set the study
- studyID = mesh.smeshpyD.GetCurrentStudy()._get_StudyId()
- if studyID != mesh.geompyD.myStudyId:
- mesh.geompyD.init_geom( mesh.smeshpyD.GetCurrentStudy())
+ if not geom.GetStudyEntry():
## get a name
if not name and geom.GetShapeType() != geomBuilder.GEOM.COMPOUND:
# for all groups SubShapeName() return "Compound_-1"
mesh.geompyD.addToStudyInFather( mesh.geom, geom, name )
return
-## Return the first vertex of a geometrical edge by ignoring orientation
def FirstVertexOnCurve(mesh, edge):
+ """
+ Returns:
+ the first vertex of a geometrical edge by ignoring orientation
+ """
vv = mesh.geompyD.SubShapeAll( edge, geomBuilder.geomBuilder.ShapeType["VERTEX"])
if not vv:
- raise TypeError, "Given object has no vertices"
+ raise TypeError("Given object has no vertices")
if len( vv ) == 1: return vv[0]
v0 = mesh.geompyD.MakeVertexOnCurve(edge,0.)
xyz = mesh.geompyD.PointCoordinates( v0 ) # coords of the first vertex
else:
return vv[1]
-# end of l1_auxiliary
-## @}
-
-
-# Warning: smeshInst is a singleton
smeshInst = None
+"""
+Warning:
+ smeshInst is a singleton
+"""
engine = None
doLcc = False
created = False
-## This class allows to create, load or manipulate meshes.
-# It has a set of methods to create, load or copy meshes, to combine several meshes, etc.
-# It also has methods to get infos and measure meshes.
-class smeshBuilder(object, SMESH._objref_SMESH_Gen):
+class smeshBuilder( SMESH._objref_SMESH_Gen, object ):
+ """
+ This class allows to create, load or manipulate meshes.
+ It has a set of methods to create, load or copy meshes, to combine several meshes, etc.
+ It also has methods to get infos and measure meshes.
+ """
# MirrorType enumeration
POINT = SMESH_MeshEditor.POINT
PrecisionConfusion = smeshPrecisionConfusion
# TopAbs_State enumeration
- [TopAbs_IN, TopAbs_OUT, TopAbs_ON, TopAbs_UNKNOWN] = range(4)
+ [TopAbs_IN, TopAbs_OUT, TopAbs_ON, TopAbs_UNKNOWN] = list(range(4))
# Methods of splitting a hexahedron into tetrahedra
Hex_5Tet, Hex_6Tet, Hex_24Tet, Hex_2Prisms, Hex_4Prisms = 1, 2, 3, 1, 2
- def __new__(cls):
+ def __new__(cls, *args):
global engine
global smeshInst
global doLcc
- #print "==== __new__", engine, smeshInst, doLcc
+ #print("==== __new__", engine, smeshInst, doLcc)
if smeshInst is None:
# smesh engine is either retrieved from engine, or created
# FindOrLoadComponent called:
# 1. CORBA resolution of server
# 2. the __new__ method is called again
- #print "==== smeshInst = lcc.FindOrLoadComponent ", engine, smeshInst, doLcc
+ #print("==== smeshInst = lcc.FindOrLoadComponent ", engine, smeshInst, doLcc)
smeshInst = salome.lcc.FindOrLoadComponent( "FactoryServer", "SMESH" )
else:
# FindOrLoadComponent not called
if smeshInst is None:
# smeshBuilder instance is created from lcc.FindOrLoadComponent
- #print "==== smeshInst = super(smeshBuilder,cls).__new__(cls) ", engine, smeshInst, doLcc
+ #print("==== smeshInst = super(smeshBuilder,cls).__new__(cls) ", engine, smeshInst, doLcc)
smeshInst = super(smeshBuilder,cls).__new__(cls)
else:
# smesh engine not created: existing engine found
- #print "==== existing ", engine, smeshInst, doLcc
+ #print("==== existing ", engine, smeshInst, doLcc)
pass
- #print "====1 ", smeshInst
+ #print("====1 ", smeshInst)
return smeshInst
- #print "====2 ", smeshInst
+ #print("====2 ", smeshInst)
return smeshInst
- def __init__(self):
+ def __init__(self, *args):
global created
- #print "--------------- smeshbuilder __init__ ---", created
+ #print("--------------- smeshbuilder __init__ ---", created)
if not created:
- created = True
- SMESH._objref_SMESH_Gen.__init__(self)
+ created = True
+ SMESH._objref_SMESH_Gen.__init__(self, *args)
+
- ## Dump component to the Python script
- # This method overrides IDL function to allow default values for the parameters.
- # @ingroup l1_auxiliary
def DumpPython(self, theStudy, theIsPublished=True, theIsMultiFile=True):
+ """
+ Dump component to the Python script.
+ This method overrides IDL function to allow default values for the parameters.
+ """
+
return SMESH._objref_SMESH_Gen.DumpPython(self, theStudy, theIsPublished, theIsMultiFile)
- ## Set mode of DumpPython(), \a historical or \a snapshot.
- # In the \a historical mode, the Python Dump script includes all commands
- # performed by SMESH engine. In the \a snapshot mode, commands
- # relating to objects removed from the Study are excluded from the script
- # as well as commands not influencing the current state of meshes
- # @ingroup l1_auxiliary
def SetDumpPythonHistorical(self, isHistorical):
+ """
+ Set mode of DumpPython(), *historical* or *snapshot*.
+ In the *historical* mode, the Python Dump script includes all commands
+ performed by SMESH engine. In the *snapshot* mode, commands
+ relating to objects removed from the Study are excluded from the script
+ as well as commands not influencing the current state of meshes
+ """
+
if isHistorical: val = "true"
else: val = "false"
SMESH._objref_SMESH_Gen.SetOption(self, "historical_python_dump", val)
- ## Set the current study and Geometry component
- # @ingroup l1_auxiliary
- def init_smesh(self,theStudy,geompyD = None):
- #print "init_smesh"
- self.SetCurrentStudy(theStudy,geompyD)
- if theStudy:
- global notebook
- notebook.myStudy = theStudy
-
- ## Create a mesh. This can be either an empty mesh, possibly having an underlying geometry,
- # or a mesh wrapping a CORBA mesh given as a parameter.
- # @param obj either (1) a CORBA mesh (SMESH._objref_SMESH_Mesh) got e.g. by calling
- # salome.myStudy.FindObjectID("0:1:2:3").GetObject() or
- # (2) a Geometrical object for meshing or
- # (3) none.
- # @param name the name for the new mesh.
- # @return an instance of Mesh class.
- # @ingroup l2_construct
+ def init_smesh(self,geompyD = None):
+ """
+ Set Geometry component
+ """
+ #print("init_smesh")
+ self.UpdateStudy(geompyD)
+ notebook.myStudy = salome.myStudy
+
def Mesh(self, obj=0, name=0):
+ """
+ Create a mesh. This mesh can be either
+
+ * an empty mesh not bound to geometry, if *obj* == 0
+ * an empty mesh bound to geometry, if *obj* is GEOM.GEOM_Object
+ * a mesh wrapping a :class:`CORBA mesh <SMESH.SMESH_Mesh>` given as *obj* parameter.
+
+ Parameters:
+ obj: either
+
+ 1. a :class:`CORBA mesh <SMESH.SMESH_Mesh>` got by calling e.g.
+ ::
+
+ salome.myStudy.FindObjectID("0:1:2:3").GetObject()
+
+ 2. a geometrical object for meshing
+ 3. none.
+ name: the name for the new mesh.
+
+ Returns:
+ an instance of class :class:`Mesh`.
+ """
+
if isinstance(obj,str):
obj,name = name,obj
- return Mesh(self,self.geompyD,obj,name)
+ return Mesh(self, self.geompyD, obj, name)
- ## Return a long value from enumeration
- # @ingroup l1_auxiliary
def EnumToLong(self,theItem):
+ """
+ Return a long value from enumeration
+ """
+
return theItem._v
- ## Return a string representation of the color.
- # To be used with filters.
- # @param c color value (SALOMEDS.Color)
- # @ingroup l1_auxiliary
def ColorToString(self,c):
+ """
+ Convert SALOMEDS.Color to string.
+ To be used with filters.
+
+ Parameters:
+ c: color value (SALOMEDS.Color)
+
+ Returns:
+ a string representation of the color.
+ """
+
val = ""
if isinstance(c, SALOMEDS.Color):
val = "%s;%s;%s" % (c.R, c.G, c.B)
elif isinstance(c, str):
val = c
else:
- raise ValueError, "Color value should be of string or SALOMEDS.Color type"
+ raise ValueError("Color value should be of string or SALOMEDS.Color type")
return val
- ## Get PointStruct from vertex
- # @param theVertex a GEOM object(vertex)
- # @return SMESH.PointStruct
- # @ingroup l1_auxiliary
def GetPointStruct(self,theVertex):
+ """
+ Get :class:`SMESH.PointStruct` from vertex
+
+ Parameters:
+ theVertex (GEOM.GEOM_Object): vertex
+
+ Returns:
+ :class:`SMESH.PointStruct`
+ """
+
[x, y, z] = self.geompyD.PointCoordinates(theVertex)
return PointStruct(x,y,z)
- ## Get DirStruct from vector
- # @param theVector a GEOM object(vector)
- # @return SMESH.DirStruct
- # @ingroup l1_auxiliary
def GetDirStruct(self,theVector):
+ """
+ Get :class:`SMESH.DirStruct` from vector
+
+ Parameters:
+ theVector (GEOM.GEOM_Object): vector
+
+ Returns:
+ :class:`SMESH.DirStruct`
+ """
+
vertices = self.geompyD.SubShapeAll( theVector, geomBuilder.geomBuilder.ShapeType["VERTEX"] )
if(len(vertices) != 2):
- print "Error: vector object is incorrect."
+ print("Error: vector object is incorrect.")
return None
p1 = self.geompyD.PointCoordinates(vertices[0])
p2 = self.geompyD.PointCoordinates(vertices[1])
dirst = DirStruct(pnt)
return dirst
- ## Make DirStruct from a triplet
- # @param x,y,z vector components
- # @return SMESH.DirStruct
- # @ingroup l1_auxiliary
def MakeDirStruct(self,x,y,z):
+ """
+ Make :class:`SMESH.DirStruct` from a triplet of floats
+
+ Parameters:
+ x,y,z (float): vector components
+
+ Returns:
+ :class:`SMESH.DirStruct`
+ """
+
pnt = PointStruct(x,y,z)
return DirStruct(pnt)
- ## Get AxisStruct from object
- # @param theObj a GEOM object (line or plane)
- # @return SMESH.AxisStruct
- # @ingroup l1_auxiliary
def GetAxisStruct(self,theObj):
+ """
+ Get :class:`SMESH.AxisStruct` from a geometrical object
+
+ Parameters:
+ theObj (GEOM.GEOM_Object): line or plane
+
+ Returns:
+ :class:`SMESH.AxisStruct`
+ """
import GEOM
edges = self.geompyD.SubShapeAll( theObj, geomBuilder.geomBuilder.ShapeType["EDGE"] )
axis = None
# From SMESH_Gen interface:
# ------------------------
- ## Set the given name to the object
- # @param obj the object to rename
- # @param name a new object name
- # @ingroup l1_auxiliary
def SetName(self, obj, name):
+ """
+ Set the given name to an object
+
+ Parameters:
+ obj: the object to rename
+ name: a new object name
+ """
+
if isinstance( obj, Mesh ):
obj = obj.GetMesh()
elif isinstance( obj, Mesh_Algorithm ):
ior = salome.orb.object_to_string(obj)
SMESH._objref_SMESH_Gen.SetName(self, ior, name)
- ## Set the current mode
- # @ingroup l1_auxiliary
def SetEmbeddedMode( self,theMode ):
+ """
+ Set the current mode
+ """
+
SMESH._objref_SMESH_Gen.SetEmbeddedMode(self,theMode)
- ## Get the current mode
- # @ingroup l1_auxiliary
def IsEmbeddedMode(self):
+ """
+ Get the current mode
+ """
+
return SMESH._objref_SMESH_Gen.IsEmbeddedMode(self)
- ## Set the current study. Calling SetCurrentStudy( None ) allows to
- # switch OFF automatic pubilishing in the Study of mesh objects.
- # @ingroup l1_auxiliary
- def SetCurrentStudy( self, theStudy, geompyD = None ):
+ def UpdateStudy( self, geompyD = None ):
+ """
+ Update the current study. Calling UpdateStudy() allows to
+ update meshes at switching GEOM->SMESH
+ """
+ #self.UpdateStudy()
if not geompyD:
from salome.geom import geomBuilder
geompyD = geomBuilder.geom
+ if not geompyD:
+ geompyD = geomBuilder.New()
pass
self.geompyD=geompyD
self.SetGeomEngine(geompyD)
- SMESH._objref_SMESH_Gen.SetCurrentStudy(self,theStudy)
- global notebook
- if theStudy:
- notebook = salome_notebook.NoteBook( theStudy )
- else:
- notebook = salome_notebook.NoteBook( salome_notebook.PseudoStudyForNoteBook() )
- if theStudy:
- sb = theStudy.NewBuilder()
- sc = theStudy.FindComponent("SMESH")
- if sc: sb.LoadWith(sc, self)
- pass
+ SMESH._objref_SMESH_Gen.UpdateStudy(self)
+ sb = salome.myStudy.NewBuilder()
+ sc = salome.myStudy.FindComponent("SMESH")
+ if sc:
+ sb.LoadWith(sc, self)
pass
+
+ def SetEnablePublish( self, theIsEnablePublish ):
+ """
+ Set enable publishing in the study. Calling SetEnablePublish( False ) allows to
+ switch **off** publishing in the Study of mesh objects.
+ """
+ #self.SetEnablePublish(theIsEnablePublish)
+ SMESH._objref_SMESH_Gen.SetEnablePublish(self,theIsEnablePublish)
+ global notebook
+ notebook = salome_notebook.NoteBook( theIsEnablePublish )
- ## Get the current study
- # @ingroup l1_auxiliary
- def GetCurrentStudy(self):
- return SMESH._objref_SMESH_Gen.GetCurrentStudy(self)
- ## Create a Mesh object importing data from the given UNV file
- # @return an instance of Mesh class
- # @ingroup l2_impexp
def CreateMeshesFromUNV( self,theFileName ):
+ """
+ Create a Mesh object importing data from the given UNV file
+
+ Returns:
+ an instance of class :class:`Mesh`
+ """
+
aSmeshMesh = SMESH._objref_SMESH_Gen.CreateMeshesFromUNV(self,theFileName)
aMesh = Mesh(self, self.geompyD, aSmeshMesh)
return aMesh
- ## Create a Mesh object(s) importing data from the given MED file
- # @return a tuple ( list of Mesh class instances, SMESH.DriverMED_ReadStatus )
- # @ingroup l2_impexp
def CreateMeshesFromMED( self,theFileName ):
+ """
+ Create a Mesh object(s) importing data from the given MED file
+
+ Returns:
+ a tuple ( list of class :class:`Mesh` instances,
+ :class:`SMESH.DriverMED_ReadStatus` )
+ """
+
aSmeshMeshes, aStatus = SMESH._objref_SMESH_Gen.CreateMeshesFromMED(self,theFileName)
aMeshes = [ Mesh(self, self.geompyD, m) for m in aSmeshMeshes ]
return aMeshes, aStatus
- ## Create a Mesh object(s) importing data from the given SAUV file
- # @return a tuple ( list of Mesh class instances, SMESH.DriverMED_ReadStatus )
- # @ingroup l2_impexp
def CreateMeshesFromSAUV( self,theFileName ):
+ """
+ Create a Mesh object(s) importing data from the given SAUV file
+
+ Returns:
+ a tuple ( list of class :class:`Mesh` instances, :class:`SMESH.DriverMED_ReadStatus` )
+ """
+
aSmeshMeshes, aStatus = SMESH._objref_SMESH_Gen.CreateMeshesFromSAUV(self,theFileName)
aMeshes = [ Mesh(self, self.geompyD, m) for m in aSmeshMeshes ]
return aMeshes, aStatus
- ## Create a Mesh object importing data from the given STL file
- # @return an instance of Mesh class
- # @ingroup l2_impexp
def CreateMeshesFromSTL( self, theFileName ):
+ """
+ Create a Mesh object importing data from the given STL file
+
+ Returns:
+ an instance of class :class:`Mesh`
+ """
+
aSmeshMesh = SMESH._objref_SMESH_Gen.CreateMeshesFromSTL(self,theFileName)
aMesh = Mesh(self, self.geompyD, aSmeshMesh)
return aMesh
- ## Create Mesh objects importing data from the given CGNS file
- # @return a tuple ( list of Mesh class instances, SMESH.DriverMED_ReadStatus )
- # @ingroup l2_impexp
def CreateMeshesFromCGNS( self, theFileName ):
+ """
+ Create Mesh objects importing data from the given CGNS file
+
+ Returns:
+ a tuple ( list of class :class:`Mesh` instances, :class:`SMESH.DriverMED_ReadStatus` )
+ """
+
aSmeshMeshes, aStatus = SMESH._objref_SMESH_Gen.CreateMeshesFromCGNS(self,theFileName)
aMeshes = [ Mesh(self, self.geompyD, m) for m in aSmeshMeshes ]
return aMeshes, aStatus
- ## Create a Mesh object importing data from the given GMF file.
- # GMF files must have .mesh extension for the ASCII format and .meshb for
- # the binary format.
- # @return [ an instance of Mesh class, SMESH.ComputeError ]
- # @ingroup l2_impexp
def CreateMeshesFromGMF( self, theFileName ):
+ """
+ Create a Mesh object importing data from the given GMF file.
+ GMF files must have .mesh extension for the ASCII format and .meshb for
+ the binary format.
+
+ Returns:
+ ( an instance of class :class:`Mesh`, :class:`SMESH.ComputeError` )
+ """
+
aSmeshMesh, error = SMESH._objref_SMESH_Gen.CreateMeshesFromGMF(self,
theFileName,
True)
- if error.comment: print "*** CreateMeshesFromGMF() errors:\n", error.comment
+ if error.comment: print("*** CreateMeshesFromGMF() errors:\n", error.comment)
return Mesh(self, self.geompyD, aSmeshMesh), error
- ## Concatenate the given meshes into one mesh. All groups of input meshes will be
- # present in the new mesh.
- # @param meshes the meshes, sub-meshes and groups to combine into one mesh
- # @param uniteIdenticalGroups if true, groups with same names are united, else they are renamed
- # @param mergeNodesAndElements if true, equal nodes and elements are merged
- # @param mergeTolerance tolerance for merging nodes
- # @param allGroups forces creation of groups corresponding to every input mesh
- # @param name name of a new mesh
- # @return an instance of Mesh class
- # @ingroup l1_creating
def Concatenate( self, meshes, uniteIdenticalGroups,
mergeNodesAndElements = False, mergeTolerance = 1e-5, allGroups = False,
- name = ""):
+ name = "", meshToAppendTo = None):
+ """
+ Concatenate the given meshes into one mesh, optionally to meshToAppendTo.
+ All groups of input meshes will be present in the new mesh.
+
+ Parameters:
+ meshes: :class:`meshes, sub-meshes, groups or filters <SMESH.SMESH_IDSource>` to combine into one mesh
+ uniteIdenticalGroups: if True, groups with same names are united, else they are renamed
+ mergeNodesAndElements: if True, equal nodes and elements are merged
+ mergeTolerance: tolerance for merging nodes
+ allGroups: forces creation of groups corresponding to every input mesh
+ name: name of a new mesh
+ meshToAppendTo: a mesh to append all given meshes
+
+ Returns:
+ an instance of class :class:`Mesh`
+
+ See also:
+ :meth:`Mesh.Append`
+ """
+
if not meshes: return None
- for i,m in enumerate(meshes):
- if isinstance(m, Mesh):
+ if not isinstance( meshes, list ):
+ meshes = [ meshes ]
+ for i,m in enumerate( meshes ):
+ if isinstance( m, Mesh ):
meshes[i] = m.GetMesh()
- mergeTolerance,Parameters,hasVars = ParseParameters(mergeTolerance)
- meshes[0].SetParameters(Parameters)
+ mergeTolerance,Parameters,hasVars = ParseParameters( mergeTolerance )
+ if hasattr(meshes[0], "SetParameters"):
+ meshes[0].SetParameters( Parameters )
+ else:
+ meshes[0].GetMesh().SetParameters( Parameters )
+ if isinstance( meshToAppendTo, Mesh ):
+ meshToAppendTo = meshToAppendTo.GetMesh()
if allGroups:
aSmeshMesh = SMESH._objref_SMESH_Gen.ConcatenateWithGroups(
- self,meshes,uniteIdenticalGroups,mergeNodesAndElements,mergeTolerance)
+ self,meshes,uniteIdenticalGroups,mergeNodesAndElements,
+ mergeTolerance,meshToAppendTo )
else:
aSmeshMesh = SMESH._objref_SMESH_Gen.Concatenate(
- self,meshes,uniteIdenticalGroups,mergeNodesAndElements,mergeTolerance)
- aMesh = Mesh(self, self.geompyD, aSmeshMesh, name=name)
+ self,meshes,uniteIdenticalGroups,mergeNodesAndElements,
+ mergeTolerance,meshToAppendTo )
+
+ aMesh = Mesh( self, self.geompyD, aSmeshMesh, name=name )
return aMesh
- ## Create a mesh by copying a part of another mesh.
- # @param meshPart a part of mesh to copy, either a Mesh, a sub-mesh or a group;
- # to copy nodes or elements not contained in any mesh object,
- # pass result of Mesh.GetIDSource( list_of_ids, type ) as meshPart
- # @param meshName a name of the new mesh
- # @param toCopyGroups to create in the new mesh groups the copied elements belongs to
- # @param toKeepIDs to preserve order of the copied elements or not
- # @return an instance of Mesh class
- # @ingroup l1_creating
def CopyMesh( self, meshPart, meshName, toCopyGroups=False, toKeepIDs=False):
- if (isinstance( meshPart, Mesh )):
+ """
+ Create a mesh by copying a part of another mesh.
+
+ Parameters:
+ meshPart: a part of mesh to copy, either
+ :class:`mesh, sub-mesh, group or filter <SMESH.SMESH_IDSource>`.
+ To copy nodes or elements not forming any mesh object,
+ pass result of :meth:`Mesh.GetIDSource` as *meshPart*
+ meshName: a name of the new mesh
+ toCopyGroups: to create in the new mesh groups the copied elements belongs to
+ toKeepIDs: to preserve order of the copied elements or not
+
+ Returns:
+ an instance of class :class:`Mesh`
+ """
+
+ if isinstance( meshPart, Mesh ):
meshPart = meshPart.GetMesh()
mesh = SMESH._objref_SMESH_Gen.CopyMesh( self,meshPart,meshName,toCopyGroups,toKeepIDs )
return Mesh(self, self.geompyD, mesh)
- ## Return IDs of sub-shapes
- # @return the list of integer values
- # @ingroup l1_auxiliary
+ def CopyMeshWithGeom( self, sourceMesh, newGeom, meshName="", toCopyGroups=True,
+ toReuseHypotheses=True, toCopyElements=True):
+ """
+ Create a mesh by copying a mesh definition (hypotheses and groups) to a new geometry.
+ It is supposed that the new geometry is a modified geometry of *sourceMesh*.
+ To facilitate and speed up the operation, consider using
+ "Set presentation parameters and sub-shapes from arguments" option in
+ a dialog of geometrical operation used to create the new geometry.
+
+ Parameters:
+ sourceMesh: the mesh to copy definition of.
+ newGeom: the new geomtry.
+ meshName: an optional name of the new mesh. If omitted, the mesh name is kept.
+ toCopyGroups: to create groups in the new mesh.
+ toReuseHypotheses: to reuse hypotheses of the *sourceMesh*.
+ toCopyElements: to copy mesh elements present on non-modified sub-shapes of
+ *sourceMesh*.
+ Returns:
+ tuple ( ok, newMesh, newGroups, newSubMeshes, newHypotheses, invalidEntries )
+ *invalidEntries* are study entries of objects whose
+ counterparts are not found in the *newGeom*, followed by entries
+ of mesh sub-objects that are invalid because they depend on a not found
+ preceeding sub-shape
+ """
+ if isinstance( sourceMesh, Mesh ):
+ sourceMesh = sourceMesh.GetMesh()
+
+ ok, newMesh, newGroups, newSubMeshes, newHypotheses, invalidEntries = \
+ SMESH._objref_SMESH_Gen.CopyMeshWithGeom( self, sourceMesh, newGeom, meshName,
+ toCopyGroups,
+ toReuseHypotheses,
+ toCopyElements)
+ return ( ok, Mesh(self, self.geompyD, newMesh),
+ newGroups, newSubMeshes, newHypotheses, invalidEntries )
+
def GetSubShapesId( self, theMainObject, theListOfSubObjects ):
+ """
+ Return IDs of sub-shapes
+
+ Parameters:
+ theMainObject (GEOM.GEOM_Object): a shape
+ theListOfSubObjects: sub-shapes (list of GEOM.GEOM_Object)
+ Returns:
+ the list of integer values
+ """
+
return SMESH._objref_SMESH_Gen.GetSubShapesId(self,theMainObject, theListOfSubObjects)
- ## Create a pattern mapper.
- # @return an instance of SMESH_Pattern
- #
- # <a href="../tui_modifying_meshes_page.html#tui_pattern_mapping">Example of Patterns usage</a>
- # @ingroup l1_modifying
def GetPattern(self):
+ """
+ Create a pattern mapper.
+
+ Returns:
+ an instance of :class:`SMESH.SMESH_Pattern`
+
+ :ref:`Example of Patterns usage <tui_pattern_mapping>`
+ """
+
return SMESH._objref_SMESH_Gen.GetPattern(self)
- ## Set number of segments per diagonal of boundary box of geometry, by which
- # default segment length of appropriate 1D hypotheses is defined in GUI.
- # Default value is 10.
- # @ingroup l1_auxiliary
def SetBoundaryBoxSegmentation(self, nbSegments):
+ """
+ Set number of segments per diagonal of boundary box of geometry, by which
+ default segment length of appropriate 1D hypotheses is defined in GUI.
+ Default value is 10.
+ """
+
SMESH._objref_SMESH_Gen.SetBoundaryBoxSegmentation(self,nbSegments)
# Filtering. Auxiliary functions:
# ------------------------------
- ## Create an empty criterion
- # @return SMESH.Filter.Criterion
- # @ingroup l1_controls
def GetEmptyCriterion(self):
+ """
+ Create an empty criterion
+
+ Returns:
+ :class:`SMESH.Filter.Criterion`
+ """
+
Type = self.EnumToLong(FT_Undefined)
Compare = self.EnumToLong(FT_Undefined)
Threshold = 0
return Filter.Criterion(Type, Compare, Threshold, ThresholdStr, ThresholdID,
UnaryOp, BinaryOp, Tolerance, TypeOfElement, Precision)
- ## Create a criterion by the given parameters
- # \n Criterion structures allow to define complex filters by combining them with logical operations (AND / OR) (see example below)
- # @param elementType the type of elements(SMESH.NODE, SMESH.EDGE, SMESH.FACE, SMESH.VOLUME)
- # @param CritType the type of criterion (SMESH.FT_Taper, SMESH.FT_Area, etc.)
- # Type SMESH.FunctorType._items in the Python Console to see all values.
- # Note that the items starting from FT_LessThan are not suitable for CritType.
- # @param Compare belongs to {SMESH.FT_LessThan, SMESH.FT_MoreThan, SMESH.FT_EqualTo}
- # @param Threshold the threshold value (range of ids as string, shape, numeric)
- # @param UnaryOp SMESH.FT_LogicalNOT or SMESH.FT_Undefined
- # @param BinaryOp a binary logical operation SMESH.FT_LogicalAND, SMESH.FT_LogicalOR or
- # SMESH.FT_Undefined
- # @param Tolerance the tolerance used by SMESH.FT_BelongToGeom, SMESH.FT_BelongToSurface,
- # SMESH.FT_LyingOnGeom, SMESH.FT_CoplanarFaces criteria
- # @return SMESH.Filter.Criterion
- #
- # <a href="../tui_filters_page.html#combining_filters">Example of Criteria usage</a>
- # @ingroup l1_controls
def GetCriterion(self,elementType,
CritType,
Compare = FT_EqualTo,
UnaryOp=FT_Undefined,
BinaryOp=FT_Undefined,
Tolerance=1e-07):
+ """
+ Create a criterion by the given parameters
+ Criterion structures allow to define complex filters by combining them with logical operations (AND / OR) (see example below)
+
+ Parameters:
+ elementType: the :class:`type of elements <SMESH.ElementType>` (SMESH.NODE, SMESH.EDGE, SMESH.FACE, SMESH.VOLUME)
+ CritType: the type of criterion :class:`SMESH.FunctorType` (SMESH.FT_Taper, SMESH.FT_Area, etc.).
+ Note that the items starting from FT_LessThan are not suitable for *CritType*.
+ Compare: belongs to {SMESH.FT_LessThan, SMESH.FT_MoreThan, SMESH.FT_EqualTo}
+ Threshold: the threshold value (range of ids as string, shape, numeric)
+ UnaryOp: SMESH.FT_LogicalNOT or SMESH.FT_Undefined
+ BinaryOp: a binary logical operation SMESH.FT_LogicalAND, SMESH.FT_LogicalOR or
+ SMESH.FT_Undefined
+ Tolerance: the tolerance used by SMESH.FT_BelongToGeom, SMESH.FT_BelongToSurface,
+ SMESH.FT_LyingOnGeom, SMESH.FT_CoplanarFaces criteria
+
+ Returns:
+ :class:`SMESH.Filter.Criterion`
+
+ Example: :ref:`combining_filters`
+ """
+
if not CritType in SMESH.FunctorType._items:
- raise TypeError, "CritType should be of SMESH.FunctorType"
+ raise TypeError("CritType should be of SMESH.FunctorType")
aCriterion = self.GetEmptyCriterion()
aCriterion.TypeOfElement = elementType
aCriterion.Type = self.EnumToLong(CritType)
elif isinstance( aThreshold, str ):
aCriterion.ThresholdStr = aThreshold
else:
- raise TypeError, "The Threshold should be a shape."
+ raise TypeError("The Threshold should be a shape.")
if isinstance(UnaryOp,float):
aCriterion.Tolerance = UnaryOp
UnaryOp = FT_Undefined
# Check that Threshold is a group
if isinstance(aThreshold, SMESH._objref_SMESH_GroupBase):
if aThreshold.GetType() != elementType:
- raise ValueError, "Group type mismatches Element type"
+ raise ValueError("Group type mismatches Element type")
aCriterion.ThresholdStr = aThreshold.GetName()
aCriterion.ThresholdID = salome.orb.object_to_string( aThreshold )
- study = self.GetCurrentStudy()
+ study = salome.myStudy
if study:
so = study.FindObjectIOR( aCriterion.ThresholdID )
if so:
if entry:
aCriterion.ThresholdID = entry
else:
- raise TypeError, "The Threshold should be a Mesh Group"
+ raise TypeError("The Threshold should be a Mesh Group")
elif CritType == FT_RangeOfIds:
# Check that Threshold is string
if isinstance(aThreshold, str):
aCriterion.ThresholdStr = aThreshold
else:
- raise TypeError, "The Threshold should be a string."
+ raise TypeError("The Threshold should be a string.")
elif CritType == FT_CoplanarFaces:
# Check the Threshold
if isinstance(aThreshold, int):
elif isinstance(aThreshold, str):
ID = int(aThreshold)
if ID < 1:
- raise ValueError, "Invalid ID of mesh face: '%s'"%aThreshold
+ raise ValueError("Invalid ID of mesh face: '%s'"%aThreshold)
aCriterion.ThresholdID = aThreshold
else:
- raise TypeError,\
- "The Threshold should be an ID of mesh face and not '%s'"%aThreshold
+ raise TypeError("The Threshold should be an ID of mesh face and not '%s'"%aThreshold)
elif CritType == FT_ConnectedElements:
# Check the Threshold
if isinstance(aThreshold, geomBuilder.GEOM._objref_GEOM_Object): # shape
aCriterion.Threshold = aThreshold
elif isinstance(aThreshold, list): # 3 point coordinates
if len( aThreshold ) < 3:
- raise ValueError, "too few point coordinates, must be 3"
+ raise ValueError("too few point coordinates, must be 3")
aCriterion.ThresholdStr = " ".join( [str(c) for c in aThreshold[:3]] )
elif isinstance(aThreshold, str):
if aThreshold.isdigit():
else:
aCriterion.ThresholdStr = aThreshold # hope that it's point coordinates
else:
- raise TypeError,\
- "The Threshold should either a VERTEX, or a node ID, "\
- "or a list of point coordinates and not '%s'"%aThreshold
+ raise TypeError("The Threshold should either a VERTEX, or a node ID, "\
+ "or a list of point coordinates and not '%s'"%aThreshold)
elif CritType == FT_ElemGeomType:
# Check the Threshold
try:
if isinstance(aThreshold, int):
aCriterion.Threshold = aThreshold
else:
- raise TypeError, "The Threshold should be an integer or SMESH.GeometryType."
+ raise TypeError("The Threshold should be an integer or SMESH.GeometryType.")
pass
pass
elif CritType == FT_EntityType:
if isinstance(aThreshold, int):
aCriterion.Threshold = aThreshold
else:
- raise TypeError, "The Threshold should be an integer or SMESH.EntityType."
+ raise TypeError("The Threshold should be an integer or SMESH.EntityType.")
pass
pass
-
+
elif CritType == FT_GroupColor:
# Check the Threshold
try:
aCriterion.ThresholdStr = self.ColorToString(aThreshold)
except:
- raise TypeError, "The threshold value should be of SALOMEDS.Color type"
+ raise TypeError("The threshold value should be of SALOMEDS.Color type")
pass
elif CritType in [FT_FreeBorders, FT_FreeEdges, FT_FreeNodes, FT_FreeFaces,
FT_LinearOrQuadratic, FT_BadOrientedVolume,
aThreshold = float(aThreshold)
aCriterion.Threshold = aThreshold
except:
- raise TypeError, "The Threshold should be a number."
+ raise TypeError("The Threshold should be a number.")
return None
if Threshold == FT_LogicalNOT or UnaryOp == FT_LogicalNOT:
return aCriterion
- ## Create a filter with the given parameters
- # @param elementType the type of elements (SMESH.NODE, SMESH.EDGE, SMESH.FACE, SMESH.VOLUME)
- # @param CritType the type of criterion (SMESH.FT_Taper, SMESH.FT_Area, etc.)
- # Type SMESH.FunctorType._items in the Python Console to see all values.
- # Note that the items starting from FT_LessThan are not suitable for CritType.
- # @param Compare belongs to {SMESH.FT_LessThan, SMESH.FT_MoreThan, SMESH.FT_EqualTo}
- # @param Threshold the threshold value (range of ids as string, shape, numeric)
- # @param UnaryOp SMESH.FT_LogicalNOT or SMESH.FT_Undefined
- # @param Tolerance the tolerance used by SMESH.FT_BelongToGeom, SMESH.FT_BelongToSurface,
- # SMESH.FT_LyingOnGeom, SMESH.FT_CoplanarFaces and SMESH.FT_EqualNodes criteria
- # @param mesh the mesh to initialize the filter with
- # @return SMESH_Filter
- #
- # <a href="../tui_filters_page.html#tui_filters">Example of Filters usage</a>
- # @ingroup l1_controls
def GetFilter(self,elementType,
CritType=FT_Undefined,
Compare=FT_EqualTo,
UnaryOp=FT_Undefined,
Tolerance=1e-07,
mesh=None):
+ """
+ Create a filter with the given parameters
+
+ Parameters:
+ elementType: the :class:`type of elements <SMESH.ElementType>` (SMESH.NODE, SMESH.EDGE, SMESH.FACE, SMESH.VOLUME)
+ CritType: the :class:`type of criterion <SMESH.FunctorType>` (SMESH.FT_Taper, SMESH.FT_Area, etc.).
+ Note that the items starting from FT_LessThan are not suitable for CritType.
+ Compare: belongs to {SMESH.FT_LessThan, SMESH.FT_MoreThan, SMESH.FT_EqualTo}
+ Threshold: the threshold value (range of ids as string, shape, numeric)
+ UnaryOp: SMESH.FT_LogicalNOT or SMESH.FT_Undefined
+ Tolerance: the tolerance used by SMESH.FT_BelongToGeom, SMESH.FT_BelongToSurface,
+ SMESH.FT_LyingOnGeom, SMESH.FT_CoplanarFaces and SMESH.FT_EqualNodes criteria
+ mesh: the mesh to initialize the filter with
+
+ Returns:
+ :class:`SMESH.Filter`
+
+ Examples:
+ See :doc:`Filters usage examples <tui_filters>`
+ """
+
aCriterion = self.GetCriterion(elementType, CritType, Compare, Threshold, UnaryOp, FT_Undefined,Tolerance)
aFilterMgr = self.CreateFilterManager()
aFilter = aFilterMgr.CreateFilter()
aFilterMgr.UnRegister()
return aFilter
- ## Create a filter from criteria
- # @param criteria a list of criteria
- # @param binOp binary operator used when binary operator of criteria is undefined
- # @return SMESH_Filter
- #
- # <a href="../tui_filters_page.html#tui_filters">Example of Filters usage</a>
- # @ingroup l1_controls
def GetFilterFromCriteria(self,criteria, binOp=SMESH.FT_LogicalAND):
+ """
+ Create a filter from criteria
+
+ Parameters:
+ criteria: a list of :class:`SMESH.Filter.Criterion`
+ binOp: binary operator used when binary operator of criteria is undefined
+
+ Returns:
+ :class:`SMESH.Filter`
+
+ Examples:
+ See :doc:`Filters usage examples <tui_filters>`
+ """
+
for i in range( len( criteria ) - 1 ):
if criteria[i].BinaryOp == self.EnumToLong( SMESH.FT_Undefined ):
criteria[i].BinaryOp = self.EnumToLong( binOp )
aFilterMgr.UnRegister()
return aFilter
- ## Create a numerical functor by its type
- # @param theCriterion functor type - an item of SMESH.FunctorType enumeration.
- # Type SMESH.FunctorType._items in the Python Console to see all items.
- # Note that not all items correspond to numerical functors.
- # @return SMESH_NumericalFunctor
- # @ingroup l1_controls
def GetFunctor(self,theCriterion):
+ """
+ Create a numerical functor by its type
+
+ Parameters:
+ theCriterion (SMESH.FunctorType): functor type.
+ Note that not all items correspond to numerical functors.
+
+ Returns:
+ :class:`SMESH.NumericalFunctor`
+ """
+
if isinstance( theCriterion, SMESH._objref_NumericalFunctor ):
return theCriterion
aFilterMgr = self.CreateFilterManager()
functor = aFilterMgr.CreateLength()
elif theCriterion == FT_Length2D:
functor = aFilterMgr.CreateLength2D()
+ elif theCriterion == FT_Length3D:
+ functor = aFilterMgr.CreateLength3D()
+ elif theCriterion == FT_Deflection2D:
+ functor = aFilterMgr.CreateDeflection2D()
elif theCriterion == FT_NodeConnectivityNumber:
functor = aFilterMgr.CreateNodeConnectivityNumber()
elif theCriterion == FT_BallDiameter:
functor = aFilterMgr.CreateBallDiameter()
else:
- print "Error: given parameter is not numerical functor type."
+ print("Error: given parameter is not numerical functor type.")
aFilterMgr.UnRegister()
return functor
- ## Create hypothesis
- # @param theHType mesh hypothesis type (string)
- # @param theLibName mesh plug-in library name
- # @return created hypothesis instance
def CreateHypothesis(self, theHType, theLibName="libStdMeshersEngine.so"):
+ """
+ Create hypothesis
+
+ Parameters:
+ theHType (string): mesh hypothesis type
+ theLibName (string): mesh plug-in library name
+
+ Returns:
+ created hypothesis instance
+ """
hyp = SMESH._objref_SMESH_Gen.CreateHypothesis(self, theHType, theLibName )
if isinstance( hyp, SMESH._objref_SMESH_Algo ):
return hyp
# wrap hypothesis methods
- #print "HYPOTHESIS", theHType
for meth_name in dir( hyp.__class__ ):
if not meth_name.startswith("Get") and \
not meth_name in dir ( SMESH._objref_SMESH_Hypothesis ):
return hyp
- ## Get the mesh statistic
- # @return dictionary "element type" - "count of elements"
- # @ingroup l1_meshinfo
def GetMeshInfo(self, obj):
+ """
+ Get the mesh statistic.
+
+ Returns:
+ dictionary { :class:`SMESH.EntityType` - "count of elements" }
+ """
+
if isinstance( obj, Mesh ):
obj = obj.GetMesh()
d = {}
pass
return d
- ## Get minimum distance between two objects
- #
- # If @a src2 is None, and @a id2 = 0, distance from @a src1 / @a id1 to the origin is computed.
- # If @a src2 is None, and @a id2 != 0, it is assumed that both @a id1 and @a id2 belong to @a src1.
- #
- # @param src1 first source object
- # @param src2 second source object
- # @param id1 node/element id from the first source
- # @param id2 node/element id from the second (or first) source
- # @param isElem1 @c True if @a id1 is element id, @c False if it is node id
- # @param isElem2 @c True if @a id2 is element id, @c False if it is node id
- # @return minimum distance value
- # @sa GetMinDistance()
- # @ingroup l1_measurements
def MinDistance(self, src1, src2=None, id1=0, id2=0, isElem1=False, isElem2=False):
+ """
+ Get minimum distance between two objects
+
+ * If *src2* is None, and *id2* = 0, distance from *src1* / *id1* to the origin is computed.
+ * If *src2* is None, and *id2* != 0, it is assumed that both *id1* and *id2* belong to *src1*.
+
+ Parameters:
+ src1 (SMESH.SMESH_IDSource): first source object
+ src2 (SMESH.SMESH_IDSource): second source object
+ id1 (int): node/element id from the first source
+ id2 (int): node/element id from the second (or first) source
+ isElem1 (boolean): *True* if *id1* is element id, *False* if it is node id
+ isElem2 (boolean): *True* if *id2* is element id, *False* if it is node id
+
+ Returns:
+ minimum distance value
+
+ See also:
+ :meth:`GetMinDistance`
+ """
+
result = self.GetMinDistance(src1, src2, id1, id2, isElem1, isElem2)
if result is None:
result = 0.0
result = result.value
return result
- ## Get measure structure specifying minimum distance data between two objects
- #
- # If @a src2 is None, and @a id2 = 0, distance from @a src1 / @a id1 to the origin is computed.
- # If @a src2 is None, and @a id2 != 0, it is assumed that both @a id1 and @a id2 belong to @a src1.
- #
- # @param src1 first source object
- # @param src2 second source object
- # @param id1 node/element id from the first source
- # @param id2 node/element id from the second (or first) source
- # @param isElem1 @c True if @a id1 is element id, @c False if it is node id
- # @param isElem2 @c True if @a id2 is element id, @c False if it is node id
- # @return Measure structure or None if input data is invalid
- # @sa MinDistance()
- # @ingroup l1_measurements
def GetMinDistance(self, src1, src2=None, id1=0, id2=0, isElem1=False, isElem2=False):
+ """
+ Get :class:`SMESH.Measure` structure specifying minimum distance data between two objects
+
+ * If *src2* is None, and *id2* = 0, distance from *src1* / *id1* to the origin is computed.
+ * If *src2* is None, and *id2* != 0, it is assumed that both *id1* and *id2* belong to *src1*.
+
+ Parameters:
+ src1 (SMESH.SMESH_IDSource): first source object
+ src2 (SMESH.SMESH_IDSource): second source object
+ id1 (int): node/element id from the first source
+ id2 (int): node/element id from the second (or first) source
+ isElem1 (boolean): *True* if **id1** is element id, *False* if it is node id
+ isElem2 (boolean): *True* if **id2** is element id, *False* if it is node id
+
+ Returns:
+ :class:`SMESH.Measure` structure or None if input data is invalid
+ See also:
+ :meth:`MinDistance`
+ """
+
if isinstance(src1, Mesh): src1 = src1.mesh
if isinstance(src2, Mesh): src2 = src2.mesh
if src2 is None and id2 != 0: src2 = src1
result = aMeasurements.MinDistance(src1, src2)
return result
- ## Get bounding box of the specified object(s)
- # @param objects single source object or list of source objects
- # @return tuple of six values (minX, minY, minZ, maxX, maxY, maxZ)
- # @sa GetBoundingBox()
- # @ingroup l1_measurements
def BoundingBox(self, objects):
+ """
+ Get bounding box of the specified object(s)
+
+ Parameters:
+ objects (SMESH.SMESH_IDSource): single source object or list of source objects
+
+ Returns:
+ tuple of six values (minX, minY, minZ, maxX, maxY, maxZ)
+
+ See also:
+ :meth:`GetBoundingBox`
+ """
+
result = self.GetBoundingBox(objects)
if result is None:
result = (0.0,)*6
result = (result.minX, result.minY, result.minZ, result.maxX, result.maxY, result.maxZ)
return result
- ## Get measure structure specifying bounding box data of the specified object(s)
- # @param objects single source object or list of source objects
- # @return Measure structure
- # @sa BoundingBox()
- # @ingroup l1_measurements
def GetBoundingBox(self, objects):
+ """
+ Get :class:`SMESH.Measure` structure specifying bounding box data of the specified object(s)
+
+ Parameters:
+ objects (SMESH.SMESH_IDSource): single source object or list of source objects
+
+ Returns:
+ :class:`SMESH.Measure` structure
+
+ See also:
+ :meth:`BoundingBox`
+ """
+
if isinstance(objects, tuple):
objects = list(objects)
if not isinstance(objects, list):
aMeasurements.UnRegister()
return result
- ## Get sum of lengths of all 1D elements in the mesh object.
- # @param obj mesh, submesh or group
- # @return sum of lengths of all 1D elements
- # @ingroup l1_measurements
def GetLength(self, obj):
+ """
+ Get sum of lengths of all 1D elements in the mesh object.
+
+ Parameters:
+ obj: :class:`mesh, sub-mesh, group or filter <SMESH.SMESH_IDSource>`
+
+ Returns:
+ sum of lengths of all 1D elements
+ """
+
if isinstance(obj, Mesh): obj = obj.mesh
if isinstance(obj, Mesh_Algorithm): obj = obj.GetSubMesh()
aMeasurements = self.CreateMeasurements()
aMeasurements.UnRegister()
return value
- ## Get sum of areas of all 2D elements in the mesh object.
- # @param obj mesh, submesh or group
- # @return sum of areas of all 2D elements
- # @ingroup l1_measurements
def GetArea(self, obj):
+ """
+ Get sum of areas of all 2D elements in the mesh object.
+
+ Parameters:
+ obj: :class:`mesh, sub-mesh, group or filter <SMESH.SMESH_IDSource>`
+
+ Returns:
+ sum of areas of all 2D elements
+ """
+
if isinstance(obj, Mesh): obj = obj.mesh
if isinstance(obj, Mesh_Algorithm): obj = obj.GetSubMesh()
aMeasurements = self.CreateMeasurements()
aMeasurements.UnRegister()
return value
- ## Get sum of volumes of all 3D elements in the mesh object.
- # @param obj mesh, submesh or group
- # @return sum of volumes of all 3D elements
- # @ingroup l1_measurements
def GetVolume(self, obj):
+ """
+ Get sum of volumes of all 3D elements in the mesh object.
+
+ Parameters:
+ obj: :class:`mesh, sub-mesh, group or filter <SMESH.SMESH_IDSource>`
+
+ Returns:
+ sum of volumes of all 3D elements
+ """
+
if isinstance(obj, Mesh): obj = obj.mesh
if isinstance(obj, Mesh_Algorithm): obj = obj.GetSubMesh()
aMeasurements = self.CreateMeasurements()
aMeasurements.UnRegister()
return value
+ def GetGravityCenter(self, obj):
+ """
+ Get gravity center of all nodes of a mesh object.
+
+ Parameters:
+ obj: :class:`mesh, sub-mesh, group or filter <SMESH.SMESH_IDSource>`
+
+ Returns:
+ Three components of the gravity center (x,y,z)
+
+ See also:
+ :meth:`Mesh.BaryCenter`
+ """
+ if isinstance(obj, Mesh): obj = obj.mesh
+ if isinstance(obj, Mesh_Algorithm): obj = obj.GetSubMesh()
+ aMeasurements = self.CreateMeasurements()
+ pointStruct = aMeasurements.GravityCenter(obj)
+ aMeasurements.UnRegister()
+ return pointStruct.x, pointStruct.y, pointStruct.z
+
+ def GetAngle(self, p1, p2, p3 ):
+ """
+ Computes a radian measure of an angle defined by 3 points: <(p1,p2,p3)
+
+ Parameters:
+ p1,p2,p3: coordinates of 3 points defined by either SMESH.PointStruct
+ or list [x,y,z]
+
+ Returns:
+ Angle in radians
+ """
+ if isinstance( p1, list ): p1 = PointStruct(*p1)
+ if isinstance( p2, list ): p2 = PointStruct(*p2)
+ if isinstance( p3, list ): p3 = PointStruct(*p3)
+
+ aMeasurements = self.CreateMeasurements()
+ angle = aMeasurements.Angle(p1,p2,p3)
+ aMeasurements.UnRegister()
+
+ return angle
+
+
pass # end of class smeshBuilder
import omniORB
-#Registering the new proxy for SMESH_Gen
omniORB.registerObjref(SMESH._objref_SMESH_Gen._NP_RepositoryId, smeshBuilder)
+"""Registering the new proxy for SMESH.SMESH_Gen"""
-## Create a new smeshBuilder instance.The smeshBuilder class provides the Python
-# interface to create or load meshes.
-#
-# Typical use is:
-# \code
-# import salome
-# salome.salome_init()
-# from salome.smesh import smeshBuilder
-# smesh = smeshBuilder.New(salome.myStudy)
-# \endcode
-# @param study SALOME study, generally obtained by salome.myStudy.
-# @param instance CORBA proxy of SMESH Engine. If None, the default Engine is used.
-# @return smeshBuilder instance
-
-def New( study, instance=None):
+
+def New( instance=None, instanceGeom=None):
"""
- Create a new smeshBuilder instance.The smeshBuilder class provides the Python
+ Create a new smeshBuilder instance. The smeshBuilder class provides the Python
interface to create or load meshes.
- Typical use is:
+ Typical use is::
+
import salome
salome.salome_init()
from salome.smesh import smeshBuilder
- smesh = smeshBuilder.New(salome.myStudy)
+ smesh = smeshBuilder.New()
Parameters:
- study SALOME study, generally obtained by salome.myStudy.
- instance CORBA proxy of SMESH Engine. If None, the default Engine is used.
+ instance: CORBA proxy of SMESH Engine. If None, the default Engine is used.
+ instanceGeom: CORBA proxy of GEOM Engine. If None, the default Engine is used.
Returns:
- smeshBuilder instance
+ :class:`smeshBuilder` instance
"""
global engine
global smeshInst
global doLcc
+ if instance and isinstance( instance, SALOMEDS._objref_Study ):
+ import sys
+ sys.stderr.write("Warning: 'study' argument is no more needed in smeshBuilder.New(). Consider updating your script!!!\n\n")
+ instance = None
engine = instance
if engine is None:
- doLcc = True
+ doLcc = True
smeshInst = smeshBuilder()
assert isinstance(smeshInst,smeshBuilder), "Smesh engine class is %s but should be smeshBuilder.smeshBuilder. Import salome.smesh.smeshBuilder before creating the instance."%smeshInst.__class__
- smeshInst.init_smesh(study)
+ smeshInst.init_smesh(instanceGeom)
return smeshInst
# Public class: Mesh
# ==================
-## This class allows defining and managing a mesh.
-# It has a set of methods to build a mesh on the given geometry, including the definition of sub-meshes.
-# It also has methods to define groups of mesh elements, to modify a mesh (by addition of
-# new nodes and elements and by changing the existing entities), to get information
-# about a mesh and to export a mesh in different formats.
-class Mesh:
- __metaclass__ = MeshMeta
+
+class Mesh(metaclass = MeshMeta):
+ """
+ This class allows defining and managing a mesh.
+ It has a set of methods to build a mesh on the given geometry, including the definition of sub-meshes.
+ It also has methods to define groups of mesh elements, to modify a mesh (by addition of
+ new nodes and elements and by changing the existing entities), to get information
+ about a mesh and to export a mesh in different formats.
+ """
geom = 0
mesh = 0
editor = 0
- ## Constructor
- #
- # Create a mesh on the shape \a obj (or an empty mesh if \a obj is equal to 0) and
- # sets the GUI name of this mesh to \a name.
- # @param smeshpyD an instance of smeshBuilder class
- # @param geompyD an instance of geomBuilder class
- # @param obj Shape to be meshed or SMESH_Mesh object
- # @param name Study name of the mesh
- # @ingroup l2_construct
def __init__(self, smeshpyD, geompyD, obj=0, name=0):
- self.smeshpyD=smeshpyD
- self.geompyD=geompyD
+
+ """
+ Constructor
+
+ Create a mesh on the shape *obj* (or an empty mesh if *obj* is equal to 0) and
+ sets the GUI name of this mesh to *name*.
+
+ Parameters:
+ smeshpyD: an instance of smeshBuilder class
+ geompyD: an instance of geomBuilder class
+ obj: Shape to be meshed or :class:`SMESH.SMESH_Mesh` object
+ name: Study name of the mesh
+ """
+
+ self.smeshpyD = smeshpyD
+ self.geompyD = geompyD
if obj is None:
obj = 0
objHasName = False
self.geom = obj
objHasName = True
# publish geom of mesh (issue 0021122)
- if not self.geom.GetStudyEntry() and smeshpyD.GetCurrentStudy():
+ if not self.geom.GetStudyEntry():
objHasName = False
- studyID = smeshpyD.GetCurrentStudy()._get_StudyId()
- if studyID != geompyD.myStudyId:
- geompyD.init_geom( smeshpyD.GetCurrentStudy())
- pass
+ geompyD.init_geom()
if name:
geo_name = name + " shape"
else:
pass
pass
- ## Destructor. Clean-up resources
def __del__(self):
+ """
+ Destructor. Clean-up resources
+ """
if self.mesh:
#self.mesh.UnRegister()
pass
pass
-
- ## Initialize the Mesh object from an instance of SMESH_Mesh interface
- # @param theMesh a SMESH_Mesh object
- # @ingroup l2_construct
+
def SetMesh(self, theMesh):
+ """
+ Initialize the Mesh object from an instance of :class:`SMESH.SMESH_Mesh` interface
+
+ Parameters:
+ theMesh: a :class:`SMESH.SMESH_Mesh` object
+ """
+
+
# do not call Register() as this prevents mesh servant deletion at closing study
#if self.mesh: self.mesh.UnRegister()
self.mesh = theMesh
self.geom = self.mesh.GetShapeToMesh()
pass
- ## Return the mesh, that is an instance of SMESH_Mesh interface
- # @return a SMESH_Mesh object
- # @ingroup l2_construct
def GetMesh(self):
+ """
+ Return the mesh, that is an encapsulated instance of :class:`SMESH.SMESH_Mesh` interface
+
+ Returns:
+ a :class:`SMESH.SMESH_Mesh` object
+ """
+
return self.mesh
- ## Get the name of the mesh
- # @return the name of the mesh as a string
- # @ingroup l2_construct
+ def GetEngine(self):
+ """
+ Return a smeshBuilder instance created this mesh
+ """
+ return self.smeshpyD
+
+ def GetGeomEngine(self):
+ """
+ Return a geomBuilder instance
+ """
+ return self.geompyD
+
def GetName(self):
+ """
+ Get the name of the mesh
+
+ Returns:
+ the name of the mesh as a string
+ """
+
name = GetName(self.GetMesh())
return name
- ## Set a name to the mesh
- # @param name a new name of the mesh
- # @ingroup l2_construct
def SetName(self, name):
+ """
+ Set a name to the mesh
+
+ Parameters:
+ name: a new name of the mesh
+ """
+
self.smeshpyD.SetName(self.GetMesh(), name)
- ## Get a sub-mesh object associated to a \a geom geometrical object.
- # @param geom a geometrical object (shape)
- # @param name a name for the sub-mesh in the Object Browser
- # @return an object of type SMESH.SMESH_subMesh, representing a part of mesh,
- # which lies on the given shape
- #
- # The sub-mesh object gives access to the IDs of nodes and elements.
- # The sub-mesh object has the following methods:
- # - SMESH.SMESH_subMesh.GetNumberOfElements()
- # - SMESH.SMESH_subMesh.GetNumberOfNodes( all )
- # - SMESH.SMESH_subMesh.GetElementsId()
- # - SMESH.SMESH_subMesh.GetElementsByType( ElementType )
- # - SMESH.SMESH_subMesh.GetNodesId()
- # - SMESH.SMESH_subMesh.GetSubShape()
- # - SMESH.SMESH_subMesh.GetFather()
- # - SMESH.SMESH_subMesh.GetId()
- # @note A sub-mesh is implicitly created when a sub-shape is specified at
- # creating an algorithm, for example: <code>algo1D = mesh.Segment(geom=Edge_1) </code>
- # creates a sub-mesh on @c Edge_1 and assign Wire Discretization algorithm to it.
- # The created sub-mesh can be retrieved from the algorithm:
- # <code>submesh = algo1D.GetSubMesh()</code>
- # @ingroup l2_submeshes
def GetSubMesh(self, geom, name):
+ """
+ Get a sub-mesh object associated to a *geom* geometrical object.
+
+ Parameters:
+ geom: a geometrical object (shape)
+ name: a name for the sub-mesh in the Object Browser
+
+ Returns:
+ an object of type :class:`SMESH.SMESH_subMesh`, representing a part of mesh,
+ which lies on the given shape
+
+ Note:
+ A sub-mesh is implicitly created when a sub-shape is specified at
+ creating an algorithm, for example::
+
+ algo1D = mesh.Segment(geom=Edge_1)
+
+ create a sub-mesh on *Edge_1* and assign Wire Discretization algorithm to it.
+ The created sub-mesh can be retrieved from the algorithm::
+
+ submesh = algo1D.GetSubMesh()
+ """
+
AssureGeomPublished( self, geom, name )
submesh = self.mesh.GetSubMesh( geom, name )
return submesh
- ## Return the shape associated to the mesh
- # @return a GEOM_Object
- # @ingroup l2_construct
def GetShape(self):
+ """
+ Return the shape associated to the mesh
+
+ Returns:
+ a GEOM_Object
+ """
+
return self.geom
- ## Associate the given shape to the mesh (entails the recreation of the mesh)
- # @param geom the shape to be meshed (GEOM_Object)
- # @ingroup l2_construct
def SetShape(self, geom):
+ """
+ Associate the given shape to the mesh (entails the recreation of the mesh)
+
+ Parameters:
+ geom: the shape to be meshed (GEOM_Object)
+ """
+
self.mesh = self.smeshpyD.CreateMesh(geom)
- ## Load mesh from the study after opening the study
+ def HasShapeToMesh(self):
+ """
+ Return ``True`` if this mesh is based on geometry
+ """
+ return self.mesh.HasShapeToMesh()
+
def Load(self):
+ """
+ Load mesh from the study after opening the study
+ """
self.mesh.Load()
- ## Return true if the hypotheses are defined well
- # @param theSubObject a sub-shape of a mesh shape
- # @return True or False
- # @ingroup l2_construct
def IsReadyToCompute(self, theSubObject):
+ """
+ Return true if the hypotheses are defined well
+
+ Parameters:
+ theSubObject: a sub-shape of a mesh shape
+
+ Returns:
+ True or False
+ """
+
return self.smeshpyD.IsReadyToCompute(self.mesh, theSubObject)
- ## Return errors of hypotheses definition.
- # The list of errors is empty if everything is OK.
- # @param theSubObject a sub-shape of a mesh shape
- # @return a list of errors
- # @ingroup l2_construct
def GetAlgoState(self, theSubObject):
+ """
+ Return errors of hypotheses definition.
+ The list of errors is empty if everything is OK.
+
+ Parameters:
+ theSubObject: a sub-shape of a mesh shape
+
+ Returns:
+ a list of errors
+ """
+
return self.smeshpyD.GetAlgoState(self.mesh, theSubObject)
- ## Return a geometrical object on which the given element was built.
- # The returned geometrical object, if not nil, is either found in the
- # study or published by this method with the given name
- # @param theElementID the id of the mesh element
- # @param theGeomName the user-defined name of the geometrical object
- # @return GEOM::GEOM_Object instance
- # @ingroup l1_meshinfo
def GetGeometryByMeshElement(self, theElementID, theGeomName):
+ """
+ Return a geometrical object on which the given element was built.
+ The returned geometrical object, if not nil, is either found in the
+ study or published by this method with the given name
+
+ Parameters:
+ theElementID: the id of the mesh element
+ theGeomName: the user-defined name of the geometrical object
+
+ Returns:
+ GEOM.GEOM_Object instance
+ """
+
return self.smeshpyD.GetGeometryByMeshElement( self.mesh, theElementID, theGeomName )
- ## Return the mesh dimension depending on the dimension of the underlying shape
- # or, if the mesh is not based on any shape, basing on deimension of elements
- # @return mesh dimension as an integer value [0,3]
- # @ingroup l1_meshinfo
def MeshDimension(self):
+ """
+ Return the mesh dimension depending on the dimension of the underlying shape
+ or, if the mesh is not based on any shape, basing on deimension of elements
+
+ Returns:
+ mesh dimension as an integer value [0,3]
+ """
+
if self.mesh.HasShapeToMesh():
shells = self.geompyD.SubShapeAllIDs( self.geom, self.geompyD.ShapeType["SOLID"] )
if len( shells ) > 0 :
if self.NbEdges() > 0: return 1
return 0
- ## Evaluate size of prospective mesh on a shape
- # @return a list where i-th element is a number of elements of i-th SMESH.EntityType
- # To know predicted number of e.g. edges, inquire it this way
- # Evaluate()[ EnumToLong( Entity_Edge )]
- # @ingroup l2_construct
def Evaluate(self, geom=0):
+ """
+ Evaluate size of prospective mesh on a shape
+
+ Returns:
+ a list where i-th element is a number of elements of i-th :class:`SMESH.EntityType`.
+ To know predicted number of e.g. edges, inquire it this way::
+
+ Evaluate()[ smesh.EnumToLong( SMESH.Entity_Edge )]
+ """
+
if geom == 0 or not isinstance(geom, geomBuilder.GEOM._objref_GEOM_Object):
if self.geom == 0:
geom = self.mesh.GetShapeToMesh()
return self.smeshpyD.Evaluate(self.mesh, geom)
- ## Compute the mesh and return the status of the computation
- # @param geom geomtrical shape on which mesh data should be computed
- # @param discardModifs if True and the mesh has been edited since
- # a last total re-compute and that may prevent successful partial re-compute,
- # then the mesh is cleaned before Compute()
- # @param refresh if @c True, Object browser is automatically updated (when running in GUI)
- # @return True or False
- # @ingroup l2_construct
def Compute(self, geom=0, discardModifs=False, refresh=False):
+ """
+ Compute the mesh and return the status of the computation
+
+ Parameters:
+ geom: geomtrical shape on which mesh data should be computed
+ discardModifs: if True and the mesh has been edited since
+ a last total re-compute and that may prevent successful partial re-compute,
+ then the mesh is cleaned before Compute()
+ refresh: if *True*, Object Browser is automatically updated (when running in GUI)
+
+ Returns:
+ True or False
+ """
+
if geom == 0 or not isinstance(geom, geomBuilder.GEOM._objref_GEOM_Object):
if self.geom == 0:
geom = self.mesh.GetShapeToMesh()
if discardModifs and self.mesh.HasModificationsToDiscard(): # issue 0020693
self.mesh.Clear()
ok = self.smeshpyD.Compute(self.mesh, geom)
- except SALOME.SALOME_Exception, ex:
- print "Mesh computation failed, exception caught:"
- print " ", ex.details.text
+ except SALOME.SALOME_Exception as ex:
+ print("Mesh computation failed, exception caught:")
+ print(" ", ex.details.text)
except:
import traceback
- print "Mesh computation failed, exception caught:"
+ print("Mesh computation failed, exception caught:")
traceback.print_exc()
if True:#not ok:
allReasons = ""
else: msg += " has not been computed"
if allReasons != "": msg += ":"
else: msg += "."
- print msg
- print allReasons
+ print(msg)
+ print(allReasons)
pass
- if salome.sg.hasDesktop() and self.mesh.GetStudyId() >= 0:
+ if salome.sg.hasDesktop():
if not isinstance( refresh, list): # not a call from subMesh.Compute()
- smeshgui = salome.ImportComponentGUI("SMESH")
- smeshgui.Init(self.mesh.GetStudyId())
- smeshgui.SetMeshIcon( salome.ObjectToID( self.mesh ), ok, (self.NbNodes()==0) )
- if refresh: salome.sg.updateObjBrowser(True)
+ if refresh: salome.sg.updateObjBrowser()
return ok
- ## Return a list of error messages (SMESH.ComputeError) of the last Compute()
- # @ingroup l2_construct
def GetComputeErrors(self, shape=0 ):
+ """
+ Return a list of error messages (:class:`SMESH.ComputeError`) of the last :meth:`Compute`
+ """
+
if shape == 0:
shape = self.mesh.GetShapeToMesh()
return self.smeshpyD.GetComputeErrors( self.mesh, shape )
- ## Return a name of a sub-shape by its ID
- # @param subShapeID a unique ID of a sub-shape
- # @return a string describing the sub-shape; possible variants:
- # - "Face_12" (published sub-shape)
- # - FACE #3 (not published sub-shape)
- # - sub-shape #3 (invalid sub-shape ID)
- # - #3 (error in this function)
- # @ingroup l1_auxiliary
def GetSubShapeName(self, subShapeID ):
+ """
+ Return a name of a sub-shape by its ID.
+ Possible variants (for *subShapeID* == 3):
+
+ - **"Face_12"** - published sub-shape
+ - **FACE #3** - not published sub-shape
+ - **sub-shape #3** - invalid sub-shape ID
+ - **#3** - error in this function
+
+ Parameters:
+ subShapeID: a unique ID of a sub-shape
+
+ Returns:
+ a string describing the sub-shape
+
+ """
+
if not self.mesh.HasShapeToMesh():
return ""
try:
shapeText = ""
mainIOR = salome.orb.object_to_string( self.GetShape() )
- for sname in salome.myStudyManager.GetOpenStudies():
- s = salome.myStudyManager.GetStudyByName(sname)
- if not s: continue
- mainSO = s.FindObjectIOR(mainIOR)
- if not mainSO: continue
+ s = salome.myStudy
+ mainSO = s.FindObjectIOR(mainIOR)
+ if mainSO:
if subShapeID == 1:
shapeText = '"%s"' % mainSO.GetName()
subIt = s.NewChildIterator(mainSO)
shapeText = "#%s" % (subShapeID)
return shapeText
- ## Return a list of sub-shapes meshing of which failed, grouped into GEOM groups by
- # error of an algorithm
- # @param publish if @c True, the returned groups will be published in the study
- # @return a list of GEOM groups each named after a failed algorithm
- # @ingroup l2_construct
def GetFailedShapes(self, publish=False):
+ """
+ Return a list of sub-shapes meshing of which failed, grouped into GEOM groups by
+ error of an algorithm
+
+ Parameters:
+ publish: if *True*, the returned groups will be published in the study
+
+ Returns:
+ a list of GEOM groups each named after a failed algorithm
+ """
+
algo2shapes = {}
computeErrors = self.smeshpyD.GetComputeErrors( self.mesh, self.GetShape() )
pass
groups = []
- for algoName, shapes in algo2shapes.items():
+ for algoName, shapes in list(algo2shapes.items()):
while shapes:
groupType = self.smeshpyD.EnumToLong( shapes[0].GetShapeType() )
otherTypeShapes = []
self.geompyD.addToStudyInFather( self.geom, group, group.GetName() )
return groups
- ## Return sub-mesh objects list in meshing order
- # @return list of lists of sub-meshes
- # @ingroup l2_construct
def GetMeshOrder(self):
+ """
+ Return sub-mesh objects list in meshing order
+
+ Returns:
+ list of lists of :class:`sub-meshes <SMESH.SMESH_subMesh>`
+ """
+
return self.mesh.GetMeshOrder()
- ## Set order in which concurrent sub-meshes sould be meshed
- # @param submeshes list of lists of sub-meshes
- # @ingroup l2_construct
def SetMeshOrder(self, submeshes):
+ """
+ Set order in which concurrent sub-meshes should be meshed
+
+ Parameters:
+ submeshes: list of lists of :class:`sub-meshes <SMESH.SMESH_subMesh>`
+ """
+
return self.mesh.SetMeshOrder(submeshes)
- ## Remove all nodes and elements generated on geometry. Imported elements remain.
- # @param refresh if @c True, Object browser is automatically updated (when running in GUI)
- # @ingroup l2_construct
def Clear(self, refresh=False):
+ """
+ Remove all nodes and elements generated on geometry. Imported elements remain.
+
+ Parameters:
+ refresh: if *True*, Object browser is automatically updated (when running in GUI)
+ """
+
self.mesh.Clear()
- if ( salome.sg.hasDesktop() and
- salome.myStudyManager.GetStudyByID( self.mesh.GetStudyId() ) ):
- smeshgui = salome.ImportComponentGUI("SMESH")
- smeshgui.Init(self.mesh.GetStudyId())
- smeshgui.SetMeshIcon( salome.ObjectToID( self.mesh ), False, True )
- if refresh: salome.sg.updateObjBrowser(True)
-
- ## Remove all nodes and elements of indicated shape
- # @param refresh if @c True, Object browser is automatically updated (when running in GUI)
- # @param geomId the ID of a sub-shape to remove elements on
- # @ingroup l2_submeshes
+ if ( salome.sg.hasDesktop() ):
+ if refresh: salome.sg.updateObjBrowser()
+
def ClearSubMesh(self, geomId, refresh=False):
+ """
+ Remove all nodes and elements of indicated shape
+
+ Parameters:
+ geomId: the ID of a sub-shape to remove elements on
+ refresh: if *True*, Object browser is automatically updated (when running in GUI)
+ """
+
self.mesh.ClearSubMesh(geomId)
if salome.sg.hasDesktop():
- smeshgui = salome.ImportComponentGUI("SMESH")
- smeshgui.Init(self.mesh.GetStudyId())
- smeshgui.SetMeshIcon( salome.ObjectToID( self.mesh ), False, True )
- if refresh: salome.sg.updateObjBrowser(True)
-
- ## Compute a tetrahedral mesh using AutomaticLength + MEFISTO + Tetrahedron
- # @param fineness [0.0,1.0] defines mesh fineness
- # @return True or False
- # @ingroup l3_algos_basic
+ if refresh: salome.sg.updateObjBrowser()
+
def AutomaticTetrahedralization(self, fineness=0):
+ """
+ Compute a tetrahedral mesh using AutomaticLength + MEFISTO + Tetrahedron
+
+ Parameters:
+ fineness: [0.0,1.0] defines mesh fineness
+
+ Returns:
+ True or False
+ """
+
dim = self.MeshDimension()
# assign hypotheses
self.RemoveGlobalHypotheses()
pass
return self.Compute()
- ## Compute an hexahedral mesh using AutomaticLength + Quadrangle + Hexahedron
- # @param fineness [0.0, 1.0] defines mesh fineness
- # @return True or False
- # @ingroup l3_algos_basic
def AutomaticHexahedralization(self, fineness=0):
+ """
+ Compute an hexahedral mesh using AutomaticLength + Quadrangle + Hexahedron
+
+ Parameters:
+ fineness: [0.0, 1.0] defines mesh fineness
+
+ Returns:
+ True or False
+ """
+
dim = self.MeshDimension()
# assign the hypotheses
self.RemoveGlobalHypotheses()
pass
return self.Compute()
- ## Assign a hypothesis
- # @param hyp a hypothesis to assign
- # @param geom a subhape of mesh geometry
- # @return SMESH.Hypothesis_Status
- # @ingroup l2_editing
def AddHypothesis(self, hyp, geom=0):
+ """
+ Assign a hypothesis
+
+ Parameters:
+ hyp: a hypothesis to assign
+ geom: a subhape of mesh geometry
+
+ Returns:
+ :class:`SMESH.Hypothesis_Status`
+ """
+
if isinstance( hyp, geomBuilder.GEOM._objref_GEOM_Object ):
hyp, geom = geom, hyp
if isinstance( hyp, Mesh_Algorithm ):
AssureGeomPublished( self, geom, "shape for %s" % hyp.GetName())
status = self.mesh.AddHypothesis(geom, hyp)
else:
- status = HYP_BAD_GEOMETRY,""
+ status = HYP_BAD_GEOMETRY, ""
hyp_name = GetName( hyp )
geom_name = ""
if geom:
TreatHypoStatus( status, hyp_name, geom_name, isAlgo, self )
return status
- ## Return True if an algorithm of hypothesis is assigned to a given shape
- # @param hyp a hypothesis to check
- # @param geom a subhape of mesh geometry
- # @return True of False
- # @ingroup l2_editing
def IsUsedHypothesis(self, hyp, geom):
+ """
+ Return True if an algorithm or hypothesis is assigned to a given shape
+
+ Parameters:
+ hyp: an algorithm or hypothesis to check
+ geom: a subhape of mesh geometry
+
+ Returns:
+ True of False
+ """
+
if not hyp: # or not geom
return False
if isinstance( hyp, Mesh_Algorithm ):
return True
return False
- ## Unassign a hypothesis
- # @param hyp a hypothesis to unassign
- # @param geom a sub-shape of mesh geometry
- # @return SMESH.Hypothesis_Status
- # @ingroup l2_editing
def RemoveHypothesis(self, hyp, geom=0):
+ """
+ Unassign a hypothesis
+
+ Parameters:
+ hyp (SMESH.SMESH_Hypothesis): a hypothesis to unassign
+ geom (GEOM.GEOM_Object): a sub-shape of mesh geometry
+
+ Returns:
+ :class:`SMESH.Hypothesis_Status`
+ """
+
if not hyp:
return None
if isinstance( hyp, Mesh_Algorithm ):
return self.mesh.RemoveHypothesis( shape, hyp )
hypName = GetName( hyp )
geoName = GetName( shape )
- print "WARNING: RemoveHypothesis() failed as '%s' is not assigned to '%s' shape" % ( hypName, geoName )
+ print("WARNING: RemoveHypothesis() failed as '%s' is not assigned to '%s' shape" % ( hypName, geoName ))
return None
- ## Get the list of hypotheses added on a geometry
- # @param geom a sub-shape of mesh geometry
- # @return the sequence of SMESH_Hypothesis
- # @ingroup l2_editing
def GetHypothesisList(self, geom):
+ """
+ Get the list of hypotheses added on a geometry
+
+ Parameters:
+ geom (GEOM.GEOM_Object): a sub-shape of mesh geometry
+
+ Returns:
+ the sequence of :class:`SMESH.SMESH_Hypothesis`
+ """
+
return self.mesh.GetHypothesisList( geom )
- ## Remove all global hypotheses
- # @ingroup l2_editing
def RemoveGlobalHypotheses(self):
+ """
+ Remove all global hypotheses
+ """
+
current_hyps = self.mesh.GetHypothesisList( self.geom )
for hyp in current_hyps:
self.mesh.RemoveHypothesis( self.geom, hyp )
pass
pass
-
- ## Export the mesh in a file in MED format
- ## allowing to overwrite the file if it exists or add the exported data to its contents
- # @param f is the file name
- # @param auto_groups boolean parameter for creating/not creating
- # the groups Group_On_All_Nodes, Group_On_All_Faces, ... ;
- # the typical use is auto_groups=False.
- # @param version MED format version (MED_V2_1 or MED_V2_2,
- # the latter meaning any current version). The parameter is
- # obsolete since MED_V2_1 is no longer supported.
- # @param overwrite boolean parameter for overwriting/not overwriting the file
- # @param meshPart a part of mesh (group, sub-mesh) to export instead of the mesh
- # @param autoDimension if @c True (default), a space dimension of a MED mesh can be either
- # - 1D if all mesh nodes lie on OX coordinate axis, or
- # - 2D if all mesh nodes lie on XOY coordinate plane, or
- # - 3D in the rest cases.<br>
- # If @a autoDimension is @c False, the space dimension is always 3.
- # @param fields list of GEOM fields defined on the shape to mesh.
- # @param geomAssocFields each character of this string means a need to export a
- # corresponding field; correspondence between fields and characters is following:
- # - 'v' stands for "_vertices _" field;
- # - 'e' stands for "_edges _" field;
- # - 'f' stands for "_faces _" field;
- # - 's' stands for "_solids _" field.
- # @ingroup l2_impexp
- def ExportMED(self, f, auto_groups=0, version=MED_V2_2,
- overwrite=1, meshPart=None, autoDimension=True, fields=[], geomAssocFields=''):
- if meshPart or fields or geomAssocFields:
+ def ExportMED(self, *args, **kwargs):
+ """
+ Export the mesh in a file in MED format
+ allowing to overwrite the file if it exists or add the exported data to its contents
+
+ Parameters:
+ fileName: is the file name
+ auto_groups (boolean): parameter for creating/not creating
+ the groups Group_On_All_Nodes, Group_On_All_Faces, ... ;
+ the typical use is auto_groups=False.
+ minor (int): define the minor version (y, where version is x.y.z) of MED file format.
+ The minor must be between 0 and the current minor version of MED file library.
+ If minor is equal to -1, the minor version is not changed (default).
+ The major version (x, where version is x.y.z) cannot be changed.
+ overwrite (boolean): parameter for overwriting/not overwriting the file
+ meshPart: a part of mesh (:class:`sub-mesh, group or filter <SMESH.SMESH_IDSource>`) to export instead of the mesh
+ autoDimension: if *True* (default), a space dimension of a MED mesh can be either
+
+ - 1D if all mesh nodes lie on OX coordinate axis, or
+ - 2D if all mesh nodes lie on XOY coordinate plane, or
+ - 3D in the rest cases.
+
+ If *autoDimension* is *False*, the space dimension is always 3.
+ fields: list of GEOM fields defined on the shape to mesh.
+ geomAssocFields: each character of this string means a need to export a
+ corresponding field; correspondence between fields and characters
+ is following:
+
+ - 'v' stands for "_vertices_" field;
+ - 'e' stands for "_edges_" field;
+ - 'f' stands for "_faces_" field;
+ - 's' stands for "_solids_" field.
+
+ zTolerance (float): tolerance in Z direction. If Z coordinate of a node is
+ close to zero within a given tolerance, the coordinate is set to zero.
+ If *ZTolerance* is negative (default), the node coordinates are kept as is.
+ """
+ # process positional arguments
+ #args = [i for i in args if i not in [SMESH.MED_V2_1, SMESH.MED_V2_2]] # backward compatibility
+ fileName = args[0]
+ auto_groups = args[1] if len(args) > 1 else False
+ minor = args[2] if len(args) > 2 else -1
+ overwrite = args[3] if len(args) > 3 else True
+ meshPart = args[4] if len(args) > 4 else None
+ autoDimension = args[5] if len(args) > 5 else True
+ fields = args[6] if len(args) > 6 else []
+ geomAssocFields = args[7] if len(args) > 7 else ''
+ z_tolerance = args[8] if len(args) > 8 else -1.
+ # process keywords arguments
+ auto_groups = kwargs.get("auto_groups", auto_groups)
+ minor = kwargs.get("minor", minor)
+ overwrite = kwargs.get("overwrite", overwrite)
+ meshPart = kwargs.get("meshPart", meshPart)
+ autoDimension = kwargs.get("autoDimension", autoDimension)
+ fields = kwargs.get("fields", fields)
+ geomAssocFields = kwargs.get("geomAssocFields", geomAssocFields)
+ z_tolerance = kwargs.get("zTolerance", z_tolerance)
+
+ # invoke engine's function
+ if meshPart or fields or geomAssocFields or z_tolerance > 0:
unRegister = genObjUnRegister()
if isinstance( meshPart, list ):
meshPart = self.GetIDSource( meshPart, SMESH.ALL )
unRegister.set( meshPart )
- self.mesh.ExportPartToMED( meshPart, f, auto_groups, version, overwrite, autoDimension,
- fields, geomAssocFields)
+
+ z_tolerance,Parameters,hasVars = ParseParameters(z_tolerance)
+ self.mesh.SetParameters(Parameters)
+
+ self.mesh.ExportPartToMED( meshPart, fileName, auto_groups, minor, overwrite, autoDimension,
+ fields, geomAssocFields, z_tolerance)
else:
- self.mesh.ExportToMEDX(f, auto_groups, version, overwrite, autoDimension)
-
- ## Export the mesh in a file in SAUV format
- # @param f is the file name
- # @param auto_groups boolean parameter for creating/not creating
- # the groups Group_On_All_Nodes, Group_On_All_Faces, ... ;
- # the typical use is auto_groups=false.
- # @ingroup l2_impexp
+ self.mesh.ExportMED(fileName, auto_groups, minor, overwrite, autoDimension)
+
def ExportSAUV(self, f, auto_groups=0):
+ """
+ Export the mesh in a file in SAUV format
+
+
+ Parameters:
+ f: is the file name
+ auto_groups: boolean parameter for creating/not creating
+ the groups Group_On_All_Nodes, Group_On_All_Faces, ... ;
+ the typical use is auto_groups=False.
+ """
+
self.mesh.ExportSAUV(f, auto_groups)
- ## Export the mesh in a file in DAT format
- # @param f the file name
- # @param meshPart a part of mesh (group, sub-mesh) to export instead of the mesh
- # @ingroup l2_impexp
def ExportDAT(self, f, meshPart=None):
+ """
+ Export the mesh in a file in DAT format
+
+ Parameters:
+ f: the file name
+ meshPart: a part of mesh (:class:`sub-mesh, group or filter <SMESH.SMESH_IDSource>`) to export instead of the mesh
+ """
+
if meshPart:
unRegister = genObjUnRegister()
if isinstance( meshPart, list ):
else:
self.mesh.ExportDAT(f)
- ## Export the mesh in a file in UNV format
- # @param f the file name
- # @param meshPart a part of mesh (group, sub-mesh) to export instead of the mesh
- # @ingroup l2_impexp
def ExportUNV(self, f, meshPart=None):
+ """
+ Export the mesh in a file in UNV format
+
+ Parameters:
+ f: the file name
+ meshPart: a part of mesh (:class:`sub-mesh, group or filter <SMESH.SMESH_IDSource>`) to export instead of the mesh
+ """
+
if meshPart:
unRegister = genObjUnRegister()
if isinstance( meshPart, list ):
else:
self.mesh.ExportUNV(f)
- ## Export the mesh in a file in STL format
- # @param f the file name
- # @param ascii defines the file encoding
- # @param meshPart a part of mesh (group, sub-mesh) to export instead of the mesh
- # @ingroup l2_impexp
def ExportSTL(self, f, ascii=1, meshPart=None):
+ """
+ Export the mesh in a file in STL format
+
+ Parameters:
+ f: the file name
+ ascii: defines the file encoding
+ meshPart: a part of mesh (:class:`sub-mesh, group or filter <SMESH.SMESH_IDSource>`) to export instead of the mesh
+ """
+
if meshPart:
unRegister = genObjUnRegister()
if isinstance( meshPart, list ):
else:
self.mesh.ExportSTL(f, ascii)
- ## Export the mesh in a file in CGNS format
- # @param f is the file name
- # @param overwrite boolean parameter for overwriting/not overwriting the file
- # @param meshPart a part of mesh (group, sub-mesh) to export instead of the mesh
- # @ingroup l2_impexp
- def ExportCGNS(self, f, overwrite=1, meshPart=None):
+ def ExportCGNS(self, f, overwrite=1, meshPart=None, groupElemsByType=False):
+ """
+ Export the mesh in a file in CGNS format
+
+ Parameters:
+ f: is the file name
+ overwrite: boolean parameter for overwriting/not overwriting the file
+ meshPart: a part of mesh (:class:`sub-mesh, group or filter <SMESH.SMESH_IDSource>`) to export instead of the mesh
+ groupElemsByType: if True all elements of same entity type are exported at ones,
+ else elements are exported in order of their IDs which can cause creation
+ of multiple cgns sections
+ """
+
unRegister = genObjUnRegister()
if isinstance( meshPart, list ):
meshPart = self.GetIDSource( meshPart, SMESH.ALL )
meshPart = meshPart.mesh
elif not meshPart:
meshPart = self.mesh
- self.mesh.ExportCGNS(meshPart, f, overwrite)
-
- ## Export the mesh in a file in GMF format.
- # GMF files must have .mesh extension for the ASCII format and .meshb for
- # the bynary format. Other extensions are not allowed.
- # @param f is the file name
- # @param meshPart a part of mesh (group, sub-mesh) to export instead of the mesh
- # @ingroup l2_impexp
+ self.mesh.ExportCGNS(meshPart, f, overwrite, groupElemsByType)
+
def ExportGMF(self, f, meshPart=None):
+ """
+ Export the mesh in a file in GMF format.
+ GMF files must have .mesh extension for the ASCII format and .meshb for
+ the bynary format. Other extensions are not allowed.
+
+ Parameters:
+ f: is the file name
+ meshPart: a part of mesh (:class:`sub-mesh, group or filter <SMESH.SMESH_IDSource>`) to export instead of the mesh
+ """
+
unRegister = genObjUnRegister()
if isinstance( meshPart, list ):
meshPart = self.GetIDSource( meshPart, SMESH.ALL )
meshPart = self.mesh
self.mesh.ExportGMF(meshPart, f, True)
- ## Deprecated, used only for compatibility! Please, use ExportMED() method instead.
- # Export the mesh in a file in MED format
- # allowing to overwrite the file if it exists or add the exported data to its contents
- # @param f the file name
- # @param version MED format version (MED_V2_1 or MED_V2_2,
- # the latter meaning any current version). The parameter is
- # obsolete since MED_V2_1 is no longer supported.
- # @param opt boolean parameter for creating/not creating
- # the groups Group_On_All_Nodes, Group_On_All_Faces, ...
- # @param overwrite boolean parameter for overwriting/not overwriting the file
- # @param autoDimension if @c True (default), a space dimension of a MED mesh can be either
- # - 1D if all mesh nodes lie on OX coordinate axis, or
- # - 2D if all mesh nodes lie on XOY coordinate plane, or
- # - 3D in the rest cases.<br>
- # If @a autoDimension is @c False, the space dimension is always 3.
- # @ingroup l2_impexp
- def ExportToMED(self, f, version=MED_V2_2, opt=0, overwrite=1, autoDimension=True):
- self.mesh.ExportToMEDX(f, opt, version, overwrite, autoDimension)
+ def ExportToMED(self, *args, **kwargs):
+ """
+ Deprecated, used only for compatibility! Please, use :meth:`ExportMED` method instead.
+ Export the mesh in a file in MED format
+ allowing to overwrite the file if it exists or add the exported data to its contents
+
+ Parameters:
+ fileName: the file name
+ opt (boolean): parameter for creating/not creating
+ the groups Group_On_All_Nodes, Group_On_All_Faces, ...
+ overwrite: boolean parameter for overwriting/not overwriting the file
+ autoDimension: if *True* (default), a space dimension of a MED mesh can be either
+
+ - 1D if all mesh nodes lie on OX coordinate axis, or
+ - 2D if all mesh nodes lie on XOY coordinate plane, or
+ - 3D in the rest cases.
+
+ If **autoDimension** is *False*, the space dimension is always 3.
+ """
+
+ print("WARNING: ExportToMED() is deprecated, use ExportMED() instead")
+ # process positional arguments
+ #args = [i for i in args if i not in [SMESH.MED_V2_1, SMESH.MED_V2_2]] # backward compatibility
+ fileName = args[0]
+ auto_groups = args[1] if len(args) > 1 else False
+ overwrite = args[2] if len(args) > 2 else True
+ autoDimension = args[3] if len(args) > 3 else True
+ # process keywords arguments
+ auto_groups = kwargs.get("opt", auto_groups) # old keyword name
+ auto_groups = kwargs.get("auto_groups", auto_groups) # new keyword name
+ overwrite = kwargs.get("overwrite", overwrite)
+ autoDimension = kwargs.get("autoDimension", autoDimension)
+ minor = -1
+ # invoke engine's function
+ self.mesh.ExportMED(fileName, auto_groups, minor, overwrite, autoDimension)
+
+ def ExportToMEDX(self, *args, **kwargs):
+ """
+ Deprecated, used only for compatibility! Please, use ExportMED() method instead.
+ Export the mesh in a file in MED format
+
+ Parameters:
+ fileName: the file name
+ opt (boolean): parameter for creating/not creating
+ the groups Group_On_All_Nodes, Group_On_All_Faces, ...
+ overwrite: boolean parameter for overwriting/not overwriting the file
+ autoDimension: if *True* (default), a space dimension of a MED mesh can be either
+
+ - 1D if all mesh nodes lie on OX coordinate axis, or
+ - 2D if all mesh nodes lie on XOY coordinate plane, or
+ - 3D in the rest cases.
+
+ If **autoDimension** is *False*, the space dimension is always 3.
+ """
+
+ print("WARNING: ExportToMEDX() is deprecated, use ExportMED() instead")
+ # process positional arguments
+ #args = [i for i in args if i not in [SMESH.MED_V2_1, SMESH.MED_V2_2]] # backward compatibility
+ fileName = args[0]
+ auto_groups = args[1] if len(args) > 1 else False
+ overwrite = args[2] if len(args) > 2 else True
+ autoDimension = args[3] if len(args) > 3 else True
+ # process keywords arguments
+ auto_groups = kwargs.get("auto_groups", auto_groups)
+ overwrite = kwargs.get("overwrite", overwrite)
+ autoDimension = kwargs.get("autoDimension", autoDimension)
+ minor = -1
+ # invoke engine's function
+ self.mesh.ExportMED(fileName, auto_groups, minor, overwrite, autoDimension)
+ return
+
+
+ def Append(self, meshes, uniteIdenticalGroups = True,
+ mergeNodesAndElements = False, mergeTolerance = 1e-5, allGroups = False):
+ """
+ Append given meshes into this mesh.
+ All groups of input meshes will be created in this mesh.
+
+ Parameters:
+ meshes: :class:`meshes, sub-meshes, groups or filters <SMESH.SMESH_IDSource>` to append
+ uniteIdenticalGroups: if True, groups with same names are united, else they are renamed
+ mergeNodesAndElements: if True, equal nodes and elements are merged
+ mergeTolerance: tolerance for merging nodes
+ allGroups: forces creation of groups corresponding to every input mesh
+ """
+ self.smeshpyD.Concatenate( meshes, uniteIdenticalGroups,
+ mergeNodesAndElements, mergeTolerance, allGroups,
+ meshToAppendTo = self.GetMesh() )
# Operations with groups:
# ----------------------
-
- ## Create an empty mesh group
- # @param elementType the type of elements in the group; either of
- # (SMESH.NODE, SMESH.EDGE, SMESH.FACE, SMESH.VOLUME)
- # @param name the name of the mesh group
- # @return SMESH_Group
- # @ingroup l2_grps_create
def CreateEmptyGroup(self, elementType, name):
+ """
+ Create an empty standalone mesh group
+
+ Parameters:
+ elementType: the :class:`type <SMESH.ElementType>` of elements in the group;
+ either of (SMESH.NODE, SMESH.EDGE, SMESH.FACE, SMESH.VOLUME)
+ name: the name of the mesh group
+
+ Returns:
+ :class:`SMESH.SMESH_Group`
+ """
+
return self.mesh.CreateGroup(elementType, name)
- ## Create a mesh group based on the geometric object \a grp
- # and gives a \a name, \n if this parameter is not defined
- # the name is the same as the geometric group name \n
- # Note: Works like GroupOnGeom().
- # @param grp a geometric group, a vertex, an edge, a face or a solid
- # @param name the name of the mesh group
- # @return SMESH_GroupOnGeom
- # @ingroup l2_grps_create
def Group(self, grp, name=""):
+ """
+ Create a mesh group based on the geometric object *grp*
+ and give it a *name*.
+ If *name* is not defined the name of the geometric group is used
+
+ Note:
+ Works like :meth:`GroupOnGeom`.
+
+ Parameters:
+ grp: a geometric group, a vertex, an edge, a face or a solid
+ name: the name of the mesh group
+
+ Returns:
+ :class:`SMESH.SMESH_GroupOnGeom`
+ """
+
return self.GroupOnGeom(grp, name)
- ## Create a mesh group based on the geometrical object \a grp
- # and gives a \a name, \n if this parameter is not defined
- # the name is the same as the geometrical group name
- # @param grp a geometrical group, a vertex, an edge, a face or a solid
- # @param name the name of the mesh group
- # @param typ the type of elements in the group; either of
- # (SMESH.NODE, SMESH.EDGE, SMESH.FACE, SMESH.VOLUME). If not set, it is
- # automatically detected by the type of the geometry
- # @return SMESH_GroupOnGeom
- # @ingroup l2_grps_create
def GroupOnGeom(self, grp, name="", typ=None):
+ """
+ Create a mesh group based on the geometrical object *grp*
+ and give it a *name*.
+ if *name* is not defined the name of the geometric group is used
+
+ Parameters:
+ grp: a geometrical group, a vertex, an edge, a face or a solid
+ name: the name of the mesh group
+ typ: the type of elements in the group; either of
+ (SMESH.NODE, SMESH.EDGE, SMESH.FACE, SMESH.VOLUME). If not set, it is
+ automatically detected by the type of the geometry
+
+ Returns:
+ :class:`SMESH.SMESH_GroupOnGeom`
+ """
+
AssureGeomPublished( self, grp, name )
if name == "":
name = grp.GetName()
typ = self._groupTypeFromShape( grp )
return self.mesh.CreateGroupFromGEOM(typ, name, grp)
- ## Pivate method to get a type of group on geometry
def _groupTypeFromShape( self, shape ):
+ """
+ Pivate method to get a type of group on geometry
+ """
tgeo = str(shape.GetShapeType())
if tgeo == "VERTEX":
typ = NODE
elif tgeo == "COMPOUND":
sub = self.geompyD.SubShapeAll( shape, self.geompyD.ShapeType["SHAPE"])
if not sub:
- raise ValueError,"_groupTypeFromShape(): empty geometric group or compound '%s'" % GetName(shape)
+ raise ValueError("_groupTypeFromShape(): empty geometric group or compound '%s'" % GetName(shape))
return self._groupTypeFromShape( sub[0] )
else:
- raise ValueError, \
- "_groupTypeFromShape(): invalid geometry '%s'" % GetName(shape)
+ raise ValueError("_groupTypeFromShape(): invalid geometry '%s'" % GetName(shape))
return typ
- ## Create a mesh group with given \a name based on the \a filter which
- ## is a special type of group dynamically updating it's contents during
- ## mesh modification
- # @param typ the type of elements in the group; either of
- # (SMESH.NODE, SMESH.EDGE, SMESH.FACE, SMESH.VOLUME).
- # @param name the name of the mesh group
- # @param filter the filter defining group contents
- # @return SMESH_GroupOnFilter
- # @ingroup l2_grps_create
def GroupOnFilter(self, typ, name, filter):
+ """
+ Create a mesh group with given *name* based on the *filter*.
+ It is a special type of group dynamically updating it's contents during
+ mesh modification
+
+ Parameters:
+ typ: the type of elements in the group; either of
+ (SMESH.NODE, SMESH.EDGE, SMESH.FACE, SMESH.VOLUME).
+ name: the name of the mesh group
+ filter (SMESH.Filter): the filter defining group contents
+
+ Returns:
+ :class:`SMESH.SMESH_GroupOnFilter`
+ """
+
return self.mesh.CreateGroupFromFilter(typ, name, filter)
- ## Create a mesh group by the given ids of elements
- # @param groupName the name of the mesh group
- # @param elementType the type of elements in the group; either of
- # (SMESH.NODE, SMESH.EDGE, SMESH.FACE, SMESH.VOLUME).
- # @param elemIDs either the list of ids, group, sub-mesh, or filter
- # @return SMESH_Group
- # @ingroup l2_grps_create
def MakeGroupByIds(self, groupName, elementType, elemIDs):
+ """
+ Create a mesh group by the given ids of elements
+
+ Parameters:
+ groupName: the name of the mesh group
+ elementType: the type of elements in the group; either of
+ (SMESH.NODE, SMESH.EDGE, SMESH.FACE, SMESH.VOLUME).
+ elemIDs: either the list of ids, :class:`mesh, sub-mesh, group or filter <SMESH.SMESH_IDSource>`
+
+ Returns:
+ :class:`SMESH.SMESH_Group`
+ """
+
group = self.mesh.CreateGroup(elementType, groupName)
+ if isinstance( elemIDs, Mesh ):
+ elemIDs = elemIDs.GetMesh()
if hasattr( elemIDs, "GetIDs" ):
if hasattr( elemIDs, "SetMesh" ):
elemIDs.SetMesh( self.GetMesh() )
group.Add(elemIDs)
return group
- ## Create a mesh group by the given conditions
- # @param groupName the name of the mesh group
- # @param elementType the type of elements(SMESH.NODE, SMESH.EDGE, SMESH.FACE, SMESH.VOLUME)
- # @param CritType the type of criterion (SMESH.FT_Taper, SMESH.FT_Area, etc.)
- # Type SMESH.FunctorType._items in the Python Console to see all values.
- # Note that the items starting from FT_LessThan are not suitable for CritType.
- # @param Compare belongs to {SMESH.FT_LessThan, SMESH.FT_MoreThan, SMESH.FT_EqualTo}
- # @param Threshold the threshold value (range of ids as string, shape, numeric)
- # @param UnaryOp SMESH.FT_LogicalNOT or SMESH.FT_Undefined
- # @param Tolerance the tolerance used by SMESH.FT_BelongToGeom, SMESH.FT_BelongToSurface,
- # SMESH.FT_LyingOnGeom, SMESH.FT_CoplanarFaces criteria
- # @return SMESH_GroupOnFilter
- # @ingroup l2_grps_create
def MakeGroup(self,
groupName,
elementType,
Threshold="",
UnaryOp=FT_Undefined,
Tolerance=1e-07):
+ """
+ Create a mesh group by the given conditions
+
+ Parameters:
+ groupName: the name of the mesh group
+ elementType (SMESH.ElementType): the type of elements (SMESH.NODE, SMESH.EDGE, SMESH.FACE, SMESH.VOLUME)
+ CritType (SMESH.FunctorType): the type of criterion (SMESH.FT_Taper, SMESH.FT_Area, etc.).
+ Note that the items starting from FT_LessThan are not suitable for CritType.
+ Compare (SMESH.FunctorType): belongs to {SMESH.FT_LessThan, SMESH.FT_MoreThan, SMESH.FT_EqualTo}
+ Threshold: the threshold value (range of ids as string, shape, numeric, depending on *CritType*)
+ UnaryOp (SMESH.FunctorType): SMESH.FT_LogicalNOT or SMESH.FT_Undefined
+ Tolerance (float): the tolerance used by SMESH.FT_BelongToGeom, SMESH.FT_BelongToSurface,
+ SMESH.FT_LyingOnGeom, SMESH.FT_CoplanarFaces criteria
+
+ Returns:
+ :class:`SMESH.SMESH_GroupOnFilter`
+ """
+
aCriterion = self.smeshpyD.GetCriterion(elementType, CritType, Compare, Threshold, UnaryOp, FT_Undefined,Tolerance)
group = self.MakeGroupByCriterion(groupName, aCriterion)
return group
- ## Create a mesh group by the given criterion
- # @param groupName the name of the mesh group
- # @param Criterion the instance of Criterion class
- # @return SMESH_GroupOnFilter
- # @ingroup l2_grps_create
def MakeGroupByCriterion(self, groupName, Criterion):
+ """
+ Create a mesh group by the given criterion
+
+ Parameters:
+ groupName: the name of the mesh group
+ Criterion: the instance of :class:`SMESH.Filter.Criterion` class
+
+ Returns:
+ :class:`SMESH.SMESH_GroupOnFilter`
+
+ See Also:
+ :meth:`smeshBuilder.GetCriterion`
+ """
+
return self.MakeGroupByCriteria( groupName, [Criterion] )
- ## Create a mesh group by the given criteria (list of criteria)
- # @param groupName the name of the mesh group
- # @param theCriteria the list of criteria
- # @param binOp binary operator used when binary operator of criteria is undefined
- # @return SMESH_GroupOnFilter
- # @ingroup l2_grps_create
def MakeGroupByCriteria(self, groupName, theCriteria, binOp=SMESH.FT_LogicalAND):
+ """
+ Create a mesh group by the given criteria (list of :class:`SMESH.Filter.Criterion`)
+
+ Parameters:
+ groupName: the name of the mesh group
+ theCriteria: the list of :class:`SMESH.Filter.Criterion`
+ binOp: binary operator (SMESH.FT_LogicalAND or SMESH.FT_LogicalOR ) used when binary operator of criteria is undefined
+
+ Returns:
+ :class:`SMESH.SMESH_GroupOnFilter`
+
+ See Also:
+ :meth:`smeshBuilder.GetCriterion`
+ """
+
aFilter = self.smeshpyD.GetFilterFromCriteria( theCriteria, binOp )
group = self.MakeGroupByFilter(groupName, aFilter)
return group
- ## Create a mesh group by the given filter
- # @param groupName the name of the mesh group
- # @param theFilter the instance of Filter class
- # @return SMESH_GroupOnFilter
- # @ingroup l2_grps_create
def MakeGroupByFilter(self, groupName, theFilter):
+ """
+ Create a mesh group by the given filter
+
+ Parameters:
+ groupName (string): the name of the mesh group
+ theFilter (SMESH.Filter): the filter
+
+ Returns:
+ :class:`SMESH.SMESH_GroupOnFilter`
+
+ See Also:
+ :meth:`smeshBuilder.GetFilter`
+ """
+
#group = self.CreateEmptyGroup(theFilter.GetElementType(), groupName)
#theFilter.SetMesh( self.mesh )
#group.AddFrom( theFilter )
group = self.GroupOnFilter( theFilter.GetElementType(), groupName, theFilter )
return group
- ## Remove a group
- # @ingroup l2_grps_delete
def RemoveGroup(self, group):
+ """
+ Remove a group
+
+ Parameters:
+ group (SMESH.SMESH_GroupBase): group to remove
+ """
+
self.mesh.RemoveGroup(group)
- ## Remove a group with its contents
- # @ingroup l2_grps_delete
def RemoveGroupWithContents(self, group):
+ """
+ Remove a group with its contents
+
+ Parameters:
+ group (SMESH.SMESH_GroupBase): group to remove
+ """
+
self.mesh.RemoveGroupWithContents(group)
- ## Get the list of groups existing in the mesh in the order
- # of creation (starting from the oldest one)
- # @param elemType type of elements the groups contain; either of
- # (SMESH.ALL, SMESH.NODE, SMESH.EDGE, SMESH.FACE, SMESH.VOLUME);
- # by default groups of elements of all types are returned
- # @return a sequence of SMESH_GroupBase
- # @ingroup l2_grps_create
def GetGroups(self, elemType = SMESH.ALL):
+ """
+ Get the list of groups existing in the mesh in the order of creation
+ (starting from the oldest one)
+
+ Parameters:
+ elemType (SMESH.ElementType): type of elements the groups contain;
+ by default groups of elements of all types are returned
+
+ Returns:
+ a list of :class:`SMESH.SMESH_GroupBase`
+ """
+
groups = self.mesh.GetGroups()
if elemType == SMESH.ALL:
return groups
pass
return typedGroups
- ## Get the number of groups existing in the mesh
- # @return the quantity of groups as an integer value
- # @ingroup l2_grps_create
def NbGroups(self):
+ """
+ Get the number of groups existing in the mesh
+
+ Returns:
+ the quantity of groups as an integer value
+ """
+
return self.mesh.NbGroups()
- ## Get the list of names of groups existing in the mesh
- # @return list of strings
- # @ingroup l2_grps_create
def GetGroupNames(self):
+ """
+ Get the list of names of groups existing in the mesh
+
+ Returns:
+ list of strings
+ """
+
groups = self.GetGroups()
names = []
for group in groups:
names.append(group.GetName())
return names
- ## Find groups by name and type
- # @param name name of the group of interest
- # @param elemType type of elements the groups contain; either of
- # (SMESH.ALL, SMESH.NODE, SMESH.EDGE, SMESH.FACE, SMESH.VOLUME);
- # by default one group of any type of elements is returned
- # if elemType == SMESH.ALL then all groups of any type are returned
- # @return a list of SMESH_GroupBase's
- # @ingroup l2_grps_create
def GetGroupByName(self, name, elemType = None):
+ """
+ Find groups by name and type
+
+ Parameters:
+ name (string): name of the group of interest
+ elemType (SMESH.ElementType): type of elements the groups contain;
+ by default one group of any type is returned;
+ if elemType == SMESH.ALL then all groups of any type are returned
+
+ Returns:
+ a list of :class:`SMESH.SMESH_GroupBase`
+ """
+
groups = []
for group in self.GetGroups():
if group.GetName() == name:
if elemType is None:
return [group]
- if ( elemType == SMESH.ALL or
+ if ( elemType == SMESH.ALL or
group.GetType() == elemType ):
groups.append( group )
return groups
- ## Produce a union of two groups.
- # A new group is created. All mesh elements that are
- # present in the initial groups are added to the new one
- # @return an instance of SMESH_Group
- # @ingroup l2_grps_operon
def UnionGroups(self, group1, group2, name):
+ """
+ Produce a union of two groups.
+ A new group is created. All mesh elements that are
+ present in the initial groups are added to the new one
+
+ Parameters:
+ group1 (SMESH.SMESH_GroupBase): a group
+ group2 (SMESH.SMESH_GroupBase): another group
+
+ Returns:
+ instance of :class:`SMESH.SMESH_Group`
+ """
+
return self.mesh.UnionGroups(group1, group2, name)
- ## Produce a union list of groups.
- # New group is created. All mesh elements that are present in
- # initial groups are added to the new one
- # @return an instance of SMESH_Group
- # @ingroup l2_grps_operon
def UnionListOfGroups(self, groups, name):
- return self.mesh.UnionListOfGroups(groups, name)
+ """
+ Produce a union list of groups.
+ New group is created. All mesh elements that are present in
+ initial groups are added to the new one
+
+ Parameters:
+ groups: list of :class:`SMESH.SMESH_GroupBase`
+
+ Returns:
+ instance of :class:`SMESH.SMESH_Group`
+ """
+ return self.mesh.UnionListOfGroups(groups, name)
- ## Prodice an intersection of two groups.
- # A new group is created. All mesh elements that are common
- # for the two initial groups are added to the new one.
- # @return an instance of SMESH_Group
- # @ingroup l2_grps_operon
def IntersectGroups(self, group1, group2, name):
+ """
+ Prodice an intersection of two groups.
+ A new group is created. All mesh elements that are common
+ for the two initial groups are added to the new one.
+
+ Parameters:
+ group1 (SMESH.SMESH_GroupBase): a group
+ group2 (SMESH.SMESH_GroupBase): another group
+
+ Returns:
+ instance of :class:`SMESH.SMESH_Group`
+ """
+
return self.mesh.IntersectGroups(group1, group2, name)
- ## Produce an intersection of groups.
- # New group is created. All mesh elements that are present in all
- # initial groups simultaneously are added to the new one
- # @return an instance of SMESH_Group
- # @ingroup l2_grps_operon
def IntersectListOfGroups(self, groups, name):
- return self.mesh.IntersectListOfGroups(groups, name)
+ """
+ Produce an intersection of groups.
+ New group is created. All mesh elements that are present in all
+ initial groups simultaneously are added to the new one
+
+ Parameters:
+ groups: a list of :class:`SMESH.SMESH_GroupBase`
+
+ Returns:
+ instance of :class:`SMESH.SMESH_Group`
+ """
+ return self.mesh.IntersectListOfGroups(groups, name)
- ## Produce a cut of two groups.
- # A new group is created. All mesh elements that are present in
- # the main group but are not present in the tool group are added to the new one
- # @return an instance of SMESH_Group
- # @ingroup l2_grps_operon
def CutGroups(self, main_group, tool_group, name):
+ """
+ Produce a cut of two groups.
+ A new group is created. All mesh elements that are present in
+ the main group but are not present in the tool group are added to the new one
+
+ Parameters:
+ main_group (SMESH.SMESH_GroupBase): a group to cut from
+ tool_group (SMESH.SMESH_GroupBase): a group to cut by
+
+ Returns:
+ an instance of :class:`SMESH.SMESH_Group`
+ """
+
return self.mesh.CutGroups(main_group, tool_group, name)
- ## Produce a cut of groups.
- # A new group is created. All mesh elements that are present in main groups
- # but do not present in tool groups are added to the new one
- # @return an instance of SMESH_Group
- # @ingroup l2_grps_operon
def CutListOfGroups(self, main_groups, tool_groups, name):
+ """
+ Produce a cut of groups.
+ A new group is created. All mesh elements that are present in main groups
+ but do not present in tool groups are added to the new one
+
+ Parameters:
+ main_group: groups to cut from (list of :class:`SMESH.SMESH_GroupBase`)
+ tool_group: groups to cut by (list of :class:`SMESH.SMESH_GroupBase`)
+
+ Returns:
+ an instance of :class:`SMESH.SMESH_Group`
+ """
+
return self.mesh.CutListOfGroups(main_groups, tool_groups, name)
- ##
- # Create a standalone group of entities basing on nodes of other groups.
- # \param groups - list of reference groups, sub-meshes or filters, of any type.
- # \param elemType - a type of elements to include to the new group; either of
- # (SMESH.NODE, SMESH.EDGE, SMESH.FACE, SMESH.VOLUME).
- # \param name - a name of the new group.
- # \param nbCommonNodes - a criterion of inclusion of an element to the new group
- # basing on number of element nodes common with reference \a groups.
- # Meaning of possible values are:
- # - SMESH.ALL_NODES - include if all nodes are common,
- # - SMESH.MAIN - include if all corner nodes are common (meaningful for a quadratic mesh),
- # - SMESH.AT_LEAST_ONE - include if one or more node is common,
- # - SMEHS.MAJORITY - include if half of nodes or more are common.
- # \param underlyingOnly - if \c True (default), an element is included to the
- # new group provided that it is based on nodes of an element of \a groups;
- # in this case the reference \a groups are supposed to be of higher dimension
- # than \a elemType, which can be useful for example to get all faces lying on
- # volumes of the reference \a groups.
- # @return an instance of SMESH_Group
- # @ingroup l2_grps_operon
def CreateDimGroup(self, groups, elemType, name,
nbCommonNodes = SMESH.ALL_NODES, underlyingOnly = True):
+ """
+ Create a standalone group of entities basing on nodes of other groups.
+
+ Parameters:
+ groups: list of :class:`sub-meshes, groups or filters <SMESH.SMESH_IDSource>`, of any type.
+ elemType: a type of elements to include to the new group; either of
+ (SMESH.NODE, SMESH.EDGE, SMESH.FACE, SMESH.VOLUME).
+ name: a name of the new group.
+ nbCommonNodes: a criterion of inclusion of an element to the new group
+ basing on number of element nodes common with reference *groups*.
+ Meaning of possible values are:
+
+ - SMESH.ALL_NODES - include if all nodes are common,
+ - SMESH.MAIN - include if all corner nodes are common (meaningful for a quadratic mesh),
+ - SMESH.AT_LEAST_ONE - include if one or more node is common,
+ - SMEHS.MAJORITY - include if half of nodes or more are common.
+ underlyingOnly: if *True* (default), an element is included to the
+ new group provided that it is based on nodes of an element of *groups*;
+ in this case the reference *groups* are supposed to be of higher dimension
+ than *elemType*, which can be useful for example to get all faces lying on
+ volumes of the reference *groups*.
+
+ Returns:
+ an instance of :class:`SMESH.SMESH_Group`
+ """
+
if isinstance( groups, SMESH._objref_SMESH_IDSource ):
groups = [groups]
return self.mesh.CreateDimGroup(groups, elemType, name, nbCommonNodes, underlyingOnly)
+ def FaceGroupsSeparatedByEdges( self, sharpAngle, createEdges=False, useExistingEdges=False ):
+ """
+ Distribute all faces of the mesh among groups using sharp edges and optionally
+ existing 1D elements as group boundaries.
+
+ Parameters:
+ sharpAngle: edge is considered sharp if an angle between normals of
+ adjacent faces is more than \a sharpAngle in degrees.
+ createEdges (boolean): to create 1D elements for detected sharp edges.
+ useExistingEdges (boolean): to use existing edges as group boundaries
+ Returns:
+ ListOfGroups - the created :class:`groups <SMESH.SMESH_Group>`
+ """
+ sharpAngle,Parameters,hasVars = ParseParameters( sharpAngle )
+ self.mesh.SetParameters(Parameters)
+ return self.mesh.FaceGroupsSeparatedByEdges( sharpAngle, createEdges, useExistingEdges );
- ## Convert group on geom into standalone group
- # @ingroup l2_grps_operon
def ConvertToStandalone(self, group):
+ """
+ Convert group on geom into standalone group
+ """
+
return self.mesh.ConvertToStandalone(group)
# Get some info about mesh:
# ------------------------
- ## Return the log of nodes and elements added or removed
- # since the previous clear of the log.
- # @param clearAfterGet log is emptied after Get (safe if concurrents access)
- # @return list of log_block structures:
- # commandType
- # number
- # coords
- # indexes
- # @ingroup l1_auxiliary
def GetLog(self, clearAfterGet):
+ """
+ Return the log of nodes and elements added or removed
+ since the previous clear of the log.
+
+ Parameters:
+ clearAfterGet: log is emptied after Get (safe if concurrents access)
+
+ Returns:
+ list of SMESH.log_block structures { commandType, number, coords, indexes }
+ """
+
return self.mesh.GetLog(clearAfterGet)
- ## Clear the log of nodes and elements added or removed since the previous
- # clear. Must be used immediately after GetLog if clearAfterGet is false.
- # @ingroup l1_auxiliary
def ClearLog(self):
+ """
+ Clear the log of nodes and elements added or removed since the previous
+ clear. Must be used immediately after :meth:`GetLog` if clearAfterGet is false.
+ """
+
self.mesh.ClearLog()
- ## Toggle auto color mode on the object.
- # @param theAutoColor the flag which toggles auto color mode.
- #
- # If switched on, a default color of a new group in Create Group dialog is chosen randomly.
- # @ingroup l1_grouping
def SetAutoColor(self, theAutoColor):
+ """
+ Toggle auto color mode on the object.
+ If switched on, a default color of a new group in Create Group dialog is chosen randomly.
+
+ Parameters:
+ theAutoColor (boolean): the flag which toggles auto color mode.
+ """
+
self.mesh.SetAutoColor(theAutoColor)
- ## Get flag of object auto color mode.
- # @return True or False
- # @ingroup l1_grouping
def GetAutoColor(self):
+ """
+ Get flag of object auto color mode.
+
+ Returns:
+ True or False
+ """
+
return self.mesh.GetAutoColor()
- ## Get the internal ID
- # @return integer value, which is the internal Id of the mesh
- # @ingroup l1_auxiliary
def GetId(self):
- return self.mesh.GetId()
+ """
+ Get the internal ID
+
+ Returns:
+ integer value, which is the internal Id of the mesh
+ """
- ## Get the study Id
- # @return integer value, which is the study Id of the mesh
- # @ingroup l1_auxiliary
- def GetStudyId(self):
- return self.mesh.GetStudyId()
+ return self.mesh.GetId()
- ## Check the group names for duplications.
- # Consider the maximum group name length stored in MED file.
- # @return True or False
- # @ingroup l1_grouping
def HasDuplicatedGroupNamesMED(self):
+ """
+ Check the group names for duplications.
+ Consider the maximum group name length stored in MED file.
+
+ Returns:
+ True or False
+ """
+
return self.mesh.HasDuplicatedGroupNamesMED()
- ## Obtain the mesh editor tool
- # @return an instance of SMESH_MeshEditor
- # @ingroup l1_modifying
def GetMeshEditor(self):
+ """
+ Obtain the mesh editor tool
+
+ Returns:
+ an instance of :class:`SMESH.SMESH_MeshEditor`
+ """
+
return self.editor
- ## Wrap a list of IDs of elements or nodes into SMESH_IDSource which
- # can be passed as argument to a method accepting mesh, group or sub-mesh
- # @param ids list of IDs
- # @param elemType type of elements; this parameter is used to distinguish
- # IDs of nodes from IDs of elements; by default ids are treated as
- # IDs of elements; use SMESH.NODE if ids are IDs of nodes.
- # @return an instance of SMESH_IDSource
- # @warning call UnRegister() for the returned object as soon as it is no more useful:
- # idSrc = mesh.GetIDSource( [1,3,5], SMESH.NODE )
- # mesh.DoSomething( idSrc )
- # idSrc.UnRegister()
- # @ingroup l1_auxiliary
def GetIDSource(self, ids, elemType = SMESH.ALL):
+ """
+ Wrap a list of IDs of elements or nodes into :class:`SMESH.SMESH_IDSource` which
+ can be passed as argument to a method accepting :class:`mesh, sub-mesh, group or filter <SMESH.SMESH_IDSource>`
+
+ Parameters:
+ ids: list of IDs
+ elemType: type of elements; this parameter is used to distinguish
+ IDs of nodes from IDs of elements; by default ids are treated as
+ IDs of elements; use SMESH.NODE if ids are IDs of nodes.
+
+ Returns:
+ an instance of :class:`SMESH.SMESH_IDSource`
+
+ Warning:
+ call UnRegister() for the returned object as soon as it is no more useful::
+
+ idSrc = mesh.GetIDSource( [1,3,5], SMESH.NODE )
+ mesh.DoSomething( idSrc )
+ idSrc.UnRegister()
+ """
+
if isinstance( ids, int ):
ids = [ids]
return self.editor.MakeIDSource(ids, elemType)
- # Get informations about mesh contents:
+ # Get information about mesh contents:
# ------------------------------------
- ## Get the mesh stattistic
- # @return dictionary type element - count of elements
- # @ingroup l1_meshinfo
def GetMeshInfo(self, obj = None):
+ """
+ Get the mesh statistic.
+
+ Returns:
+ dictionary { :class:`SMESH.EntityType` - "count of elements" }
+ """
+
if not obj: obj = self.mesh
return self.smeshpyD.GetMeshInfo(obj)
- ## Return the number of nodes in the mesh
- # @return an integer value
- # @ingroup l1_meshinfo
def NbNodes(self):
+ """
+ Return the number of nodes in the mesh
+
+ Returns:
+ an integer value
+ """
+
return self.mesh.NbNodes()
- ## Return the number of elements in the mesh
- # @return an integer value
- # @ingroup l1_meshinfo
def NbElements(self):
+ """
+ Return the number of elements in the mesh
+
+ Returns:
+ an integer value
+ """
+
return self.mesh.NbElements()
- ## Return the number of 0d elements in the mesh
- # @return an integer value
- # @ingroup l1_meshinfo
def Nb0DElements(self):
+ """
+ Return the number of 0d elements in the mesh
+
+ Returns:
+ an integer value
+ """
+
return self.mesh.Nb0DElements()
- ## Return the number of ball discrete elements in the mesh
- # @return an integer value
- # @ingroup l1_meshinfo
def NbBalls(self):
+ """
+ Return the number of ball discrete elements in the mesh
+
+ Returns:
+ an integer value
+ """
+
return self.mesh.NbBalls()
- ## Return the number of edges in the mesh
- # @return an integer value
- # @ingroup l1_meshinfo
def NbEdges(self):
+ """
+ Return the number of edges in the mesh
+
+ Returns:
+ an integer value
+ """
+
return self.mesh.NbEdges()
- ## Return the number of edges with the given order in the mesh
- # @param elementOrder the order of elements:
- # SMESH.ORDER_ANY, SMESH.ORDER_LINEAR or SMESH.ORDER_QUADRATIC
- # @return an integer value
- # @ingroup l1_meshinfo
def NbEdgesOfOrder(self, elementOrder):
+ """
+ Return the number of edges with the given order in the mesh
+
+ Parameters:
+ elementOrder: the order of elements
+ (SMESH.ORDER_ANY, SMESH.ORDER_LINEAR or SMESH.ORDER_QUADRATIC)
+
+ Returns:
+ an integer value
+ """
+
return self.mesh.NbEdgesOfOrder(elementOrder)
- ## Return the number of faces in the mesh
- # @return an integer value
- # @ingroup l1_meshinfo
def NbFaces(self):
+ """
+ Return the number of faces in the mesh
+
+ Returns:
+ an integer value
+ """
+
return self.mesh.NbFaces()
- ## Return the number of faces with the given order in the mesh
- # @param elementOrder the order of elements:
- # SMESH.ORDER_ANY, SMESH.ORDER_LINEAR or SMESH.ORDER_QUADRATIC
- # @return an integer value
- # @ingroup l1_meshinfo
def NbFacesOfOrder(self, elementOrder):
+ """
+ Return the number of faces with the given order in the mesh
+
+ Parameters:
+ elementOrder: the order of elements
+ (SMESH.ORDER_ANY, SMESH.ORDER_LINEAR or SMESH.ORDER_QUADRATIC)
+
+ Returns:
+ an integer value
+ """
+
return self.mesh.NbFacesOfOrder(elementOrder)
- ## Return the number of triangles in the mesh
- # @return an integer value
- # @ingroup l1_meshinfo
def NbTriangles(self):
+ """
+ Return the number of triangles in the mesh
+
+ Returns:
+ an integer value
+ """
+
return self.mesh.NbTriangles()
- ## Return the number of triangles with the given order in the mesh
- # @param elementOrder is the order of elements:
- # SMESH.ORDER_ANY, SMESH.ORDER_LINEAR or SMESH.ORDER_QUADRATIC
- # @return an integer value
- # @ingroup l1_meshinfo
def NbTrianglesOfOrder(self, elementOrder):
+ """
+ Return the number of triangles with the given order in the mesh
+
+ Parameters:
+ elementOrder: is the order of elements
+ (SMESH.ORDER_ANY, SMESH.ORDER_LINEAR or SMESH.ORDER_QUADRATIC)
+
+ Returns:
+ an integer value
+ """
+
return self.mesh.NbTrianglesOfOrder(elementOrder)
- ## Return the number of biquadratic triangles in the mesh
- # @return an integer value
- # @ingroup l1_meshinfo
def NbBiQuadTriangles(self):
+ """
+ Return the number of biquadratic triangles in the mesh
+
+ Returns:
+ an integer value
+ """
+
return self.mesh.NbBiQuadTriangles()
- ## Return the number of quadrangles in the mesh
- # @return an integer value
- # @ingroup l1_meshinfo
def NbQuadrangles(self):
+ """
+ Return the number of quadrangles in the mesh
+
+ Returns:
+ an integer value
+ """
+
return self.mesh.NbQuadrangles()
- ## Return the number of quadrangles with the given order in the mesh
- # @param elementOrder the order of elements:
- # SMESH.ORDER_ANY, SMESH.ORDER_LINEAR or SMESH.ORDER_QUADRATIC
- # @return an integer value
- # @ingroup l1_meshinfo
def NbQuadranglesOfOrder(self, elementOrder):
+ """
+ Return the number of quadrangles with the given order in the mesh
+
+ Parameters:
+ elementOrder: the order of elements
+ (SMESH.ORDER_ANY, SMESH.ORDER_LINEAR or SMESH.ORDER_QUADRATIC)
+
+ Returns:
+ an integer value
+ """
+
return self.mesh.NbQuadranglesOfOrder(elementOrder)
- ## Return the number of biquadratic quadrangles in the mesh
- # @return an integer value
- # @ingroup l1_meshinfo
def NbBiQuadQuadrangles(self):
+ """
+ Return the number of biquadratic quadrangles in the mesh
+
+ Returns:
+ an integer value
+ """
+
return self.mesh.NbBiQuadQuadrangles()
- ## Return the number of polygons of given order in the mesh
- # @param elementOrder the order of elements:
- # SMESH.ORDER_ANY, SMESH.ORDER_LINEAR or SMESH.ORDER_QUADRATIC
- # @return an integer value
- # @ingroup l1_meshinfo
def NbPolygons(self, elementOrder = SMESH.ORDER_ANY):
+ """
+ Return the number of polygons of given order in the mesh
+
+ Parameters:
+ elementOrder: the order of elements
+ (SMESH.ORDER_ANY, SMESH.ORDER_LINEAR or SMESH.ORDER_QUADRATIC)
+
+ Returns:
+ an integer value
+ """
+
return self.mesh.NbPolygonsOfOrder(elementOrder)
- ## Return the number of volumes in the mesh
- # @return an integer value
- # @ingroup l1_meshinfo
def NbVolumes(self):
+ """
+ Return the number of volumes in the mesh
+
+ Returns:
+ an integer value
+ """
+
return self.mesh.NbVolumes()
- ## Return the number of volumes with the given order in the mesh
- # @param elementOrder the order of elements:
- # SMESH.ORDER_ANY, SMESH.ORDER_LINEAR or SMESH.ORDER_QUADRATIC
- # @return an integer value
- # @ingroup l1_meshinfo
+
def NbVolumesOfOrder(self, elementOrder):
+ """
+ Return the number of volumes with the given order in the mesh
+
+ Parameters:
+ elementOrder: the order of elements
+ (SMESH.ORDER_ANY, SMESH.ORDER_LINEAR or SMESH.ORDER_QUADRATIC)
+
+ Returns:
+ an integer value
+ """
+
return self.mesh.NbVolumesOfOrder(elementOrder)
- ## Return the number of tetrahedrons in the mesh
- # @return an integer value
- # @ingroup l1_meshinfo
def NbTetras(self):
+ """
+ Return the number of tetrahedrons in the mesh
+
+ Returns:
+ an integer value
+ """
+
return self.mesh.NbTetras()
- ## Return the number of tetrahedrons with the given order in the mesh
- # @param elementOrder the order of elements:
- # SMESH.ORDER_ANY, SMESH.ORDER_LINEAR or SMESH.ORDER_QUADRATIC
- # @return an integer value
- # @ingroup l1_meshinfo
def NbTetrasOfOrder(self, elementOrder):
+ """
+ Return the number of tetrahedrons with the given order in the mesh
+
+ Parameters:
+ elementOrder: the order of elements
+ (SMESH.ORDER_ANY, SMESH.ORDER_LINEAR or SMESH.ORDER_QUADRATIC)
+
+ Returns:
+ an integer value
+ """
+
return self.mesh.NbTetrasOfOrder(elementOrder)
- ## Return the number of hexahedrons in the mesh
- # @return an integer value
- # @ingroup l1_meshinfo
def NbHexas(self):
+ """
+ Return the number of hexahedrons in the mesh
+
+ Returns:
+ an integer value
+ """
+
return self.mesh.NbHexas()
- ## Return the number of hexahedrons with the given order in the mesh
- # @param elementOrder the order of elements:
- # SMESH.ORDER_ANY, SMESH.ORDER_LINEAR or SMESH.ORDER_QUADRATIC
- # @return an integer value
- # @ingroup l1_meshinfo
def NbHexasOfOrder(self, elementOrder):
+ """
+ Return the number of hexahedrons with the given order in the mesh
+
+ Parameters:
+ elementOrder: the order of elements
+ (SMESH.ORDER_ANY, SMESH.ORDER_LINEAR or SMESH.ORDER_QUADRATIC)
+
+ Returns:
+ an integer value
+ """
+
return self.mesh.NbHexasOfOrder(elementOrder)
- ## Return the number of triquadratic hexahedrons in the mesh
- # @return an integer value
- # @ingroup l1_meshinfo
def NbTriQuadraticHexas(self):
+ """
+ Return the number of triquadratic hexahedrons in the mesh
+
+ Returns:
+ an integer value
+ """
+
return self.mesh.NbTriQuadraticHexas()
- ## Return the number of pyramids in the mesh
- # @return an integer value
- # @ingroup l1_meshinfo
def NbPyramids(self):
+ """
+ Return the number of pyramids in the mesh
+
+ Returns:
+ an integer value
+ """
+
return self.mesh.NbPyramids()
- ## Return the number of pyramids with the given order in the mesh
- # @param elementOrder the order of elements:
- # SMESH.ORDER_ANY, SMESH.ORDER_LINEAR or SMESH.ORDER_QUADRATIC
- # @return an integer value
- # @ingroup l1_meshinfo
def NbPyramidsOfOrder(self, elementOrder):
+ """
+ Return the number of pyramids with the given order in the mesh
+
+ Parameters:
+ elementOrder: the order of elements
+ (SMESH.ORDER_ANY, SMESH.ORDER_LINEAR or SMESH.ORDER_QUADRATIC)
+
+ Returns:
+ an integer value
+ """
+
return self.mesh.NbPyramidsOfOrder(elementOrder)
- ## Return the number of prisms in the mesh
- # @return an integer value
- # @ingroup l1_meshinfo
def NbPrisms(self):
+ """
+ Return the number of prisms in the mesh
+
+ Returns:
+ an integer value
+ """
+
return self.mesh.NbPrisms()
- ## Return the number of prisms with the given order in the mesh
- # @param elementOrder the order of elements:
- # SMESH.ORDER_ANY, SMESH.ORDER_LINEAR or SMESH.ORDER_QUADRATIC
- # @return an integer value
- # @ingroup l1_meshinfo
def NbPrismsOfOrder(self, elementOrder):
+ """
+ Return the number of prisms with the given order in the mesh
+
+ Parameters:
+ elementOrder: the order of elements
+ (SMESH.ORDER_ANY, SMESH.ORDER_LINEAR or SMESH.ORDER_QUADRATIC)
+
+ Returns:
+ an integer value
+ """
+
return self.mesh.NbPrismsOfOrder(elementOrder)
- ## Return the number of hexagonal prisms in the mesh
- # @return an integer value
- # @ingroup l1_meshinfo
def NbHexagonalPrisms(self):
+ """
+ Return the number of hexagonal prisms in the mesh
+
+ Returns:
+ an integer value
+ """
+
return self.mesh.NbHexagonalPrisms()
- ## Return the number of polyhedrons in the mesh
- # @return an integer value
- # @ingroup l1_meshinfo
def NbPolyhedrons(self):
+ """
+ Return the number of polyhedrons in the mesh
+
+ Returns:
+ an integer value
+ """
+
return self.mesh.NbPolyhedrons()
- ## Return the number of submeshes in the mesh
- # @return an integer value
- # @ingroup l1_meshinfo
def NbSubMesh(self):
+ """
+ Return the number of submeshes in the mesh
+
+ Returns:
+ an integer value
+ """
+
return self.mesh.NbSubMesh()
- ## Return the list of mesh elements IDs
- # @return the list of integer values
- # @ingroup l1_meshinfo
def GetElementsId(self):
+ """
+ Return the list of all mesh elements IDs
+
+ Returns:
+ the list of integer values
+
+ See Also:
+ :meth:`GetElementsByType`
+ """
+
return self.mesh.GetElementsId()
- ## Return the list of IDs of mesh elements with the given type
- # @param elementType the required type of elements, either of
- # (SMESH.NODE, SMESH.EDGE, SMESH.FACE or SMESH.VOLUME)
- # @return list of integer values
- # @ingroup l1_meshinfo
def GetElementsByType(self, elementType):
+ """
+ Return the list of IDs of mesh elements with the given type
+
+ Parameters:
+ elementType (SMESH.ElementType): the required type of elements
+
+ Returns:
+ list of integer values
+ """
+
return self.mesh.GetElementsByType(elementType)
- ## Return the list of mesh nodes IDs
- # @return the list of integer values
- # @ingroup l1_meshinfo
def GetNodesId(self):
+ """
+ Return the list of mesh nodes IDs
+
+ Returns:
+ the list of integer values
+ """
+
return self.mesh.GetNodesId()
# Get the information about mesh elements:
# ------------------------------------
- ## Return the type of mesh element
- # @return the value from SMESH::ElementType enumeration
- # Type SMESH.ElementType._items in the Python Console to see all possible values.
- # @ingroup l1_meshinfo
def GetElementType(self, id, iselem=True):
+ """
+ Return the type of mesh element or node
+
+ Returns:
+ the value from :class:`SMESH.ElementType` enumeration.
+ Return SMESH.ALL if element or node with the given ID does not exist
+ """
+
return self.mesh.GetElementType(id, iselem)
- ## Return the geometric type of mesh element
- # @return the value from SMESH::EntityType enumeration
- # Type SMESH.EntityType._items in the Python Console to see all possible values.
- # @ingroup l1_meshinfo
def GetElementGeomType(self, id):
+ """
+ Return the geometric type of mesh element
+
+ Returns:
+ the value from :class:`SMESH.EntityType` enumeration.
+ """
+
return self.mesh.GetElementGeomType(id)
- ## Return the shape type of mesh element
- # @return the value from SMESH::GeometryType enumeration.
- # Type SMESH.GeometryType._items in the Python Console to see all possible values.
- # @ingroup l1_meshinfo
def GetElementShape(self, id):
+ """
+ Return the shape type of mesh element
+
+ Returns:
+ the value from :class:`SMESH.GeometryType` enumeration.
+ """
+
return self.mesh.GetElementShape(id)
- ## Return the list of submesh elements IDs
- # @param Shape a geom object(sub-shape)
- # Shape must be the sub-shape of a ShapeToMesh()
- # @return the list of integer values
- # @ingroup l1_meshinfo
def GetSubMeshElementsId(self, Shape):
+ """
+ Return the list of sub-mesh elements IDs
+
+ Parameters:
+ Shape (GEOM.GEOM_Object): a geom object (sub-shape).
+ *Shape* must be the sub-shape of the :meth:`main shape <GetShape>`
+
+ Returns:
+ list of integer values
+ """
+
if isinstance( Shape, geomBuilder.GEOM._objref_GEOM_Object):
ShapeID = self.geompyD.GetSubShapeID( self.geom, Shape )
else:
ShapeID = Shape
return self.mesh.GetSubMeshElementsId(ShapeID)
- ## Return the list of submesh nodes IDs
- # @param Shape a geom object(sub-shape)
- # Shape must be the sub-shape of a ShapeToMesh()
- # @param all If true, gives all nodes of submesh elements, otherwise gives only submesh nodes
- # @return the list of integer values
- # @ingroup l1_meshinfo
def GetSubMeshNodesId(self, Shape, all):
+ """
+ Return the list of sub-mesh nodes IDs
+
+ Parameters:
+ Shape: a geom object (sub-shape).
+ *Shape* must be the sub-shape of a :meth:`GetShape`
+ all: If True, gives all nodes of sub-mesh elements, otherwise gives only sub-mesh nodes
+
+ Returns:
+ list of integer values
+ """
+
if isinstance( Shape, geomBuilder.GEOM._objref_GEOM_Object):
ShapeID = self.geompyD.GetSubShapeID( self.geom, Shape )
else:
ShapeID = Shape
return self.mesh.GetSubMeshNodesId(ShapeID, all)
- ## Return type of elements on given shape
- # @param Shape a geom object(sub-shape)
- # Shape must be a sub-shape of a ShapeToMesh()
- # @return element type
- # @ingroup l1_meshinfo
def GetSubMeshElementType(self, Shape):
+ """
+ Return type of elements on given shape
+
+ Parameters:
+ Shape: a geom object (sub-shape).
+ *Shape* must be a sub-shape of a ShapeToMesh()
+
+ Returns:
+ :class:`SMESH.ElementType`
+ """
+
if isinstance( Shape, geomBuilder.GEOM._objref_GEOM_Object):
ShapeID = self.geompyD.GetSubShapeID( self.geom, Shape )
else:
ShapeID = Shape
return self.mesh.GetSubMeshElementType(ShapeID)
- ## Get the mesh description
- # @return string value
- # @ingroup l1_meshinfo
def Dump(self):
+ """
+ Get the mesh description
+
+ Returns:
+ string value
+ """
+
return self.mesh.Dump()
# Get the information about nodes and elements of a mesh by its IDs:
# -----------------------------------------------------------
- ## Get XYZ coordinates of a node
- # \n If there is no nodes for the given ID - return an empty list
- # @return a list of double precision values
- # @ingroup l1_meshinfo
def GetNodeXYZ(self, id):
+ """
+ Get XYZ coordinates of a node.
+ If there is no node for the given ID - return an empty list
+
+ Returns:
+ list of float values
+ """
+
return self.mesh.GetNodeXYZ(id)
- ## Return list of IDs of inverse elements for the given node
- # \n If there is no node for the given ID - return an empty list
- # @return a list of integer values
- # @ingroup l1_meshinfo
- def GetNodeInverseElements(self, id):
- return self.mesh.GetNodeInverseElements(id)
+ def GetNodeInverseElements(self, id, elemType=SMESH.ALL):
+ """
+ Return list of IDs of inverse elements for the given node.
+ If there is no node for the given ID - return an empty list
+
+ Parameters:
+ id: node ID
+ elementType: :class:`type of elements <SMESH.ElementType>` (SMESH.EDGE, SMESH.FACE, SMESH.VOLUME, etc.)
+
+ Returns:
+ list of integer values
+ """
+
+ return self.mesh.GetNodeInverseElements(id,elemType)
- ## Return the position of a node on the shape
- # @return SMESH::NodePosition
- # @ingroup l1_meshinfo
def GetNodePosition(self,NodeID):
+ """
+ Return the position of a node on the shape
+
+ Returns:
+ :class:`SMESH.NodePosition`
+ """
+
return self.mesh.GetNodePosition(NodeID)
- ## Return the position of an element on the shape
- # @return SMESH::ElementPosition
- # @ingroup l1_meshinfo
def GetElementPosition(self,ElemID):
+ """
+ Return the position of an element on the shape
+
+ Returns:
+ :class:`SMESH.ElementPosition`
+ """
+
return self.mesh.GetElementPosition(ElemID)
- ## Return the ID of the shape, on which the given node was generated.
- # @return an integer value > 0 or -1 if there is no node for the given
- # ID or the node is not assigned to any geometry
- # @ingroup l1_meshinfo
def GetShapeID(self, id):
+ """
+ Return the ID of the shape, on which the given node was generated.
+
+ Returns:
+ an integer value > 0 or -1 if there is no node for the given
+ ID or the node is not assigned to any geometry
+ """
+
return self.mesh.GetShapeID(id)
- ## Return the ID of the shape, on which the given element was generated.
- # @return an integer value > 0 or -1 if there is no element for the given
- # ID or the element is not assigned to any geometry
- # @ingroup l1_meshinfo
def GetShapeIDForElem(self,id):
+ """
+ Return the ID of the shape, on which the given element was generated.
+
+ Returns:
+ an integer value > 0 or -1 if there is no element for the given
+ ID or the element is not assigned to any geometry
+ """
+
return self.mesh.GetShapeIDForElem(id)
- ## Return the number of nodes of the given element
- # @return an integer value > 0 or -1 if there is no element for the given ID
- # @ingroup l1_meshinfo
def GetElemNbNodes(self, id):
+ """
+ Return the number of nodes of the given element
+
+ Returns:
+ an integer value > 0 or -1 if there is no element for the given ID
+ """
+
return self.mesh.GetElemNbNodes(id)
- ## Return the node ID the given (zero based) index for the given element
- # \n If there is no element for the given ID - return -1
- # \n If there is no node for the given index - return -2
- # @return an integer value
- # @ingroup l1_meshinfo
def GetElemNode(self, id, index):
+ """
+ Return the node ID the given (zero based) index for the given element.
+
+ * If there is no element for the given ID - return -1.
+ * If there is no node for the given index - return -2.
+
+ Parameters:
+ id (int): element ID
+ index (int): node index within the element
+
+ Returns:
+ an integer value (ID)
+
+ See Also:
+ :meth:`GetElemNodes`
+ """
+
return self.mesh.GetElemNode(id, index)
- ## Return the IDs of nodes of the given element
- # @return a list of integer values
- # @ingroup l1_meshinfo
def GetElemNodes(self, id):
+ """
+ Return the IDs of nodes of the given element
+
+ Returns:
+ a list of integer values
+ """
+
return self.mesh.GetElemNodes(id)
- ## Return true if the given node is the medium node in the given quadratic element
- # @ingroup l1_meshinfo
def IsMediumNode(self, elementID, nodeID):
+ """
+ Return true if the given node is the medium node in the given quadratic element
+ """
+
return self.mesh.IsMediumNode(elementID, nodeID)
- ## Return true if the given node is the medium node in one of quadratic elements
- # @param nodeID ID of the node
- # @param elementType the type of elements to check a state of the node, either of
- # (SMESH.ALL, SMESH.NODE, SMESH.EDGE, SMESH.FACE or SMESH.VOLUME)
- # @ingroup l1_meshinfo
def IsMediumNodeOfAnyElem(self, nodeID, elementType = SMESH.ALL ):
+ """
+ Return true if the given node is the medium node in one of quadratic elements
+
+ Parameters:
+ nodeID: ID of the node
+ elementType: the type of elements to check a state of the node, either of
+ (SMESH.ALL, SMESH.NODE, SMESH.EDGE, SMESH.FACE or SMESH.VOLUME)
+ """
+
return self.mesh.IsMediumNodeOfAnyElem(nodeID, elementType)
- ## Return the number of edges for the given element
- # @ingroup l1_meshinfo
def ElemNbEdges(self, id):
+ """
+ Return the number of edges for the given element
+ """
+
return self.mesh.ElemNbEdges(id)
- ## Return the number of faces for the given element
- # @ingroup l1_meshinfo
def ElemNbFaces(self, id):
+ """
+ Return the number of faces for the given element
+ """
+
return self.mesh.ElemNbFaces(id)
- ## Return nodes of given face (counted from zero) for given volumic element.
- # @ingroup l1_meshinfo
def GetElemFaceNodes(self,elemId, faceIndex):
+ """
+ Return nodes of given face (counted from zero) for given volumic element.
+ """
+
return self.mesh.GetElemFaceNodes(elemId, faceIndex)
- ## Return three components of normal of given mesh face
- # (or an empty array in KO case)
- # @ingroup l1_meshinfo
def GetFaceNormal(self, faceId, normalized=False):
+ """
+ Return three components of normal of given mesh face
+ (or an empty array in KO case)
+ """
+
return self.mesh.GetFaceNormal(faceId,normalized)
- ## Return an element based on all given nodes.
- # @ingroup l1_meshinfo
- def FindElementByNodes(self,nodes):
+ def FindElementByNodes(self, nodes):
+ """
+ Return an element based on all given nodes.
+ """
+
return self.mesh.FindElementByNodes(nodes)
- ## Return true if the given element is a polygon
- # @ingroup l1_meshinfo
+ def GetElementsByNodes(self, nodes, elemType=SMESH.ALL):
+ """
+ Return elements including all given nodes.
+ """
+
+ return self.mesh.GetElementsByNodes( nodes, elemType )
+
def IsPoly(self, id):
+ """
+ Return true if the given element is a polygon
+ """
+
return self.mesh.IsPoly(id)
- ## Return true if the given element is quadratic
- # @ingroup l1_meshinfo
def IsQuadratic(self, id):
+ """
+ Return true if the given element is quadratic
+ """
+
return self.mesh.IsQuadratic(id)
- ## Return diameter of a ball discrete element or zero in case of an invalid \a id
- # @ingroup l1_meshinfo
def GetBallDiameter(self, id):
+ """
+ Return diameter of a ball discrete element or zero in case of an invalid *id*
+ """
+
return self.mesh.GetBallDiameter(id)
- ## Return XYZ coordinates of the barycenter of the given element
- # \n If there is no element for the given ID - return an empty list
- # @return a list of three double values
- # @ingroup l1_meshinfo
def BaryCenter(self, id):
+ """
+ Return XYZ coordinates of the barycenter of the given element.
+ If there is no element for the given ID - return an empty list
+
+ Returns:
+ a list of three double values
+
+ See also:
+ :meth:`smeshBuilder.GetGravityCenter`
+ """
+
return self.mesh.BaryCenter(id)
- ## Pass mesh elements through the given filter and return IDs of fitting elements
- # @param theFilter SMESH_Filter
- # @return a list of ids
- # @ingroup l1_controls
- def GetIdsFromFilter(self, theFilter):
- theFilter.SetMesh( self.mesh )
- return theFilter.GetIDs()
+ def GetIdsFromFilter(self, filter, meshParts=[] ):
+ """
+ Pass mesh elements through the given filter and return IDs of fitting elements
+
+ Parameters:
+ filter: :class:`SMESH.Filter`
+ meshParts: list of mesh parts (:class:`sub-mesh, group or filter <SMESH.SMESH_IDSource>`) to filter
+
+ Returns:
+ a list of ids
+
+ See Also:
+ :meth:`SMESH.Filter.GetIDs`
+ :meth:`SMESH.Filter.GetElementsIdFromParts`
+ """
+
+ filter.SetMesh( self.mesh )
+
+ if meshParts:
+ if isinstance( meshParts, Mesh ):
+ filter.SetMesh( meshParts.GetMesh() )
+ return theFilter.GetIDs()
+ if isinstance( meshParts, SMESH._objref_SMESH_IDSource ):
+ meshParts = [ meshParts ]
+ return filter.GetElementsIdFromParts( meshParts )
+
+ return filter.GetIDs()
# Get mesh measurements information:
# ------------------------------------
- ## Verify whether a 2D mesh element has free edges (edges connected to one face only)\n
- # Return a list of special structures (borders).
- # @return a list of SMESH.FreeEdges.Border structure: edge id and ids of two its nodes.
- # @ingroup l1_measurements
def GetFreeBorders(self):
+ """
+ Verify whether a 2D mesh element has free edges (edges connected to one face only).
+ Return a list of special structures (borders).
+
+ Returns:
+ a list of :class:`SMESH.FreeEdges.Border`
+ """
+
aFilterMgr = self.smeshpyD.CreateFilterManager()
aPredicate = aFilterMgr.CreateFreeEdges()
aPredicate.SetMesh(self.mesh)
aFilterMgr.UnRegister()
return aBorders
- ## Get minimum distance between two nodes, elements or distance to the origin
- # @param id1 first node/element id
- # @param id2 second node/element id (if 0, distance from @a id1 to the origin is computed)
- # @param isElem1 @c True if @a id1 is element id, @c False if it is node id
- # @param isElem2 @c True if @a id2 is element id, @c False if it is node id
- # @return minimum distance value
- # @sa GetMinDistance()
- # @ingroup l1_measurements
def MinDistance(self, id1, id2=0, isElem1=False, isElem2=False):
+ """
+ Get minimum distance between two nodes, elements or distance to the origin
+
+ Parameters:
+ id1: first node/element id
+ id2: second node/element id (if 0, distance from *id1* to the origin is computed)
+ isElem1: *True* if *id1* is element id, *False* if it is node id
+ isElem2: *True* if *id2* is element id, *False* if it is node id
+
+ Returns:
+ minimum distance value
+ See Also:
+ :meth:`GetMinDistance`
+ """
+
aMeasure = self.GetMinDistance(id1, id2, isElem1, isElem2)
return aMeasure.value
- ## Get measure structure specifying minimum distance data between two objects
- # @param id1 first node/element id
- # @param id2 second node/element id (if 0, distance from @a id1 to the origin is computed)
- # @param isElem1 @c True if @a id1 is element id, @c False if it is node id
- # @param isElem2 @c True if @a id2 is element id, @c False if it is node id
- # @return Measure structure
- # @sa MinDistance()
- # @ingroup l1_measurements
def GetMinDistance(self, id1, id2=0, isElem1=False, isElem2=False):
+ """
+ Get :class:`SMESH.Measure` structure specifying minimum distance data between two objects
+
+ Parameters:
+ id1: first node/element id
+ id2: second node/element id (if 0, distance from *id1* to the origin is computed)
+ isElem1: *True* if *id1* is element id, *False* if it is node id
+ isElem2: *True* if *id2* is element id, *False* if it is node id
+
+ Returns:
+ :class:`SMESH.Measure` structure
+ See Also:
+ :meth:`MinDistance`
+ """
+
if isElem1:
id1 = self.editor.MakeIDSource([id1], SMESH.FACE)
else:
genObjUnRegister([aMeasurements,id1, id2])
return aMeasure
- ## Get bounding box of the specified object(s)
- # @param objects single source object or list of source objects or list of nodes/elements IDs
- # @param isElem if @a objects is a list of IDs, @c True value in this parameters specifies that @a objects are elements,
- # @c False specifies that @a objects are nodes
- # @return tuple of six values (minX, minY, minZ, maxX, maxY, maxZ)
- # @sa GetBoundingBox()
- # @ingroup l1_measurements
def BoundingBox(self, objects=None, isElem=False):
+ """
+ Get bounding box of the specified object(s)
+
+ Parameters:
+ objects: single :class:`source object <SMESH.SMESH_IDSource>` or list of source objects or list of nodes/elements IDs
+ isElem: if *objects* is a list of IDs, *True* value in this parameters specifies that *objects* are elements,
+ *False* specifies that *objects* are nodes
+
+ Returns:
+ tuple of six values (minX, minY, minZ, maxX, maxY, maxZ)
+
+ See Also:
+ :meth:`GetBoundingBox()`
+ """
+
result = self.GetBoundingBox(objects, isElem)
if result is None:
result = (0.0,)*6
result = (result.minX, result.minY, result.minZ, result.maxX, result.maxY, result.maxZ)
return result
- ## Get measure structure specifying bounding box data of the specified object(s)
- # @param IDs single source object or list of source objects or list of nodes/elements IDs
- # @param isElem if @a IDs is a list of IDs, @c True value in this parameters specifies that @a objects are elements,
- # @c False specifies that @a objects are nodes
- # @return Measure structure
- # @sa BoundingBox()
- # @ingroup l1_measurements
- def GetBoundingBox(self, IDs=None, isElem=False):
- if IDs is None:
- IDs = [self.mesh]
- elif isinstance(IDs, tuple):
- IDs = list(IDs)
- if not isinstance(IDs, list):
- IDs = [IDs]
- if len(IDs) > 0 and isinstance(IDs[0], int):
- IDs = [IDs]
+ def GetBoundingBox(self, objects=None, isElem=False):
+ """
+ Get :class:`SMESH.Measure` structure specifying bounding box data of the specified object(s)
+
+ Parameters:
+ objects: single :class:`source object <SMESH.SMESH_IDSource>` or list of source objects or list of nodes/elements IDs
+ isElem: if *objects* is a list of IDs, True means that *objects* are elements,
+ False means that *objects* are nodes
+
+ Returns:
+ :class:`SMESH.Measure` structure
+
+ See Also:
+ :meth:`BoundingBox()`
+ """
+
+ if objects is None:
+ objects = [self.mesh]
+ elif isinstance(objects, tuple):
+ objects = list(objects)
+ if not isinstance(objects, list):
+ objects = [objects]
+ if len(objects) > 0 and isinstance(objects[0], int):
+ objects = [objects]
srclist = []
unRegister = genObjUnRegister()
- for o in IDs:
+ for o in objects:
if isinstance(o, Mesh):
srclist.append(o.mesh)
elif hasattr(o, "_narrow"):
# Mesh edition (SMESH_MeshEditor functionality):
# ---------------------------------------------
- ## Remove the elements from the mesh by ids
- # @param IDsOfElements is a list of ids of elements to remove
- # @return True or False
- # @ingroup l2_modif_del
def RemoveElements(self, IDsOfElements):
+ """
+ Remove the elements from the mesh by ids
+
+ Parameters:
+ IDsOfElements: is a list of ids of elements to remove
+
+ Returns:
+ True or False
+ """
+
return self.editor.RemoveElements(IDsOfElements)
- ## Remove nodes from mesh by ids
- # @param IDsOfNodes is a list of ids of nodes to remove
- # @return True or False
- # @ingroup l2_modif_del
def RemoveNodes(self, IDsOfNodes):
+ """
+ Remove nodes from mesh by ids
+
+ Parameters:
+ IDsOfNodes: is a list of ids of nodes to remove
+
+ Returns:
+ True or False
+ """
+
return self.editor.RemoveNodes(IDsOfNodes)
- ## Remove all orphan (free) nodes from mesh
- # @return number of the removed nodes
- # @ingroup l2_modif_del
def RemoveOrphanNodes(self):
+ """
+ Remove all orphan (free) nodes from mesh
+
+ Returns:
+ number of the removed nodes
+ """
+
return self.editor.RemoveOrphanNodes()
- ## Add a node to the mesh by coordinates
- # @return Id of the new node
- # @ingroup l2_modif_add
def AddNode(self, x, y, z):
+ """
+ Add a node to the mesh by coordinates
+
+ Returns:
+ ID of the new node
+ """
+
x,y,z,Parameters,hasVars = ParseParameters(x,y,z)
if hasVars: self.mesh.SetParameters(Parameters)
return self.editor.AddNode( x, y, z)
- ## Create a 0D element on a node with given number.
- # @param IDOfNode the ID of node for creation of the element.
- # @param DuplicateElements to add one more 0D element to a node or not
- # @return the Id of the new 0D element
- # @ingroup l2_modif_add
def Add0DElement( self, IDOfNode, DuplicateElements=True ):
+ """
+ Create a 0D element on a node with given number.
+
+ Parameters:
+ IDOfNode: the ID of node for creation of the element.
+ DuplicateElements: to add one more 0D element to a node or not
+
+ Returns:
+ ID of the new 0D element
+ """
+
return self.editor.Add0DElement( IDOfNode, DuplicateElements )
- ## Create 0D elements on all nodes of the given elements except those
- # nodes on which a 0D element already exists.
- # @param theObject an object on whose nodes 0D elements will be created.
- # It can be mesh, sub-mesh, group, list of element IDs or a holder
- # of nodes IDs created by calling mesh.GetIDSource( nodes, SMESH.NODE )
- # @param theGroupName optional name of a group to add 0D elements created
- # and/or found on nodes of \a theObject.
- # @param DuplicateElements to add one more 0D element to a node or not
- # @return an object (a new group or a temporary SMESH_IDSource) holding
- # IDs of new and/or found 0D elements. IDs of 0D elements
- # can be retrieved from the returned object by calling GetIDs()
- # @ingroup l2_modif_add
def Add0DElementsToAllNodes(self, theObject, theGroupName="", DuplicateElements=False):
+ """
+ Create 0D elements on all nodes of the given elements except those
+ nodes on which a 0D element already exists.
+
+ Parameters:
+ theObject: an object on whose nodes 0D elements will be created.
+ It can be list of element IDs, :class:`mesh, sub-mesh, group or filter <SMESH.SMESH_IDSource>`
+ theGroupName: optional name of a group to add 0D elements created
+ and/or found on nodes of *theObject*.
+ DuplicateElements: to add one more 0D element to a node or not
+
+ Returns:
+ an object (a new group or a temporary :class:`SMESH.SMESH_IDSource`) holding
+ IDs of new and/or found 0D elements. IDs of 0D elements
+ can be retrieved from the returned object by
+ calling :meth:`GetIDs() <SMESH.SMESH_IDSource.GetIDs>`
+ """
+
unRegister = genObjUnRegister()
if isinstance( theObject, Mesh ):
theObject = theObject.GetMesh()
unRegister.set( theObject )
return self.editor.Create0DElementsOnAllNodes( theObject, theGroupName, DuplicateElements )
- ## Create a ball element on a node with given ID.
- # @param IDOfNode the ID of node for creation of the element.
- # @param diameter the bal diameter.
- # @return the Id of the new ball element
- # @ingroup l2_modif_add
def AddBall(self, IDOfNode, diameter):
+ """
+ Create a ball element on a node with given ID.
+
+ Parameters:
+ IDOfNode: the ID of node for creation of the element.
+ diameter: the bal diameter.
+
+ Returns:
+ ID of the new ball element
+ """
+
return self.editor.AddBall( IDOfNode, diameter )
- ## Create a linear or quadratic edge (this is determined
- # by the number of given nodes).
- # @param IDsOfNodes the list of node IDs for creation of the element.
- # The order of nodes in this list should correspond to the description
- # of MED. \n This description is located by the following link:
- # http://www.code-aster.org/outils/med/html/modele_de_donnees.html#3.
- # @return the Id of the new edge
- # @ingroup l2_modif_add
def AddEdge(self, IDsOfNodes):
+ """
+ Create a linear or quadratic edge (this is determined
+ by the number of given nodes).
+
+ Parameters:
+ IDsOfNodes: list of node IDs for creation of the element.
+ The order of nodes in this list should correspond to
+ the :ref:`connectivity convention <connectivity_page>`.
+
+ Returns:
+ ID of the new edge
+ """
+
return self.editor.AddEdge(IDsOfNodes)
- ## Create a linear or quadratic face (this is determined
- # by the number of given nodes).
- # @param IDsOfNodes the list of node IDs for creation of the element.
- # The order of nodes in this list should correspond to the description
- # of MED. \n This description is located by the following link:
- # http://www.code-aster.org/outils/med/html/modele_de_donnees.html#3.
- # @return the Id of the new face
- # @ingroup l2_modif_add
def AddFace(self, IDsOfNodes):
+ """
+ Create a linear or quadratic face (this is determined
+ by the number of given nodes).
+
+ Parameters:
+ IDsOfNodes: list of node IDs for creation of the element.
+ The order of nodes in this list should correspond to
+ the :ref:`connectivity convention <connectivity_page>`.
+
+ Returns:
+ ID of the new face
+ """
+
return self.editor.AddFace(IDsOfNodes)
- ## Add a polygonal face to the mesh by the list of node IDs
- # @param IdsOfNodes the list of node IDs for creation of the element.
- # @return the Id of the new face
- # @ingroup l2_modif_add
def AddPolygonalFace(self, IdsOfNodes):
+ """
+ Add a polygonal face defined by a list of node IDs
+
+ Parameters:
+ IdsOfNodes: the list of node IDs for creation of the element.
+
+ Returns:
+ ID of the new face
+ """
+
return self.editor.AddPolygonalFace(IdsOfNodes)
- ## Add a quadratic polygonal face to the mesh by the list of node IDs
- # @param IdsOfNodes the list of node IDs for creation of the element;
- # corner nodes follow first.
- # @return the Id of the new face
- # @ingroup l2_modif_add
def AddQuadPolygonalFace(self, IdsOfNodes):
+ """
+ Add a quadratic polygonal face defined by a list of node IDs
+
+ Parameters:
+ IdsOfNodes: the list of node IDs for creation of the element;
+ corner nodes follow first.
+
+ Returns:
+ ID of the new face
+ """
+
return self.editor.AddQuadPolygonalFace(IdsOfNodes)
- ## Create both simple and quadratic volume (this is determined
- # by the number of given nodes).
- # @param IDsOfNodes the list of node IDs for creation of the element.
- # The order of nodes in this list should correspond to the description
- # of MED. \n This description is located by the following link:
- # http://www.code-aster.org/outils/med/html/modele_de_donnees.html#3.
- # @return the Id of the new volumic element
- # @ingroup l2_modif_add
def AddVolume(self, IDsOfNodes):
+ """
+ Create both simple and quadratic volume (this is determined
+ by the number of given nodes).
+
+ Parameters:
+ IDsOfNodes: list of node IDs for creation of the element.
+ The order of nodes in this list should correspond to
+ the :ref:`connectivity convention <connectivity_page>`.
+
+ Returns:
+ ID of the new volumic element
+ """
+
return self.editor.AddVolume(IDsOfNodes)
- ## Create a volume of many faces, giving nodes for each face.
- # @param IdsOfNodes the list of node IDs for volume creation face by face.
- # @param Quantities the list of integer values, Quantities[i]
- # gives the quantity of nodes in face number i.
- # @return the Id of the new volumic element
- # @ingroup l2_modif_add
def AddPolyhedralVolume (self, IdsOfNodes, Quantities):
+ """
+ Create a volume of many faces, giving nodes for each face.
+
+ Parameters:
+ IdsOfNodes: list of node IDs for volume creation, face by face.
+ Quantities: list of integer values, Quantities[i]
+ gives the quantity of nodes in face number i.
+
+ Returns:
+ ID of the new volumic element
+ """
+
return self.editor.AddPolyhedralVolume(IdsOfNodes, Quantities)
- ## Create a volume of many faces, giving the IDs of the existing faces.
- # @param IdsOfFaces the list of face IDs for volume creation.
- #
- # Note: The created volume will refer only to the nodes
- # of the given faces, not to the faces themselves.
- # @return the Id of the new volumic element
- # @ingroup l2_modif_add
def AddPolyhedralVolumeByFaces (self, IdsOfFaces):
+ """
+ Create a volume of many faces, giving the IDs of the existing faces.
+
+ Note:
+ The created volume will refer only to the nodes
+ of the given faces, not to the faces themselves.
+
+ Parameters:
+ IdsOfFaces: the list of face IDs for volume creation.
+
+ Returns:
+ ID of the new volumic element
+ """
+
return self.editor.AddPolyhedralVolumeByFaces(IdsOfFaces)
- ## @brief Binds a node to a vertex
- # @param NodeID a node ID
- # @param Vertex a vertex or vertex ID
- # @return True if succeed else raises an exception
- # @ingroup l2_modif_add
def SetNodeOnVertex(self, NodeID, Vertex):
+ """
+ Bind a node to a vertex
+
+ Parameters:
+ NodeID: a node ID
+ Vertex: a vertex (GEOM.GEOM_Object) or vertex ID
+
+ Returns:
+ True if succeed else raises an exception
+ """
+
if ( isinstance( Vertex, geomBuilder.GEOM._objref_GEOM_Object)):
VertexID = self.geompyD.GetSubShapeID( self.geom, Vertex )
else:
VertexID = Vertex
try:
self.editor.SetNodeOnVertex(NodeID, VertexID)
- except SALOME.SALOME_Exception, inst:
- raise ValueError, inst.details.text
+ except SALOME.SALOME_Exception as inst:
+ raise ValueError(inst.details.text)
return True
- ## @brief Stores the node position on an edge
- # @param NodeID a node ID
- # @param Edge an edge or edge ID
- # @param paramOnEdge a parameter on the edge where the node is located
- # @return True if succeed else raises an exception
- # @ingroup l2_modif_add
def SetNodeOnEdge(self, NodeID, Edge, paramOnEdge):
+ """
+ Store the node position on an edge
+
+ Parameters:
+ NodeID: a node ID
+ Edge: an edge (GEOM.GEOM_Object) or edge ID
+ paramOnEdge: a parameter on the edge where the node is located
+
+ Returns:
+ True if succeed else raises an exception
+ """
+
if ( isinstance( Edge, geomBuilder.GEOM._objref_GEOM_Object)):
EdgeID = self.geompyD.GetSubShapeID( self.geom, Edge )
else:
EdgeID = Edge
try:
self.editor.SetNodeOnEdge(NodeID, EdgeID, paramOnEdge)
- except SALOME.SALOME_Exception, inst:
- raise ValueError, inst.details.text
+ except SALOME.SALOME_Exception as inst:
+ raise ValueError(inst.details.text)
return True
- ## @brief Stores node position on a face
- # @param NodeID a node ID
- # @param Face a face or face ID
- # @param u U parameter on the face where the node is located
- # @param v V parameter on the face where the node is located
- # @return True if succeed else raises an exception
- # @ingroup l2_modif_add
def SetNodeOnFace(self, NodeID, Face, u, v):
+ """
+ Store node position on a face
+
+ Parameters:
+ NodeID: a node ID
+ Face: a face (GEOM.GEOM_Object) or face ID
+ u: U parameter on the face where the node is located
+ v: V parameter on the face where the node is located
+
+ Returns:
+ True if succeed else raises an exception
+ """
+
if ( isinstance( Face, geomBuilder.GEOM._objref_GEOM_Object)):
FaceID = self.geompyD.GetSubShapeID( self.geom, Face )
else:
FaceID = Face
try:
self.editor.SetNodeOnFace(NodeID, FaceID, u, v)
- except SALOME.SALOME_Exception, inst:
- raise ValueError, inst.details.text
+ except SALOME.SALOME_Exception as inst:
+ raise ValueError(inst.details.text)
return True
- ## @brief Binds a node to a solid
- # @param NodeID a node ID
- # @param Solid a solid or solid ID
- # @return True if succeed else raises an exception
- # @ingroup l2_modif_add
def SetNodeInVolume(self, NodeID, Solid):
+ """
+ Bind a node to a solid
+
+ Parameters:
+ NodeID: a node ID
+ Solid: a solid (GEOM.GEOM_Object) or solid ID
+
+ Returns:
+ True if succeed else raises an exception
+ """
+
if ( isinstance( Solid, geomBuilder.GEOM._objref_GEOM_Object)):
SolidID = self.geompyD.GetSubShapeID( self.geom, Solid )
else:
SolidID = Solid
try:
self.editor.SetNodeInVolume(NodeID, SolidID)
- except SALOME.SALOME_Exception, inst:
- raise ValueError, inst.details.text
+ except SALOME.SALOME_Exception as inst:
+ raise ValueError(inst.details.text)
return True
- ## @brief Bind an element to a shape
- # @param ElementID an element ID
- # @param Shape a shape or shape ID
- # @return True if succeed else raises an exception
- # @ingroup l2_modif_add
def SetMeshElementOnShape(self, ElementID, Shape):
+ """
+ Bind an element to a shape
+
+ Parameters:
+ ElementID: an element ID
+ Shape: a shape (GEOM.GEOM_Object) or shape ID
+
+ Returns:
+ True if succeed else raises an exception
+ """
+
if ( isinstance( Shape, geomBuilder.GEOM._objref_GEOM_Object)):
ShapeID = self.geompyD.GetSubShapeID( self.geom, Shape )
else:
ShapeID = Shape
try:
self.editor.SetMeshElementOnShape(ElementID, ShapeID)
- except SALOME.SALOME_Exception, inst:
- raise ValueError, inst.details.text
+ except SALOME.SALOME_Exception as inst:
+ raise ValueError(inst.details.text)
return True
- ## Move the node with the given id
- # @param NodeID the id of the node
- # @param x a new X coordinate
- # @param y a new Y coordinate
- # @param z a new Z coordinate
- # @return True if succeed else False
- # @ingroup l2_modif_edit
def MoveNode(self, NodeID, x, y, z):
+ """
+ Move the node with the given id
+
+ Parameters:
+ NodeID: the id of the node
+ x: a new X coordinate
+ y: a new Y coordinate
+ z: a new Z coordinate
+
+ Returns:
+ True if succeed else False
+ """
+
x,y,z,Parameters,hasVars = ParseParameters(x,y,z)
if hasVars: self.mesh.SetParameters(Parameters)
return self.editor.MoveNode(NodeID, x, y, z)
- ## Find the node closest to a point and moves it to a point location
- # @param x the X coordinate of a point
- # @param y the Y coordinate of a point
- # @param z the Z coordinate of a point
- # @param NodeID if specified (>0), the node with this ID is moved,
- # otherwise, the node closest to point (@a x,@a y,@a z) is moved
- # @return the ID of a node
- # @ingroup l2_modif_edit
def MoveClosestNodeToPoint(self, x, y, z, NodeID):
+ """
+ Find the node closest to a point and moves it to a point location
+
+ Parameters:
+ x: the X coordinate of a point
+ y: the Y coordinate of a point
+ z: the Z coordinate of a point
+ NodeID: if specified (>0), the node with this ID is moved,
+ otherwise, the node closest to point (*x*, *y*, *z*) is moved
+
+ Returns:
+ the ID of a moved node
+ """
+
x,y,z,Parameters,hasVars = ParseParameters(x,y,z)
if hasVars: self.mesh.SetParameters(Parameters)
return self.editor.MoveClosestNodeToPoint(x, y, z, NodeID)
- ## Find the node closest to a point
- # @param x the X coordinate of a point
- # @param y the Y coordinate of a point
- # @param z the Z coordinate of a point
- # @return the ID of a node
- # @ingroup l1_meshinfo
def FindNodeClosestTo(self, x, y, z):
- #preview = self.mesh.GetMeshEditPreviewer()
- #return preview.MoveClosestNodeToPoint(x, y, z, -1)
+ """
+ Find the node closest to a point
+
+ Parameters:
+ x: the X coordinate of a point
+ y: the Y coordinate of a point
+ z: the Z coordinate of a point
+
+ Returns:
+ the ID of a node
+ """
+
return self.editor.FindNodeClosestTo(x, y, z)
- ## Find the elements where a point lays IN or ON
- # @param x the X coordinate of a point
- # @param y the Y coordinate of a point
- # @param z the Z coordinate of a point
- # @param elementType type of elements to find; either of
- # (SMESH.NODE, SMESH.EDGE, SMESH.FACE, SMESH.VOLUME); SMESH.ALL type
- # means elements of any type excluding nodes, discrete and 0D elements.
- # @param meshPart a part of mesh (group, sub-mesh) to search within
- # @return list of IDs of found elements
- # @ingroup l1_meshinfo
def FindElementsByPoint(self, x, y, z, elementType = SMESH.ALL, meshPart=None):
+ """
+ Find the elements where a point lays IN or ON
+
+ Parameters:
+ x,y,z (float): coordinates of the point
+ elementType (SMESH.ElementType): type of elements to find; SMESH.ALL type
+ means elements of any type excluding nodes, discrete and 0D elements.
+ meshPart: a part of mesh (:class:`sub-mesh, group or filter <SMESH.SMESH_IDSource>`) to search within
+
+ Returns:
+ list of IDs of found elements
+ """
if meshPart:
return self.editor.FindAmongElementsByPoint( meshPart, x, y, z, elementType );
else:
return self.editor.FindElementsByPoint(x, y, z, elementType)
- ## Return point state in a closed 2D mesh in terms of TopAbs_State enumeration:
- # 0-IN, 1-OUT, 2-ON, 3-UNKNOWN
- # UNKNOWN state means that either mesh is wrong or the analysis fails.
- # @ingroup l1_meshinfo
+ def ProjectPoint(self, x,y,z, elementType, meshObject=None):
+ """
+ Project a point to a mesh object.
+ Return ID of an element of given type where the given point is projected
+ and coordinates of the projection point.
+ In the case if nothing found, return -1 and []
+ """
+ if isinstance( meshObject, Mesh ):
+ meshObject = meshObject.GetMesh()
+ if not meshObject:
+ meshObject = self.GetMesh()
+ return self.editor.ProjectPoint( x,y,z, elementType, meshObject )
+
def GetPointState(self, x, y, z):
+ """
+ Return point state in a closed 2D mesh in terms of TopAbs_State enumeration:
+ smesh.TopAbs_IN, smesh.TopAbs_OUT, smesh.TopAbs_ON and smesh.TopAbs_UNKNOWN.
+ UNKNOWN state means that either mesh is wrong or the analysis fails.
+ """
+
return self.editor.GetPointState(x, y, z)
- ## Find the node closest to a point and moves it to a point location
- # @param x the X coordinate of a point
- # @param y the Y coordinate of a point
- # @param z the Z coordinate of a point
- # @return the ID of a moved node
- # @ingroup l2_modif_edit
+ def IsManifold(self):
+ """
+ Check if a 2D mesh is manifold
+ """
+
+ return self.editor.IsManifold()
+
+ def IsCoherentOrientation2D(self):
+ """
+ Check if orientation of 2D elements is coherent
+ """
+
+ return self.editor.IsCoherentOrientation2D()
+
+ def Get1DBranches( self, edges, startNode = 0 ):
+ """
+ Partition given 1D elements into groups of contiguous edges.
+ A node where number of meeting edges != 2 is a group end.
+ An optional startNode is used to orient groups it belongs to.
+
+ Returns:
+ A list of edge groups and a list of corresponding node groups,
+ where the group is a list of IDs of edges or elements, like follows
+ [[[branch_edges_1],[branch_edges_2]], [[branch_nodes_1],[branch_nodes_2]]].
+ If a group is closed, the first and last nodes of the group are same.
+ """
+ if isinstance( edges, Mesh ):
+ edges = edges.GetMesh()
+ unRegister = genObjUnRegister()
+ if isinstance( edges, list ):
+ edges = self.GetIDSource( edges, SMESH.EDGE )
+ unRegister.set( edges )
+ return self.editor.Get1DBranches( edges, startNode )
+
+ def FindSharpEdges( self, angle, addExisting=False ):
+ """
+ Return sharp edges of faces and non-manifold ones.
+ Optionally add existing edges.
+
+ Parameters:
+ angle: angle (in degrees) between normals of adjacent faces to detect sharp edges
+ addExisting: to return existing edges (1D elements) as well
+
+ Returns:
+ list of FaceEdge structures
+ """
+ angle = ParseParameters( angle )[0]
+ return self.editor.FindSharpEdges( angle, addExisting )
+
def MeshToPassThroughAPoint(self, x, y, z):
+ """
+ Find the node closest to a point and moves it to a point location
+
+ Parameters:
+ x: the X coordinate of a point
+ y: the Y coordinate of a point
+ z: the Z coordinate of a point
+
+ Returns:
+ the ID of a moved node
+ """
+
return self.editor.MoveClosestNodeToPoint(x, y, z, -1)
- ## Replace two neighbour triangles sharing Node1-Node2 link
- # with the triangles built on the same 4 nodes but having other common link.
- # @param NodeID1 the ID of the first node
- # @param NodeID2 the ID of the second node
- # @return false if proper faces were not found
- # @ingroup l2_modif_cutquadr
def InverseDiag(self, NodeID1, NodeID2):
+ """
+ Replace two neighbour triangles sharing Node1-Node2 link
+ with the triangles built on the same 4 nodes but having other common link.
+
+ Parameters:
+ NodeID1: the ID of the first node
+ NodeID2: the ID of the second node
+
+ Returns:
+ False if proper faces were not found
+ """
return self.editor.InverseDiag(NodeID1, NodeID2)
- ## Replace two neighbour triangles sharing Node1-Node2 link
- # with a quadrangle built on the same 4 nodes.
- # @param NodeID1 the ID of the first node
- # @param NodeID2 the ID of the second node
- # @return false if proper faces were not found
- # @ingroup l2_modif_unitetri
def DeleteDiag(self, NodeID1, NodeID2):
+ """
+ Replace two neighbour triangles sharing *Node1-Node2* link
+ with a quadrangle built on the same 4 nodes.
+
+ Parameters:
+ NodeID1: ID of the first node
+ NodeID2: ID of the second node
+
+ Returns:
+ False if proper faces were not found
+ """
+
return self.editor.DeleteDiag(NodeID1, NodeID2)
- ## Reorient elements by ids
- # @param IDsOfElements if undefined reorients all mesh elements
- # @return True if succeed else False
- # @ingroup l2_modif_changori
def Reorient(self, IDsOfElements=None):
+ """
+ Reorient elements by ids
+
+ Parameters:
+ IDsOfElements: if undefined reorients all mesh elements
+
+ Returns:
+ True if succeed else False
+ """
+
if IDsOfElements == None:
IDsOfElements = self.GetElementsId()
return self.editor.Reorient(IDsOfElements)
- ## Reorient all elements of the object
- # @param theObject mesh, submesh or group
- # @return True if succeed else False
- # @ingroup l2_modif_changori
def ReorientObject(self, theObject):
+ """
+ Reorient all elements of the object
+
+ Parameters:
+ theObject: :class:`mesh, sub-mesh, group or filter <SMESH.SMESH_IDSource>`
+
+ Returns:
+ True if succeed else False
+ """
+
if ( isinstance( theObject, Mesh )):
theObject = theObject.GetMesh()
return self.editor.ReorientObject(theObject)
- ## Reorient faces contained in \a the2DObject.
- # @param the2DObject is a mesh, sub-mesh, group or list of IDs of 2D elements
- # @param theDirection is a desired direction of normal of \a theFace.
- # It can be either a GEOM vector or a list of coordinates [x,y,z].
- # @param theFaceOrPoint defines a face of \a the2DObject whose normal will be
- # compared with theDirection. It can be either ID of face or a point
- # by which the face will be found. The point can be given as either
- # a GEOM vertex or a list of point coordinates.
- # @return number of reoriented faces
- # @ingroup l2_modif_changori
def Reorient2D(self, the2DObject, theDirection, theFaceOrPoint ):
+ """
+ Reorient faces contained in *the2DObject*.
+
+ Parameters:
+ the2DObject: is a :class:`mesh, sub-mesh, group or filter <SMESH.SMESH_IDSource>` or list of IDs of 2D elements
+ theDirection: is a desired direction of normal of *theFace*.
+ It can be either a GEOM vector or a list of coordinates [x,y,z].
+ theFaceOrPoint: defines a face of *the2DObject* whose normal will be
+ compared with theDirection. It can be either ID of face or a point
+ by which the face will be found. The point can be given as either
+ a GEOM vertex or a list of point coordinates.
+
+ Returns:
+ number of reoriented faces
+ """
+
unRegister = genObjUnRegister()
# check the2DObject
if isinstance( the2DObject, Mesh ):
theFace = -1
return self.editor.Reorient2D( the2DObject, theDirection, theFace, thePoint )
- ## Reorient faces according to adjacent volumes.
- # @param the2DObject is a mesh, sub-mesh, group or list of
- # either IDs of faces or face groups.
- # @param the3DObject is a mesh, sub-mesh, group or list of IDs of volumes.
- # @param theOutsideNormal to orient faces to have their normals
- # pointing either \a outside or \a inside the adjacent volumes.
- # @return number of reoriented faces.
- # @ingroup l2_modif_changori
def Reorient2DBy3D(self, the2DObject, the3DObject, theOutsideNormal=True ):
+ """
+ Reorient faces according to adjacent volumes.
+
+ Parameters:
+ the2DObject: is a :class:`mesh, sub-mesh, group, filter <SMESH.SMESH_IDSource>` or list of
+ either IDs of faces or face groups.
+ the3DObject: is a :class:`mesh, sub-mesh, group, filter <SMESH.SMESH_IDSource>` or list of IDs of volumes.
+ theOutsideNormal: to orient faces to have their normals
+ pointing either *outside* or *inside* the adjacent volumes.
+
+ Returns:
+ number of reoriented faces.
+ """
+
unRegister = genObjUnRegister()
# check the2DObject
if not isinstance( the2DObject, list ):
unRegister.set( the3DObject )
return self.editor.Reorient2DBy3D( the2DObject, the3DObject, theOutsideNormal )
- ## Fuse the neighbouring triangles into quadrangles.
- # @param IDsOfElements The triangles to be fused.
- # @param theCriterion a numerical functor, in terms of enum SMESH.FunctorType, used to
- # applied to possible quadrangles to choose a neighbour to fuse with.
- # Type SMESH.FunctorType._items in the Python Console to see all items.
- # Note that not all items correspond to numerical functors.
- # @param MaxAngle is the maximum angle between element normals at which the fusion
- # is still performed; theMaxAngle is mesured in radians.
- # Also it could be a name of variable which defines angle in degrees.
- # @return TRUE in case of success, FALSE otherwise.
- # @ingroup l2_modif_unitetri
def TriToQuad(self, IDsOfElements, theCriterion, MaxAngle):
+ """
+ Fuse the neighbouring triangles into quadrangles.
+
+ Parameters:
+ IDsOfElements: The triangles to be fused.
+ theCriterion: a numerical functor, in terms of enum :class:`SMESH.FunctorType`, used to
+ applied to possible quadrangles to choose a neighbour to fuse with.
+ Note that not all items of :class:`SMESH.FunctorType` corresponds
+ to numerical functors.
+ MaxAngle: is the maximum angle between element normals at which the fusion
+ is still performed; theMaxAngle is measured in radians.
+ Also it could be a name of variable which defines angle in degrees.
+
+ Returns:
+ True in case of success, False otherwise.
+ """
+
MaxAngle,Parameters,hasVars = ParseAngles(MaxAngle)
self.mesh.SetParameters(Parameters)
if not IDsOfElements:
Functor = self.smeshpyD.GetFunctor(theCriterion)
return self.editor.TriToQuad(IDsOfElements, Functor, MaxAngle)
- ## Fuse the neighbouring triangles of the object into quadrangles
- # @param theObject is mesh, submesh or group
- # @param theCriterion is a numerical functor, in terms of enum SMESH.FunctorType,
- # applied to possible quadrangles to choose a neighbour to fuse with.
- # Type SMESH.FunctorType._items in the Python Console to see all items.
- # Note that not all items correspond to numerical functors.
- # @param MaxAngle a max angle between element normals at which the fusion
- # is still performed; theMaxAngle is mesured in radians.
- # @return TRUE in case of success, FALSE otherwise.
- # @ingroup l2_modif_unitetri
def TriToQuadObject (self, theObject, theCriterion, MaxAngle):
+ """
+ Fuse the neighbouring triangles of the object into quadrangles
+
+ Parameters:
+ theObject: is :class:`mesh, sub-mesh, group or filter <SMESH.SMESH_IDSource>`
+ theCriterion: is a numerical functor, in terms of enum :class:`SMESH.FunctorType`,
+ applied to possible quadrangles to choose a neighbour to fuse with.
+ Note that not all items of :class:`SMESH.FunctorType` corresponds
+ to numerical functors.
+ MaxAngle: a max angle between element normals at which the fusion
+ is still performed; theMaxAngle is measured in radians.
+
+ Returns:
+ True in case of success, False otherwise.
+ """
+
MaxAngle,Parameters,hasVars = ParseAngles(MaxAngle)
self.mesh.SetParameters(Parameters)
if isinstance( theObject, Mesh ):
Functor = self.smeshpyD.GetFunctor(theCriterion)
return self.editor.TriToQuadObject(theObject, Functor, MaxAngle)
- ## Split quadrangles into triangles.
- # @param IDsOfElements the faces to be splitted.
- # @param theCriterion is a numerical functor, in terms of enum SMESH.FunctorType, used to
- # choose a diagonal for splitting. If @a theCriterion is None, which is a default
- # value, then quadrangles will be split by the smallest diagonal.
- # Type SMESH.FunctorType._items in the Python Console to see all items.
- # Note that not all items correspond to numerical functors.
- # @return TRUE in case of success, FALSE otherwise.
- # @ingroup l2_modif_cutquadr
def QuadToTri (self, IDsOfElements, theCriterion = None):
+ """
+ Split quadrangles into triangles.
+
+ Parameters:
+ IDsOfElements: the faces to be splitted.
+ theCriterion: is a numerical functor, in terms of enum :class:`SMESH.FunctorType`, used to
+ choose a diagonal for splitting. If *theCriterion* is None, which is a default
+ value, then quadrangles will be split by the smallest diagonal.
+ Note that not all items of :class:`SMESH.FunctorType` corresponds
+ to numerical functors.
+
+ Returns:
+ True in case of success, False otherwise.
+ """
if IDsOfElements == []:
IDsOfElements = self.GetElementsId()
if theCriterion is None:
Functor = self.smeshpyD.GetFunctor(theCriterion)
return self.editor.QuadToTri(IDsOfElements, Functor)
- ## Split quadrangles into triangles.
- # @param theObject the object from which the list of elements is taken,
- # this is mesh, submesh or group
- # @param theCriterion is a numerical functor, in terms of enum SMESH.FunctorType, used to
- # choose a diagonal for splitting. If @a theCriterion is None, which is a default
- # value, then quadrangles will be split by the smallest diagonal.
- # Type SMESH.FunctorType._items in the Python Console to see all items.
- # Note that not all items correspond to numerical functors.
- # @return TRUE in case of success, FALSE otherwise.
- # @ingroup l2_modif_cutquadr
def QuadToTriObject (self, theObject, theCriterion = None):
+ """
+ Split quadrangles into triangles.
+
+ Parameters:
+ theObject: the object from which the list of elements is taken,
+ this is :class:`mesh, sub-mesh, group or filter <SMESH.SMESH_IDSource>`
+ theCriterion: is a numerical functor, in terms of enum :class:`SMESH.FunctorType`, used to
+ choose a diagonal for splitting. If *theCriterion* is None, which is a default
+ value, then quadrangles will be split by the smallest diagonal.
+ Note that not all items of :class:`SMESH.FunctorType` corresponds
+ to numerical functors.
+
+ Returns:
+ True in case of success, False otherwise.
+ """
if ( isinstance( theObject, Mesh )):
theObject = theObject.GetMesh()
if theCriterion is None:
Functor = self.smeshpyD.GetFunctor(theCriterion)
return self.editor.QuadToTriObject(theObject, Functor)
- ## Split each of given quadrangles into 4 triangles. A node is added at the center of
- # a quadrangle.
- # @param theElements the faces to be splitted. This can be either mesh, sub-mesh,
- # group or a list of face IDs. By default all quadrangles are split
- # @ingroup l2_modif_cutquadr
def QuadTo4Tri (self, theElements=[]):
+ """
+ Split each of given quadrangles into 4 triangles. A node is added at the center of
+ a quadrangle.
+
+ Parameters:
+ theElements: the faces to be splitted. This can be either
+ :class:`mesh, sub-mesh, group, filter <SMESH.SMESH_IDSource>`
+ or a list of face IDs. By default all quadrangles are split
+ """
unRegister = genObjUnRegister()
if isinstance( theElements, Mesh ):
theElements = theElements.mesh
unRegister.set( theElements )
return self.editor.QuadTo4Tri( theElements )
- ## Split quadrangles into triangles.
- # @param IDsOfElements the faces to be splitted
- # @param Diag13 is used to choose a diagonal for splitting.
- # @return TRUE in case of success, FALSE otherwise.
- # @ingroup l2_modif_cutquadr
def SplitQuad (self, IDsOfElements, Diag13):
+ """
+ Split quadrangles into triangles.
+
+ Parameters:
+ IDsOfElements: the faces to be splitted
+ Diag13 (boolean): is used to choose a diagonal for splitting.
+
+ Returns:
+ True in case of success, False otherwise.
+ """
if IDsOfElements == []:
IDsOfElements = self.GetElementsId()
return self.editor.SplitQuad(IDsOfElements, Diag13)
- ## Split quadrangles into triangles.
- # @param theObject the object from which the list of elements is taken,
- # this is mesh, submesh or group
- # @param Diag13 is used to choose a diagonal for splitting.
- # @return TRUE in case of success, FALSE otherwise.
- # @ingroup l2_modif_cutquadr
def SplitQuadObject (self, theObject, Diag13):
+ """
+ Split quadrangles into triangles.
+
+ Parameters:
+ theObject: the object from which the list of elements is taken,
+ this is :class:`mesh, sub-mesh, group or filter <SMESH.SMESH_IDSource>`
+ Diag13 (boolean): is used to choose a diagonal for splitting.
+
+ Returns:
+ True in case of success, False otherwise.
+ """
if ( isinstance( theObject, Mesh )):
theObject = theObject.GetMesh()
return self.editor.SplitQuadObject(theObject, Diag13)
- ## Find a better splitting of the given quadrangle.
- # @param IDOfQuad the ID of the quadrangle to be splitted.
- # @param theCriterion is a numerical functor, in terms of enum SMESH.FunctorType, used to
- # choose a diagonal for splitting.
- # Type SMESH.FunctorType._items in the Python Console to see all items.
- # Note that not all items correspond to numerical functors.
- # @return 1 if 1-3 diagonal is better, 2 if 2-4
- # diagonal is better, 0 if error occurs.
- # @ingroup l2_modif_cutquadr
def BestSplit (self, IDOfQuad, theCriterion):
+ """
+ Find a better splitting of the given quadrangle.
+
+ Parameters:
+ IDOfQuad: the ID of the quadrangle to be splitted.
+ theCriterion: is a numerical functor, in terms of enum :class:`SMESH.FunctorType`, used to
+ choose a diagonal for splitting.
+ Note that not all items of :class:`SMESH.FunctorType` corresponds
+ to numerical functors.
+
+ Returns:
+ * 1 if 1-3 diagonal is better,
+ * 2 if 2-4 diagonal is better,
+ * 0 if error occurs.
+ """
return self.editor.BestSplit(IDOfQuad, self.smeshpyD.GetFunctor(theCriterion))
- ## Split volumic elements into tetrahedrons
- # @param elems either a list of elements or a mesh or a group or a submesh or a filter
- # @param method flags passing splitting method:
- # smesh.Hex_5Tet, smesh.Hex_6Tet, smesh.Hex_24Tet.
- # smesh.Hex_5Tet - to split the hexahedron into 5 tetrahedrons, etc.
- # @ingroup l2_modif_cutquadr
def SplitVolumesIntoTetra(self, elems, method=smeshBuilder.Hex_5Tet ):
+ """
+ Split volumic elements into tetrahedrons
+
+ Parameters:
+ elems: either a list of elements or a :class:`mesh, sub-mesh, group or filter <SMESH.SMESH_IDSource>`
+ method: flags passing splitting method:
+ smesh.Hex_5Tet, smesh.Hex_6Tet, smesh.Hex_24Tet.
+ smesh.Hex_5Tet - to split the hexahedron into 5 tetrahedrons, etc.
+ """
unRegister = genObjUnRegister()
if isinstance( elems, Mesh ):
elems = elems.GetMesh()
self.editor.SplitVolumesIntoTetra(elems, method)
return
- ## Split bi-quadratic elements into linear ones without creation of additional nodes:
- # - bi-quadratic triangle will be split into 3 linear quadrangles;
- # - bi-quadratic quadrangle will be split into 4 linear quadrangles;
- # - tri-quadratic hexahedron will be split into 8 linear hexahedra.
- # Quadratic elements of lower dimension adjacent to the split bi-quadratic element
- # will be split in order to keep the mesh conformal.
- # @param elems - elements to split: sub-meshes, groups, filters or element IDs;
- # if None (default), all bi-quadratic elements will be split
- # @ingroup l2_modif_cutquadr
def SplitBiQuadraticIntoLinear(self, elems=None):
+ """
+ Split bi-quadratic elements into linear ones without creation of additional nodes:
+
+ - bi-quadratic triangle will be split into 3 linear quadrangles;
+ - bi-quadratic quadrangle will be split into 4 linear quadrangles;
+ - tri-quadratic hexahedron will be split into 8 linear hexahedra.
+
+ Quadratic elements of lower dimension adjacent to the split bi-quadratic element
+ will be split in order to keep the mesh conformal.
+
+ Parameters:
+ elems: elements to split\: :class:`mesh, sub-mesh, group, filter <SMESH.SMESH_IDSource>` or element IDs;
+ if None (default), all bi-quadratic elements will be split
+ """
unRegister = genObjUnRegister()
if elems and isinstance( elems, list ) and isinstance( elems[0], int ):
elems = self.editor.MakeIDSource(elems, SMESH.ALL)
elems = [elems]
self.editor.SplitBiQuadraticIntoLinear( elems )
- ## Split hexahedra into prisms
- # @param elems either a list of elements or a mesh or a group or a submesh or a filter
- # @param startHexPoint a point used to find a hexahedron for which @a facetNormal
- # gives a normal vector defining facets to split into triangles.
- # @a startHexPoint can be either a triple of coordinates or a vertex.
- # @param facetNormal a normal to a facet to split into triangles of a
- # hexahedron found by @a startHexPoint.
- # @a facetNormal can be either a triple of coordinates or an edge.
- # @param method flags passing splitting method: smesh.Hex_2Prisms, smesh.Hex_4Prisms.
- # smesh.Hex_2Prisms - to split the hexahedron into 2 prisms, etc.
- # @param allDomains if @c False, only hexahedra adjacent to one closest
- # to @a startHexPoint are split, else @a startHexPoint
- # is used to find the facet to split in all domains present in @a elems.
- # @ingroup l2_modif_cutquadr
def SplitHexahedraIntoPrisms(self, elems, startHexPoint, facetNormal,
method=smeshBuilder.Hex_2Prisms, allDomains=False ):
+ """
+ Split hexahedra into prisms
+
+ Parameters:
+ elems: either a list of elements or a :class:`mesh, sub-mesh, group or filter <SMESH.SMESH_IDSource>`
+ startHexPoint: a point used to find a hexahedron for which *facetNormal*
+ gives a normal vector defining facets to split into triangles.
+ *startHexPoint* can be either a triple of coordinates or a vertex.
+ facetNormal: a normal to a facet to split into triangles of a
+ hexahedron found by *startHexPoint*.
+ *facetNormal* can be either a triple of coordinates or an edge.
+ method: flags passing splitting method: smesh.Hex_2Prisms, smesh.Hex_4Prisms.
+ smesh.Hex_2Prisms - to split the hexahedron into 2 prisms, etc.
+ allDomains: if :code:`False`, only hexahedra adjacent to one closest
+ to *startHexPoint* are split, else *startHexPoint*
+ is used to find the facet to split in all domains present in *elems*.
+ """
# IDSource
unRegister = genObjUnRegister()
if isinstance( elems, Mesh ):
self.editor.SplitHexahedraIntoPrisms(elems, startHexPoint, facetNormal, method, allDomains)
- ## Split quadrangle faces near triangular facets of volumes
- #
- # @ingroup l2_modif_cutquadr
def SplitQuadsNearTriangularFacets(self):
+ """
+ Split quadrangle faces near triangular facets of volumes
+ """
faces_array = self.GetElementsByType(SMESH.FACE)
for face_id in faces_array:
if self.GetElemNbNodes(face_id) == 4: # quadrangle
isVolumeFound = True
self.SplitQuad([face_id], True) # diagonal 1-3
- ## @brief Splits hexahedrons into tetrahedrons.
- #
- # This operation uses pattern mapping functionality for splitting.
- # @param theObject the object from which the list of hexahedrons is taken; this is mesh, submesh or group.
- # @param theNode000,theNode001 within the range [0,7]; gives the orientation of the
- # pattern relatively each hexahedron: the (0,0,0) key-point of the pattern
- # will be mapped into <VAR>theNode000</VAR>-th node of each volume, the (0,0,1)
- # key-point will be mapped into <VAR>theNode001</VAR>-th node of each volume.
- # The (0,0,0) key-point of the used pattern corresponds to a non-split corner.
- # @return TRUE in case of success, FALSE otherwise.
- # @ingroup l2_modif_cutquadr
def SplitHexaToTetras (self, theObject, theNode000, theNode001):
- # Pattern: 5.---------.6
- # /|#* /|
- # / | #* / |
- # / | # * / |
- # / | # /* |
- # (0,0,1) 4.---------.7 * |
- # |#* |1 | # *|
- # | # *.----|---#.2
- # | #/ * | /
- # | /# * | /
- # | / # * | /
- # |/ #*|/
- # (0,0,0) 0.---------.3
+ """
+ Split hexahedrons into tetrahedrons.
+
+ This operation uses :doc:`pattern_mapping` functionality for splitting.
+
+ Parameters:
+ theObject: the object from which the list of hexahedrons is taken;
+ this is :class:`mesh, sub-mesh, group or filter <SMESH.SMESH_IDSource>`
+ theNode000,theNode001: within the range [0,7]; gives the orientation of the
+ pattern relatively each hexahedron: the (0,0,0) key-point of the pattern
+ will be mapped into *theNode000*-th node of each volume, the (0,0,1)
+ key-point will be mapped into *theNode001*-th node of each volume.
+ The (0,0,0) key-point of the used pattern corresponds to a non-split corner.
+
+ Returns:
+ True in case of success, False otherwise.
+ """
+# Pattern:
+# 5.---------.6
+# /|#* /|
+# / | #* / |
+# / | # * / |
+# / | # /* |
+# (0,0,1) 4.---------.7 * |
+# |#* |1 | # *|
+# | # *.----|---#.2
+# | #/ * | /
+# | /# * | /
+# | / # * | /
+# |/ #*|/
+# (0,0,0) 0.---------.3
pattern_tetra = "!!! Nb of points: \n 8 \n\
!!! Points: \n\
0 0 0 !- 0 \n\
pattern = self.smeshpyD.GetPattern()
isDone = pattern.LoadFromFile(pattern_tetra)
if not isDone:
- print 'Pattern.LoadFromFile :', pattern.GetErrorCode()
+ print('Pattern.LoadFromFile :', pattern.GetErrorCode())
return isDone
pattern.ApplyToHexahedrons(self.mesh, theObject.GetIDs(), theNode000, theNode001)
isDone = pattern.MakeMesh(self.mesh, False, False)
- if not isDone: print 'Pattern.MakeMesh :', pattern.GetErrorCode()
+ if not isDone: print('Pattern.MakeMesh :', pattern.GetErrorCode())
# split quafrangle faces near triangular facets of volumes
self.SplitQuadsNearTriangularFacets()
return isDone
- ## @brief Split hexahedrons into prisms.
- #
- # Uses the pattern mapping functionality for splitting.
- # @param theObject the object (mesh, submesh or group) from where the list of hexahedrons is taken;
- # @param theNode000,theNode001 (within the range [0,7]) gives the orientation of the
- # pattern relatively each hexahedron: keypoint (0,0,0) of the pattern
- # will be mapped into the <VAR>theNode000</VAR>-th node of each volume, keypoint (0,0,1)
- # will be mapped into the <VAR>theNode001</VAR>-th node of each volume.
- # Edge (0,0,0)-(0,0,1) of used pattern connects two not split corners.
- # @return TRUE in case of success, FALSE otherwise.
- # @ingroup l2_modif_cutquadr
def SplitHexaToPrisms (self, theObject, theNode000, theNode001):
- # Pattern: 5.---------.6
- # /|# /|
- # / | # / |
- # / | # / |
- # / | # / |
- # (0,0,1) 4.---------.7 |
- # | | | |
- # | 1.----|----.2
- # | / * | /
- # | / * | /
- # | / * | /
- # |/ *|/
- # (0,0,0) 0.---------.3
+ """
+ Split hexahedrons into prisms.
+
+ Uses the :doc:`pattern_mapping` functionality for splitting.
+
+ Parameters:
+ theObject: the object (:class:`mesh, sub-mesh, group or filter <SMESH.SMESH_IDSource>`) from where the list of hexahedrons is taken;
+ theNode000,theNode001: (within the range [0,7]) gives the orientation of the
+ pattern relatively each hexahedron: keypoint (0,0,0) of the pattern
+ will be mapped into the *theNode000* -th node of each volume, keypoint (0,0,1)
+ will be mapped into the *theNode001* -th node of each volume.
+ Edge (0,0,0)-(0,0,1) of used pattern connects two not split corners.
+
+ Returns:
+ True in case of success, False otherwise.
+ """
+# Pattern: 5.---------.6
+# /|# /|
+# / | # / |
+# / | # / |
+# / | # / |
+# (0,0,1) 4.---------.7 |
+# | | | |
+# | 1.----|----.2
+# | / * | /
+# | / * | /
+# | / * | /
+# |/ *|/
+# (0,0,0) 0.---------.3
pattern_prism = "!!! Nb of points: \n 8 \n\
!!! Points: \n\
0 0 0 !- 0 \n\
pattern = self.smeshpyD.GetPattern()
isDone = pattern.LoadFromFile(pattern_prism)
if not isDone:
- print 'Pattern.LoadFromFile :', pattern.GetErrorCode()
+ print('Pattern.LoadFromFile :', pattern.GetErrorCode())
return isDone
pattern.ApplyToHexahedrons(self.mesh, theObject.GetIDs(), theNode000, theNode001)
isDone = pattern.MakeMesh(self.mesh, False, False)
- if not isDone: print 'Pattern.MakeMesh :', pattern.GetErrorCode()
+ if not isDone: print('Pattern.MakeMesh :', pattern.GetErrorCode())
# Split quafrangle faces near triangular facets of volumes
self.SplitQuadsNearTriangularFacets()
return isDone
- ## Smooth elements
- # @param IDsOfElements the list if ids of elements to smooth
- # @param IDsOfFixedNodes the list of ids of fixed nodes.
- # Note that nodes built on edges and boundary nodes are always fixed.
- # @param MaxNbOfIterations the maximum number of iterations
- # @param MaxAspectRatio varies in range [1.0, inf]
- # @param Method is either Laplacian (smesh.LAPLACIAN_SMOOTH)
- # or Centroidal (smesh.CENTROIDAL_SMOOTH)
- # @return TRUE in case of success, FALSE otherwise.
- # @ingroup l2_modif_smooth
def Smooth(self, IDsOfElements, IDsOfFixedNodes,
MaxNbOfIterations, MaxAspectRatio, Method):
+ """
+ Smooth elements
+
+ Parameters:
+ IDsOfElements: the list if ids of elements to smooth
+ IDsOfFixedNodes: the list of ids of fixed nodes.
+ Note that nodes built on edges and boundary nodes are always fixed.
+ MaxNbOfIterations: the maximum number of iterations
+ MaxAspectRatio: varies in range [1.0, inf]
+ Method: is either Laplacian (smesh.LAPLACIAN_SMOOTH)
+ or Centroidal (smesh.CENTROIDAL_SMOOTH)
+
+ Returns:
+ True in case of success, False otherwise.
+ """
+
if IDsOfElements == []:
IDsOfElements = self.GetElementsId()
MaxNbOfIterations,MaxAspectRatio,Parameters,hasVars = ParseParameters(MaxNbOfIterations,MaxAspectRatio)
return self.editor.Smooth(IDsOfElements, IDsOfFixedNodes,
MaxNbOfIterations, MaxAspectRatio, Method)
- ## Smooth elements which belong to the given object
- # @param theObject the object to smooth
- # @param IDsOfFixedNodes the list of ids of fixed nodes.
- # Note that nodes built on edges and boundary nodes are always fixed.
- # @param MaxNbOfIterations the maximum number of iterations
- # @param MaxAspectRatio varies in range [1.0, inf]
- # @param Method is either Laplacian (smesh.LAPLACIAN_SMOOTH)
- # or Centroidal (smesh.CENTROIDAL_SMOOTH)
- # @return TRUE in case of success, FALSE otherwise.
- # @ingroup l2_modif_smooth
def SmoothObject(self, theObject, IDsOfFixedNodes,
MaxNbOfIterations, MaxAspectRatio, Method):
+ """
+ Smooth elements which belong to the given object
+
+ Parameters:
+ theObject: the object to smooth
+ IDsOfFixedNodes: the list of ids of fixed nodes.
+ Note that nodes built on edges and boundary nodes are always fixed.
+ MaxNbOfIterations: the maximum number of iterations
+ MaxAspectRatio: varies in range [1.0, inf]
+ Method: is either Laplacian (smesh.LAPLACIAN_SMOOTH)
+ or Centroidal (smesh.CENTROIDAL_SMOOTH)
+
+ Returns:
+ True in case of success, False otherwise.
+ """
+
if ( isinstance( theObject, Mesh )):
theObject = theObject.GetMesh()
return self.editor.SmoothObject(theObject, IDsOfFixedNodes,
MaxNbOfIterations, MaxAspectRatio, Method)
- ## Parametrically smooth the given elements
- # @param IDsOfElements the list if ids of elements to smooth
- # @param IDsOfFixedNodes the list of ids of fixed nodes.
- # Note that nodes built on edges and boundary nodes are always fixed.
- # @param MaxNbOfIterations the maximum number of iterations
- # @param MaxAspectRatio varies in range [1.0, inf]
- # @param Method is either Laplacian (smesh.LAPLACIAN_SMOOTH)
- # or Centroidal (smesh.CENTROIDAL_SMOOTH)
- # @return TRUE in case of success, FALSE otherwise.
- # @ingroup l2_modif_smooth
def SmoothParametric(self, IDsOfElements, IDsOfFixedNodes,
MaxNbOfIterations, MaxAspectRatio, Method):
+ """
+ Parametrically smooth the given elements
+
+ Parameters:
+ IDsOfElements: the list if ids of elements to smooth
+ IDsOfFixedNodes: the list of ids of fixed nodes.
+ Note that nodes built on edges and boundary nodes are always fixed.
+ MaxNbOfIterations: the maximum number of iterations
+ MaxAspectRatio: varies in range [1.0, inf]
+ Method: is either Laplacian (smesh.LAPLACIAN_SMOOTH)
+ or Centroidal (smesh.CENTROIDAL_SMOOTH)
+
+ Returns:
+ True in case of success, False otherwise.
+ """
+
if IDsOfElements == []:
IDsOfElements = self.GetElementsId()
MaxNbOfIterations,MaxAspectRatio,Parameters,hasVars = ParseParameters(MaxNbOfIterations,MaxAspectRatio)
return self.editor.SmoothParametric(IDsOfElements, IDsOfFixedNodes,
MaxNbOfIterations, MaxAspectRatio, Method)
- ## Parametrically smooth the elements which belong to the given object
- # @param theObject the object to smooth
- # @param IDsOfFixedNodes the list of ids of fixed nodes.
- # Note that nodes built on edges and boundary nodes are always fixed.
- # @param MaxNbOfIterations the maximum number of iterations
- # @param MaxAspectRatio varies in range [1.0, inf]
- # @param Method is either Laplacian (smesh.LAPLACIAN_SMOOTH)
- # or Centroidal (smesh.CENTROIDAL_SMOOTH)
- # @return TRUE in case of success, FALSE otherwise.
- # @ingroup l2_modif_smooth
def SmoothParametricObject(self, theObject, IDsOfFixedNodes,
MaxNbOfIterations, MaxAspectRatio, Method):
+ """
+ Parametrically smooth the elements which belong to the given object
+
+ Parameters:
+ theObject: the object to smooth
+ IDsOfFixedNodes: the list of ids of fixed nodes.
+ Note that nodes built on edges and boundary nodes are always fixed.
+ MaxNbOfIterations: the maximum number of iterations
+ MaxAspectRatio: varies in range [1.0, inf]
+ Method: is either Laplacian (smesh.LAPLACIAN_SMOOTH)
+ or Centroidal (smesh.CENTROIDAL_SMOOTH)
+
+ Returns:
+ True in case of success, False otherwise.
+ """
+
if ( isinstance( theObject, Mesh )):
theObject = theObject.GetMesh()
return self.editor.SmoothParametricObject(theObject, IDsOfFixedNodes,
MaxNbOfIterations, MaxAspectRatio, Method)
- ## Convert the mesh to quadratic or bi-quadratic, deletes old elements, replacing
- # them with quadratic with the same id.
- # @param theForce3d new node creation method:
- # 0 - the medium node lies at the geometrical entity from which the mesh element is built
- # 1 - the medium node lies at the middle of the line segments connecting two nodes of a mesh element
- # @param theSubMesh a group or a sub-mesh to convert; WARNING: in this case the mesh can become not conformal
- # @param theToBiQuad If True, converts the mesh to bi-quadratic
- # @return SMESH.ComputeError which can hold a warning
- # @ingroup l2_modif_tofromqu
def ConvertToQuadratic(self, theForce3d=False, theSubMesh=None, theToBiQuad=False):
+ """
+ Convert the mesh to quadratic or bi-quadratic, deletes old elements, replacing
+ them with quadratic with the same id.
+
+ Parameters:
+ theForce3d: method of new node creation:
+
+ * False - the medium node lies at the geometrical entity from which the mesh element is built
+ * True - the medium node lies at the middle of the line segments connecting two nodes of a mesh element
+ theSubMesh: a :class:`sub-mesh, group or filter <SMESH.SMESH_IDSource>` to convert
+ theToBiQuad: If True, converts the mesh to bi-quadratic
+
+ Returns:
+ :class:`SMESH.ComputeError` which can hold a warning
+
+ Warning:
+ If *theSubMesh* is provided, the mesh can become non-conformal
+ """
+
if isinstance( theSubMesh, Mesh ):
theSubMesh = theSubMesh.mesh
if theToBiQuad:
self.editor.ConvertToQuadratic(theForce3d)
error = self.editor.GetLastError()
if error and error.comment:
- print error.comment
+ print(error.comment)
return error
-
- ## Convert the mesh from quadratic to ordinary,
- # deletes old quadratic elements, \n replacing
- # them with ordinary mesh elements with the same id.
- # @param theSubMesh a group or a sub-mesh to convert; WARNING: in this case the mesh can become not conformal
- # @ingroup l2_modif_tofromqu
+
def ConvertFromQuadratic(self, theSubMesh=None):
+ """
+ Convert the mesh from quadratic to ordinary,
+ deletes old quadratic elements,
+ replacing them with ordinary mesh elements with the same id.
+
+ Parameters:
+ theSubMesh: a :class:`sub-mesh, group or filter <SMESH.SMESH_IDSource>` to convert
+
+ Warning:
+ If *theSubMesh* is provided, the mesh can become non-conformal
+ """
+
if theSubMesh:
self.editor.ConvertFromQuadraticObject(theSubMesh)
else:
return self.editor.ConvertFromQuadratic()
- ## Create 2D mesh as skin on boundary faces of a 3D mesh
- # @return TRUE if operation has been completed successfully, FALSE otherwise
- # @ingroup l2_modif_add
def Make2DMeshFrom3D(self):
+ """
+ Create 2D mesh as skin on boundary faces of a 3D mesh
+
+ Returns:
+ True if operation has been completed successfully, False otherwise
+ """
+
return self.editor.Make2DMeshFrom3D()
- ## Create missing boundary elements
- # @param elements - elements whose boundary is to be checked:
- # mesh, group, sub-mesh or list of elements
- # if elements is mesh, it must be the mesh whose MakeBoundaryMesh() is called
- # @param dimension - defines type of boundary elements to create, either of
- # { SMESH.BND_2DFROM3D, SMESH.BND_1DFROM3D, SMESH.BND_1DFROM2D }
- # SMESH.BND_1DFROM3D create mesh edges on all borders of free facets of 3D cells
- # @param groupName - a name of group to store created boundary elements in,
- # "" means not to create the group
- # @param meshName - a name of new mesh to store created boundary elements in,
- # "" means not to create the new mesh
- # @param toCopyElements - if true, the checked elements will be copied into
- # the new mesh else only boundary elements will be copied into the new mesh
- # @param toCopyExistingBondary - if true, not only new but also pre-existing
- # boundary elements will be copied into the new mesh
- # @return tuple (mesh, group) where boundary elements were added to
- # @ingroup l2_modif_add
def MakeBoundaryMesh(self, elements, dimension=SMESH.BND_2DFROM3D, groupName="", meshName="",
toCopyElements=False, toCopyExistingBondary=False):
+ """
+ Create missing boundary elements
+
+ Parameters:
+ elements: elements whose boundary is to be checked:
+ :class:`mesh, sub-mesh, group, filter <SMESH.SMESH_IDSource>` or list of elements.
+ If *elements* is mesh, it must be the mesh whose MakeBoundaryMesh() is called
+ dimension: defines type of boundary elements to create, either of
+ { SMESH.BND_2DFROM3D, SMESH.BND_1DFROM3D, SMESH.BND_1DFROM2D }.
+ SMESH.BND_1DFROM3D create mesh edges on all borders of free facets of 3D cells
+ groupName: a name of group to store created boundary elements in,
+ "" means not to create the group
+ meshName: a name of new mesh to store created boundary elements in,
+ "" means not to create the new mesh
+ toCopyElements: if True, the checked elements will be copied into
+ the new mesh else only boundary elements will be copied into the new mesh
+ toCopyExistingBondary: if True, not only new but also pre-existing
+ boundary elements will be copied into the new mesh
+
+ Returns:
+ tuple (:class:`Mesh`, :class:`group <SMESH.SMESH_Group>`) where boundary elements were added to
+ """
+
unRegister = genObjUnRegister()
if isinstance( elements, Mesh ):
elements = elements.GetMesh()
if mesh: mesh = self.smeshpyD.Mesh(mesh)
return mesh, group
- ##
- # @brief Create missing boundary elements around either the whole mesh or
- # groups of elements
- # @param dimension - defines type of boundary elements to create, either of
- # { SMESH.BND_2DFROM3D, SMESH.BND_1DFROM3D, SMESH.BND_1DFROM2D }
- # @param groupName - a name of group to store all boundary elements in,
- # "" means not to create the group
- # @param meshName - a name of a new mesh, which is a copy of the initial
- # mesh + created boundary elements; "" means not to create the new mesh
- # @param toCopyAll - if true, the whole initial mesh will be copied into
- # the new mesh else only boundary elements will be copied into the new mesh
- # @param groups - groups of elements to make boundary around
- # @retval tuple( long, mesh, groups )
- # long - number of added boundary elements
- # mesh - the mesh where elements were added to
- # group - the group of boundary elements or None
- #
- # @ingroup l2_modif_add
def MakeBoundaryElements(self, dimension=SMESH.BND_2DFROM3D, groupName="", meshName="",
toCopyAll=False, groups=[]):
+ """
+ Create missing boundary elements around either the whole mesh or
+ groups of elements
+
+ Parameters:
+ dimension: defines type of boundary elements to create, either of
+ { SMESH.BND_2DFROM3D, SMESH.BND_1DFROM3D, SMESH.BND_1DFROM2D }
+ groupName: a name of group to store all boundary elements in,
+ "" means not to create the group
+ meshName: a name of a new mesh, which is a copy of the initial
+ mesh + created boundary elements; "" means not to create the new mesh
+ toCopyAll: if True, the whole initial mesh will be copied into
+ the new mesh else only boundary elements will be copied into the new mesh
+ groups: list of :class:`sub-meshes, groups or filters <SMESH.SMESH_IDSource>` of elements to make boundary around
+
+ Returns:
+ tuple( long, mesh, group )
+ - long - number of added boundary elements
+ - mesh - the :class:`Mesh` where elements were added to
+ - group - the :class:`group <SMESH.SMESH_Group>` of boundary elements or None
+ """
+
nb, mesh, group = self.editor.MakeBoundaryElements(dimension,groupName,meshName,
toCopyAll,groups)
if mesh: mesh = self.smeshpyD.Mesh(mesh)
return nb, mesh, group
- ## Renumber mesh nodes (Obsolete, does nothing)
- # @ingroup l2_modif_renumber
def RenumberNodes(self):
+ """
+ Renumber mesh nodes to remove unused node IDs
+ """
self.editor.RenumberNodes()
- ## Renumber mesh elements (Obsole, does nothing)
- # @ingroup l2_modif_renumber
def RenumberElements(self):
+ """
+ Renumber mesh elements to remove unused element IDs
+ """
self.editor.RenumberElements()
- ## Private method converting \a arg into a list of SMESH_IdSource's
def _getIdSourceList(self, arg, idType, unRegister):
+ """
+ Private method converting *arg* into a list of :class:`SMESH.SMESH_IDSource`
+ """
if arg and isinstance( arg, list ):
if isinstance( arg[0], int ):
arg = self.GetIDSource( arg, idType )
arg = [arg]
return arg
- ## Generate new elements by rotation of the given elements and nodes around the axis
- # @param nodes - nodes to revolve: a list including ids, groups, sub-meshes or a mesh
- # @param edges - edges to revolve: a list including ids, groups, sub-meshes or a mesh
- # @param faces - faces to revolve: a list including ids, groups, sub-meshes or a mesh
- # @param Axis the axis of rotation: AxisStruct, line (geom object) or [x,y,z,dx,dy,dz]
- # @param AngleInRadians the angle of Rotation (in radians) or a name of variable
- # which defines angle in degrees
- # @param NbOfSteps the number of steps
- # @param Tolerance tolerance
- # @param MakeGroups forces the generation of new groups from existing ones
- # @param TotalAngle gives meaning of AngleInRadians: if True then it is an angular size
- # of all steps, else - size of each step
- # @return the list of created groups (SMESH_GroupBase) if MakeGroups=True, empty list otherwise
- # @ingroup l2_modif_extrurev
def RotationSweepObjects(self, nodes, edges, faces, Axis, AngleInRadians, NbOfSteps, Tolerance,
MakeGroups=False, TotalAngle=False):
+ """
+ Generate new elements by rotation of the given elements and nodes around the axis
+
+ Parameters:
+ nodes: nodes to revolve: a list including ids, :class:`a mesh, sub-meshes, groups or filters <SMESH.SMESH_IDSource>`
+ edges: edges to revolve: a list including ids, :class:`a mesh, sub-meshes, groups or filters <SMESH.SMESH_IDSource>`
+ faces: faces to revolve: a list including ids, :class:`a mesh, sub-meshes, groups or filters <SMESH.SMESH_IDSource>`
+ Axis: the axis of rotation: :class:`SMESH.AxisStruct`, line (geom object) or [x,y,z,dx,dy,dz]
+ AngleInRadians: the angle of Rotation (in radians) or a name of variable
+ which defines angle in degrees
+ NbOfSteps: the number of steps
+ Tolerance: tolerance
+ MakeGroups: forces the generation of new groups from existing ones
+ TotalAngle: gives meaning of AngleInRadians: if True then it is an angular size
+ of all steps, else - size of each step
+
+ Returns:
+ the list of created :class:`groups <SMESH.SMESH_GroupBase>` if *MakeGroups* == True, empty list otherwise
+ """
+
unRegister = genObjUnRegister()
nodes = self._getIdSourceList( nodes, SMESH.NODE, unRegister )
edges = self._getIdSourceList( edges, SMESH.EDGE, unRegister )
Axis, AngleInRadians,
NbOfSteps, Tolerance, MakeGroups)
- ## Generate new elements by rotation of the elements around the axis
- # @param IDsOfElements the list of ids of elements to sweep
- # @param Axis the axis of rotation, AxisStruct or line(geom object)
- # @param AngleInRadians the angle of Rotation (in radians) or a name of variable which defines angle in degrees
- # @param NbOfSteps the number of steps
- # @param Tolerance tolerance
- # @param MakeGroups forces the generation of new groups from existing ones
- # @param TotalAngle gives meaning of AngleInRadians: if True then it is an angular size
- # of all steps, else - size of each step
- # @return the list of created groups (SMESH_GroupBase) if MakeGroups=True, empty list otherwise
- # @ingroup l2_modif_extrurev
def RotationSweep(self, IDsOfElements, Axis, AngleInRadians, NbOfSteps, Tolerance,
MakeGroups=False, TotalAngle=False):
+ """
+ Generate new elements by rotation of the elements around the axis
+
+ Parameters:
+ IDsOfElements: the list of ids of elements to sweep
+ Axis: the axis of rotation, :class:`SMESH.AxisStruct` or line(geom object)
+ AngleInRadians: the angle of Rotation (in radians) or a name of variable which defines angle in degrees
+ NbOfSteps: the number of steps
+ Tolerance: tolerance
+ MakeGroups: forces the generation of new groups from existing ones
+ TotalAngle: gives meaning of AngleInRadians: if True then it is an angular size
+ of all steps, else - size of each step
+
+ Returns:
+ the list of created :class:`groups <SMESH.SMESH_GroupBase>` if *MakeGroups* == True, empty list otherwise
+ """
+
return self.RotationSweepObjects([], IDsOfElements, IDsOfElements, Axis,
AngleInRadians, NbOfSteps, Tolerance,
MakeGroups, TotalAngle)
- ## Generate new elements by rotation of the elements of object around the axis
- # @param theObject object which elements should be sweeped.
- # It can be a mesh, a sub mesh or a group.
- # @param Axis the axis of rotation, AxisStruct or line(geom object)
- # @param AngleInRadians the angle of Rotation
- # @param NbOfSteps number of steps
- # @param Tolerance tolerance
- # @param MakeGroups forces the generation of new groups from existing ones
- # @param TotalAngle gives meaning of AngleInRadians: if True then it is an angular size
- # of all steps, else - size of each step
- # @return the list of created groups (SMESH_GroupBase) if MakeGroups=True, empty list otherwise
- # @ingroup l2_modif_extrurev
def RotationSweepObject(self, theObject, Axis, AngleInRadians, NbOfSteps, Tolerance,
MakeGroups=False, TotalAngle=False):
+ """
+ Generate new elements by rotation of the elements of object around the axis
+ theObject object which elements should be sweeped.
+ It can be a mesh, a sub mesh or a group.
+
+ Parameters:
+ Axis: the axis of rotation, :class:`SMESH.AxisStruct` or line(geom object)
+ AngleInRadians: the angle of Rotation
+ NbOfSteps: number of steps
+ Tolerance: tolerance
+ MakeGroups: forces the generation of new groups from existing ones
+ TotalAngle: gives meaning of AngleInRadians: if True then it is an angular size
+ of all steps, else - size of each step
+
+ Returns:
+ the list of created :class:`groups <SMESH.SMESH_GroupBase>` if *MakeGroups* == True, empty list otherwise
+ """
+
return self.RotationSweepObjects( [], theObject, theObject, Axis,
AngleInRadians, NbOfSteps, Tolerance,
MakeGroups, TotalAngle )
- ## Generate new elements by rotation of the elements of object around the axis
- # @param theObject object which elements should be sweeped.
- # It can be a mesh, a sub mesh or a group.
- # @param Axis the axis of rotation, AxisStruct or line(geom object)
- # @param AngleInRadians the angle of Rotation
- # @param NbOfSteps number of steps
- # @param Tolerance tolerance
- # @param MakeGroups forces the generation of new groups from existing ones
- # @param TotalAngle gives meaning of AngleInRadians: if True then it is an angular size
- # of all steps, else - size of each step
- # @return the list of created groups (SMESH_GroupBase) if MakeGroups=True, empty list otherwise
- # @ingroup l2_modif_extrurev
def RotationSweepObject1D(self, theObject, Axis, AngleInRadians, NbOfSteps, Tolerance,
MakeGroups=False, TotalAngle=False):
+ """
+ Generate new elements by rotation of the elements of object around the axis
+ theObject object which elements should be sweeped.
+ It can be a mesh, a sub mesh or a group.
+
+ Parameters:
+ Axis: the axis of rotation, :class:`SMESH.AxisStruct` or line(geom object)
+ AngleInRadians: the angle of Rotation
+ NbOfSteps: number of steps
+ Tolerance: tolerance
+ MakeGroups: forces the generation of new groups from existing ones
+ TotalAngle: gives meaning of AngleInRadians: if True then it is an angular size
+ of all steps, else - size of each step
+
+ Returns:
+ the list of created :class:`groups <SMESH.SMESH_GroupBase>` if *MakeGroups* == True,
+ empty list otherwise
+ """
+
return self.RotationSweepObjects([],theObject,[], Axis,
AngleInRadians, NbOfSteps, Tolerance,
MakeGroups, TotalAngle)
- ## Generate new elements by rotation of the elements of object around the axis
- # @param theObject object which elements should be sweeped.
- # It can be a mesh, a sub mesh or a group.
- # @param Axis the axis of rotation, AxisStruct or line(geom object)
- # @param AngleInRadians the angle of Rotation
- # @param NbOfSteps number of steps
- # @param Tolerance tolerance
- # @param MakeGroups forces the generation of new groups from existing ones
- # @param TotalAngle gives meaning of AngleInRadians: if True then it is an angular size
- # of all steps, else - size of each step
- # @return the list of created groups (SMESH_GroupBase) if MakeGroups=True, empty list otherwise
- # @ingroup l2_modif_extrurev
def RotationSweepObject2D(self, theObject, Axis, AngleInRadians, NbOfSteps, Tolerance,
MakeGroups=False, TotalAngle=False):
+ """
+ Generate new elements by rotation of the elements of object around the axis
+ theObject object which elements should be sweeped.
+ It can be a mesh, a sub mesh or a group.
+
+ Parameters:
+ Axis: the axis of rotation, :class:`SMESH.AxisStruct` or line(geom object)
+ AngleInRadians: the angle of Rotation
+ NbOfSteps: number of steps
+ Tolerance: tolerance
+ MakeGroups: forces the generation of new groups from existing ones
+ TotalAngle: gives meaning of AngleInRadians: if True then it is an angular size
+ of all steps, else - size of each step
+
+ Returns:
+ the list of created :class:`groups <SMESH.SMESH_GroupBase>` if *MakeGroups* == True, empty list otherwise
+ """
+
return self.RotationSweepObjects([],[],theObject, Axis, AngleInRadians,
NbOfSteps, Tolerance, MakeGroups, TotalAngle)
- ## Generate new elements by extrusion of the given elements and nodes
- # @param nodes nodes to extrude: a list including ids, groups, sub-meshes or a mesh
- # @param edges edges to extrude: a list including ids, groups, sub-meshes or a mesh
- # @param faces faces to extrude: a list including ids, groups, sub-meshes or a mesh
- # @param StepVector vector or DirStruct or 3 vector components, defining
- # the direction and value of extrusion for one step (the total extrusion
- # length will be NbOfSteps * ||StepVector||)
- # @param NbOfSteps the number of steps
- # @param MakeGroups forces the generation of new groups from existing ones
- # @param scaleFactors optional scale factors to apply during extrusion
- # @param linearVariation if @c True, scaleFactors are spread over all @a scaleFactors,
- # else scaleFactors[i] is applied to nodes at the i-th extrusion step
- # @param basePoint optional scaling center; if not provided, a gravity center of
- # nodes and elements being extruded is used as the scaling center.
- # It can be either
- # - a list of tree components of the point or
- # - a node ID or
- # - a GEOM point
- # @return the list of created groups (SMESH_GroupBase) if MakeGroups=True, empty list otherwise
- # @ingroup l2_modif_extrurev
def ExtrusionSweepObjects(self, nodes, edges, faces, StepVector, NbOfSteps, MakeGroups=False,
- scaleFactors=[], linearVariation=False, basePoint=[] ):
+ scaleFactors=[], linearVariation=False, basePoint=[],
+ angles=[], anglesVariation=False):
+ """
+ Generate new elements by extrusion of the given elements and nodes
+
+ Parameters:
+ nodes: nodes to extrude: a list including ids, :class:`a mesh, sub-meshes, groups or filters <SMESH.SMESH_IDSource>`
+ edges: edges to extrude: a list including ids, :class:`a mesh, sub-meshes, groups or filters <SMESH.SMESH_IDSource>`
+ faces: faces to extrude: a list including ids, :class:`a mesh, sub-meshes, groups or filters <SMESH.SMESH_IDSource>`
+ StepVector: vector or :class:`SMESH.DirStruct` or 3 vector components, defining
+ the direction and value of extrusion for one step (the total extrusion
+ length will be NbOfSteps * ||StepVector||)
+ NbOfSteps: the number of steps
+ MakeGroups: forces the generation of new groups from existing ones
+ scaleFactors: optional scale factors to apply during extrusion
+ linearVariation: if *True*, *scaleFactors* are spread over all *NbOfSteps*,
+ else *scaleFactors* [i] is applied to nodes at the i-th extrusion step
+ basePoint: optional scaling and rotation center; if not provided, a gravity center of
+ nodes and elements being extruded is used as the scaling center.
+ It can be either
+
+ - a list of tree components of the point or
+ - a node ID or
+ - a GEOM point
+ angles: list of angles in radians. Nodes at each extrusion step are rotated
+ around *basePoint*, additionally to previous steps.
+ anglesVariation: forces the computation of rotation angles as linear
+ variation of the given *angles* along path steps
+ Returns:
+ the list of created :class:`groups <SMESH.SMESH_GroupBase>` if *MakeGroups* == True, empty list otherwise
+
+ Example: :ref:`tui_extrusion`
+ """
unRegister = genObjUnRegister()
nodes = self._getIdSourceList( nodes, SMESH.NODE, unRegister )
edges = self._getIdSourceList( edges, SMESH.EDGE, unRegister )
if isinstance( basePoint, int):
xyz = self.GetNodeXYZ( basePoint )
if not xyz:
- raise RuntimeError, "Invalid node ID: %s" % basePoint
+ raise RuntimeError("Invalid node ID: %s" % basePoint)
basePoint = xyz
if isinstance( basePoint, geomBuilder.GEOM._objref_GEOM_Object ):
basePoint = self.geompyD.PointCoordinates( basePoint )
NbOfSteps,Parameters,hasVars = ParseParameters(NbOfSteps)
- Parameters = StepVector.PS.parameters + var_separator + Parameters
+ scaleFactors,scaleParameters,hasVars = ParseParameters(scaleFactors)
+ angles,angleParameters,hasVars = ParseAngles(angles)
+ Parameters = StepVector.PS.parameters + var_separator + \
+ Parameters + var_separator + \
+ scaleParameters + var_separator + angleParameters
self.mesh.SetParameters(Parameters)
return self.editor.ExtrusionSweepObjects( nodes, edges, faces,
- StepVector, NbOfSteps,
+ StepVector, NbOfSteps, MakeGroups,
scaleFactors, linearVariation, basePoint,
- MakeGroups)
-
-
- ## Generate new elements by extrusion of the elements with given ids
- # @param IDsOfElements the list of ids of elements or nodes for extrusion
- # @param StepVector vector or DirStruct or 3 vector components, defining
- # the direction and value of extrusion for one step (the total extrusion
- # length will be NbOfSteps * ||StepVector||)
- # @param NbOfSteps the number of steps
- # @param MakeGroups forces the generation of new groups from existing ones
- # @param IsNodes is True if elements with given ids are nodes
- # @return the list of created groups (SMESH_GroupBase) if MakeGroups=True, empty list otherwise
- # @ingroup l2_modif_extrurev
+ angles, anglesVariation )
+
+
def ExtrusionSweep(self, IDsOfElements, StepVector, NbOfSteps, MakeGroups=False, IsNodes = False):
+ """
+ Generate new elements by extrusion of the elements with given ids
+
+ Parameters:
+ IDsOfElements: the list of ids of elements or nodes for extrusion
+ StepVector: vector or :class:`SMESH.DirStruct` or 3 vector components, defining
+ the direction and value of extrusion for one step (the total extrusion
+ length will be NbOfSteps * ||StepVector||)
+ NbOfSteps: the number of steps
+ MakeGroups: forces the generation of new groups from existing ones
+ IsNodes: is True if elements with given ids are nodes
+
+ Returns:
+ the list of created :class:`groups <SMESH.SMESH_GroupBase>` if *MakeGroups* == True, empty list otherwise
+
+ Example: :ref:`tui_extrusion`
+ """
n,e,f = [],[],[]
if IsNodes: n = IDsOfElements
else : e,f, = IDsOfElements,IDsOfElements
return self.ExtrusionSweepObjects(n,e,f, StepVector, NbOfSteps, MakeGroups)
- ## Generate new elements by extrusion along the normal to a discretized surface or wire
- # @param Elements elements to extrude - a list including ids, groups, sub-meshes or a mesh.
- # Only faces can be extruded so far. A sub-mesh should be a sub-mesh on geom faces.
- # @param StepSize length of one extrusion step (the total extrusion
- # length will be \a NbOfSteps * \a StepSize ).
- # @param NbOfSteps number of extrusion steps.
- # @param ByAverageNormal if True each node is translated by \a StepSize
- # along the average of the normal vectors to the faces sharing the node;
- # else each node is translated along the same average normal till
- # intersection with the plane got by translation of the face sharing
- # the node along its own normal by \a StepSize.
- # @param UseInputElemsOnly to use only \a Elements when computing extrusion direction
- # for every node of \a Elements.
- # @param MakeGroups forces generation of new groups from existing ones.
- # @param Dim dimension of elements to extrude: 2 - faces or 1 - edges. Extrusion of edges
- # is not yet implemented. This parameter is used if \a Elements contains
- # both faces and edges, i.e. \a Elements is a Mesh.
- # @return the list of created groups (SMESH_GroupBase) if \a MakeGroups=True,
- # empty list otherwise.
- # @ingroup l2_modif_extrurev
def ExtrusionByNormal(self, Elements, StepSize, NbOfSteps,
ByAverageNormal=False, UseInputElemsOnly=True, MakeGroups=False, Dim = 2):
+ """
+ Generate new elements by extrusion along the normal to a discretized surface or wire
+
+ Parameters:
+ Elements: elements to extrude - a list including ids, :class:`a mesh, sub-meshes, groups or filters <SMESH.SMESH_IDSource>`.
+ Only faces can be extruded so far. A sub-mesh should be a sub-mesh on geom faces.
+ StepSize: length of one extrusion step (the total extrusion
+ length will be *NbOfSteps* *StepSize*).
+ NbOfSteps: number of extrusion steps.
+ ByAverageNormal: if True each node is translated by *StepSize*
+ along the average of the normal vectors to the faces sharing the node;
+ else each node is translated along the same average normal till
+ intersection with the plane got by translation of the face sharing
+ the node along its own normal by *StepSize*.
+ UseInputElemsOnly: to use only *Elements* when computing extrusion direction
+ for every node of *Elements*.
+ MakeGroups: forces generation of new groups from existing ones.
+ Dim: dimension of elements to extrude: 2 - faces or 1 - edges. Extrusion of edges
+ is not yet implemented. This parameter is used if *Elements* contains
+ both faces and edges, i.e. *Elements* is a Mesh.
+
+ Returns:
+ the list of created :class:`groups <SMESH.SMESH_GroupBase>` if *MakeGroups* == True,
+ empty list otherwise.
+ Example: :ref:`tui_extrusion`
+ """
+
unRegister = genObjUnRegister()
if isinstance( Elements, Mesh ):
Elements = [ Elements.GetMesh() ]
if isinstance( Elements, list ):
if not Elements:
- raise RuntimeError, "Elements empty!"
+ raise RuntimeError("Elements empty!")
if isinstance( Elements[0], int ):
Elements = self.GetIDSource( Elements, SMESH.ALL )
unRegister.set( Elements )
return self.editor.ExtrusionByNormal(Elements, StepSize, NbOfSteps,
ByAverageNormal, UseInputElemsOnly, MakeGroups, Dim)
- ## Generate new elements by extrusion of the elements or nodes which belong to the object
- # @param theObject the object whose elements or nodes should be processed.
- # It can be a mesh, a sub-mesh or a group.
- # @param StepVector vector or DirStruct or 3 vector components, defining
- # the direction and value of extrusion for one step (the total extrusion
- # length will be NbOfSteps * ||StepVector||)
- # @param NbOfSteps the number of steps
- # @param MakeGroups forces the generation of new groups from existing ones
- # @param IsNodes is True if elements to extrude are nodes
- # @return list of created groups (SMESH_GroupBase) if MakeGroups=True, empty list otherwise
- # @ingroup l2_modif_extrurev
def ExtrusionSweepObject(self, theObject, StepVector, NbOfSteps, MakeGroups=False, IsNodes=False):
+ """
+ Generate new elements by extrusion of the elements or nodes which belong to the object
+
+ Parameters:
+ theObject: the object whose elements or nodes should be processed.
+ It can be a :class:`mesh, sub-mesh, group or filter <SMESH.SMESH_IDSource>`.
+ StepVector: vector or :class:`SMESH.DirStruct` or 3 vector components, defining
+ the direction and value of extrusion for one step (the total extrusion
+ length will be NbOfSteps * ||StepVector||)
+ NbOfSteps: the number of steps
+ MakeGroups: forces the generation of new groups from existing ones
+ IsNodes: is True if elements to extrude are nodes
+
+ Returns:
+ list of created :class:`groups <SMESH.SMESH_GroupBase>` if *MakeGroups* == True, empty list otherwise
+ Example: :ref:`tui_extrusion`
+ """
+
n,e,f = [],[],[]
if IsNodes: n = theObject
else : e,f, = theObject,theObject
return self.ExtrusionSweepObjects(n,e,f, StepVector, NbOfSteps, MakeGroups)
- ## Generate new elements by extrusion of edges which belong to the object
- # @param theObject object whose 1D elements should be processed.
- # It can be a mesh, a sub-mesh or a group.
- # @param StepVector vector or DirStruct or 3 vector components, defining
- # the direction and value of extrusion for one step (the total extrusion
- # length will be NbOfSteps * ||StepVector||)
- # @param NbOfSteps the number of steps
- # @param MakeGroups to generate new groups from existing ones
- # @return list of created groups (SMESH_GroupBase) if MakeGroups=True, empty list otherwise
- # @ingroup l2_modif_extrurev
def ExtrusionSweepObject1D(self, theObject, StepVector, NbOfSteps, MakeGroups=False):
+ """
+ Generate new elements by extrusion of edges which belong to the object
+
+ Parameters:
+ theObject: object whose 1D elements should be processed.
+ It can be a :class:`mesh, sub-mesh, group or filter <SMESH.SMESH_IDSource>`.
+ StepVector: vector or :class:`SMESH.DirStruct` or 3 vector components, defining
+ the direction and value of extrusion for one step (the total extrusion
+ length will be NbOfSteps * ||StepVector||)
+ NbOfSteps: the number of steps
+ MakeGroups: to generate new groups from existing ones
+
+ Returns:
+ list of created :class:`groups <SMESH.SMESH_GroupBase>` if *MakeGroups* == True, empty list otherwise
+ Example: :ref:`tui_extrusion`
+ """
+
return self.ExtrusionSweepObjects([],theObject,[], StepVector, NbOfSteps, MakeGroups)
- ## Generate new elements by extrusion of faces which belong to the object
- # @param theObject object whose 2D elements should be processed.
- # It can be a mesh, a sub-mesh or a group.
- # @param StepVector vector or DirStruct or 3 vector components, defining
- # the direction and value of extrusion for one step (the total extrusion
- # length will be NbOfSteps * ||StepVector||)
- # @param NbOfSteps the number of steps
- # @param MakeGroups forces the generation of new groups from existing ones
- # @return list of created groups (SMESH_GroupBase) if MakeGroups=True, empty list otherwise
- # @ingroup l2_modif_extrurev
def ExtrusionSweepObject2D(self, theObject, StepVector, NbOfSteps, MakeGroups=False):
+ """
+ Generate new elements by extrusion of faces which belong to the object
+
+ Parameters:
+ theObject: object whose 2D elements should be processed.
+ It can be a :class:`mesh, sub-mesh, group or filter <SMESH.SMESH_IDSource>`.
+ StepVector: vector or :class:`SMESH.DirStruct` or 3 vector components, defining
+ the direction and value of extrusion for one step (the total extrusion
+ length will be NbOfSteps * ||StepVector||)
+ NbOfSteps: the number of steps
+ MakeGroups: forces the generation of new groups from existing ones
+
+ Returns:
+ list of created :class:`groups <SMESH.SMESH_GroupBase>` if *MakeGroups* == True, empty list otherwise
+ Example: :ref:`tui_extrusion`
+ """
+
return self.ExtrusionSweepObjects([],[],theObject, StepVector, NbOfSteps, MakeGroups)
- ## Generate new elements by extrusion of the elements with given ids
- # @param IDsOfElements is ids of elements
- # @param StepVector vector or DirStruct or 3 vector components, defining
- # the direction and value of extrusion for one step (the total extrusion
- # length will be NbOfSteps * ||StepVector||)
- # @param NbOfSteps the number of steps
- # @param ExtrFlags sets flags for extrusion
- # @param SewTolerance uses for comparing locations of nodes if flag
- # EXTRUSION_FLAG_SEW is set
- # @param MakeGroups forces the generation of new groups from existing ones
- # @return list of created groups (SMESH_GroupBase) if MakeGroups=True, empty list otherwise
- # @ingroup l2_modif_extrurev
def AdvancedExtrusion(self, IDsOfElements, StepVector, NbOfSteps,
ExtrFlags, SewTolerance, MakeGroups=False):
+ """
+ Generate new elements by extrusion of the elements with given ids
+
+ Parameters:
+ IDsOfElements: is ids of elements
+ StepVector: vector or :class:`SMESH.DirStruct` or 3 vector components, defining
+ the direction and value of extrusion for one step (the total extrusion
+ length will be NbOfSteps * ||StepVector||)
+ NbOfSteps: the number of steps
+ ExtrFlags: sets flags for extrusion
+ SewTolerance: uses for comparing locations of nodes if flag
+ EXTRUSION_FLAG_SEW is set
+ MakeGroups: forces the generation of new groups from existing ones
+
+ Returns:
+ list of created :class:`groups <SMESH.SMESH_GroupBase>` if *MakeGroups* == True, empty list otherwise
+ """
+
if isinstance( StepVector, geomBuilder.GEOM._objref_GEOM_Object):
StepVector = self.smeshpyD.GetDirStruct(StepVector)
if isinstance( StepVector, list ):
return self.editor.AdvancedExtrusion(IDsOfElements, StepVector, NbOfSteps,
ExtrFlags, SewTolerance, MakeGroups)
- ## Generate new elements by extrusion of the given elements and nodes along the path.
- # The path of extrusion must be a meshed edge.
- # @param Nodes nodes to extrude: a list including ids, groups, sub-meshes or a mesh
- # @param Edges edges to extrude: a list including ids, groups, sub-meshes or a mesh
- # @param Faces faces to extrude: a list including ids, groups, sub-meshes or a mesh
- # @param PathMesh 1D mesh or 1D sub-mesh, along which proceeds the extrusion
- # @param PathShape shape (edge) defines the sub-mesh of PathMesh if PathMesh
- # contains not only path segments, else it can be None
- # @param NodeStart the first or the last node on the path. Defines the direction of extrusion
- # @param HasAngles allows the shape to be rotated around the path
- # to get the resulting mesh in a helical fashion
- # @param Angles list of angles
- # @param LinearVariation forces the computation of rotation angles as linear
- # variation of the given Angles along path steps
- # @param HasRefPoint allows using the reference point
- # @param RefPoint the point around which the shape is rotated (the mass center of the
- # shape by default). The User can specify any point as the Reference Point.
- # @param MakeGroups forces the generation of new groups from existing ones
- # @return list of created groups (SMESH_GroupBase) and SMESH::Extrusion_Error
- # @ingroup l2_modif_extrurev
- def ExtrusionAlongPathObjects(self, Nodes, Edges, Faces, PathMesh, PathShape=None,
+ def ExtrusionAlongPathObjects(self, Nodes, Edges, Faces, PathObject, PathShape=None,
NodeStart=1, HasAngles=False, Angles=[], LinearVariation=False,
- HasRefPoint=False, RefPoint=[0,0,0], MakeGroups=False):
+ HasRefPoint=False, RefPoint=[0,0,0], MakeGroups=False,
+ ScaleFactors=[], ScalesVariation=False):
+ """
+ Generate new elements by extrusion of the given elements and nodes along the path.
+ The path of extrusion must be a meshed edge.
+
+ Parameters:
+ Nodes: nodes to extrude: a list including ids, :class:`a mesh, sub-meshes, groups or filters <SMESH.SMESH_IDSource>`
+ Edges: edges to extrude: a list including ids, :class:`a mesh, sub-meshes, groups or filters <SMESH.SMESH_IDSource>`
+ Faces: faces to extrude: a list including ids, :class:`a mesh, sub-meshes, groups or filters <SMESH.SMESH_IDSource>`
+ PathObject: :class:`mesh, sub-mesh, group or filter <SMESH.SMESH_IDSource>` containing edges along which proceeds the extrusion
+ PathShape: optional shape (edge or wire) which defines the sub-mesh of the mesh defined by *PathObject* if the mesh contains not only path segments, else it can be None
+ NodeStart: the first or the last node on the path. Defines the direction of extrusion
+ HasAngles: not used obsolete
+ Angles: list of angles in radians. Nodes at each extrusion step are rotated
+ around *basePoint*, additionally to previous steps.
+ LinearVariation: forces the computation of rotation angles as linear
+ variation of the given Angles along path steps
+ HasRefPoint: allows using the reference point
+ RefPoint: optional scaling and rotation center (mass center of the extruded
+ elements by default). The User can specify any point as the Reference Point.
+ *RefPoint* can be either GEOM Vertex, [x,y,z] or :class:`SMESH.PointStruct`
+ MakeGroups: forces the generation of new groups from existing ones
+ ScaleFactors: optional scale factors to apply during extrusion
+ ScalesVariation: if *True*, *scaleFactors* are spread over all *NbOfSteps*,
+ else *scaleFactors* [i] is applied to nodes at the i-th extrusion step
+
+ Returns:
+ list of created :class:`groups <SMESH.SMESH_GroupBase>` and
+ :class:`error code <SMESH.SMESH_MeshEditor.Extrusion_Error>`
+ Example: :ref:`tui_extrusion_along_path`
+ """
+
unRegister = genObjUnRegister()
Nodes = self._getIdSourceList( Nodes, SMESH.NODE, unRegister )
Edges = self._getIdSourceList( Edges, SMESH.EDGE, unRegister )
if isinstance( RefPoint, list ):
if not RefPoint: RefPoint = [0,0,0]
RefPoint = SMESH.PointStruct( *RefPoint )
- if isinstance( PathMesh, Mesh ):
- PathMesh = PathMesh.GetMesh()
+ if isinstance( PathObject, Mesh ):
+ PathObject = PathObject.GetMesh()
Angles,AnglesParameters,hasVars = ParseAngles(Angles)
- Parameters = AnglesParameters + var_separator + RefPoint.parameters
+ ScaleFactors,ScalesParameters,hasVars = ParseParameters(ScaleFactors)
+ Parameters = AnglesParameters + var_separator + \
+ RefPoint.parameters + var_separator + ScalesParameters
self.mesh.SetParameters(Parameters)
return self.editor.ExtrusionAlongPathObjects(Nodes, Edges, Faces,
- PathMesh, PathShape, NodeStart,
+ PathObject, PathShape, NodeStart,
HasAngles, Angles, LinearVariation,
- HasRefPoint, RefPoint, MakeGroups)
-
- ## Generate new elements by extrusion of the given elements
- # The path of extrusion must be a meshed edge.
- # @param Base mesh or group, or sub-mesh, or list of ids of elements for extrusion
- # @param Path - 1D mesh or 1D sub-mesh, along which proceeds the extrusion
- # @param NodeStart the start node from Path. Defines the direction of extrusion
- # @param HasAngles allows the shape to be rotated around the path
- # to get the resulting mesh in a helical fashion
- # @param Angles list of angles in radians
- # @param LinearVariation forces the computation of rotation angles as linear
- # variation of the given Angles along path steps
- # @param HasRefPoint allows using the reference point
- # @param RefPoint the point around which the elements are rotated (the mass
- # center of the elements by default).
- # The User can specify any point as the Reference Point.
- # RefPoint can be either GEOM Vertex, [x,y,z] or SMESH.PointStruct
- # @param MakeGroups forces the generation of new groups from existing ones
- # @param ElemType type of elements for extrusion (if param Base is a mesh)
- # @return list of created groups (SMESH_GroupBase) and SMESH::Extrusion_Error if MakeGroups=True,
- # only SMESH::Extrusion_Error otherwise
- # @ingroup l2_modif_extrurev
+ HasRefPoint, RefPoint, MakeGroups,
+ ScaleFactors, ScalesVariation)
+
def ExtrusionAlongPathX(self, Base, Path, NodeStart,
HasAngles=False, Angles=[], LinearVariation=False,
HasRefPoint=False, RefPoint=[0,0,0], MakeGroups=False,
ElemType=SMESH.FACE):
+ """
+ Generate new elements by extrusion of the given elements.
+ The path of extrusion must be a meshed edge.
+
+ Parameters:
+ Base: :class:`mesh, sub-mesh, group, filter <SMESH.SMESH_IDSource>`, or list of ids of elements for extrusion
+ Path: 1D mesh or 1D sub-mesh, along which proceeds the extrusion
+ NodeStart: the start node from Path. Defines the direction of extrusion
+ HasAngles: not used obsolete
+ Angles: list of angles in radians. Nodes at each extrusion step are rotated
+ around *basePoint*, additionally to previous steps.
+ LinearVariation: forces the computation of rotation angles as linear
+ variation of the given Angles along path steps
+ HasRefPoint: allows using the reference point
+ RefPoint: the reference point around which the elements are rotated (the mass
+ center of the elements by default).
+ The User can specify any point as the Reference Point.
+ *RefPoint* can be either GEOM Vertex, [x,y,z] or :class:`SMESH.PointStruct`
+ MakeGroups: forces the generation of new groups from existing ones
+ ElemType: type of elements for extrusion (if param Base is a mesh)
+
+ Returns:
+ list of created :class:`groups <SMESH.SMESH_GroupBase>` and
+ :class:`error code <SMESH.SMESH_MeshEditor.Extrusion_Error>`
+ if *MakeGroups* == True, only :class:`error code <SMESH.SMESH_MeshEditor.Extrusion_Error>`
+ otherwise
+ Example: :ref:`tui_extrusion_along_path`
+ """
+
n,e,f = [],[],[]
if ElemType == SMESH.NODE: n = Base
if ElemType == SMESH.EDGE: e = Base
if MakeGroups: return gr,er
return er
- ## Generate new elements by extrusion of the given elements
- # The path of extrusion must be a meshed edge.
- # @param IDsOfElements ids of elements
- # @param PathMesh mesh containing a 1D sub-mesh on the edge, along which proceeds the extrusion
- # @param PathShape shape(edge) defines the sub-mesh for the path
- # @param NodeStart the first or the last node on the edge. Defines the direction of extrusion
- # @param HasAngles allows the shape to be rotated around the path
- # to get the resulting mesh in a helical fashion
- # @param Angles list of angles in radians
- # @param HasRefPoint allows using the reference point
- # @param RefPoint the point around which the shape is rotated (the mass center of the shape by default).
- # The User can specify any point as the Reference Point.
- # @param MakeGroups forces the generation of new groups from existing ones
- # @param LinearVariation forces the computation of rotation angles as linear
- # variation of the given Angles along path steps
- # @return list of created groups (SMESH_GroupBase) and SMESH::Extrusion_Error if MakeGroups=True,
- # only SMESH::Extrusion_Error otherwise
- # @ingroup l2_modif_extrurev
def ExtrusionAlongPath(self, IDsOfElements, PathMesh, PathShape, NodeStart,
HasAngles=False, Angles=[], HasRefPoint=False, RefPoint=[],
MakeGroups=False, LinearVariation=False):
+ """
+ Generate new elements by extrusion of the given elements.
+ The path of extrusion must be a meshed edge.
+
+ Parameters:
+ IDsOfElements: ids of elements
+ PathMesh: mesh containing a 1D sub-mesh on the edge, along which proceeds the extrusion
+ PathShape: shape (edge) defines the sub-mesh for the path
+ NodeStart: the first or the last node on the edge. Defines the direction of extrusion
+ HasAngles: not used obsolete
+ Angles: list of angles in radians. Nodes at each extrusion step are rotated
+ around *basePoint*, additionally to previous steps.
+ HasRefPoint: allows using the reference point
+ RefPoint: the reference point around which the shape is rotated (the mass center of the shape by default).
+ The User can specify any point as the Reference Point.
+ *RefPoint* can be either GEOM Vertex, [x,y,z] or :class:`SMESH.PointStruct`
+ MakeGroups: forces the generation of new groups from existing ones
+ LinearVariation: forces the computation of rotation angles as linear
+ variation of the given Angles along path steps
+
+ Returns:
+ list of created :class:`groups <SMESH.SMESH_GroupBase>` and
+ :class:`error code <SMESH.SMESH_MeshEditor.Extrusion_Error>`
+ if *MakeGroups* == True, only :class:`error code <SMESH.SMESH_MeshEditor.Extrusion_Error>` otherwise
+ Example: :ref:`tui_extrusion_along_path`
+ """
+
+ if not IDsOfElements:
+ IDsOfElements = [ self.GetMesh() ]
n,e,f = [],IDsOfElements,IDsOfElements
gr,er = self.ExtrusionAlongPathObjects(n,e,f, PathMesh, PathShape,
NodeStart, HasAngles, Angles,
if MakeGroups: return gr,er
return er
- ## Generate new elements by extrusion of the elements which belong to the object
- # The path of extrusion must be a meshed edge.
- # @param theObject the object whose elements should be processed.
- # It can be a mesh, a sub-mesh or a group.
- # @param PathMesh mesh containing a 1D sub-mesh on the edge, along which the extrusion proceeds
- # @param PathShape shape(edge) defines the sub-mesh for the path
- # @param NodeStart the first or the last node on the edge. Defines the direction of extrusion
- # @param HasAngles allows the shape to be rotated around the path
- # to get the resulting mesh in a helical fashion
- # @param Angles list of angles
- # @param HasRefPoint allows using the reference point
- # @param RefPoint the point around which the shape is rotated (the mass center of the shape by default).
- # The User can specify any point as the Reference Point.
- # @param MakeGroups forces the generation of new groups from existing ones
- # @param LinearVariation forces the computation of rotation angles as linear
- # variation of the given Angles along path steps
- # @return list of created groups (SMESH_GroupBase) and SMESH::Extrusion_Error if MakeGroups=True,
- # only SMESH::Extrusion_Error otherwise
- # @ingroup l2_modif_extrurev
def ExtrusionAlongPathObject(self, theObject, PathMesh, PathShape, NodeStart,
HasAngles=False, Angles=[], HasRefPoint=False, RefPoint=[],
MakeGroups=False, LinearVariation=False):
+ """
+ Generate new elements by extrusion of the elements which belong to the object.
+ The path of extrusion must be a meshed edge.
+
+ Parameters:
+ theObject: the object whose elements should be processed.
+ It can be a :class:`mesh, sub-mesh, group or filter <SMESH.SMESH_IDSource>`.
+ PathMesh: mesh containing a 1D sub-mesh on the edge, along which the extrusion proceeds
+ PathShape: shape (edge) defines the sub-mesh for the path
+ NodeStart: the first or the last node on the edge. Defines the direction of extrusion
+ HasAngles: not used obsolete
+ Angles: list of angles in radians. Nodes at each extrusion step are rotated
+ around *basePoint*, additionally to previous steps.
+ HasRefPoint: allows using the reference point
+ RefPoint: the reference point around which the shape is rotated (the mass center of the shape by default).
+ The User can specify any point as the Reference Point.
+ *RefPoint* can be either GEOM Vertex, [x,y,z] or :class:`SMESH.PointStruct`
+ MakeGroups: forces the generation of new groups from existing ones
+ LinearVariation: forces the computation of rotation angles as linear
+ variation of the given Angles along path steps
+
+ Returns:
+ list of created :class:`groups <SMESH.SMESH_GroupBase>` and
+ :class:`error code <SMESH.SMESH_MeshEditor.Extrusion_Error>` if *MakeGroups* == True,
+ only :class:`error code <SMESH.SMESH_MeshEditor.Extrusion_Error>` otherwise
+ Example: :ref:`tui_extrusion_along_path`
+ """
+
n,e,f = [],theObject,theObject
gr,er = self.ExtrusionAlongPathObjects(n,e,f, PathMesh, PathShape, NodeStart,
HasAngles, Angles, LinearVariation,
if MakeGroups: return gr,er
return er
- ## Generate new elements by extrusion of mesh segments which belong to the object
- # The path of extrusion must be a meshed edge.
- # @param theObject the object whose 1D elements should be processed.
- # It can be a mesh, a sub-mesh or a group.
- # @param PathMesh mesh containing a 1D sub-mesh on the edge, along which the extrusion proceeds
- # @param PathShape shape(edge) defines the sub-mesh for the path
- # @param NodeStart the first or the last node on the edge. Defines the direction of extrusion
- # @param HasAngles allows the shape to be rotated around the path
- # to get the resulting mesh in a helical fashion
- # @param Angles list of angles
- # @param HasRefPoint allows using the reference point
- # @param RefPoint the point around which the shape is rotated (the mass center of the shape by default).
- # The User can specify any point as the Reference Point.
- # @param MakeGroups forces the generation of new groups from existing ones
- # @param LinearVariation forces the computation of rotation angles as linear
- # variation of the given Angles along path steps
- # @return list of created groups (SMESH_GroupBase) and SMESH::Extrusion_Error if MakeGroups=True,
- # only SMESH::Extrusion_Error otherwise
- # @ingroup l2_modif_extrurev
def ExtrusionAlongPathObject1D(self, theObject, PathMesh, PathShape, NodeStart,
HasAngles=False, Angles=[], HasRefPoint=False, RefPoint=[],
MakeGroups=False, LinearVariation=False):
+ """
+ Generate new elements by extrusion of mesh segments which belong to the object.
+ The path of extrusion must be a meshed edge.
+
+ Parameters:
+ theObject: the object whose 1D elements should be processed.
+ It can be a :class:`mesh, sub-mesh, group or filter <SMESH.SMESH_IDSource>`.
+ PathMesh: mesh containing a 1D sub-mesh on the edge, along which the extrusion proceeds
+ PathShape: shape (edge) defines the sub-mesh for the path
+ NodeStart: the first or the last node on the edge. Defines the direction of extrusion
+ HasAngles: not used obsolete
+ Angles: list of angles in radians. Nodes at each extrusion step are rotated
+ around *basePoint*, additionally to previous steps.
+ HasRefPoint: allows using the reference point
+ RefPoint: the reference point around which the shape is rotated (the mass center of the shape by default).
+ The User can specify any point as the Reference Point.
+ *RefPoint* can be either GEOM Vertex, [x,y,z] or :class:`SMESH.PointStruct`
+ MakeGroups: forces the generation of new groups from existing ones
+ LinearVariation: forces the computation of rotation angles as linear
+ variation of the given Angles along path steps
+
+ Returns:
+ list of created :class:`groups <SMESH.SMESH_GroupBase>` and
+ :class:`error code <SMESH.SMESH_MeshEditor.Extrusion_Error>` if *MakeGroups* == True,
+ only :class:`error code <SMESH.SMESH_MeshEditor.Extrusion_Error>` otherwise
+ Example: :ref:`tui_extrusion_along_path`
+ """
+
n,e,f = [],theObject,[]
gr,er = self.ExtrusionAlongPathObjects(n,e,f, PathMesh, PathShape, NodeStart,
HasAngles, Angles, LinearVariation,
if MakeGroups: return gr,er
return er
- ## Generate new elements by extrusion of faces which belong to the object
- # The path of extrusion must be a meshed edge.
- # @param theObject the object whose 2D elements should be processed.
- # It can be a mesh, a sub-mesh or a group.
- # @param PathMesh mesh containing a 1D sub-mesh on the edge, along which the extrusion proceeds
- # @param PathShape shape(edge) defines the sub-mesh for the path
- # @param NodeStart the first or the last node on the edge. Defines the direction of extrusion
- # @param HasAngles allows the shape to be rotated around the path
- # to get the resulting mesh in a helical fashion
- # @param Angles list of angles
- # @param HasRefPoint allows using the reference point
- # @param RefPoint the point around which the shape is rotated (the mass center of the shape by default).
- # The User can specify any point as the Reference Point.
- # @param MakeGroups forces the generation of new groups from existing ones
- # @param LinearVariation forces the computation of rotation angles as linear
- # variation of the given Angles along path steps
- # @return list of created groups (SMESH_GroupBase) and SMESH::Extrusion_Error if MakeGroups=True,
- # only SMESH::Extrusion_Error otherwise
- # @ingroup l2_modif_extrurev
def ExtrusionAlongPathObject2D(self, theObject, PathMesh, PathShape, NodeStart,
HasAngles=False, Angles=[], HasRefPoint=False, RefPoint=[],
MakeGroups=False, LinearVariation=False):
+ """
+ Generate new elements by extrusion of faces which belong to the object.
+ The path of extrusion must be a meshed edge.
+
+ Parameters:
+ theObject: the object whose 2D elements should be processed.
+ It can be a :class:`mesh, sub-mesh, group or filter <SMESH.SMESH_IDSource>`.
+ PathMesh: mesh containing a 1D sub-mesh on the edge, along which the extrusion proceeds
+ PathShape: shape (edge) defines the sub-mesh for the path
+ NodeStart: the first or the last node on the edge. Defines the direction of extrusion
+ HasAngles: not used obsolete
+ Angles: list of angles in radians. Nodes at each extrusion step are rotated
+ around *basePoint*, additionally to previous steps.
+ HasRefPoint: allows using the reference point
+ RefPoint: the reference point around which the shape is rotated (the mass center of the shape by default).
+ The User can specify any point as the Reference Point.
+ *RefPoint* can be either GEOM Vertex, [x,y,z] or :class:`SMESH.PointStruct`
+ MakeGroups: forces the generation of new groups from existing ones
+ LinearVariation: forces the computation of rotation angles as linear
+ variation of the given Angles along path steps
+
+ Returns:
+ list of created :class:`groups <SMESH.SMESH_GroupBase>` and
+ :class:`error code <SMESH.SMESH_MeshEditor.Extrusion_Error>` if *MakeGroups* == True,
+ only :class:`error code <SMESH.SMESH_MeshEditor.Extrusion_Error>` otherwise
+ Example: :ref:`tui_extrusion_along_path`
+ """
+
n,e,f = [],[],theObject
gr,er = self.ExtrusionAlongPathObjects(n,e,f, PathMesh, PathShape, NodeStart,
HasAngles, Angles, LinearVariation,
if MakeGroups: return gr,er
return er
- ## Create a symmetrical copy of mesh elements
- # @param IDsOfElements list of elements ids
- # @param Mirror is AxisStruct or geom object(point, line, plane)
- # @param theMirrorType smeshBuilder.POINT, smeshBuilder.AXIS or smeshBuilder.PLANE
- # If the Mirror is a geom object this parameter is unnecessary
- # @param Copy allows to copy element (Copy is 1) or to replace with its mirroring (Copy is 0)
- # @param MakeGroups forces the generation of new groups from existing ones (if Copy)
- # @return list of created groups (SMESH_GroupBase) if MakeGroups=True, empty list otherwise
- # @ingroup l2_modif_trsf
def Mirror(self, IDsOfElements, Mirror, theMirrorType=None, Copy=0, MakeGroups=False):
+ """
+ Create a symmetrical copy of mesh elements
+
+ Parameters:
+ IDsOfElements: list of elements ids
+ Mirror: is :class:`SMESH.AxisStruct` or geom object (point, line, plane)
+ theMirrorType: smesh.POINT, smesh.AXIS or smesh.PLANE.
+ If the *Mirror* is a geom object this parameter is unnecessary
+ Copy: allows to copy element (Copy is 1) or to replace with its mirroring (Copy is 0)
+ MakeGroups: forces the generation of new groups from existing ones (if Copy)
+
+ Returns:
+ list of created :class:`groups <SMESH.SMESH_GroupBase>` if *MakeGroups* == True, empty list otherwise
+ """
+
if IDsOfElements == []:
IDsOfElements = self.GetElementsId()
if ( isinstance( Mirror, geomBuilder.GEOM._objref_GEOM_Object)):
self.editor.Mirror(IDsOfElements, Mirror, theMirrorType, Copy)
return []
- ## Create a new mesh by a symmetrical copy of mesh elements
- # @param IDsOfElements the list of elements ids
- # @param Mirror is AxisStruct or geom object (point, line, plane)
- # @param theMirrorType smeshBuilder.POINT, smeshBuilder.AXIS or smeshBuilder.PLANE
- # If the Mirror is a geom object this parameter is unnecessary
- # @param MakeGroups to generate new groups from existing ones
- # @param NewMeshName a name of the new mesh to create
- # @return instance of Mesh class
- # @ingroup l2_modif_trsf
def MirrorMakeMesh(self, IDsOfElements, Mirror, theMirrorType=0, MakeGroups=0, NewMeshName=""):
+ """
+ Create a new mesh by a symmetrical copy of mesh elements
+
+ Parameters:
+ IDsOfElements: the list of elements ids
+ Mirror: is :class:`SMESH.AxisStruct` or geom object (point, line, plane)
+ theMirrorType: smesh.POINT, smesh.AXIS or smesh.PLANE.
+ If the *Mirror* is a geom object this parameter is unnecessary
+ MakeGroups: to generate new groups from existing ones
+ NewMeshName: a name of the new mesh to create
+
+ Returns:
+ instance of class :class:`Mesh`
+ """
+
if IDsOfElements == []:
IDsOfElements = self.GetElementsId()
if ( isinstance( Mirror, geomBuilder.GEOM._objref_GEOM_Object)):
MakeGroups, NewMeshName)
return Mesh(self.smeshpyD,self.geompyD,mesh)
- ## Create a symmetrical copy of the object
- # @param theObject mesh, submesh or group
- # @param Mirror AxisStruct or geom object (point, line, plane)
- # @param theMirrorType smeshBuilder.POINT, smeshBuilder.AXIS or smeshBuilder.PLANE
- # If the Mirror is a geom object this parameter is unnecessary
- # @param Copy allows copying the element (Copy is 1) or replacing it with its mirror (Copy is 0)
- # @param MakeGroups forces the generation of new groups from existing ones (if Copy)
- # @return list of created groups (SMESH_GroupBase) if MakeGroups=True, empty list otherwise
- # @ingroup l2_modif_trsf
def MirrorObject (self, theObject, Mirror, theMirrorType=None, Copy=0, MakeGroups=False):
+ """
+ Create a symmetrical copy of the object
+
+ Parameters:
+ theObject: :class:`mesh, sub-mesh, group or filter <SMESH.SMESH_IDSource>`
+ Mirror: :class:`SMESH.AxisStruct` or geom object (point, line, plane)
+ theMirrorType: smesh.POINT, smesh.AXIS or smesh.PLANE.
+ If the *Mirror* is a geom object this parameter is unnecessary
+ Copy: allows copying the element (Copy==True) or replacing it with its mirror (Copy==False)
+ MakeGroups: forces the generation of new groups from existing ones (if Copy)
+
+ Returns:
+ list of created :class:`groups <SMESH.SMESH_GroupBase>` if *MakeGroups* == True, empty list otherwise
+ """
+
if ( isinstance( theObject, Mesh )):
theObject = theObject.GetMesh()
if ( isinstance( Mirror, geomBuilder.GEOM._objref_GEOM_Object)):
self.editor.MirrorObject(theObject, Mirror, theMirrorType, Copy)
return []
- ## Create a new mesh by a symmetrical copy of the object
- # @param theObject mesh, submesh or group
- # @param Mirror AxisStruct or geom object (point, line, plane)
- # @param theMirrorType smeshBuilder.POINT, smeshBuilder.AXIS or smeshBuilder.PLANE
- # If the Mirror is a geom object this parameter is unnecessary
- # @param MakeGroups forces the generation of new groups from existing ones
- # @param NewMeshName the name of the new mesh to create
- # @return instance of Mesh class
- # @ingroup l2_modif_trsf
def MirrorObjectMakeMesh (self, theObject, Mirror, theMirrorType=0,MakeGroups=0,NewMeshName=""):
+ """
+ Create a new mesh by a symmetrical copy of the object
+
+ Parameters:
+ theObject: :class:`mesh, sub-mesh, group or filter <SMESH.SMESH_IDSource>`
+ Mirror: :class:`SMESH.AxisStruct` or geom object (point, line, plane)
+ theMirrorType: smesh.POINT, smesh.AXIS or smesh.PLANE.
+ If the *Mirror* is a geom object this parameter is unnecessary
+ MakeGroups: forces the generation of new groups from existing ones
+ NewMeshName: the name of the new mesh to create
+
+ Returns:
+ instance of class :class:`Mesh`
+ """
+
if ( isinstance( theObject, Mesh )):
theObject = theObject.GetMesh()
if ( isinstance( Mirror, geomBuilder.GEOM._objref_GEOM_Object)):
MakeGroups, NewMeshName)
return Mesh( self.smeshpyD,self.geompyD,mesh )
- ## Translate the elements
- # @param IDsOfElements list of elements ids
- # @param Vector the direction of translation (DirStruct or vector or 3 vector components)
- # @param Copy allows copying the translated elements
- # @param MakeGroups forces the generation of new groups from existing ones (if Copy)
- # @return list of created groups (SMESH_GroupBase) if MakeGroups=True, empty list otherwise
- # @ingroup l2_modif_trsf
def Translate(self, IDsOfElements, Vector, Copy, MakeGroups=False):
+ """
+ Translate the elements
+
+ Parameters:
+ IDsOfElements: list of elements ids
+ Vector: the direction of translation (:class:`SMESH.DirStruct` or vector or 3 vector components)
+ Copy: allows copying the translated elements
+ MakeGroups: forces the generation of new groups from existing ones (if Copy)
+
+ Returns:
+ list of created :class:`groups <SMESH.SMESH_GroupBase>` if *MakeGroups* == True, empty list otherwise
+ """
+
if IDsOfElements == []:
IDsOfElements = self.GetElementsId()
if ( isinstance( Vector, geomBuilder.GEOM._objref_GEOM_Object)):
self.editor.Translate(IDsOfElements, Vector, Copy)
return []
- ## Create a new mesh of translated elements
- # @param IDsOfElements list of elements ids
- # @param Vector the direction of translation (DirStruct or vector or 3 vector components)
- # @param MakeGroups forces the generation of new groups from existing ones
- # @param NewMeshName the name of the newly created mesh
- # @return instance of Mesh class
- # @ingroup l2_modif_trsf
def TranslateMakeMesh(self, IDsOfElements, Vector, MakeGroups=False, NewMeshName=""):
+ """
+ Create a new mesh of translated elements
+
+ Parameters:
+ IDsOfElements: list of elements ids
+ Vector: the direction of translation (:class:`SMESH.DirStruct` or vector or 3 vector components)
+ MakeGroups: forces the generation of new groups from existing ones
+ NewMeshName: the name of the newly created mesh
+
+ Returns:
+ instance of class :class:`Mesh`
+ """
+
if IDsOfElements == []:
IDsOfElements = self.GetElementsId()
if ( isinstance( Vector, geomBuilder.GEOM._objref_GEOM_Object)):
mesh = self.editor.TranslateMakeMesh(IDsOfElements, Vector, MakeGroups, NewMeshName)
return Mesh ( self.smeshpyD, self.geompyD, mesh )
- ## Translate the object
- # @param theObject the object to translate (mesh, submesh, or group)
- # @param Vector direction of translation (DirStruct or geom vector or 3 vector components)
- # @param Copy allows copying the translated elements
- # @param MakeGroups forces the generation of new groups from existing ones (if Copy)
- # @return list of created groups (SMESH_GroupBase) if MakeGroups=True, empty list otherwise
- # @ingroup l2_modif_trsf
def TranslateObject(self, theObject, Vector, Copy, MakeGroups=False):
+ """
+ Translate the object
+
+ Parameters:
+ theObject: the object to translate (:class:`mesh, sub-mesh, group or filter <SMESH.SMESH_IDSource>`)
+ Vector: direction of translation (:class:`SMESH.DirStruct` or geom vector or 3 vector components)
+ Copy: allows copying the translated elements
+ MakeGroups: forces the generation of new groups from existing ones (if Copy)
+
+ Returns:
+ list of created :class:`groups <SMESH.SMESH_GroupBase>` if *MakeGroups* == True, empty list otherwise
+ """
+
if ( isinstance( theObject, Mesh )):
theObject = theObject.GetMesh()
if ( isinstance( Vector, geomBuilder.GEOM._objref_GEOM_Object)):
self.editor.TranslateObject(theObject, Vector, Copy)
return []
- ## Create a new mesh from the translated object
- # @param theObject the object to translate (mesh, submesh, or group)
- # @param Vector the direction of translation (DirStruct or geom vector or 3 vector components)
- # @param MakeGroups forces the generation of new groups from existing ones
- # @param NewMeshName the name of the newly created mesh
- # @return instance of Mesh class
- # @ingroup l2_modif_trsf
def TranslateObjectMakeMesh(self, theObject, Vector, MakeGroups=False, NewMeshName=""):
+ """
+ Create a new mesh from the translated object
+
+ Parameters:
+ theObject: the object to translate (:class:`mesh, sub-mesh, group or filter <SMESH.SMESH_IDSource>`)
+ Vector: the direction of translation (:class:`SMESH.DirStruct` or geom vector or 3 vector components)
+ MakeGroups: forces the generation of new groups from existing ones
+ NewMeshName: the name of the newly created mesh
+
+ Returns:
+ instance of class :class:`Mesh`
+ """
+
if isinstance( theObject, Mesh ):
theObject = theObject.GetMesh()
if isinstance( Vector, geomBuilder.GEOM._objref_GEOM_Object ):
- ## Scale the object
- # @param theObject - the object to translate (mesh, submesh, or group)
- # @param thePoint - base point for scale (SMESH.PointStruct or list of 3 coordinates)
- # @param theScaleFact - list of 1-3 scale factors for axises
- # @param Copy - allows copying the translated elements
- # @param MakeGroups - forces the generation of new groups from existing
- # ones (if Copy)
- # @return list of created groups (SMESH_GroupBase) if MakeGroups=True,
- # empty list otherwise
def Scale(self, theObject, thePoint, theScaleFact, Copy, MakeGroups=False):
+ """
+ Scale the object
+
+ Parameters:
+ theObject: the object to translate (:class:`mesh, sub-mesh, group or filter <SMESH.SMESH_IDSource>`)
+ thePoint: base point for scale (:class:`SMESH.PointStruct` or list of 3 coordinates)
+ theScaleFact: list of 1-3 scale factors for axises
+ Copy: allows copying the translated elements
+ MakeGroups: forces the generation of new groups from existing
+ ones (if Copy)
+
+ Returns:
+ list of created :class:`groups <SMESH.SMESH_GroupBase>` if *MakeGroups* == True,
+ empty list otherwise
+ """
unRegister = genObjUnRegister()
if ( isinstance( theObject, Mesh )):
theObject = theObject.GetMesh()
if ( isinstance( thePoint, list )):
thePoint = PointStruct( thePoint[0], thePoint[1], thePoint[2] )
if ( isinstance( theScaleFact, float )):
- theScaleFact = [theScaleFact]
+ theScaleFact = [theScaleFact]
if ( isinstance( theScaleFact, int )):
- theScaleFact = [ float(theScaleFact)]
+ theScaleFact = [ float(theScaleFact)]
self.mesh.SetParameters(thePoint.parameters)
self.editor.Scale(theObject, thePoint, theScaleFact, Copy)
return []
- ## Create a new mesh from the translated object
- # @param theObject - the object to translate (mesh, submesh, or group)
- # @param thePoint - base point for scale (SMESH.PointStruct or list of 3 coordinates)
- # @param theScaleFact - list of 1-3 scale factors for axises
- # @param MakeGroups - forces the generation of new groups from existing ones
- # @param NewMeshName - the name of the newly created mesh
- # @return instance of Mesh class
def ScaleMakeMesh(self, theObject, thePoint, theScaleFact, MakeGroups=False, NewMeshName=""):
+ """
+ Create a new mesh from the translated object
+
+ Parameters:
+ theObject: the object to translate (:class:`mesh, sub-mesh, group or filter <SMESH.SMESH_IDSource>`)
+ thePoint: base point for scale (:class:`SMESH.PointStruct` or list of 3 coordinates)
+ theScaleFact: list of 1-3 scale factors for axises
+ MakeGroups: forces the generation of new groups from existing ones
+ NewMeshName: the name of the newly created mesh
+
+ Returns:
+ instance of class :class:`Mesh`
+ """
unRegister = genObjUnRegister()
if (isinstance(theObject, Mesh)):
theObject = theObject.GetMesh()
if ( isinstance( thePoint, list )):
thePoint = PointStruct( thePoint[0], thePoint[1], thePoint[2] )
if ( isinstance( theScaleFact, float )):
- theScaleFact = [theScaleFact]
+ theScaleFact = [theScaleFact]
if ( isinstance( theScaleFact, int )):
- theScaleFact = [ float(theScaleFact)]
+ theScaleFact = [ float(theScaleFact)]
self.mesh.SetParameters(thePoint.parameters)
mesh = self.editor.ScaleMakeMesh(theObject, thePoint, theScaleFact,
- ## Rotate the elements
- # @param IDsOfElements list of elements ids
- # @param Axis the axis of rotation (AxisStruct or geom line)
- # @param AngleInRadians the angle of rotation (in radians) or a name of variable which defines angle in degrees
- # @param Copy allows copying the rotated elements
- # @param MakeGroups forces the generation of new groups from existing ones (if Copy)
- # @return list of created groups (SMESH_GroupBase) if MakeGroups=True, empty list otherwise
- # @ingroup l2_modif_trsf
def Rotate (self, IDsOfElements, Axis, AngleInRadians, Copy, MakeGroups=False):
+ """
+ Rotate the elements
+
+ Parameters:
+ IDsOfElements: list of elements ids
+ Axis: the axis of rotation (:class:`SMESH.AxisStruct` or geom line)
+ AngleInRadians: the angle of rotation (in radians) or a name of variable which defines angle in degrees
+ Copy: allows copying the rotated elements
+ MakeGroups: forces the generation of new groups from existing ones (if Copy)
+
+ Returns:
+ list of created :class:`groups <SMESH.SMESH_GroupBase>` if *MakeGroups* == True, empty list otherwise
+ """
+
+
if IDsOfElements == []:
IDsOfElements = self.GetElementsId()
if ( isinstance( Axis, geomBuilder.GEOM._objref_GEOM_Object)):
self.editor.Rotate(IDsOfElements, Axis, AngleInRadians, Copy)
return []
- ## Create a new mesh of rotated elements
- # @param IDsOfElements list of element ids
- # @param Axis the axis of rotation (AxisStruct or geom line)
- # @param AngleInRadians the angle of rotation (in radians) or a name of variable which defines angle in degrees
- # @param MakeGroups forces the generation of new groups from existing ones
- # @param NewMeshName the name of the newly created mesh
- # @return instance of Mesh class
- # @ingroup l2_modif_trsf
def RotateMakeMesh (self, IDsOfElements, Axis, AngleInRadians, MakeGroups=0, NewMeshName=""):
+ """
+ Create a new mesh of rotated elements
+
+ Parameters:
+ IDsOfElements: list of element ids
+ Axis: the axis of rotation (:class:`SMESH.AxisStruct` or geom line)
+ AngleInRadians: the angle of rotation (in radians) or a name of variable which defines angle in degrees
+ MakeGroups: forces the generation of new groups from existing ones
+ NewMeshName: the name of the newly created mesh
+
+ Returns:
+ instance of class :class:`Mesh`
+ """
+
if IDsOfElements == []:
IDsOfElements = self.GetElementsId()
if ( isinstance( Axis, geomBuilder.GEOM._objref_GEOM_Object)):
MakeGroups, NewMeshName)
return Mesh( self.smeshpyD, self.geompyD, mesh )
- ## Rotate the object
- # @param theObject the object to rotate( mesh, submesh, or group)
- # @param Axis the axis of rotation (AxisStruct or geom line)
- # @param AngleInRadians the angle of rotation (in radians) or a name of variable which defines angle in degrees
- # @param Copy allows copying the rotated elements
- # @param MakeGroups forces the generation of new groups from existing ones (if Copy)
- # @return list of created groups (SMESH_GroupBase) if MakeGroups=True, empty list otherwise
- # @ingroup l2_modif_trsf
def RotateObject (self, theObject, Axis, AngleInRadians, Copy, MakeGroups=False):
+ """
+ Rotate the object
+
+ Parameters:
+ theObject: the object to rotate (:class:`mesh, sub-mesh, group or filter <SMESH.SMESH_IDSource>`)
+ Axis: the axis of rotation (:class:`SMESH.AxisStruct` or geom line)
+ AngleInRadians: the angle of rotation (in radians) or a name of variable which defines angle in degrees
+ Copy: allows copying the rotated elements
+ MakeGroups: forces the generation of new groups from existing ones (if Copy)
+
+ Returns:
+ list of created :class:`groups <SMESH.SMESH_GroupBase>` if MakeGroups==True, empty list otherwise
+ """
+
if (isinstance(theObject, Mesh)):
theObject = theObject.GetMesh()
if (isinstance(Axis, geomBuilder.GEOM._objref_GEOM_Object)):
self.editor.RotateObject(theObject, Axis, AngleInRadians, Copy)
return []
- ## Create a new mesh from the rotated object
- # @param theObject the object to rotate (mesh, submesh, or group)
- # @param Axis the axis of rotation (AxisStruct or geom line)
- # @param AngleInRadians the angle of rotation (in radians) or a name of variable which defines angle in degrees
- # @param MakeGroups forces the generation of new groups from existing ones
- # @param NewMeshName the name of the newly created mesh
- # @return instance of Mesh class
- # @ingroup l2_modif_trsf
def RotateObjectMakeMesh(self, theObject, Axis, AngleInRadians, MakeGroups=0,NewMeshName=""):
+ """
+ Create a new mesh from the rotated object
+
+ Parameters:
+ theObject: the object to rotate (:class:`mesh, sub-mesh, group or filter <SMESH.SMESH_IDSource>`)
+ Axis: the axis of rotation (:class:`SMESH.AxisStruct` or geom line)
+ AngleInRadians: the angle of rotation (in radians) or a name of variable which defines angle in degrees
+ MakeGroups: forces the generation of new groups from existing ones
+ NewMeshName: the name of the newly created mesh
+
+ Returns:
+ instance of class :class:`Mesh`
+ """
+
if (isinstance( theObject, Mesh )):
theObject = theObject.GetMesh()
if (isinstance(Axis, geomBuilder.GEOM._objref_GEOM_Object)):
self.mesh.SetParameters(Parameters)
return Mesh( self.smeshpyD, self.geompyD, mesh )
- ## Find groups of adjacent nodes within Tolerance.
- # @param Tolerance the value of tolerance
- # @param SeparateCornerAndMediumNodes if @c True, in quadratic mesh puts
- # corner and medium nodes in separate groups thus preventing
- # their further merge.
- # @return the list of groups of nodes IDs (e.g. [[1,12,13],[4,25]])
- # @ingroup l2_modif_trsf
+ def Offset(self, theObject, Value, MakeGroups=False, CopyElements=False, NewMeshName=''):
+ """
+ Create an offset mesh from the given 2D object
+
+ Parameters:
+ theObject (SMESH.SMESH_IDSource): the source object (mesh, sub-mesh, group or filter)
+ theValue (float): signed offset size
+ MakeGroups (boolean): forces the generation of new groups from existing ones
+ CopyElements (boolean): if *NewMeshName* is empty, True means to keep original elements,
+ False means to remove original elements.
+ NewMeshName (string): the name of a mesh to create. If empty, offset elements are added to this mesh
+
+ Returns:
+ A tuple (:class:`Mesh`, list of :class:`groups <SMESH.SMESH_Group>`)
+ """
+
+ if isinstance( theObject, Mesh ):
+ theObject = theObject.GetMesh()
+ theValue,Parameters,hasVars = ParseParameters(Value)
+ mesh_groups = self.editor.Offset(theObject, Value, MakeGroups, CopyElements, NewMeshName)
+ self.mesh.SetParameters(Parameters)
+ # if mesh_groups[0]:
+ # return Mesh( self.smeshpyD, self.geompyD, mesh_groups[0] ), mesh_groups[1]
+ return mesh_groups
+
def FindCoincidentNodes (self, Tolerance, SeparateCornerAndMediumNodes=False):
+ """
+ Find groups of adjacent nodes within Tolerance.
+
+ Parameters:
+ Tolerance (float): the value of tolerance
+ SeparateCornerAndMediumNodes (boolean): if *True*, in quadratic mesh puts
+ corner and medium nodes in separate groups thus preventing
+ their further merge.
+
+ Returns:
+ the list of groups of nodes IDs (e.g. [[1,12,13],[4,25]])
+ """
+
return self.editor.FindCoincidentNodes( Tolerance, SeparateCornerAndMediumNodes )
- ## Find groups of ajacent nodes within Tolerance.
- # @param Tolerance the value of tolerance
- # @param SubMeshOrGroup SubMesh, Group or Filter
- # @param exceptNodes list of either SubMeshes, Groups or node IDs to exclude from search
- # @param SeparateCornerAndMediumNodes if @c True, in quadratic mesh puts
- # corner and medium nodes in separate groups thus preventing
- # their further merge.
- # @return the list of groups of nodes IDs (e.g. [[1,12,13],[4,25]])
- # @ingroup l2_modif_trsf
def FindCoincidentNodesOnPart (self, SubMeshOrGroup, Tolerance,
exceptNodes=[], SeparateCornerAndMediumNodes=False):
+ """
+ Find groups of adjacent nodes within Tolerance.
+
+ Parameters:
+ Tolerance: the value of tolerance
+ SubMeshOrGroup: list of :class:`sub-meshes, groups or filters <SMESH.SMESH_IDSource>` or of node IDs
+ exceptNodes: list of either SubMeshes, Groups or node IDs to exclude from search
+ SeparateCornerAndMediumNodes: if *True*, in quadratic mesh puts
+ corner and medium nodes in separate groups thus preventing
+ their further merge.
+
+ Returns:
+ the list of groups of nodes IDs (e.g. [[1,12,13],[4,25]])
+ """
+
unRegister = genObjUnRegister()
- if (isinstance( SubMeshOrGroup, Mesh )):
- SubMeshOrGroup = SubMeshOrGroup.GetMesh()
+ if not isinstance( SubMeshOrGroup, list ):
+ SubMeshOrGroup = [ SubMeshOrGroup ]
+ for i,obj in enumerate( SubMeshOrGroup ):
+ if isinstance( obj, Mesh ):
+ SubMeshOrGroup = [ obj.GetMesh() ]
+ break
+ if isinstance( obj, int ):
+ SubMeshOrGroup = [ self.GetIDSource( SubMeshOrGroup, SMESH.NODE )]
+ unRegister.set( SubMeshOrGroup )
+ break
+
if not isinstance( exceptNodes, list ):
exceptNodes = [ exceptNodes ]
if exceptNodes and isinstance( exceptNodes[0], int ):
exceptNodes = [ self.GetIDSource( exceptNodes, SMESH.NODE )]
unRegister.set( exceptNodes )
+
return self.editor.FindCoincidentNodesOnPartBut(SubMeshOrGroup, Tolerance,
exceptNodes, SeparateCornerAndMediumNodes)
- ## Merge nodes
- # @param GroupsOfNodes a list of groups of nodes IDs for merging
- # (e.g. [[1,12,13],[25,4]], then nodes 12, 13 and 4 will be removed and replaced
- # by nodes 1 and 25 correspondingly in all elements and groups
- # @param NodesToKeep nodes to keep in the mesh: a list of groups, sub-meshes or node IDs.
- # If @a NodesToKeep does not include a node to keep for some group to merge,
- # then the first node in the group is kept.
- # @ingroup l2_modif_trsf
- def MergeNodes (self, GroupsOfNodes, NodesToKeep=[]):
- # NodesToKeep are converted to SMESH_IDSource in meshEditor.MergeNodes()
- self.editor.MergeNodes(GroupsOfNodes,NodesToKeep)
-
- ## Find the elements built on the same nodes.
- # @param MeshOrSubMeshOrGroup Mesh or SubMesh, or Group of elements for searching
- # @return the list of groups of equal elements IDs (e.g. [[1,12,13],[4,25]])
- # @ingroup l2_modif_trsf
- def FindEqualElements (self, MeshOrSubMeshOrGroup=None):
- if not MeshOrSubMeshOrGroup:
- MeshOrSubMeshOrGroup=self.mesh
+ def MergeNodes (self, GroupsOfNodes, NodesToKeep=[], AvoidMakingHoles=False):
+ """
+ Merge nodes
+
+ Parameters:
+ GroupsOfNodes: a list of groups of nodes IDs for merging.
+ E.g. [[1,12,13],[25,4]] means that nodes 12, 13 and 4 will be removed and replaced
+ in all elements and mesh groups by nodes 1 and 25 correspondingly
+ NodesToKeep: nodes to keep in the mesh: a list of groups, sub-meshes or node IDs.
+ If *NodesToKeep* does not include a node to keep for some group to merge,
+ then the first node in the group is kept.
+ AvoidMakingHoles: prevent merging nodes which cause removal of elements becoming
+ invalid
+ """
+ self.editor.MergeNodes( GroupsOfNodes, NodesToKeep, AvoidMakingHoles )
+
+ def FindEqualElements (self, MeshOrSubMeshOrGroup=None, exceptElements=[]):
+ """
+ Find the elements built on the same nodes.
+
+ Parameters:
+ MeshOrSubMeshOrGroup: :class:`mesh, sub-meshes, groups or filters <SMESH.SMESH_IDSource>` or element IDs to check for equal elements
+ exceptElements: list of either SubMeshes, Groups or elements IDs to exclude from search
+
+
+ Returns:
+ the list of groups of equal elements IDs (e.g. [[1,12,13],[4,25]])
+ """
+
+ unRegister = genObjUnRegister()
+ if MeshOrSubMeshOrGroup is None:
+ MeshOrSubMeshOrGroup = [ self.mesh ]
elif isinstance( MeshOrSubMeshOrGroup, Mesh ):
- MeshOrSubMeshOrGroup = MeshOrSubMeshOrGroup.GetMesh()
- return self.editor.FindEqualElements( MeshOrSubMeshOrGroup )
-
- ## Merge elements in each given group.
- # @param GroupsOfElementsID a list of groups of elements IDs for merging
- # (e.g. [[1,12,13],[25,4]], then elements 12, 13 and 4 will be removed and
- # replaced by elements 1 and 25 in all groups)
- # @ingroup l2_modif_trsf
- def MergeElements(self, GroupsOfElementsID):
- self.editor.MergeElements(GroupsOfElementsID)
-
- ## Leave one element and remove all other elements built on the same nodes.
- # @ingroup l2_modif_trsf
+ MeshOrSubMeshOrGroup = [ MeshOrSubMeshOrGroup.GetMesh() ]
+ elif not isinstance( MeshOrSubMeshOrGroup, list ):
+ MeshOrSubMeshOrGroup = [ MeshOrSubMeshOrGroup ]
+ if isinstance( MeshOrSubMeshOrGroup[0], int ):
+ MeshOrSubMeshOrGroup = [ self.GetIDSource( MeshOrSubMeshOrGroup, SMESH.ALL )]
+ unRegister.set( MeshOrSubMeshOrGroup )
+ for item in MeshOrSubMeshOrGroup:
+ if isinstance( item, Mesh ):
+ MeshOrSubMeshOrGroup = [ item.GetMesh() ]
+
+ if not isinstance( exceptElements, list ):
+ exceptElements = [ exceptElements ]
+ if exceptElements and isinstance( exceptElements[0], int ):
+ exceptElements = [ self.GetIDSource( exceptElements, SMESH.ALL )]
+ unRegister.set( exceptElements )
+
+ return self.editor.FindEqualElements( MeshOrSubMeshOrGroup, exceptElements )
+
+ def MergeElements(self, GroupsOfElementsID, ElementsToKeep=[]):
+ """
+ Merge elements in each given group.
+
+ Parameters:
+ GroupsOfElementsID: a list of groups (lists) of elements IDs for merging
+ (e.g. [[1,12,13],[25,4]] means that elements 12, 13 and 4 will be removed and
+ replaced in all mesh groups by elements 1 and 25)
+ ElementsToKeep: elements to keep in the mesh: a list of groups, sub-meshes or node IDs.
+ If *ElementsToKeep* does not include an element to keep for some group to merge,
+ then the first element in the group is kept.
+ """
+
+ unRegister = genObjUnRegister()
+ if ElementsToKeep:
+ if not isinstance( ElementsToKeep, list ):
+ ElementsToKeep = [ ElementsToKeep ]
+ if isinstance( ElementsToKeep[0], int ):
+ ElementsToKeep = [ self.GetIDSource( ElementsToKeep, SMESH.ALL )]
+ unRegister.set( ElementsToKeep )
+
+ self.editor.MergeElements( GroupsOfElementsID, ElementsToKeep )
+
def MergeEqualElements(self):
+ """
+ Leave one element and remove all other elements built on the same nodes.
+ """
+
self.editor.MergeEqualElements()
- ## Return groups of FreeBorder's coincident within the given tolerance.
- # @param tolerance the tolerance. If the tolerance <= 0.0 then one tenth of an average
- # size of elements adjacent to free borders being compared is used.
- # @return SMESH.CoincidentFreeBorders structure
- # @ingroup l2_modif_trsf
+ def FindFreeBorders(self, ClosedOnly=True):
+ """
+ Returns all or only closed free borders
+
+ Returns:
+ list of SMESH.FreeBorder's
+ """
+
+ return self.editor.FindFreeBorders( ClosedOnly )
+
+ def FillHole(self, holeNodes, groupName=""):
+ """
+ Fill with 2D elements a hole defined by a SMESH.FreeBorder.
+
+ Parameters:
+ holeNodes: either a SMESH.FreeBorder or a list on node IDs. These nodes
+ must describe all sequential nodes of the hole border. The first and the last
+ nodes must be the same. Use :meth:`FindFreeBorders` to get nodes of holes.
+ groupName (string): name of a group to add new faces
+ Returns:
+ a :class:`group <SMESH.SMESH_GroupBase>` containing the new faces; or :code:`None` if `groupName` == ""
+ """
+
+
+ if holeNodes and isinstance( holeNodes, list ) and isinstance( holeNodes[0], int ):
+ holeNodes = SMESH.FreeBorder(nodeIDs=holeNodes)
+ if not isinstance( holeNodes, SMESH.FreeBorder ):
+ raise TypeError("holeNodes must be either SMESH.FreeBorder or list of integer and not %s" % holeNodes)
+ self.editor.FillHole( holeNodes, groupName )
+
def FindCoincidentFreeBorders (self, tolerance=0.):
+ """
+ Return groups of FreeBorder's coincident within the given tolerance.
+
+ Parameters:
+ tolerance: the tolerance. If the tolerance <= 0.0 then one tenth of an average
+ size of elements adjacent to free borders being compared is used.
+
+ Returns:
+ SMESH.CoincidentFreeBorders structure
+ """
+
return self.editor.FindCoincidentFreeBorders( tolerance )
-
- ## Sew FreeBorder's of each group
- # @param freeBorders either a SMESH.CoincidentFreeBorders structure or a list of lists
- # where each enclosed list contains node IDs of a group of coincident free
- # borders such that each consequent triple of IDs within a group describes
- # a free border in a usual way: n1, n2, nLast - i.e. 1st node, 2nd node and
- # last node of a border.
- # For example [[1, 2, 10, 20, 21, 40], [11, 12, 15, 55, 54, 41]] describes two
- # groups of coincident free borders, each group including two borders.
- # @param createPolygons if @c True faces adjacent to free borders are converted to
- # polygons if a node of opposite border falls on a face edge, else such
- # faces are split into several ones.
- # @param createPolyhedra if @c True volumes adjacent to free borders are converted to
- # polyhedra if a node of opposite border falls on a volume edge, else such
- # volumes, if any, remain intact and the mesh becomes non-conformal.
- # @return a number of successfully sewed groups
- # @ingroup l2_modif_trsf
+
def SewCoincidentFreeBorders (self, freeBorders, createPolygons=False, createPolyhedra=False):
+ """
+ Sew FreeBorder's of each group
+
+ Parameters:
+ freeBorders: either a SMESH.CoincidentFreeBorders structure or a list of lists
+ where each enclosed list contains node IDs of a group of coincident free
+ borders such that each consequent triple of IDs within a group describes
+ a free border in a usual way: n1, n2, nLast - i.e. 1st node, 2nd node and
+ last node of a border.
+ For example [[1, 2, 10, 20, 21, 40], [11, 12, 15, 55, 54, 41]] describes two
+ groups of coincident free borders, each group including two borders.
+ createPolygons: if :code:`True` faces adjacent to free borders are converted to
+ polygons if a node of opposite border falls on a face edge, else such
+ faces are split into several ones.
+ createPolyhedra: if :code:`True` volumes adjacent to free borders are converted to
+ polyhedra if a node of opposite border falls on a volume edge, else such
+ volumes, if any, remain intact and the mesh becomes non-conformal.
+
+ Returns:
+ a number of successfully sewed groups
+ """
+
if freeBorders and isinstance( freeBorders, list ):
# construct SMESH.CoincidentFreeBorders
if isinstance( freeBorders[0], int ):
coincidentGroups = []
for nodeList in freeBorders:
if not nodeList or len( nodeList ) % 3:
- raise ValueError, "Wrong number of nodes in this group: %s" % nodeList
+ raise ValueError("Wrong number of nodes in this group: %s" % nodeList)
group = []
while nodeList:
group.append ( SMESH.FreeBorderPart( len(borders), 0, 1, 2 ))
return self.editor.SewCoincidentFreeBorders( freeBorders, createPolygons, createPolyhedra )
- ## Sew free borders
- # @return SMESH::Sew_Error
- # @ingroup l2_modif_trsf
def SewFreeBorders (self, FirstNodeID1, SecondNodeID1, LastNodeID1,
FirstNodeID2, SecondNodeID2, LastNodeID2,
CreatePolygons, CreatePolyedrs):
+ """
+ Sew free borders
+
+ Returns:
+ :class:`error code <SMESH.SMESH_MeshEditor.Sew_Error>`
+ """
+
return self.editor.SewFreeBorders(FirstNodeID1, SecondNodeID1, LastNodeID1,
FirstNodeID2, SecondNodeID2, LastNodeID2,
CreatePolygons, CreatePolyedrs)
- ## Sew conform free borders
- # @return SMESH::Sew_Error
- # @ingroup l2_modif_trsf
def SewConformFreeBorders (self, FirstNodeID1, SecondNodeID1, LastNodeID1,
FirstNodeID2, SecondNodeID2):
+ """
+ Sew conform free borders
+
+ Returns:
+ :class:`error code <SMESH.SMESH_MeshEditor.Sew_Error>`
+ """
+
return self.editor.SewConformFreeBorders(FirstNodeID1, SecondNodeID1, LastNodeID1,
FirstNodeID2, SecondNodeID2)
- ## Sew border to side
- # @return SMESH::Sew_Error
- # @ingroup l2_modif_trsf
def SewBorderToSide (self, FirstNodeIDOnFreeBorder, SecondNodeIDOnFreeBorder, LastNodeIDOnFreeBorder,
FirstNodeIDOnSide, LastNodeIDOnSide, CreatePolygons, CreatePolyedrs):
+ """
+ Sew border to side
+
+ Returns:
+ :class:`error code <SMESH.SMESH_MeshEditor.Sew_Error>`
+ """
+
return self.editor.SewBorderToSide(FirstNodeIDOnFreeBorder, SecondNodeIDOnFreeBorder, LastNodeIDOnFreeBorder,
FirstNodeIDOnSide, LastNodeIDOnSide, CreatePolygons, CreatePolyedrs)
- ## Sew two sides of a mesh. The nodes belonging to Side1 are
- # merged with the nodes of elements of Side2.
- # The number of elements in theSide1 and in theSide2 must be
- # equal and they should have similar nodal connectivity.
- # The nodes to merge should belong to side borders and
- # the first node should be linked to the second.
- # @return SMESH::Sew_Error
- # @ingroup l2_modif_trsf
def SewSideElements (self, IDsOfSide1Elements, IDsOfSide2Elements,
NodeID1OfSide1ToMerge, NodeID1OfSide2ToMerge,
NodeID2OfSide1ToMerge, NodeID2OfSide2ToMerge):
+ """
+ Sew two sides of a mesh. The nodes belonging to Side1 are
+ merged with the nodes of elements of Side2.
+ The number of elements in theSide1 and in theSide2 must be
+ equal and they should have similar nodal connectivity.
+ The nodes to merge should belong to side borders and
+ the first node should be linked to the second.
+
+ Returns:
+ :class:`error code <SMESH.SMESH_MeshEditor.Sew_Error>`
+ """
+
return self.editor.SewSideElements(IDsOfSide1Elements, IDsOfSide2Elements,
NodeID1OfSide1ToMerge, NodeID1OfSide2ToMerge,
NodeID2OfSide1ToMerge, NodeID2OfSide2ToMerge)
- ## Set new nodes for the given element.
- # @param ide the element id
- # @param newIDs nodes ids
- # @return If the number of nodes does not correspond to the type of element - return false
- # @ingroup l2_modif_edit
def ChangeElemNodes(self, ide, newIDs):
+ """
+ Set new nodes for the given element.
+
+ Parameters:
+ ide: the element ID
+ newIDs: nodes IDs
+
+ Returns:
+ False if the number of nodes does not correspond to the type of element
+ """
+
return self.editor.ChangeElemNodes(ide, newIDs)
- ## If during the last operation of MeshEditor some nodes were
- # created, this method return the list of their IDs, \n
- # if new nodes were not created - return empty list
- # @return the list of integer values (can be empty)
- # @ingroup l2_modif_add
def GetLastCreatedNodes(self):
+ """
+ If during the last operation of :class:`SMESH.SMESH_MeshEditor` some nodes were
+ created, this method return the list of their IDs.
+ If new nodes were not created - return empty list
+
+ Returns:
+ the list of integer values (can be empty)
+ """
+
return self.editor.GetLastCreatedNodes()
- ## If during the last operation of MeshEditor some elements were
- # created this method return the list of their IDs, \n
- # if new elements were not created - return empty list
- # @return the list of integer values (can be empty)
- # @ingroup l2_modif_add
def GetLastCreatedElems(self):
+ """
+ If during the last operation of :class:`SMESH.SMESH_MeshEditor` some elements were
+ created this method return the list of their IDs.
+ If new elements were not created - return empty list
+
+ Returns:
+ the list of integer values (can be empty)
+ """
+
return self.editor.GetLastCreatedElems()
- ## Forget what nodes and elements were created by the last mesh edition operation
- # @ingroup l2_modif_add
def ClearLastCreated(self):
+ """
+ Forget what nodes and elements were created by the last mesh edition operation
+ """
+
self.editor.ClearLastCreated()
- ## Create duplicates of given elements, i.e. create new elements based on the
- # same nodes as the given ones.
- # @param theElements - container of elements to duplicate. It can be a Mesh,
- # sub-mesh, group, filter or a list of element IDs. If \a theElements is
- # a Mesh, elements of highest dimension are duplicated
- # @param theGroupName - a name of group to contain the generated elements.
- # If a group with such a name already exists, the new elements
- # are added to the existng group, else a new group is created.
- # If \a theGroupName is empty, new elements are not added
- # in any group.
- # @return a group where the new elements are added. None if theGroupName == "".
- # @ingroup l2_modif_duplicat
def DoubleElements(self, theElements, theGroupName=""):
+ """
+ Create duplicates of given elements, i.e. create new elements based on the
+ same nodes as the given ones.
+
+ Parameters:
+ theElements: container of elements to duplicate. It can be a
+ :class:`mesh, sub-mesh, group, filter <SMESH.SMESH_IDSource>`
+ or a list of element IDs. If *theElements* is
+ a :class:`Mesh`, elements of highest dimension are duplicated
+ theGroupName: a name of group to contain the generated elements.
+ If a group with such a name already exists, the new elements
+ are added to the existing group, else a new group is created.
+ If *theGroupName* is empty, new elements are not added
+ in any group.
+
+ Returns:
+ a :class:`group <SMESH.SMESH_Group>` where the new elements are added.
+ None if *theGroupName* == "".
+ """
+
unRegister = genObjUnRegister()
if isinstance( theElements, Mesh ):
theElements = theElements.mesh
unRegister.set( theElements )
return self.editor.DoubleElements(theElements, theGroupName)
- ## Create a hole in a mesh by doubling the nodes of some particular elements
- # @param theNodes identifiers of nodes to be doubled
- # @param theModifiedElems identifiers of elements to be updated by the new (doubled)
- # nodes. If list of element identifiers is empty then nodes are doubled but
- # they not assigned to elements
- # @return TRUE if operation has been completed successfully, FALSE otherwise
- # @ingroup l2_modif_duplicat
def DoubleNodes(self, theNodes, theModifiedElems):
+ """
+ Create a hole in a mesh by doubling the nodes of some particular elements
+
+ Parameters:
+ theNodes: IDs of nodes to be doubled
+ theModifiedElems: IDs of elements to be updated by the new (doubled)
+ nodes. If list of element identifiers is empty then nodes are doubled but
+ they not assigned to elements
+
+ Returns:
+ True if operation has been completed successfully, False otherwise
+ """
+
return self.editor.DoubleNodes(theNodes, theModifiedElems)
- ## Create a hole in a mesh by doubling the nodes of some particular elements
- # This method provided for convenience works as DoubleNodes() described above.
- # @param theNodeId identifiers of node to be doubled
- # @param theModifiedElems identifiers of elements to be updated
- # @return TRUE if operation has been completed successfully, FALSE otherwise
- # @ingroup l2_modif_duplicat
def DoubleNode(self, theNodeId, theModifiedElems):
+ """
+ Create a hole in a mesh by doubling the nodes of some particular elements.
+ This method provided for convenience works as :meth:`DoubleNodes`.
+
+ Parameters:
+ theNodeId: IDs of node to double
+ theModifiedElems: IDs of elements to update
+
+ Returns:
+ True if operation has been completed successfully, False otherwise
+ """
+
return self.editor.DoubleNode(theNodeId, theModifiedElems)
- ## Create a hole in a mesh by doubling the nodes of some particular elements
- # This method provided for convenience works as DoubleNodes() described above.
- # @param theNodes group of nodes to be doubled
- # @param theModifiedElems group of elements to be updated.
- # @param theMakeGroup forces the generation of a group containing new nodes.
- # @return TRUE or a created group if operation has been completed successfully,
- # FALSE or None otherwise
- # @ingroup l2_modif_duplicat
def DoubleNodeGroup(self, theNodes, theModifiedElems, theMakeGroup=False):
+ """
+ Create a hole in a mesh by doubling the nodes of some particular elements.
+ This method provided for convenience works as :meth:`DoubleNodes`.
+
+ Parameters:
+ theNodes: group of nodes to double.
+ theModifiedElems: group of elements to update.
+ theMakeGroup: forces the generation of a group containing new nodes.
+
+ Returns:
+ True or a created group if operation has been completed successfully,
+ False or None otherwise
+ """
+
if theMakeGroup:
return self.editor.DoubleNodeGroupNew(theNodes, theModifiedElems)
return self.editor.DoubleNodeGroup(theNodes, theModifiedElems)
- ## Create a hole in a mesh by doubling the nodes of some particular elements
- # This method provided for convenience works as DoubleNodes() described above.
- # @param theNodes list of groups of nodes to be doubled
- # @param theModifiedElems list of groups of elements to be updated.
- # @param theMakeGroup forces the generation of a group containing new nodes.
- # @return TRUE if operation has been completed successfully, FALSE otherwise
- # @ingroup l2_modif_duplicat
def DoubleNodeGroups(self, theNodes, theModifiedElems, theMakeGroup=False):
+ """
+ Create a hole in a mesh by doubling the nodes of some particular elements.
+ This method provided for convenience works as :meth:`DoubleNodes`.
+
+ Parameters:
+ theNodes: list of groups of nodes to double.
+ theModifiedElems: list of groups of elements to update.
+ theMakeGroup: forces the generation of a group containing new nodes.
+
+ Returns:
+ True if operation has been completed successfully, False otherwise
+ """
+
if theMakeGroup:
return self.editor.DoubleNodeGroupsNew(theNodes, theModifiedElems)
return self.editor.DoubleNodeGroups(theNodes, theModifiedElems)
- ## Create a hole in a mesh by doubling the nodes of some particular elements
- # @param theElems - the list of elements (edges or faces) to be replicated
- # The nodes for duplication could be found from these elements
- # @param theNodesNot - list of nodes to NOT replicate
- # @param theAffectedElems - the list of elements (cells and edges) to which the
- # replicated nodes should be associated to.
- # @return TRUE if operation has been completed successfully, FALSE otherwise
- # @ingroup l2_modif_duplicat
def DoubleNodeElem(self, theElems, theNodesNot, theAffectedElems):
+ """
+ Create a hole in a mesh by doubling the nodes of some particular elements
+
+ Parameters:
+ theElems: the list of elements (edges or faces) to replicate.
+ The nodes for duplication could be found from these elements
+ theNodesNot: list of nodes NOT to replicate
+ theAffectedElems: the list of elements (cells and edges) to which the
+ replicated nodes should be associated to
+
+ Returns:
+ True if operation has been completed successfully, False otherwise
+ """
+
return self.editor.DoubleNodeElem(theElems, theNodesNot, theAffectedElems)
- ## Create a hole in a mesh by doubling the nodes of some particular elements
- # @param theElems - the list of elements (edges or faces) to be replicated
- # The nodes for duplication could be found from these elements
- # @param theNodesNot - list of nodes to NOT replicate
- # @param theShape - shape to detect affected elements (element which geometric center
- # located on or inside shape).
- # The replicated nodes should be associated to affected elements.
- # @return TRUE if operation has been completed successfully, FALSE otherwise
- # @ingroup l2_modif_duplicat
def DoubleNodeElemInRegion(self, theElems, theNodesNot, theShape):
+ """
+ Create a hole in a mesh by doubling the nodes of some particular elements
+
+ Parameters:
+ theElems: the list of elements (edges or faces) to replicate.
+ The nodes for duplication could be found from these elements
+ theNodesNot: list of nodes NOT to replicate
+ theShape: shape to detect affected elements (element which geometric center
+ located on or inside shape).
+ The replicated nodes should be associated to affected elements.
+
+ Returns:
+ True if operation has been completed successfully, False otherwise
+ """
+
return self.editor.DoubleNodeElemInRegion(theElems, theNodesNot, theShape)
- ## Create a hole in a mesh by doubling the nodes of some particular elements
- # This method provided for convenience works as DoubleNodes() described above.
- # @param theElems - group of of elements (edges or faces) to be replicated
- # @param theNodesNot - group of nodes not to replicated
- # @param theAffectedElems - group of elements to which the replicated nodes
- # should be associated to.
- # @param theMakeGroup forces the generation of a group containing new elements.
- # @param theMakeNodeGroup forces the generation of a group containing new nodes.
- # @return TRUE or created groups (one or two) if operation has been completed successfully,
- # FALSE or None otherwise
- # @ingroup l2_modif_duplicat
def DoubleNodeElemGroup(self, theElems, theNodesNot, theAffectedElems,
theMakeGroup=False, theMakeNodeGroup=False):
+ """
+ Create a hole in a mesh by doubling the nodes of some particular elements.
+ This method provided for convenience works as :meth:`DoubleNodes`.
+
+ Parameters:
+ theElems: group of of elements (edges or faces) to replicate.
+ theNodesNot: group of nodes NOT to replicate.
+ theAffectedElems: group of elements to which the replicated nodes
+ should be associated to.
+ theMakeGroup: forces the generation of a group containing new elements.
+ theMakeNodeGroup: forces the generation of a group containing new nodes.
+
+ Returns:
+ True or created groups (one or two) if operation has been completed successfully,
+ False or None otherwise
+ """
+
if theMakeGroup or theMakeNodeGroup:
twoGroups = self.editor.DoubleNodeElemGroup2New(theElems, theNodesNot,
theAffectedElems,
return twoGroups[ int(theMakeNodeGroup) ]
return self.editor.DoubleNodeElemGroup(theElems, theNodesNot, theAffectedElems)
- ## Create a hole in a mesh by doubling the nodes of some particular elements
- # This method provided for convenience works as DoubleNodes() described above.
- # @param theElems - group of of elements (edges or faces) to be replicated
- # @param theNodesNot - group of nodes not to replicated
- # @param theShape - shape to detect affected elements (element which geometric center
- # located on or inside shape).
- # The replicated nodes should be associated to affected elements.
- # @ingroup l2_modif_duplicat
def DoubleNodeElemGroupInRegion(self, theElems, theNodesNot, theShape):
+ """
+ Create a hole in a mesh by doubling the nodes of some particular elements.
+ This method provided for convenience works as :meth:`DoubleNodes`.
+
+ Parameters:
+ theElems: group of of elements (edges or faces) to replicate
+ theNodesNot: group of nodes not to replicate
+ theShape: shape to detect affected elements (element which geometric center
+ located on or inside shape).
+ The replicated nodes should be associated to affected elements
+ """
+
return self.editor.DoubleNodeElemGroupInRegion(theElems, theNodesNot, theShape)
- ## Create a hole in a mesh by doubling the nodes of some particular elements
- # This method provided for convenience works as DoubleNodes() described above.
- # @param theElems - list of groups of elements (edges or faces) to be replicated
- # @param theNodesNot - list of groups of nodes not to replicated
- # @param theAffectedElems - group of elements to which the replicated nodes
- # should be associated to.
- # @param theMakeGroup forces the generation of a group containing new elements.
- # @param theMakeNodeGroup forces the generation of a group containing new nodes.
- # @return TRUE or created groups (one or two) if operation has been completed successfully,
- # FALSE or None otherwise
- # @ingroup l2_modif_duplicat
def DoubleNodeElemGroups(self, theElems, theNodesNot, theAffectedElems,
theMakeGroup=False, theMakeNodeGroup=False):
+ """
+ Create a hole in a mesh by doubling the nodes of some particular elements.
+ This method provided for convenience works as :meth:`DoubleNodes`.
+
+ Parameters:
+ theElems: list of groups of elements (edges or faces) to replicate
+ theNodesNot: list of groups of nodes NOT to replicate
+ theAffectedElems: group of elements to which the replicated nodes
+ should be associated to
+ theMakeGroup: forces generation of a group containing new elements.
+ theMakeNodeGroup: forces generation of a group containing new nodes
+
+ Returns:
+ True or created groups (one or two) if operation has been completed successfully,
+ False or None otherwise
+ """
+
if theMakeGroup or theMakeNodeGroup:
twoGroups = self.editor.DoubleNodeElemGroups2New(theElems, theNodesNot,
theAffectedElems,
return twoGroups[ int(theMakeNodeGroup) ]
return self.editor.DoubleNodeElemGroups(theElems, theNodesNot, theAffectedElems)
- ## Create a hole in a mesh by doubling the nodes of some particular elements
- # This method provided for convenience works as DoubleNodes() described above.
- # @param theElems - list of groups of elements (edges or faces) to be replicated
- # @param theNodesNot - list of groups of nodes not to replicated
- # @param theShape - shape to detect affected elements (element which geometric center
- # located on or inside shape).
- # The replicated nodes should be associated to affected elements.
- # @return TRUE if operation has been completed successfully, FALSE otherwise
- # @ingroup l2_modif_duplicat
def DoubleNodeElemGroupsInRegion(self, theElems, theNodesNot, theShape):
+ """
+ Create a hole in a mesh by doubling the nodes of some particular elements.
+ This method provided for convenience works as :meth:`DoubleNodes`.
+
+ Parameters:
+ theElems: list of groups of elements (edges or faces) to replicate
+ theNodesNot: list of groups of nodes NOT to replicate
+ theShape: shape to detect affected elements (element which geometric center
+ located on or inside shape).
+ The replicated nodes should be associated to affected elements
+
+ Returns:
+ True if operation has been completed successfully, False otherwise
+ """
+
return self.editor.DoubleNodeElemGroupsInRegion(theElems, theNodesNot, theShape)
- ## Identify the elements that will be affected by node duplication (actual duplication is not performed.
- # This method is the first step of DoubleNodeElemGroupsInRegion.
- # @param theElems - list of groups of elements (edges or faces) to be replicated
- # @param theNodesNot - list of groups of nodes not to replicated
- # @param theShape - shape to detect affected elements (element which geometric center
- # located on or inside shape).
- # The replicated nodes should be associated to affected elements.
- # @return groups of affected elements
- # @ingroup l2_modif_duplicat
def AffectedElemGroupsInRegion(self, theElems, theNodesNot, theShape):
+ """
+ Identify the elements that will be affected by node duplication (actual duplication is not performed).
+ This method is the first step of :meth:`DoubleNodeElemGroupsInRegion`.
+
+ Parameters:
+ theElems: list of groups of nodes or elements (edges or faces) to replicate
+ theNodesNot: list of groups of nodes NOT to replicate
+ theShape: shape to detect affected elements (element which geometric center
+ located on or inside shape).
+ The replicated nodes should be associated to affected elements
+
+ Returns:
+ groups of affected elements in order: volumes, faces, edges
+ """
+
return self.editor.AffectedElemGroupsInRegion(theElems, theNodesNot, theShape)
- ## Double nodes on shared faces between groups of volumes and create flat elements on demand.
- # The list of groups must describe a partition of the mesh volumes.
- # The nodes of the internal faces at the boundaries of the groups are doubled.
- # In option, the internal faces are replaced by flat elements.
- # Triangles are transformed in prisms, and quadrangles in hexahedrons.
- # @param theDomains - list of groups of volumes
- # @param createJointElems - if TRUE, create the elements
- # @param onAllBoundaries - if TRUE, the nodes and elements are also created on
- # the boundary between \a theDomains and the rest mesh
- # @return TRUE if operation has been completed successfully, FALSE otherwise
- # @ingroup l2_modif_duplicat
def DoubleNodesOnGroupBoundaries(self, theDomains, createJointElems, onAllBoundaries=False ):
- return self.editor.DoubleNodesOnGroupBoundaries( theDomains, createJointElems, onAllBoundaries )
-
- ## Double nodes on some external faces and create flat elements.
- # Flat elements are mainly used by some types of mechanic calculations.
- #
- # Each group of the list must be constituted of faces.
- # Triangles are transformed in prisms, and quadrangles in hexahedrons.
- # @param theGroupsOfFaces - list of groups of faces
- # @return TRUE if operation has been completed successfully, FALSE otherwise
- # @ingroup l2_modif_duplicat
+
+ """
+ Double nodes on shared faces between groups of volumes and create flat elements on demand.
+ The list of groups must describe a partition of the mesh volumes.
+ The nodes of the internal faces at the boundaries of the groups are doubled.
+ In option, the internal faces are replaced by flat elements.
+ Triangles are transformed to prisms, and quadrangles to hexahedrons.
+
+ Parameters:
+ theDomains: list of groups of volumes
+ createJointElems: if True, create the elements
+ onAllBoundaries: if True, the nodes and elements are also created on
+ the boundary between *theDomains* and the rest mesh
+
+ Returns:
+ True if operation has been completed successfully, False otherwise
+ """
+
+ return self.editor.DoubleNodesOnGroupBoundaries( theDomains, createJointElems, onAllBoundaries )
+
def CreateFlatElementsOnFacesGroups(self, theGroupsOfFaces ):
+ """
+ Double nodes on some external faces and create flat elements.
+ Flat elements are mainly used by some types of mechanic calculations.
+
+ Each group of the list must be constituted of faces.
+ Triangles are transformed in prisms, and quadrangles in hexahedrons.
+
+ Parameters:
+ theGroupsOfFaces: list of groups of faces
+
+ Returns:
+ True if operation has been completed successfully, False otherwise
+ """
+
return self.editor.CreateFlatElementsOnFacesGroups( theGroupsOfFaces )
-
- ## identify all the elements around a geom shape, get the faces delimiting the hole
- #
+
def CreateHoleSkin(self, radius, theShape, groupName, theNodesCoords):
+ """
+ Identify all the elements around a geom shape, get the faces delimiting the hole
+ """
return self.editor.CreateHoleSkin( radius, theShape, groupName, theNodesCoords )
- def _getFunctor(self, funcType ):
+ def MakePolyLine(self, segments, groupName='', isPreview=False ):
+ """
+ Create a polyline consisting of 1D mesh elements each lying on a 2D element of
+ the initial triangle mesh. Positions of new nodes are found by cutting the mesh by the
+ plane passing through pairs of points specified by each :class:`SMESH.PolySegment` structure.
+ If there are several paths connecting a pair of points, the shortest path is
+ selected by the module. Position of the cutting plane is defined by the two
+ points and an optional vector lying on the plane specified by a PolySegment.
+ By default the vector is defined by Mesh module as following. A middle point
+ of the two given points is computed. The middle point is projected to the mesh.
+ The vector goes from the middle point to the projection point. In case of planar
+ mesh, the vector is normal to the mesh.
+
+ In preview mode, *segments* [i].vector returns the used vector which goes from the middle point to its projection.
+
+ Parameters:
+ segments: list of :class:`SMESH.PolySegment` defining positions of cutting planes.
+ groupName: optional name of a group where created mesh segments will be added.
+
+ """
+ editor = self.editor
+ if isPreview:
+ editor = self.mesh.GetMeshEditPreviewer()
+ segmentsRes = editor.MakePolyLine( segments, groupName )
+ for i, seg in enumerate( segmentsRes ):
+ segments[i].vector = seg.vector
+ if isPreview:
+ return editor.GetPreviewData()
+ return None
+
+ def MakeSlot(self, segmentGroup, width ):
+ """
+ Create a slot of given width around given 1D elements lying on a triangle mesh.
+ The slot is consrtucted by cutting faces by cylindrical surfaces made
+ around each segment. Segments are expected to be created by MakePolyLine().
+
+ Returns:
+ FaceEdge's located at the slot boundary
+ """
+ return self.editor.MakeSlot( segmentGroup, width )
+
+ def GetFunctor(self, funcType ):
+ """
+ Return a cached numerical functor by its type.
+
+ Parameters:
+ funcType: functor type: an item of :class:`SMESH.FunctorType` enumeration.
+ Note that not all items correspond to numerical functors.
+
+ Returns:
+ :class:`SMESH.NumericalFunctor`. The functor is already initialized with a mesh
+ """
+
fn = self.functors[ funcType._v ]
if not fn:
fn = self.smeshpyD.GetFunctor(funcType)
self.functors[ funcType._v ] = fn
return fn
- ## Return value of a functor for a given element
- # @param funcType an item of SMESH.FunctorType enum
- # Type "SMESH.FunctorType._items" in the Python Console to see all items.
- # @param elemId element or node ID
- # @param isElem @a elemId is ID of element or node
- # @return the functor value or zero in case of invalid arguments
- # @ingroup l1_measurements
def FunctorValue(self, funcType, elemId, isElem=True):
- fn = self._getFunctor( funcType )
+ """
+ Return value of a functor for a given element
+
+ Parameters:
+ funcType: an item of :class:`SMESH.FunctorType` enum.
+ elemId: element or node ID
+ isElem: *elemId* is ID of element or node
+
+ Returns:
+ the functor value or zero in case of invalid arguments
+ """
+
+ fn = self.GetFunctor( funcType )
if fn.GetElementType() == self.GetElementType(elemId, isElem):
val = fn.GetValue(elemId)
else:
val = 0
return val
- ## Get length of 1D element or sum of lengths of all 1D mesh elements
- # @param elemId mesh element ID (if not defined - sum of length of all 1D elements will be calculated)
- # @return element's length value if \a elemId is specified or sum of all 1D mesh elements' lengths otherwise
- # @ingroup l1_measurements
def GetLength(self, elemId=None):
+ """
+ Get length of given 1D elements or of all 1D mesh elements
+
+ Parameters:
+ elemId: either a mesh element ID or a list of IDs or :class:`sub-mesh, group or filter <SMESH.SMESH_IDSource>`. By default sum length of all 1D elements will be calculated.
+
+ Returns:
+ Sum of lengths of given elements
+ """
+
length = 0
if elemId == None:
length = self.smeshpyD.GetLength(self)
+ elif isinstance(elemId, SMESH._objref_SMESH_IDSource):
+ length = self.smeshpyD.GetLength(elemId)
+ elif elemId == []:
+ length = 0
+ elif isinstance(elemId, list) and isinstance(elemId[0], SMESH._objref_SMESH_IDSource):
+ for obj in elemId:
+ length += self.smeshpyD.GetLength(obj)
+ elif isinstance(elemId, list) and isinstance(elemId[0], int):
+ unRegister = genObjUnRegister()
+ obj = self.GetIDSource( elemId )
+ unRegister.set( obj )
+ length = self.smeshpyD.GetLength( obj )
else:
length = self.FunctorValue(SMESH.FT_Length, elemId)
return length
- ## Get area of 2D element or sum of areas of all 2D mesh elements
- # @param elemId mesh element ID (if not defined - sum of areas of all 2D elements will be calculated)
- # @return element's area value if \a elemId is specified or sum of all 2D mesh elements' areas otherwise
- # @ingroup l1_measurements
def GetArea(self, elemId=None):
+ """
+ Get area of given 2D elements or of all 2D mesh elements
+
+ Parameters:
+ elemId: either a mesh element ID or a list of IDs or :class:`sub-mesh, group or filter <SMESH.SMESH_IDSource>`. By default sum area of all 2D elements will be calculated.
+
+ Returns:
+ Area of given element's if *elemId* is specified or sum of all 2D mesh elements' areas otherwise
+ """
+
area = 0
if elemId == None:
area = self.smeshpyD.GetArea(self)
+ elif isinstance(elemId, SMESH._objref_SMESH_IDSource):
+ area = self.smeshpyD.GetArea(elemId)
+ elif elemId == []:
+ area = 0
+ elif isinstance(elemId, list) and isinstance(elemId[0], SMESH._objref_SMESH_IDSource):
+ for obj in elemId:
+ area += self.smeshpyD.GetArea(obj)
+ elif isinstance(elemId, list) and isinstance(elemId[0], int):
+ unRegister = genObjUnRegister()
+ obj = self.GetIDSource( elemId )
+ unRegister.set( obj )
+ area = self.smeshpyD.GetArea( obj )
else:
area = self.FunctorValue(SMESH.FT_Area, elemId)
return area
- ## Get volume of 3D element or sum of volumes of all 3D mesh elements
- # @param elemId mesh element ID (if not defined - sum of volumes of all 3D elements will be calculated)
- # @return element's volume value if \a elemId is specified or sum of all 3D mesh elements' volumes otherwise
- # @ingroup l1_measurements
def GetVolume(self, elemId=None):
+ """
+ Get volume of given 3D elements or of all 3D mesh elements
+
+ Parameters:
+ elemId: either a mesh element ID or a list of IDs or :class:`sub-mesh, group or filter <SMESH.SMESH_IDSource>`. By default sum volume of all 3D elements will be calculated.
+
+ Returns:
+ Sum element's volume value if *elemId* is specified or sum of all 3D mesh elements' volumes otherwise
+ """
+
volume = 0
if elemId == None:
- volume = self.smeshpyD.GetVolume(self)
+ volume= self.smeshpyD.GetVolume(self)
+ elif isinstance(elemId, SMESH._objref_SMESH_IDSource):
+ volume= self.smeshpyD.GetVolume(elemId)
+ elif elemId == []:
+ volume = 0
+ elif isinstance(elemId, list) and isinstance(elemId[0], SMESH._objref_SMESH_IDSource):
+ for obj in elemId:
+ volume+= self.smeshpyD.GetVolume(obj)
+ elif isinstance(elemId, list) and isinstance(elemId[0], int):
+ unRegister = genObjUnRegister()
+ obj = self.GetIDSource( elemId )
+ unRegister.set( obj )
+ volume= self.smeshpyD.GetVolume( obj )
else:
volume = self.FunctorValue(SMESH.FT_Volume3D, elemId)
return volume
- ## Get maximum element length.
- # @param elemId mesh element ID
- # @return element's maximum length value
- # @ingroup l1_measurements
+ def GetAngle(self, node1, node2, node3 ):
+ """
+ Computes a radian measure of an angle defined by 3 nodes: <(node1,node2,node3)
+
+ Parameters:
+ node1,node2,node3: IDs of the three nodes
+
+ Returns:
+ Angle in radians [0,PI]. -1 if failure case.
+ """
+ p1 = self.GetNodeXYZ( node1 )
+ p2 = self.GetNodeXYZ( node2 )
+ p3 = self.GetNodeXYZ( node3 )
+ if p1 and p2 and p3:
+ return self.smeshpyD.GetAngle( p1,p2,p3 )
+ return -1.
+
+
def GetMaxElementLength(self, elemId):
+ """
+ Get maximum element length.
+
+ Parameters:
+ elemId: mesh element ID
+
+ Returns:
+ element's maximum length value
+ """
+
if self.GetElementType(elemId, True) == SMESH.VOLUME:
ftype = SMESH.FT_MaxElementLength3D
else:
ftype = SMESH.FT_MaxElementLength2D
return self.FunctorValue(ftype, elemId)
- ## Get aspect ratio of 2D or 3D element.
- # @param elemId mesh element ID
- # @return element's aspect ratio value
- # @ingroup l1_measurements
def GetAspectRatio(self, elemId):
+ """
+ Get aspect ratio of 2D or 3D element.
+
+ Parameters:
+ elemId: mesh element ID
+
+ Returns:
+ element's aspect ratio value
+ """
+
if self.GetElementType(elemId, True) == SMESH.VOLUME:
ftype = SMESH.FT_AspectRatio3D
else:
ftype = SMESH.FT_AspectRatio
return self.FunctorValue(ftype, elemId)
- ## Get warping angle of 2D element.
- # @param elemId mesh element ID
- # @return element's warping angle value
- # @ingroup l1_measurements
def GetWarping(self, elemId):
+ """
+ Get warping angle of 2D element.
+
+ Parameters:
+ elemId: mesh element ID
+
+ Returns:
+ element's warping angle value
+ """
+
return self.FunctorValue(SMESH.FT_Warping, elemId)
- ## Get minimum angle of 2D element.
- # @param elemId mesh element ID
- # @return element's minimum angle value
- # @ingroup l1_measurements
def GetMinimumAngle(self, elemId):
+ """
+ Get minimum angle of 2D element.
+
+ Parameters:
+ elemId: mesh element ID
+
+ Returns:
+ element's minimum angle value
+ """
+
return self.FunctorValue(SMESH.FT_MinimumAngle, elemId)
- ## Get taper of 2D element.
- # @param elemId mesh element ID
- # @return element's taper value
- # @ingroup l1_measurements
def GetTaper(self, elemId):
+ """
+ Get taper of 2D element.
+
+ Parameters:
+ elemId: mesh element ID
+
+ Returns:
+ element's taper value
+ """
+
return self.FunctorValue(SMESH.FT_Taper, elemId)
- ## Get skew of 2D element.
- # @param elemId mesh element ID
- # @return element's skew value
- # @ingroup l1_measurements
def GetSkew(self, elemId):
+ """
+ Get skew of 2D element.
+
+ Parameters:
+ elemId: mesh element ID
+
+ Returns:
+ element's skew value
+ """
+
return self.FunctorValue(SMESH.FT_Skew, elemId)
- ## Return minimal and maximal value of a given functor.
- # @param funType a functor type, an item of SMESH.FunctorType enum
- # (one of SMESH.FunctorType._items)
- # @param meshPart a part of mesh (group, sub-mesh) to treat
- # @return tuple (min,max)
- # @ingroup l1_measurements
def GetMinMax(self, funType, meshPart=None):
+ """
+ Return minimal and maximal value of a given functor.
+
+ Parameters:
+ funType (SMESH.FunctorType): a functor type.
+ Note that not all items of :class:`SMESH.FunctorType` corresponds
+ to numerical functors.
+ meshPart: a part of mesh (:class:`sub-mesh, group or filter <SMESH.SMESH_IDSource>`) to treat
+
+ Returns:
+ tuple (min,max)
+ """
+
unRegister = genObjUnRegister()
if isinstance( meshPart, list ):
meshPart = self.GetIDSource( meshPart, SMESH.ALL )
unRegister.set( meshPart )
if isinstance( meshPart, Mesh ):
meshPart = meshPart.mesh
- fun = self._getFunctor( funType )
+ fun = self.GetFunctor( funType )
if fun:
if meshPart:
if hasattr( meshPart, "SetMesh" ):
pass # end of Mesh class
-## Private class used to compensate change of CORBA API of SMESH_Mesh for backward compatibility
-# with old dump scripts which call SMESH_Mesh directly and not via smeshBuilder.Mesh
-#
class meshProxy(SMESH._objref_SMESH_Mesh):
- def __init__(self):
- SMESH._objref_SMESH_Mesh.__init__(self)
+ """
+ Private class used to compensate change of CORBA API of SMESH_Mesh for backward compatibility
+ with old dump scripts which call SMESH_Mesh directly and not via smeshBuilder.Mesh
+ """
+ def __init__(self,*args):
+ SMESH._objref_SMESH_Mesh.__init__(self,*args)
def __deepcopy__(self, memo=None):
- new = self.__class__()
+ new = self.__class__(self)
return new
def CreateDimGroup(self,*args): # 2 args added: nbCommonNodes, underlyingOnly
if len( args ) == 3:
args += SMESH.ALL_NODES, True
- return SMESH._objref_SMESH_Mesh.CreateDimGroup( self, *args )
+ return SMESH._objref_SMESH_Mesh.CreateDimGroup(self, *args)
+ def ExportToMEDX(self, *args): # function removed
+ print("WARNING: ExportToMEDX() is deprecated, use ExportMED() instead")
+ #args = [i for i in args if i not in [SMESH.MED_V2_1, SMESH.MED_V2_2]]
+ SMESH._objref_SMESH_Mesh.ExportMED(self, *args)
+ def ExportToMED(self, *args): # function removed
+ print("WARNING: ExportToMED() is deprecated, use ExportMED() instead")
+ #args = [i for i in args if i not in [SMESH.MED_V2_1, SMESH.MED_V2_2]]
+ args2 = list(args)
+ while len(args2) < 5: # !!!! nb of parameters for ExportToMED IDL's method
+ args2.append(True)
+ SMESH._objref_SMESH_Mesh.ExportMED(self, *args2)
+ def ExportPartToMED(self, *args): # 'version' parameter removed
+ #args = [i for i in args if i not in [SMESH.MED_V2_1, SMESH.MED_V2_2]]
+ SMESH._objref_SMESH_Mesh.ExportPartToMED(self, *args)
+ def ExportMED(self, *args): # signature of method changed
+ #args = [i for i in args if i not in [SMESH.MED_V2_1, SMESH.MED_V2_2]]
+ args2 = list(args)
+ while len(args2) < 5: # !!!! nb of parameters for ExportToMED IDL's method
+ args2.append(True)
+ SMESH._objref_SMESH_Mesh.ExportMED(self, *args2)
pass
omniORB.registerObjref(SMESH._objref_SMESH_Mesh._NP_RepositoryId, meshProxy)
-## Private class wrapping SMESH.SMESH_SubMesh in order to add Compute()
-#
class submeshProxy(SMESH._objref_SMESH_subMesh):
- def __init__(self):
- SMESH._objref_SMESH_subMesh.__init__(self)
+
+ """
+ Private class wrapping SMESH.SMESH_SubMesh in order to add Compute()
+ """
+ def __init__(self,*args):
+ SMESH._objref_SMESH_subMesh.__init__(self,*args)
self.mesh = None
def __deepcopy__(self, memo=None):
- new = self.__class__()
+ new = self.__class__(self)
return new
- ## Compute the sub-mesh and return the status of the computation
- # @param refresh if @c True, Object browser is automatically updated (when running in GUI)
- # @return True or False
- #
- # This is a method of SMESH.SMESH_submesh that can be obtained via Mesh.GetSubMesh() or
- # @ref smesh_algorithm.Mesh_Algorithm.GetSubMesh() "Mesh_Algorithm.GetSubMesh()".
- # @ingroup l2_submeshes
def Compute(self,refresh=False):
+ """
+ Compute the sub-mesh and return the status of the computation
+
+ Parameters:
+ refresh: if *True*, Object Browser is automatically updated (when running in GUI)
+
+ Returns:
+ True or False
+
+ This is a method of SMESH.SMESH_submesh that can be obtained via Mesh.GetSubMesh() or
+ :meth:`smeshBuilder.Mesh.GetSubMesh`.
+ """
+
if not self.mesh:
self.mesh = Mesh( smeshBuilder(), None, self.GetMesh())
ok = self.mesh.Compute( self.GetSubShape(),refresh=[] )
- if salome.sg.hasDesktop() and self.mesh.GetStudyId() >= 0:
- smeshgui = salome.ImportComponentGUI("SMESH")
- smeshgui.Init(self.mesh.GetStudyId())
- smeshgui.SetMeshIcon( salome.ObjectToID( self ), ok, (self.GetNumberOfElements()==0) )
- if refresh: salome.sg.updateObjBrowser(True)
+ if salome.sg.hasDesktop():
+ if refresh: salome.sg.updateObjBrowser()
pass
return ok
omniORB.registerObjref(SMESH._objref_SMESH_subMesh._NP_RepositoryId, submeshProxy)
-## Private class used to compensate change of CORBA API of SMESH_MeshEditor for backward
-# compatibility with old dump scripts which call SMESH_MeshEditor directly and not via
-# smeshBuilder.Mesh
-#
class meshEditor(SMESH._objref_SMESH_MeshEditor):
- def __init__(self):
- SMESH._objref_SMESH_MeshEditor.__init__(self)
+ """
+ Private class used to compensate change of CORBA API of SMESH_MeshEditor for backward
+ compatibility with old dump scripts which call SMESH_MeshEditor directly and not via
+ smeshBuilder.Mesh
+ """
+ def __init__(self,*args):
+ SMESH._objref_SMESH_MeshEditor.__init__( self, *args)
self.mesh = None
def __getattr__(self, name ): # method called if an attribute not found
if not self.mesh: # look for name() method in Mesh class
return getattr( self.mesh, name )
if name == "ExtrusionAlongPathObjX":
return getattr( self.mesh, "ExtrusionAlongPathX" ) # other method name
- print "meshEditor: attribute '%s' NOT FOUND" % name
+ print("meshEditor: attribute '%s' NOT FOUND" % name)
return None
def __deepcopy__(self, memo=None):
- new = self.__class__()
+ new = self.__class__(self)
return new
def FindCoincidentNodes(self,*args): # a 2nd arg added (SeparateCornerAndMediumNodes)
if len( args ) == 1: args += False,
def FindCoincidentNodesOnPart(self,*args): # a 3d arg added (SeparateCornerAndMediumNodes)
if len( args ) == 2: args += False,
return SMESH._objref_SMESH_MeshEditor.FindCoincidentNodesOnPart( self, *args )
- def MergeNodes(self,*args): # a 2nd arg added (NodesToKeep)
+ def MergeNodes(self,*args): # 2 args added (NodesToKeep,AvoidMakingHoles)
if len( args ) == 1:
- return SMESH._objref_SMESH_MeshEditor.MergeNodes( self, args[0], [] )
+ return SMESH._objref_SMESH_MeshEditor.MergeNodes( self, args[0], [], False )
NodesToKeep = args[1]
+ AvoidMakingHoles = args[2] if len( args ) == 3 else False
unRegister = genObjUnRegister()
if NodesToKeep:
if isinstance( NodesToKeep, list ) and isinstance( NodesToKeep[0], int ):
NodesToKeep = self.MakeIDSource( NodesToKeep, SMESH.NODE )
if not isinstance( NodesToKeep, list ):
NodesToKeep = [ NodesToKeep ]
- return SMESH._objref_SMESH_MeshEditor.MergeNodes( self, args[0], NodesToKeep )
+ return SMESH._objref_SMESH_MeshEditor.MergeNodes( self, args[0], NodesToKeep, AvoidMakingHoles )
pass
omniORB.registerObjref(SMESH._objref_SMESH_MeshEditor._NP_RepositoryId, meshEditor)
-## Private class wrapping SMESH.SMESH_Pattern CORBA class in order to treat Notebook
-# variables in some methods
-#
class Pattern(SMESH._objref_SMESH_Pattern):
+ """
+ Private class wrapping SMESH.SMESH_Pattern CORBA class in order to treat Notebook
+ variables in some methods
+ """
def LoadFromFile(self, patternTextOrFile ):
text = patternTextOrFile
mesh = mesh.GetMesh()
return SMESH._objref_SMESH_Pattern.MakeMesh( self, mesh, CreatePolygons, CreatePolyhedra )
-# Registering the new proxy for Pattern
omniORB.registerObjref(SMESH._objref_SMESH_Pattern._NP_RepositoryId, Pattern)
+"""
+Registering the new proxy for Pattern
+"""
-## Private class used to bind methods creating algorithms to the class Mesh
-#
class algoCreator:
- def __init__(self):
+ """
+ Private class used to bind methods creating algorithms to the class Mesh
+ """
+
+ def __init__(self, method):
self.mesh = None
self.defaultAlgoType = ""
self.algoTypeToClass = {}
+ self.method = method
- # Store a python class of algorithm
def add(self, algoClass):
- if type( algoClass ).__name__ == 'classobj' and \
+ """
+ Store a python class of algorithm
+ """
+ if inspect.isclass(algoClass) and \
hasattr( algoClass, "algoType"):
self.algoTypeToClass[ algoClass.algoType ] = algoClass
if not self.defaultAlgoType and \
hasattr( algoClass, "isDefault") and algoClass.isDefault:
self.defaultAlgoType = algoClass.algoType
- #print "Add",algoClass.algoType, "dflt",self.defaultAlgoType
+ #print("Add",algoClass.algoType, "dflt",self.defaultAlgoType)
- # Create a copy of self and assign mesh to the copy
def copy(self, mesh):
- other = algoCreator()
+ """
+ Create a copy of self and assign mesh to the copy
+ """
+
+ other = algoCreator( self.method )
other.defaultAlgoType = self.defaultAlgoType
- other.algoTypeToClass = self.algoTypeToClass
+ other.algoTypeToClass = self.algoTypeToClass
other.mesh = mesh
return other
- # Create an instance of algorithm
def __call__(self,algo="",geom=0,*args):
- algoType = self.defaultAlgoType
- for arg in args + (algo,geom):
- if isinstance( arg, geomBuilder.GEOM._objref_GEOM_Object ):
- geom = arg
- if isinstance( arg, str ) and arg:
+ """
+ Create an instance of algorithm
+ """
+ algoType = ""
+ shape = 0
+ if isinstance( algo, str ):
+ algoType = algo
+ elif ( isinstance( algo, geomBuilder.GEOM._objref_GEOM_Object ) and \
+ not isinstance( geom, geomBuilder.GEOM._objref_GEOM_Object )):
+ shape = algo
+ elif algo:
+ args += (algo,)
+
+ if isinstance( geom, geomBuilder.GEOM._objref_GEOM_Object ):
+ shape = geom
+ elif not algoType and isinstance( geom, str ):
+ algoType = geom
+ elif geom:
+ args += (geom,)
+ for arg in args:
+ if isinstance( arg, geomBuilder.GEOM._objref_GEOM_Object ) and not shape:
+ shape = arg
+ elif isinstance( arg, str ) and not algoType:
algoType = arg
+ else:
+ import traceback, sys
+ msg = "Warning. Unexpected argument in mesh.%s() ---> %s" % ( self.method, arg )
+ sys.stderr.write( msg + '\n' )
+ tb = traceback.extract_stack(None,2)
+ traceback.print_list( [tb[0]] )
+ if not algoType:
+ algoType = self.defaultAlgoType
if not algoType and self.algoTypeToClass:
- algoType = self.algoTypeToClass.keys()[0]
- if self.algoTypeToClass.has_key( algoType ):
- #print "Create algo",algoType
- return self.algoTypeToClass[ algoType ]( self.mesh, geom )
- raise RuntimeError, "No class found for algo type %s" % algoType
+ algoType = sorted( self.algoTypeToClass.keys() )[0]
+ if algoType in self.algoTypeToClass:
+ #print("Create algo",algoType)
+ return self.algoTypeToClass[ algoType ]( self.mesh, shape )
+ raise RuntimeError( "No class found for algo type %s" % algoType)
return None
-## Private class used to substitute and store variable parameters of hypotheses.
-#
class hypMethodWrapper:
+ """
+ Private class used to substitute and store variable parameters of hypotheses.
+ """
+
def __init__(self, hyp, method):
self.hyp = hyp
self.method = method
- #print "REBIND:", method.__name__
+ #print("REBIND:", method.__name__)
return
- # call a method of hypothesis with calling SetVarParameter() before
def __call__(self,*args):
+ """
+ call a method of hypothesis with calling SetVarParameter() before
+ """
+
if not args:
return self.method( self.hyp, *args ) # hypothesis method with no args
- #print "MethWrapper.__call__",self.method.__name__, args
+ #print("MethWrapper.__call__", self.method.__name__, args)
try:
parsed = ParseParameters(*args) # replace variables with their values
self.hyp.SetVarParameter( parsed[-2], self.method.__name__ )
except omniORB.CORBA.BAD_PARAM: # raised by hypothesis method call
# maybe there is a replaced string arg which is not variable
result = self.method( self.hyp, *args )
- except ValueError, detail: # raised by ParseParameters()
+ except ValueError as detail: # raised by ParseParameters()
try:
result = self.method( self.hyp, *args )
except omniORB.CORBA.BAD_PARAM:
- raise ValueError, detail # wrong variable name
+ raise ValueError(detail) # wrong variable name
return result
pass
-## A helper class that calls UnRegister() of SALOME.GenericObj'es stored in it
-#
class genObjUnRegister:
+ """
+ A helper class that calls UnRegister() of SALOME.GenericObj'es stored in it
+ """
def __init__(self, genObj=None):
self.genObjList = []
if genObj and hasattr( genObj, "UnRegister" ):
genObj.UnRegister()
-
-## Bind methods creating mesher plug-ins to the Mesh class
-#
for pluginName in os.environ[ "SMESH_MeshersList" ].split( ":" ):
- #
- #print "pluginName: ", pluginName
+ """
+ Bind methods creating mesher plug-ins to the Mesh class
+ """
+
+ # print("pluginName: ", pluginName)
pluginBuilderName = pluginName + "Builder"
try:
exec( "from salome.%s.%s import *" % (pluginName, pluginBuilderName))
- except Exception, e:
- from salome_utils import verbose
- if verbose(): print "Exception while loading %s: %s" % ( pluginBuilderName, e )
+ except Exception as e:
+ from salome_utils import verbose
+ if verbose(): print("Exception while loading %s: %s" % ( pluginBuilderName, e ))
continue
exec( "from salome.%s import %s" % (pluginName, pluginBuilderName))
plugin = eval( pluginBuilderName )
- #print " plugin:" , str(plugin)
+ # print(" plugin:" , str(plugin))
# add methods creating algorithms to Mesh
for k in dir( plugin ):
if k[0] == '_': continue
algo = getattr( plugin, k )
- #print " algo:", str(algo)
- if type( algo ).__name__ == 'classobj' and hasattr( algo, "meshMethod" ):
- #print " meshMethod:" , str(algo.meshMethod)
+ #print(" algo:", str(algo))
+ if inspect.isclass(algo) and hasattr(algo, "meshMethod"):
+ #print(" meshMethod:" , str(algo.meshMethod))
if not hasattr( Mesh, algo.meshMethod ):
- setattr( Mesh, algo.meshMethod, algoCreator() )
+ setattr( Mesh, algo.meshMethod, algoCreator( algo.meshMethod ))
pass
- getattr( Mesh, algo.meshMethod ).add( algo )
+ _mmethod = getattr( Mesh, algo.meshMethod )
+ if hasattr( _mmethod, "add" ):
+ _mmethod.add(algo)
pass
pass
pass