-// Copyright (C) 2007-2021 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2022 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//=======================================================================
SMESH::point_array*
- SMESH_Pattern_i::ApplyToMeshFaces(SMESH::SMESH_Mesh_ptr theMesh,
- const SMESH::long_array& theFacesIDs,
- CORBA::Long theNodeIndexOnKeyPoint1,
- CORBA::Boolean theReverse)
+ SMESH_Pattern_i::ApplyToMeshFaces(SMESH::SMESH_Mesh_ptr theMesh,
+ const SMESH::smIdType_array& theFacesIDs,
+ CORBA::Short theNodeIndexOnKeyPoint1,
+ CORBA::Boolean theReverse)
{
SMESH::point_array_var points = new SMESH::point_array;
set<const SMDS_MeshFace*> fset;
for ( CORBA::ULong i = 0; i < theFacesIDs.length(); i++)
{
- CORBA::Long index = theFacesIDs[i];
+ SMESH::smIdType index = theFacesIDs[i];
const SMDS_MeshElement * elem = aMesh->GetMeshDS()->FindElement(index);
if ( elem && elem->GetType() == SMDSAbs_Face )
fset.insert( static_cast<const SMDS_MeshFace *>( elem ));
//=======================================================================
SMESH::point_array*
- SMESH_Pattern_i::ApplyToHexahedrons(SMESH::SMESH_Mesh_ptr theMesh,
- const SMESH::long_array& theVolumesIDs,
- CORBA::Long theNode000Index,
- CORBA::Long theNode001Index)
+ SMESH_Pattern_i::ApplyToHexahedrons(SMESH::SMESH_Mesh_ptr theMesh,
+ const SMESH::smIdType_array& theVolumesIDs,
+ CORBA::Short theNode000Index,
+ CORBA::Short theNode001Index)
{
SMESH::point_array_var points = new SMESH::point_array;
set<const SMDS_MeshVolume*> vset;
for ( CORBA::ULong i = 0; i < theVolumesIDs.length(); i++)
{
- CORBA::Long index = theVolumesIDs[i];
+ SMESH::smIdType index = theVolumesIDs[i];
const SMDS_MeshElement * elem = aMesh->GetMeshDS()->FindElement(index);
if ( elem && elem->GetType() == SMDSAbs_Volume && elem->NbNodes() == 8 )
vset.insert( static_cast<const SMDS_MeshVolume *>( elem ));
<< CreatePolygons << ", " << CreatePolyedrs << " )";
addErrorCode( "MakeMesh" );
- int nb = aMesh->NbNodes() + aMesh->NbEdges() + aMesh->NbFaces() + aMesh->NbVolumes();
+ smIdType nb = aMesh->NbNodes() + aMesh->NbEdges() + aMesh->NbFaces() + aMesh->NbVolumes();
bool res = myPattern.MakeMesh( aMesh, CreatePolygons, CreatePolyedrs );