-// Copyright (C) 2007-2011 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2012 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
*/
CORBA::Long AddNode(CORBA::Double x, CORBA::Double y, CORBA::Double z);
CORBA::Long Add0DElement(CORBA::Long IDOfNode);
+ CORBA::Long AddBall(CORBA::Long IDOfNodem, CORBA::Double diameter)
+ throw (SALOME::SALOME_Exception);
CORBA::Long AddEdge(const SMESH::long_array & IDsOfNodes);
CORBA::Long AddFace(const SMESH::long_array & IDsOfNodes);
CORBA::Long AddPolygonalFace(const SMESH::long_array & IDsOfNodes);
CORBA::Boolean DeleteDiag(CORBA::Long NodeID1, CORBA::Long NodeID2);
CORBA::Boolean Reorient(const SMESH::long_array & IDsOfElements);
CORBA::Boolean ReorientObject(SMESH::SMESH_IDSource_ptr theObject);
+ /*!
+ * \brief Reorient faces contained in \a the2Dgroup.
+ * \param the2Dgroup - the mesh or its part to reorient
+ * \param theDirection - desired direction of normal of \a theFace
+ * \param theFace - ID of face whose orientation is checked.
+ * It can be < 1 then \a thePoint is used to find a face.
+ * \param thePoint - is used to find a face if \a theFace < 1.
+ * \return number of reoriented elements.
+ */
+ CORBA::Long Reorient2D(SMESH::SMESH_IDSource_ptr the2Dgroup,
+ const SMESH::DirStruct& theDirection,
+ CORBA::Long theFace,
+ const SMESH::PointStruct& thePoint) throw (SALOME::SALOME_Exception);
// Split/Join faces
CORBA::Boolean TriToQuad (const SMESH::long_array & IDsOfElements,
void ExtrusionSweep(const SMESH::long_array & IDsOfElements,
const SMESH::DirStruct & StepVector,
CORBA::Long NbOfSteps);
+ void ExtrusionSweep0D(const SMESH::long_array & IDsOfElements,
+ const SMESH::DirStruct & StepVector,
+ CORBA::Long NbOfSteps);
+
void ExtrusionSweepObject(SMESH::SMESH_IDSource_ptr theObject,
const SMESH::DirStruct & StepVector,
CORBA::Long NbOfSteps);
+
+ void ExtrusionSweepObject0D(SMESH::SMESH_IDSource_ptr theObject,
+ const SMESH::DirStruct & StepVector,
+ CORBA::Long NbOfSteps);
void ExtrusionSweepObject1D(SMESH::SMESH_IDSource_ptr theObject,
const SMESH::DirStruct & StepVector,
CORBA::Long NbOfSteps);
SMESH::ListOfGroups* ExtrusionSweepMakeGroups(const SMESH::long_array& IDsOfElements,
const SMESH::DirStruct& StepVector,
CORBA::Long NbOfSteps);
+ SMESH::ListOfGroups* ExtrusionSweepMakeGroups0D(const SMESH::long_array& IDsOfElements,
+ const SMESH::DirStruct& StepVector,
+ CORBA::Long NbOfSteps);
+
SMESH::ListOfGroups* AdvancedExtrusionMakeGroups(const SMESH::long_array& IDsOfElements,
const SMESH::DirStruct& StepVector,
CORBA::Long NbOfSteps,
SMESH::ListOfGroups* ExtrusionSweepObjectMakeGroups(SMESH::SMESH_IDSource_ptr Object,
const SMESH::DirStruct& StepVector,
CORBA::Long NbOfSteps);
+ SMESH::ListOfGroups* ExtrusionSweepObject0DMakeGroups(SMESH::SMESH_IDSource_ptr Object,
+ const SMESH::DirStruct& StepVector,
+ CORBA::Long NbOfSteps);
SMESH::ListOfGroups* ExtrusionSweepObject1DMakeGroups(SMESH::SMESH_IDSource_ptr Object,
const SMESH::DirStruct& StepVector,
CORBA::Long NbOfSteps);
SMESH::SMESH_Group_ptr DoubleNodeElemGroupNew( SMESH::SMESH_GroupBase_ptr theElems,
SMESH::SMESH_GroupBase_ptr theNodesNot,
SMESH::SMESH_GroupBase_ptr theAffectedElems );
+
+ SMESH::ListOfGroups* DoubleNodeElemGroup2New(SMESH::SMESH_GroupBase_ptr theElems,
+ SMESH::SMESH_GroupBase_ptr theNodesNot,
+ SMESH::SMESH_GroupBase_ptr theAffectedElems,
+ CORBA::Boolean theElemGroupNeeded,
+ CORBA::Boolean theNodeGroupNeeded);
/*!
* \brief Creates a hole in a mesh by doubling the nodes of some particular elements
const SMESH::ListOfGroups& theNodesNot,
const SMESH::ListOfGroups& theAffectedElems );
+ SMESH::ListOfGroups* DoubleNodeElemGroups2New(const SMESH::ListOfGroups& theElems,
+ const SMESH::ListOfGroups& theNodesNot,
+ const SMESH::ListOfGroups& theAffectedElems,
+ CORBA::Boolean theElemGroupNeeded,
+ CORBA::Boolean theNodeGroupNeeded);
/*!
* \brief Creates a hole in a mesh by doubling the nodes of some particular elements
private: //!< fields
- SMESH_Mesh_i* myMesh_i;
- SMESH_Mesh * myMesh;
-
- SMESH::long_array_var myLastCreatedElems;
- SMESH::long_array_var myLastCreatedNodes;
+ SMESH_Mesh_i* myMesh_i;
+ SMESH_Mesh * myMesh;
+ ::SMESH_MeshEditor myEditor;
SMESH::MeshPreviewStruct_var myPreviewData;
bool myPreviewMode;