-// Copyright (C) 2007-2014 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
std::list<const SMDS_MeshElement*>, TIDCompare > TElemOfElemListMap;
typedef std::map<const SMDS_MeshElement*,
std::list<const SMDS_MeshNode*>, TIDCompare > TElemOfNodeListMap;
-typedef std::map<const SMDS_MeshNode*, const SMDS_MeshNode*> TNodeNodeMap;
+typedef std::map<const SMDS_MeshNode*,
+ const SMDS_MeshNode*, TIDCompare> TNodeNodeMap;
//!< Set of elements sorted by ID, to be used to assure predictability of edition
typedef std::set< const SMDS_MeshElement*, TIDCompare > TIDSortedElemSet;
struct Deleter
{
TOBJ* _obj;
- Deleter( TOBJ* obj ): _obj( obj ) {}
+ explicit Deleter( TOBJ* obj = (TOBJ*)NULL ): _obj( obj ) {}
~Deleter() { delete _obj; _obj = 0; }
+ TOBJ& operator*() const { return *_obj; }
+ TOBJ* operator->() const { return _obj; }
+ operator bool() const { return _obj; }
private:
Deleter( const Deleter& );
};
{ if ( first->GetID() < second->GetID() ) std::swap( first, second ); }
const SMDS_MeshNode* node1() const { return first; }
const SMDS_MeshNode* node2() const { return second; }
+
+ // methods for usage of SMESH_TLink as a hasher in NCollection maps
+ static int HashCode(const SMESH_TLink& link, int aLimit)
+ {
+ return ::HashCode( link.node1()->GetID() + link.node2()->GetID(), aLimit );
+ }
+ static Standard_Boolean IsEqual(const SMESH_TLink& l1, const SMESH_TLink& l2)
+ {
+ return ( l1.node1() == l2.node1() && l1.node2() == l2.node2() );
+ }
};
//=======================================================================
{
const SMDS_MeshNode* _node;
double _xyz[3];
- SMESH_TNodeXYZ( const SMDS_MeshElement* e=0):gp_XYZ(0,0,0),_node(0) {
+ SMESH_TNodeXYZ( const SMDS_MeshElement* e=0):gp_XYZ(0,0,0),_node(0)
+ {
+ Set(e);
+ }
+ bool Set( const SMDS_MeshElement* e=0 )
+ {
if (e) {
assert( e->GetType() == SMDSAbs_Node );
_node = static_cast<const SMDS_MeshNode*>(e);
_node->GetXYZ(_xyz); // - thread safe getting coords
SetCoord( _xyz[0], _xyz[1], _xyz[2] );
+ return true;
}
+ return false;
}
double Distance(const SMDS_MeshNode* n) const { return (SMESH_TNodeXYZ( n )-*this).Modulus(); }
double SquareDistance(const SMDS_MeshNode* n) const { return (SMESH_TNodeXYZ( n )-*this).SquareModulus(); }
uvPtStruct(): node(NULL) {}
inline gp_XY UV() const { return gp_XY( u, v ); }
+ inline void SetUV( const gp_XY& uv ) { u = uv.X(); v = uv.Y(); }
struct NodeAccessor // accessor to iterate on nodes in UVPtStructVec
{