-// Copyright (C) 2007-2012 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
-// SMESH SMESH_Octree : global Octree implementation
+// SMESH SMESH_Octree : Octree implementation
// File : SMESH_Octree.hxx
// Created : Tue Jan 16 16:00:00 2007
// Author : Nicolas Geimer & Aurélien Motteux (OCC)
#define _SMESH_OCTREE_HXX_
#include "SMESH_Utils.hxx"
+#include "SMESH_Tree.hxx"
#include <Bnd_B3d.hxx>
-class SMESHUtils_EXPORT SMESH_Octree {
-
+//================================================================================
+/*!
+ * \brief 3D tree of anything.
+ * Methods to implement in a descendant are:
+ * - Bnd_B3d* buildRootBox(); // box of a tree
+ * - descendant* newChild() const; // a new child instance
+ * - void buildChildrenData(); // distribute own data among children
+ */
+class SMESHUtils_EXPORT SMESH_Octree : public SMESH_Tree< Bnd_B3d, 8 >
+{
public:
-
- // Data limiting the tree height
- struct Limit {
- // MaxLevel of the Octree
- int myMaxLevel;
- // Minimal size of the Box
- double myMinBoxSize;
-
- // Default:
- // maxLevel-> 8^8 = 16777216 terminal trees
- // minSize -> box size not checked
- Limit(int maxLevel=8, double minSize=0.):myMaxLevel(maxLevel),myMinBoxSize(minSize) {}
- virtual ~Limit() {} // it can be inherited
- };
+ typedef SMESH_Tree< Bnd_B3d, 8> TBaseTree;
// Constructor. limit must be provided at tree root construction.
// limit will be deleted by SMESH_Octree
- SMESH_Octree (Limit* limit=0);
-
- // Destructor
- virtual ~SMESH_Octree ();
-
- // Compute the Octree. Must be called by constructor of inheriting class
- void compute();
-
- // Tell if Octree is a leaf or not.
- // An inheriting class can influence it via myIsLeaf protected field
- bool isLeaf() const;
-
- // Return its level
- int level() const { return myLevel; }
-
- // Get box to the 3d Bounding Box of the Octree
- const Bnd_B3d& getBox() const { return *myBox; }
+ SMESH_Octree (SMESH_TreeLimit* limit=0);
+ virtual ~SMESH_Octree() {};
// Compute the bigger dimension of my box
double maxSize() const;
// Return index of a child the given point is in
- inline int getChildIndex(double x, double y, double z, const gp_XYZ& boxMiddle)const;
+ inline static int getChildIndex(double x, double y, double z, const gp_XYZ& boxMiddle);
- // Return height of the tree, full or from this level to topest leaf
- int getHeight(const bool full=true) const;
+ protected:
-protected:
- // Return box of the whole tree
- virtual Bnd_B3d* buildRootBox() = 0;
+ // Allocate a bndbox according to childIndex. childIndex is zero based
+ virtual Bnd_B3d* newChildBox(int childIndex) const;
- // Constructor for children
- virtual SMESH_Octree* allocateOctreeChild() const = 0;
-
- // Build the data in the 8 children
- virtual void buildChildrenData() = 0;
-
- // members
-
- // Array of 8 Octree children
- SMESH_Octree** myChildren;
-
- // Point the father, set to NULL for the level 0
- SMESH_Octree* myFather;
-
- // Tell us if the Octree is a leaf or not
- bool myIsLeaf;
-
- // Tree limit
- const Limit* myLimit;
-
-private:
- // Build the 8 children boxes recursively
- void buildChildren();
-
- // Level of the Octree
- int myLevel;
-
- Bnd_B3d* myBox;
+ // Change size of a box by a factor; each dimension changes independently of others
+ virtual void enlargeByFactor( Bnd_B3d* box, double factor ) const;
};
//================================================================================
/*!
* \brief Return index of a child the given point is in
*/
-//================================================================================
-
-inline int SMESH_Octree::getChildIndex(double x, double y, double z, const gp_XYZ& mid) const
+inline int SMESH_Octree::getChildIndex(double x, double y, double z, const gp_XYZ& mid)
{
return (x > mid.X()) + ( y > mid.Y())*2 + (z > mid.Z())*4;
}