TopTools_IndexedMapOfOrientedShape& theShapeIDMap );
// Initialize block geometry with theShell,
// add sub-shapes of theBlock to theShapeIDMap so that they get
- // IDs acoording to enum TShapeID
+ // IDs according to enum TShapeID
bool LoadBlockShapes(const TopTools_IndexedMapOfOrientedShape& theShapeIDMap);
// Initialize block geometry with shapes from theShapeIDMap
const TopoDS_Vertex& theVertex001,
TopTools_IndexedMapOfOrientedShape& theShapeIDMap );
// add sub-shapes of theBlock to theShapeIDMap so that they get
- // IDs acoording to enum TShapeID
+ // IDs according to enum TShapeID
public:
// ---------------------------------