<source>MEN_PRECOMPUTE</source>
<translation>Preview</translation>
</message>
+ <message>
+ <source>MEN_EVALUATE</source>
+ <translation>Evaluate</translation>
+ </message>
<message>
<source>MEN_CONNECTION</source>
<translation>Borders at Multi-Connection</translation>
<source>MEN_CONV_TO_QUAD</source>
<translation>Convert to/from quadratic</translation>
</message>
+ <message>
+ <source>MEN_2D_FROM_3D</source>
+ <translation>Create 2D mesh from 3D</translation>
+ </message>
<message>
<source>MEN_CREATE_GROUP</source>
<translation>Create Group</translation>
<source>MEN_DISP_ENT</source>
<translation>Display Entity</translation>
</message>
+ <message>
+ <source>MEN_ELEM0D</source>
+ <translation>0D Element</translation>
+ </message>
+ <message>
+ <source>MEN_ELEMS0D</source>
+ <translation>0D Elements</translation>
+ </message>
<message>
<source>MEN_EDGE</source>
<translation>Edge</translation>
<source>MEN_EXPORT_MED</source>
<translation>Export to MED File</translation>
</message>
+ <message>
+ <source>MEN_EXPORT_SAUV</source>
+ <translation>Export to SAUV (ASCII) file</translation>
+ </message>
<message>
<source>MEN_EXPORT_STL</source>
<translation>Export to STL File</translation>
<source>MEN_MED</source>
<translation>MED file</translation>
</message>
+ <message>
+ <source>MEN_SAUV</source>
+ <translation>SAUV (ASCII) file</translation>
+ </message>
<message>
<source>MEN_MERGE</source>
<translation>Merge Nodes</translation>
<source>MEN_SHADE</source>
<translation>Shading</translation>
</message>
+ <message>
+ <source>MEN_QUADRATIC_REPRESENT</source>
+ <translation>2D Quadratic</translation>
+ </message>
+ <message>
+ <source>MEN_LINE_REPRESENTATION</source>
+ <translation>Lines</translation>
+ </message>
+ <message>
+ <source>MEN_ARC_REPRESENTATION</source>
+ <translation>Arcs</translation>
+ </message>
<message>
<source>MEN_SHOW</source>
<translation>Show</translation>
<source>SMESH_ADD_ALGORITHM_TITLE</source>
<translation>Algorithms Assignation</translation>
</message>
+ <message>
+ <source>SMESH_ADD_ELEM0D</source>
+ <translation>Add 0D Element</translation>
+ </message>
+ <message>
+ <source>SMESH_ADD_ELEM0D_TITLE</source>
+ <translation>Add 0D Element</translation>
+ </message>
<message>
<source>SMESH_ADD_EDGE</source>
<translation>Add Edge</translation>
<source>SMESH_COMPUTE_SUCCEED</source>
<translation>Mesh computation succeed</translation>
</message>
+ <message>
+ <source>SMESH_EVALUATE_SUCCEED</source>
+ <translation>Mesh evaluation succeed</translation>
+ </message>
<message>
<source>SMESH_CONTENT</source>
<translation>Content</translation>
<source>SMESH_DZ</source>
<translation>dZ</translation>
</message>
+ <message>
+ <source>SMESH_ELEM0D</source>
+ <translation>0D Element</translation>
+ </message>
<message>
<source>SMESH_EDGE</source>
<translation>Edge</translation>
<source>SMESH_EXTRUSION</source>
<translation>Extrusion</translation>
</message>
+ <message>
+ <source>SMESH_EXTRUSION_TO_DISTANCE</source>
+ <translation>Extrusion To Distance</translation>
+ </message>
+ <message>
+ <source>SMESH_EXTRUSION_ALONG_VECTOR</source>
+ <translation>Extrusion Along Vector</translation>
+ </message>
<message>
<source>SMESH_FACE</source>
<translation>Face</translation>
<source>SMESH_MESH</source>
<translation>Mesh</translation>
</message>
+ <message>
+ <source>SMESH_MESHINFO_0DELEMS</source>
+ <translation>0D Elements</translation>
+ </message>
<message>
<source>SMESH_MESHINFO_ALL_TYPES</source>
<translation>Heterogenous</translation>
<source>SMESH_WRN_COMPUTE_FAILED</source>
<translation>Mesh computation failed</translation>
</message>
+ <message>
+ <source>SMESH_WRN_EVALUATE_FAILED</source>
+ <translation>Mesh evaluation failed</translation>
+ </message>
<message>
<source>SMESH_WRN_EMPTY_NAME</source>
<translation>Empty name is not valid</translation>
<source>STB_PRECOMPUTE</source>
<translation>Preview</translation>
</message>
+ <message>
+ <source>STB_EVALUATE</source>
+ <translation>Evaluate</translation>
+ </message>
<message>
<source>STB_CONNECTION</source>
<translation>Borders at Multi-Connection</translation>
<source>STB_CONV_TO_QUAD</source>
<translation>Convert to/from quadratic</translation>
</message>
+ <message>
+ <source>STB_2D_FROM_3D</source>
+ <translation>Create 2D mesh from 3D</translation>
+ </message>
<message>
<source>STB_CREATE_GROUP</source>
<translation>Create Group</translation>
<source>STB_DISP_ENT</source>
<translation>Display entity</translation>
</message>
+ <message>
+ <source>STB_ELEM0D</source>
+ <translation>0D Element</translation>
+ </message>
+ <message>
+ <source>STB_ELEMS0D</source>
+ <translation>0D Elements</translation>
+ </message>
<message>
<source>STB_EDGE</source>
<translation>Edge</translation>
<source>STB_EXPORT_MED</source>
<translation>Export to MED file</translation>
</message>
+ <message>
+ <source>STB_EXPORT_SAUV</source>
+ <translation>Export to SAUV (ASCII) file</translation>
+ </message>
<message>
<source>STB_EXPORT_STL</source>
<translation>Export to STL file</translation>
<source>STB_MED</source>
<translation>Import MED file</translation>
</message>
+ <message>
+ <source>STB_SAUV</source>
+ <translation>Import SAUV (ASCII) file</translation>
+ </message>
<message>
<source>STB_MERGE</source>
<translation>Merge nodes</translation>
<source>TOP_PRECOMPUTE</source>
<translation>Preview</translation>
</message>
+ <message>
+ <source>TOP_EVALUATE</source>
+ <translation>Evaluate</translation>
+ </message>
<message>
<source>TOP_CONNECTION</source>
<translation>Borders at Multi-Connection</translation>
<source>TOP_CONV_TO_QUAD</source>
<translation>Convert to/from quadratic</translation>
</message>
+ <message>
+ <source>TOP_2D_FROM_3D</source>
+ <translation>Create 2D mesh from 3D</translation>
+ </message>
<message>
<source>TOP_CREATE_GROUP</source>
<translation>Create Group</translation>
<source>TOP_DISP_ENT</source>
<translation>Display entity</translation>
</message>
+ <message>
+ <source>TOP_ELEM0D</source>
+ <translation>0D Element</translation>
+ </message>
+ <message>
+ <source>TOP_ELEMS0D</source>
+ <translation>0D Elements</translation>
+ </message>
<message>
<source>TOP_EDGE</source>
<translation>Edge</translation>
<source>TOP_EXPORT_MED</source>
<translation>Export to MED file</translation>
</message>
+ <message>
+ <source>TOP_EXPORT_SAUV</source>
+ <translation>Export to SAUV (ASCII) file</translation>
+ </message>
<message>
<source>TOP_EXPORT_STL</source>
<translation>Export to STL file</translation>
<source>TOP_MED</source>
<translation>Import MED file</translation>
</message>
+ <message>
+ <source>TOP_SAUV</source>
+ <translation>Import SAUV (ASCII) file</translation>
+ </message>
<message>
<source>TOP_MERGE</source>
<translation>Merge nodes</translation>
<translation>Display entity</translation>
</message>
<message>
+ <source>QUADRATIC_REPRESENT_MODE</source>
+ <translation>Representation of the 2D quadratic elements</translation>
+ </message>
+ <message>
+ <source>MAX_ARC_ANGLE</source>
+ <translation>Maximum angle</translation>
+ </message>
+ <message>
<source>PREF_DISPLAY_MODE</source>
<translation>Display mode</translation>
</message>
<source>PREF_TITLE_COLOR</source>
<translation>Title color</translation>
</message>
+ <message>
+ <source>PREF_COLOR_0D</source>
+ <translation>0D elements</translation>
+ </message>
+ <message>
+ <source>PREF_SIZE_0D</source>
+ <translation>Size of 0D elements</translation>
+ </message>
<message>
<source>PREF_WIDTH</source>
<translation>Width</translation>
<source>CONSTRUCTOR</source>
<translation>Compute mesh</translation>
</message>
+ <message>
+ <source>EVAL_DLG</source>
+ <translation>Evaluate mesh</translation>
+ </message>
<message>
<source>ERRORS</source>
<translation>Errors</translation>
<translation>No valid mesh object selected</translation>
</message>
</context>
+ <context>
+ <name>SMESHGUI_Make2DFrom3DDlg</name>
+ <message>
+ <source>CAPTION</source>
+ <translation>Create 2D mesh from 3D</translation>
+ </message>
+ </context>
<context>
<name>SMESHGUI_CreatePatternDlg</name>
<message>
</message>
<message>
<source>SMESH_PATH_MESH</source>
- <translation>Mesh</translation>
+ <translation>Mesh or submesh</translation>
</message>
<message>
<source>SMESH_PATH_SHAPE</source>
<source>GEOM_TYPE</source>
<translation>Geometry type</translation>
</message>
- <message>
- <source>GEOM_TYPE_0</source>
- <translation></translation>
- </message>
<message>
<source>GEOM_TYPE_0</source>
<translation>Point</translation>
<source>GRAVITY_CENTER</source>
<translation>Gravity center</translation>
</message>
+ <message>
+ <source>CONNECTED_ELEMENTS</source>
+ <translation>Connected With Elements</translation>
+ </message>
</context>
<context>
<name>SMESHGUI_FileInfoDlg</name>
<translation>MED version</translation>
</message>
</context>
+ <context>
+ <name>SMESHGUI_GroupOnShapeDlg</name>
+ <message>
+ <source>SMESH_CREATE_GROUP_FROM_GEOM</source>
+ <translation>Create Groups from Geometry</translation>
+ </message>
+ </context>
</TS>