<source>MEN_BUILD_COMPOUND</source>
<translation>Build Compound</translation>
</message>
+ <message>
+ <source>MEN_COPY_MESH</source>
+ <translation>Copy Mesh</translation>
+ </message>
<message>
<source>MEN_CLIP</source>
<translation>Clipping</translation>
<source>STB_FIND_ELEM</source>
<translation>Find Element by Point</translation>
</message>
+ <message>
+ <source>MEN_BARE_BORDER_VOLUME</source>
+ <translation>Volumes with bare border</translation>
+ </message>
+ <message>
+ <source>MEN_BARE_BORDER_FACE</source>
+ <translation>Faces with bare border</translation>
+ </message>
+ <message>
+ <source>MEN_OVER_CONSTRAINED_VOLUME</source>
+ <translation>Over-constrained volumes</translation>
+ </message>
+ <message>
+ <source>MEN_OVER_CONSTRAINED_FACE</source>
+ <translation>Over-constrained faces</translation>
+ </message>
<message>
<source>MEN_FREE_BORDER</source>
<translation>Free Borders</translation>
<source>SMESH_BUILD_COMPOUND_TITLE</source>
<translation>Create a Compound</translation>
</message>
+ <message>
+ <source>SMESH_COPY_MESH_TITLE</source>
+ <translation>Copy Mesh</translation>
+ </message>
+ <message>
+ <source>SMESH_KEEP_IDS</source>
+ <translation>Preserve IDs of elements</translation>
+ </message>
<message>
<source>SMESH_BUT_ADD</source>
<translation>A&dd</translation>
</message>
<message>
<source>SMESH_HYP_12</source>
- <translation>Geometry mismatches algorithm's expectation\nCheck algorithm documentation for supported geometry</translation>
+ <translation>Geometry mismatches algorithm's expectation
+Check algorithm documentation for supported geometry</translation>
</message>
<message>
<source>SMESH_HYP_13</source>
<message>
<source>SMESH_VERTICAL</source>
<translation>Vertical</translation>
- </message>
+ </message>
<message>
<source>SMESH_DISTRIBUTION_COLORING_TYPE</source>
<translation>Coloring Type</translation>
<source>STB_BUILD_COMPOUND</source>
<translation>Build Compound Mesh</translation>
</message>
+ <message>
+ <source>STB_COPY_MESH</source>
+ <translation>Copy Mesh</translation>
+ </message>
<message>
<source>STB_CLIP</source>
<translation>Clipping</translation>
<source>STB_FACES</source>
<translation>Faces</translation>
</message>
+ <message>
+ <source>STB_BARE_BORDER_VOLUME</source>
+ <translation>Volumes with bare border</translation>
+ </message>
+ <message>
+ <source>STB_BARE_BORDER_FACE</source>
+ <translation>Faces with bare border</translation>
+ </message>
+ <message>
+ <source>STB_OVER_CONSTRAINED_VOLUME</source>
+ <translation>Over-constrained volumes</translation>
+ </message>
+ <message>
+ <source>STB_OVER_CONSTRAINED_FACE</source>
+ <translation>Over-constrained faces</translation>
+ </message>
<message>
<source>STB_FREE_BORDER</source>
<translation>Free Borders</translation>
<source>STB_SAVE_DISTRIBUTION</source>
<translation>Save distribution to the file</translation>
</message>
- <message>
+ <message>
<source>STB_SHOW_DISTRIBUTION</source>
<translation>Show Distribution</translation>
</message>
<source>TOP_BUILD_COMPOUND</source>
<translation>Build Compound Mesh</translation>
</message>
+ <message>
+ <source>TOP_COPY_MESH</source>
+ <translation>Copy Mesh</translation>
+ </message>
<message>
<source>TOP_CLIP</source>
<translation>Clipping</translation>
<source>TOP_FACES</source>
<translation>Faces</translation>
</message>
+ <message>
+ <source>TOP_BARE_BORDER_VOLUME</source>
+ <translation>Volumes with bare border</translation>
+ </message>
+ <message>
+ <source>TOP_BARE_BORDER_FACE</source>
+ <translation>Faces with bare border</translation>
+ </message>
+ <message>
+ <source>TOP_OVER_CONSTRAINED_VOLUME</source>
+ <translation>Over-constrained volumes</translation>
+ </message>
+ <message>
+ <source>TOP_OVER_CONSTRAINED_FACE</source>
+ <translation>Over-constrained faces</translation>
+ </message>
<message>
<source>TOP_FREE_BORDER</source>
<translation>Free Borders</translation>
<message>
<source>SMESH_PLUGINS_OTHER</source>
<translation>SMESH plugins</translation>
- </message>
+ </message>
</context>
<context>
<name>SMESHGUI</name>
<translation>Mesh information</translation>
</message>
<message>
- <source>PREF_HIGHLIGHT_COLOR</source>
+ <source>PREF_HIGHLIGHT_COLOR</source>
<translation>Highlight color</translation>
</message>
<message>
<source>BAD_ORIENTED_VOLUME</source>
<translation>Bad oriented volume</translation>
</message>
+ <message>
+ <source>BARE_BORDER_VOLUME</source>
+ <translation>Volumes with bare border</translation>
+ </message>
+ <message>
+ <source>BARE_BORDER_FACE</source>
+ <translation>Faces with bare border</translation>
+ </message>
+ <message>
+ <source>OVER_CONSTRAINED_VOLUME</source>
+ <translation>Over-constrained volumes</translation>
+ </message>
+ <message>
+ <source>OVER_CONSTRAINED_FACE</source>
+ <translation>Over-constrained faces</translation>
+ </message>
<message>
<source>BELONG_TO_CYLINDER</source>
<translation>Belong to Cylinder</translation>
</message>
<message>
<source>QUADRANGLES_LAB</source>
- <translation>Quadrandgles:</translation>
+ <translation>Quadrangles:</translation>
</message>
<message>
<source>POLYGONS_LAB</source>
<source>NO</source>
<translation>No</translation>
</message>
- <message>
- <source>GRAVITY_CENTER</source>
- <translation>GRAVITY CENTER</translation>
- </message>
<message>
<source>PROPERTY</source>
<translation>Property</translation>
<source>VALUE</source>
<translation>Value</translation>
</message>
+ <message>
+ <source>X_FROM_Y_ITEMS_SHOWN</source>
+ <translation>%1-%2 from %3 items shown</translation>
+ </message>
</context>
<context>
<name>SMESHGUI_MinDistance</name>
<translation>Distance</translation>
</message>
</context>
+<context>
+ <name>SMESHGUI_CopyMeshDlg</name>
+ <message>
+ <source>OBJECT_NAME</source>
+ <translation>Source Object</translation>
+ </message>
+ <message>
+ <source>ELEM_IDS</source>
+ <translation>Source Element IDs</translation>
+ </message>
+ <message>
+ <source>NEW_NAME</source>
+ <translation>New Mesh Name</translation>
+ </message>
+</context>
<context>
<name>SMESHGUI_MeasureDlg</name>
<message>