</message>
<message>
<source>MEN_MESH_ORDER</source>
- <translation>Change submesh priority</translation>
+ <translation>Change sub-mesh priority</translation>
</message>
<message>
<source>MEN_CREATE_GROUP</source>
<source>MEN_EDGES</source>
<translation>Edges</translation>
</message>
+ <message>
+ <source>MEN_CHOOSE</source>
+ <translation>Choose...</translation>
+ </message>
<message>
<source>MEN_EDIT</source>
<translation>Edit</translation>
</message>
<message>
<source>TOP_REORIENT_2D</source>
- <translation>Reorient faces by vector</translation>
+ <translation>Reorient faces</translation>
</message>
<message>
<source>MEN_REORIENT_2D</source>
- <translation>Reorient faces by vector</translation>
+ <translation>Reorient faces</translation>
</message>
<message>
<source>STB_REORIENT_2D</source>
- <translation>Reorient faces by vector</translation>
+ <translation>Reorient faces</translation>
</message>
<message>
<source>TOP_FIND_ELEM</source>
<source>TOP_MEASURE_AREA</source>
<translation>Area</translation>
</message>
- <message>
+ <message>
<source>MEN_MEASURE_VOLUME</source>
<translation>Volume</translation>
</message>
<source>MEN_POLYGON</source>
<translation>Polygon</translation>
</message>
+ <message>
+ <source>MEN_QUADRATIC_POLYGON</source>
+ <translation>Quadratic Polygon</translation>
+ </message>
<message>
<source>MEN_POLYHEDRON</source>
<translation>Polyhedron</translation>
<source>MEN_SHADE</source>
<translation>Shading</translation>
</message>
+ <message>
+ <source>MEN_SHOW_SCALAR_BAR</source>
+ <translation>Show Scalar Bar</translation>
+ </message>
<message>
<source>MEN_QUADRATIC_REPRESENT</source>
<translation>2D Quadratic</translation>
</message>
<message>
<source>MEN_UNDERLYING_ELEMS</source>
- <translation>Group of underlying entities</translation>
+ <translation>Group based on nodes of other groups</translation>
</message>
<message>
<source>MEN_UPDATE</source>
<source>STB_SPLIT_TO_TETRA</source>
<translation>Split Volumes</translation>
</message>
+ <message>
+ <source>MEN_SPLIT_BIQUAD</source>
+ <translation>Split bi-quadratic into linear</translation>
+ </message>
+ <message>
+ <source>TOP_SPLIT_BIQUAD</source>
+ <translation>Split bi-quadratic into linear</translation>
+ </message>
+ <message>
+ <source>STB_SPLIT_BIQUAD</source>
+ <translation>Split bi-quadratic into linear</translation>
+ </message>
<message>
<source>MESHERS_FILE_CANT_OPEN</source>
<translation>Can not open resource file</translation>
Please enter a name of new group to be created or choose an existing one.</translation>
</message>
<message>
- <source>MESH_STANDALONE_GRP_CHOSEN</source>
+ <source>MESH_GEOM_GRP_CHOSEN</source>
<translation>Group on geometry is chosen: %1.
+Do you want to convert it to the standalone group?</translation>
+ </message>
+ <message>
+ <source>MESH_FILTER_GRP_CHOSEN</source>
+ <translation>Group on filter is chosen: %1.
Do you want to convert it to the standalone group?</translation>
</message>
<message>
<source>SMESH_ADD_POLYGON_TITLE</source>
<translation>Add Polygon</translation>
</message>
+ <message>
+ <source>SMESH_ADD_QUADRATIC_POLYGON</source>
+ <translation>Add Quadratic polygon</translation>
+ </message>
+ <message>
+ <source>SMESH_ADD_QUADRATIC_POLYGON_TITLE</source>
+ <translation>Add Quadratic Polygon</translation>
+ </message>
<message>
<source>SMESH_ADD_PENTA</source>
<translation>Add pentahedron</translation>
</message>
<message>
<source>SMESH_ADD_SUBMESH</source>
- <translation>SubMesh Construction</translation>
+ <translation>Sub-mesh Construction</translation>
</message>
<message>
<source>SMESH_ADD_TETRAS</source>
<source>SMESH_EXTRUSION_ALONG_VECTOR</source>
<translation>Extrusion Along Vector</translation>
</message>
+ <message>
+ <source>SMESH_EXTRUSION_BY_NORMAL</source>
+ <translation>Extrusion By Normal</translation>
+ </message>
<message>
<source>SMESH_FACE</source>
<translation>Face</translation>
</message>
<message>
<source>SMESH_HYP_10</source>
- <translation>Hypothesis and submesh dimensions mismatch</translation>
+ <translation>Hypothesis and sub-mesh dimensions mismatch</translation>
</message>
<message>
<source>SMESH_HYP_11</source>
</message>
<message>
<source>SMESH_HYP_4</source>
- <translation>Submesh is ignored as there is another algorithm of upper dimension generating %1D elements</translation>
+ <translation>Sub-mesh is ignored as there is another algorithm of upper dimension generating %1D elements</translation>
</message>
<message>
<source>SMESH_HYP_5</source>
<translation>Such dimention hypothesis is already assigned to the shape</translation>
</message>
<message>
- <source>SMESH_ID_DIAGONAL</source>
- <translation>Id Edges</translation>
+ <source>SMESH_ID_EDGES</source>
+ <translation>Edge IDs</translation>
</message>
<message>
<source>SMESH_ID_ELEMENTS</source>
- <translation>Id Elements</translation>
+ <translation>Element IDs</translation>
</message>
<message>
<source>SMESH_ID_FACES</source>
- <translation>Id Faces</translation>
+ <translation>Face IDs</translation>
</message>
<message>
<source>SMESH_ID_NODES</source>
- <translation>Id Nodes</translation>
+ <translation>Node IDs</translation>
</message>
<message>
<source>SMESH_INCORRECT_INPUT</source>
</message>
<message>
<source>SMESH_MEN_SubMeshesOnCompound</source>
- <translation>SubMeshes On Compound</translation>
+ <translation>Sub-meshes On Compound</translation>
</message>
<message>
<source>SMESH_MEN_SubMeshesOnEdge</source>
- <translation>SubMeshes On Edge</translation>
+ <translation>Sub-meshes On Edge</translation>
</message>
<message>
<source>SMESH_MEN_SubMeshesOnFace</source>
- <translation>SubMeshes On Face</translation>
+ <translation>Sub-meshes On Face</translation>
</message>
<message>
<source>SMESH_MEN_SubMeshesOnSolid</source>
- <translation>SubMeshes On Solid</translation>
+ <translation>Sub-meshes On Solid</translation>
</message>
<message>
<source>SMESH_MEN_SubMeshesOnVertex</source>
- <translation>SubMeshes On Vertex</translation>
+ <translation>Sub-meshes On Vertex</translation>
</message>
<message>
<source>SMESH_AUTOMATIC</source>
<source>SMESH_OBJECT_MESH</source>
<translation>Mesh</translation>
</message>
+ <message>
+ <source>SMESH_OBJECTS</source>
+ <translation>Objects</translation>
+ </message>
<message>
<source>SMESH_OBJECT_MESHorSUBMESH</source>
- <translation>Mesh or SubMesh</translation>
+ <translation>Mesh or Sub-mesh</translation>
</message>
<message>
<source>SMESH_OPERATION_FAILED</source>
<source>PREF_NUMBERING_NODE</source>
<translation>Nodes: Color</translation>
</message>
- <message>
+ <message>
<source>PREF_NUMBERING_ELEM</source>
- <translation>Edges: Color</translation>
+ <translation>Elements: Color</translation>
</message>
<message>
<source>PREF_NUMBERING_FONT</source>
<source>SMESH_SEWING</source>
<translation>Sewing</translation>
</message>
+ <message>
+ <source>SMESH_SHOW_SCALAR_BAR</source>
+ <translation>Show Scalar Bar</translation>
+ </message>
<message>
<source>SMESH_SMOOTHING</source>
<translation>Smoothing</translation>
</message>
<message>
<source>SMESH_SUBMESH</source>
- <translation>SubMesh</translation>
+ <translation>Sub-mesh</translation>
</message>
<message>
<source>SMESH_SUBMESH_SELECTED</source>
- <translation>%1 SubMeshes</translation>
+ <translation>%1 Sub-meshes</translation>
</message>
<message>
<source>SMESH_SYMMETRY</source>
</message>
<message>
<source>STB_MESH_ORDER</source>
- <translation>Change submesh priority</translation>
+ <translation>Change sub-mesh priority</translation>
</message>
<message>
<source>STB_CREATE_GROUP</source>
<source>STB_POLYGON</source>
<translation>Polygon</translation>
</message>
+ <message>
+ <source>STB_QUADRATIC_POLYGON</source>
+ <translation>Quadratic Polygon</translation>
+ </message>
<message>
<source>STB_POLYHEDRON</source>
<translation>Polyhedron</translation>
<source>STB_SHOW</source>
<translation>Show</translation>
</message>
+ <message>
+ <source>STB_SHOW_SCALAR_BAR</source>
+ <translation>Show Scalar Bar</translation>
+ </message>
<message>
<source>STB_SHRINK</source>
<translation>Shrink</translation>
</message>
<message>
<source>STB_UNDERLYING_ELEMS</source>
- <translation>Create groups of entities from existing groups of superior dimensions</translation>
+ <translation>Create groups of entities basing on nodes of other groups</translation>
</message>
<message>
<source>STB_UPDATE</source>
</message>
<message>
<source>TOP_MESH_ORDER</source>
- <translation>Change submesh priority</translation>
+ <translation>Change sub-mesh priority</translation>
</message>
<message>
<source>TOP_CREATE_GROUP</source>
<source>TOP_POLYGON</source>
<translation>Polygon</translation>
</message>
+ <message>
+ <source>TOP_QUADRATIC_POLYGON</source>
+ <translation>Quadratic Polygon</translation>
+ </message>
<message>
<source>TOP_POLYHEDRON</source>
<translation>Polyhedron</translation>
</message>
<message>
<source>TOP_UNDERLYING_ELEMS</source>
- <translation>Create groups of entities from existing groups of superior dimensions</translation>
+ <translation>Create groups of entities basing on nodes of other groups</translation>
</message>
<message>
<source>TOP_UPDATE</source>
<message>
<source>PREF_PRE_SELECTION</source>
<translation>Pre-selection color</translation>
- </message>
+ </message>
<message>
<source>PREF_COLOR</source>
<translation>Color</translation>
<translation>Display entity</translation>
</message>
<message>
- <source>QUADRATIC_REPRESENT_MODE</source>
+ <source>QUADRATIC_REPRESENT_MODE_GROUP</source>
<translation>Representation of the 2D quadratic elements</translation>
</message>
+ <message>
+ <source>QUADRATIC_REPRESENT_MODE</source>
+ <translation>Default mode of the 2D quadratic elements</translation>
+ </message>
<message>
<source>MAX_ARC_ANGLE</source>
<translation>Maximum angle</translation>
</message>
<message>
- <source>PREF_DISPLAY_MODE</source>
+ <source>PREF_DISPLAY_MODE_GROUP</source>
<translation>Display mode</translation>
</message>
+ <message>
+ <source>PREF_DISPLAY_MODE</source>
+ <translation>Default display mode</translation>
+ </message>
<message>
<source>PREF_ELEMENTS</source>
<translation>Elements</translation>
</message>
<message>
<source>PREF_COLOR_0D</source>
- <translation>0D elements</translation>
+ <translation>0D element color</translation>
</message>
<message>
<source>PREF_SIZE_0D</source>
</message>
<message>
<source>PREF_BALL_COLOR</source>
- <translation>Balls</translation>
+ <translation>Ball color</translation>
+ </message>
+ <message>
+ <source>PREF_BALL_DIAMETER</source>
+ <translation>Default diameter of ball elements</translation>
</message>
<message>
<source>PREF_BALL_SIZE</source>
<translation>Size of ball elements</translation>
</message>
+ <message>
+ <source>PREF_BALL_SCALE</source>
+ <translation>Scale factor of ball elements</translation>
+ </message>
<message>
<source>PREF_WIDTH</source>
<translation>Line width</translation>
<source>ALLOW_ELEM_LIST_MODIF</source>
<translation>Enable manual edition</translation>
</message>
+ <message>
+ <source>SELECT_ALL</source>
+ <translation>Select All</translation>
+ </message>
</context>
<context>
<name>SMESHGUI_Add0DElemsOnAllNodesDlg</name>
</message>
<message>
<source>CREATE_COMMON_GROUPS</source>
- <translation>Create common groups for initial meshes</translation>
+ <translation>Create groups from input objects</translation>
</message>
<message>
<source>MERGE_NODES_AND_ELEMENTS</source>
</message>
<message>
<source>MESHES</source>
- <translation>Meshes</translation>
+ <translation>Meshes, sub-meshes, groups</translation>
</message>
<message>
<source>PROCESSING_IDENTICAL_GROUPS</source>
<name>SMESHGUI_PrecomputeOp</name>
<message>
<source>CLEAR_SUBMESH_QUESTION</source>
- <translation>Temporary submeshes on the selected geometry
+ <translation>Temporary sub-meshes on the selected geometry
were created during preview operation.
-Do you want to remove all these submeshes?</translation>
+Do you want to remove all these sub-meshes?</translation>
</message>
<message>
<source>SMESH_WRN_NOTHING_PREVIEW</source>
</message>
<message>
<source>SMESH_REJECT_MESH_ORDER</source>
- <translation>The submesh priority changed during preview operation.
-Do you want to restore original submesh priority?</translation>
+ <translation>The sub-mesh priority changed during preview operation.
+Do you want to restore original sub-mesh priority?</translation>
+ </message>
+</context>
+<context>
+ <name>SMESHGUI_SplitBiQuadDlg</name>
+ <message>
+ <source>CAPTION</source>
+ <translation>Split bi-qiadratic into linear</translation>
+ </message>
+ <message>
+ <source>MESH</source>
+ <translation>Mesh, Group or Sub-mesh</translation>
+ </message>
+</context>
+<context>
+ <name>SMESHGUI_SplitBiQuadOp</name>
+ <message>
+ <source>MESH_IS_NOT_SELECTED</source>
+ <translation>No object to split is selected.
+Please specify it and try again</translation>
+ </message>
+ <message>
+ <source>REF_IS_NULL</source>
+ <translation>No valid mesh object selected</translation>
+ </message>
+ <message>
+ <source>DIFFERENT_MESHES</source>
+ <translation>Selected objects belong to different meshes</translation>
</message>
</context>
<context>
<source>RADIOBTN_2</source>
<translation>Convert to quadratic</translation>
</message>
- <message>
+ <message>
<source>RADIOBTN_3</source>
<translation>Convert to bi-quadratic</translation>
- </message>
- <message>
+ </message>
+ <message>
<source>NON_CONFORM_WARNING</source>
<translation>Warning: mesh can become non-conformal</translation>
</message>
</message>
<message>
<source>MESH_OR_SUBMESH</source>
- <translation>Mesh or SubMesh</translation>
+ <translation>Mesh or Sub-mesh</translation>
</message>
<message>
<source>PATTERN</source>
<source>EXCLUDE_GROUPS</source>
<translation>Exclude Groups</translation>
</message>
+ <message>
+ <source>SEPARATE_CORNERS_AND_MEDIUM</source>
+ <translation>No merge of corner and medium nodes of quadratic cells</translation>
+ </message>
+ <message>
+ <source>KEEP_NODES</source>
+ <translation>Nodes to keep</translation>
+ </message>
+ <message>
+ <source>GROUP_SUBMESH</source>
+ <translation>Groups and Sub-meshes</translation>
+ </message>
+ <message>
+ <source>SELECT</source>
+ <translation>Select: </translation>
+ </message>
</context>
<context>
<name>SMESHGUI_ExtrusionAlongPathDlg</name>
</message>
<message>
<source>SMESH_PATH_MESH</source>
- <translation>Mesh or submesh</translation>
+ <translation>Mesh or sub-mesh</translation>
</message>
<message>
<source>SMESH_PATH_SHAPE</source>
<source>EXTRUSION_ALONG_LINE</source>
<translation>Extrusion along a line</translation>
</message>
+ <message>
+ <source>BY_AVERAGE_NORMAL</source>
+ <translation>Along average normal</translation>
+ </message>
+ <message>
+ <source>USE_INPUT_ELEMS_ONLY</source>
+ <translation>Use only input elements</translation>
+ </message>
</context>
<context>
<name>SMESHGUI_FilterDlg</name>
</message>
<message>
<source>CURRENT_DIALOG</source>
- <translation>Current Group</translation>
+ <translation>Current Dialog</translation>
</message>
<message>
<source>EDGES_TLT</source>
<source>OVER_CONSTRAINED_FACE</source>
<translation>Over-constrained faces</translation>
</message>
+ <message>
+ <source>BELONG_TO_MESH_GROUP</source>
+ <translation>Belong to Mesh Group</translation>
+ </message>
<message>
<source>BELONG_TO_CYLINDER</source>
<translation>Belong to Cylinder</translation>
<source>CONNECTED_ELEMS</source>
<translation>Elements of a domain</translation>
</message>
- <message>
- <source>NUMBEROFNODESINELEMENT</source>
- <translation>Number Of Nodes In Element</translation>
- </message>
+ <message>
+ <source>NUMBEROFNODESINELEMENT</source>
+ <translation>Number Of Nodes In Element</translation>
+ </message>
<message>
<source>COPY_FROM</source>
<translation>Copy from...</translation>
Please specify them and try again</translation>
</message>
<message>
- <source>NAME</source>
- <translation>Name</translation>
+ <source>RESULT</source>
+ <translation>Result</translation>
</message>
<message>
<source>OBJECT_1</source>
</message>
<message>
<source>RESULT_NAME</source>
- <translation>Result name</translation>
+ <translation>Group name</translation>
</message>
<message>
<source>TOOL_OBJECT</source>
<translation>Union of two groups</translation>
</message>
</context>
-<context>
- <name>SMESHGUI_GroupDlg</name>
- <message>
- <source>SELECT_ALL</source>
- <translation>Select All</translation>
- </message>
-</context>
<context>
<name>SMESHGUI_UnionGroupsDlg</name>
<message>
<name>SMESHGUI_DimGroupDlg</name>
<message>
<source>CREATE_GROUP_OF_UNDERLYING_ELEMS</source>
- <translation>Create group of underlying entities</translation>
+ <translation>Group based on nodes of other groups</translation>
</message>
<message>
<source>ELEMENTS_TYPE</source>
<translation>Elements type</translation>
</message>
<message>
- <source>NODE</source>
- <translation>Node</translation>
+ <source>UNDERLYING_ENTITIES_ONLY</source>
+ <translation>Include underlying entities only</translation>
</message>
<message>
- <source>EDGE</source>
- <translation>Edge</translation>
+ <source>NUMBER_OF_COMMON_NODES</source>
+ <translation>Number of common nodes</translation>
</message>
<message>
- <source>FACE</source>
- <translation>Face</translation>
+ <source>ALL</source>
+ <translation>All</translation>
</message>
<message>
- <source>VOLUME</source>
- <translation>Volume</translation>
+ <source>MAIN</source>
+ <translation>Main</translation>
+ </message>
+ <message>
+ <source>AT_LEAST_ONE</source>
+ <translation>At least one</translation>
+ </message>
+ <message>
+ <source>MAJORITY</source>
+ <translation>Majority</translation>
</message>
</context>
<context>
</message>
<message>
<source>EDIT_SUBMESH_QUESTION</source>
- <translation>A submesh on the selected geometry already exists.
- Do you want to edit this submesh?</translation>
+ <translation>A sub-mesh on the selected geometry already exists.
+ Do you want to edit this sub-mesh?</translation>
</message>
<message>
<source>SUBMESH_NOT_ALLOWED</source>
- <translation>No sense in creating a submesh ignored by global algorithm "%1"</translation>
+ <translation>No sense in creating a sub-mesh ignored by global algorithm "%1"</translation>
</message>
<message>
<source>GEOMETRY_OBJECT_IS_NOT_DEFINED_MESH</source>
</message>
<message>
<source>NAME_OF_SUBMESH_IS_EMPTY</source>
- <translation>Name of submesh is empty
+ <translation>Name of sub-mesh is empty
Please enter valid name and try again</translation>
</message>
<message>
<source>CONCURRENT_SUBMESH_APPEARS</source>
<translation>
The assigned algorithm has the same priority as one assigned to an
-adjacent sub-mesh, hence it's undefined which algorithm to use for
+adjacent sub-mesh, hence it's undefined which algorithm to use for
meshing boundary shared by two sub-meshes. Would you like to set
the order of sub-mesh computation? </translation>
</message>
<translation>Preview</translation>
</message>
<message>
- <source>REVOLUTION_1D</source>
- <translation>Revolution of 1D elements</translation>
+ <source>REVOLUTION</source>
+ <translation>Revolution</translation>
</message>
<message>
<source>REVOLUTION_2D</source>
<source>SIDE_2</source>
<translation>Side 2</translation>
</message>
+ <message>
+ <source>AUTO_SEWING</source>
+ <translation>Auto Sewing</translation>
+ </message>
+ <message>
+ <source>COINCIDENT_FREE_BORDERS</source>
+ <translation>Coincident Free Borders</translation>
+ </message>
+ <message>
+ <source>DETECT</source>
+ <translation>Detect</translation>
+ </message>
+ <message>
+ <source>SELECT_ALL</source>
+ <translation>Select all</translation>
+ </message>
+ <message>
+ <source>EDIT_SELECTED_GROUP</source>
+ <translation>Edit Selected Group</translation>
+ </message>
+ <message>
+ <source>STEP</source>
+ <translation>Step</translation>
+ </message>
+ <message>
+ <source>NO_BORDERS_TO_SEW</source>
+ <translation>No free borders to sew found</translation>
+ </message>
+ <message>
+ <source>NOT_ALL_BORDERS_SEWED</source>
+ <translation>%1 of %2 groups of borders sewed</translation>
+ </message>
+ <message>
+ <source>ALL_BORDERS_SEWED</source>
+ <translation>%1 group(s) of borders sewed</translation>
+ </message>
</context>
<context>
<name>SMESHGUI_ShapeByMeshDlg</name>
<name>SMESHGUI_MeshOrderDlg</name>
<message>
<source>SMESH_MESHORDER_TITLE</source>
- <translation>Order of submesh in meshing process</translation>
+ <translation>Order of sub-mesh in meshing process</translation>
</message>
</context>
<context>
<name>SMESHGUI_MeshOrderOp</name>
<message>
<source>SMESH_NO_CONCURENT_MESH</source>
- <translation>No concurent submeshes detected</translation>
+ <translation>No concurent sub-meshes detected</translation>
</message>
</context>
<context>
</message>
<message>
<source>GROUP_VOLUME_GROUPS</source>
- <translation>Groups of volumes</translation>
+ <translation>Groups (faces or volumes)</translation>
</message>
<message>
<source>CONSTRUCT_NEW_GROUP_NODES</source>
</message>
<message>
<source>SMESH_NOT_ONLY_GROUPS</source>
- <translation>Can't process meshes and groups at once</translation>
+ <translation>Can't process meshes and groups at once</translation>
</message>
<message>
<source>SMESH_ERR_NO_3D_ELEMENTS</source>
<source>GRAVITY_CENTER</source>
<translation>Gravity Center</translation>
</message>
+ <message>
+ <source>NORMAL_VECTOR</source>
+ <translation>Normal</translation>
+ </message>
<message>
<source>NODE</source>
<translation>Node</translation>
<context>
<name>SMESHGUI_TreeElemInfo</name>
<message>
- <source>SHOW_ITEM_INFO</source>
- <translation>Show info</translation>
+ <source>SHOW_ITEM_INFO</source>
+ <translation>Show info</translation>
</message>
<message>
<source>PROPERTY</source>
<message>
<source>NUMBER_OF_THE_DOUBLE_FACES</source>
<translation>Number of the double faces</translation>
- </message>
+ </message>
<message>
<source>ASPECT_RATIO_HISTOGRAM</source>
<translation>Aspect Ratio histogram</translation>
<name>SMESHGUI_ReorientFacesDlg</name>
<message>
<source>CAPTION</source>
- <translation>Reorient faces by vector</translation>
+ <translation>Reorient faces</translation>
</message>
<message>
<source>REORIENT_FACES</source>
<source>ORIENTATION</source>
<translation>Orientation</translation>
</message>
+ <message>
+ <source>VOLUMES</source>
+ <translation>Volumes</translation>
+ </message>
+ <message>
+ <source>OUTSIDE_VOLUME_NORMAL</source>
+ <translation>Face normal outside volume</translation>
+ </message>
</context>
<context>
<name>SMESHGUI_ReorientFacesOp</name>
<source>NO_OBJECT_SELECTED</source>
<translation>No object selected</translation>
</message>
+ <message>
+ <source>NO_VOLUME_OBJECT_SELECTED</source>
+ <translation>No volume object selected</translation>
+ </message>
<message>
<source>NO_FACES</source>
<translation>Object includes no faces</translation>
</message>
+ <message>
+ <source>NO_VOLUMES</source>
+ <translation>Volume object includes no volumes</translation>
+ </message>
<message>
<source>ZERO_SIZE_VECTOR</source>
<translation>Zero size vector</translation>
<translation>Size:</translation>
</message>
<message>
- <source>ORIENTATION_SCALE</source>
+ <source>SCALE_FACTOR</source>
<translation>Scale:</translation>
</message>
<message>
<translation>Shrink coef:</translation>
</message>
</context>
+<context>
+ <name>SMESHGUI_DisplayEntitiesDlg</name>
+ <message>
+ <source>WRN_AT_LEAST_ONE</source>
+ <translation>At least one entity type should be chosen!</translation>
+ </message>
+</context>
</TS>