-// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
+
// SMESH SMESHGUI : GUI for SMESH component
// File : SMESHGUI_VTKUtils.cxx
// Author : Open CASCADE S.A.S.
#include "SMESHGUI.h"
#include "SMESHGUI_Utils.h"
#include "SMESHGUI_Filter.h"
+#include "SMESH_ControlsDef.hxx"
#include <SMESH_Actor.h>
#include <SMESH_ActorUtils.h>
#include <SVTK_ViewModel.h>
#include <SVTK_ViewWindow.h>
+#include <VTKViewer_Algorithm.h>
+
#include <LightApp_SelectionMgr.h>
#include <SalomeApp_Application.h>
#include <SalomeApp_Study.h>
#include CORBA_CLIENT_HEADER(SMESH_Group)
// VTK includes
+#include <vtkMath.h>
#include <vtkRenderer.h>
#include <vtkActorCollection.h>
#include <vtkUnstructuredGrid.h>
*/
//================================================================================
- void RemoveVisualObjectWithActors( const char* theEntry )
+ void RemoveVisualObjectWithActors( const char* theEntry, bool fromAllViews )
{
- SalomeApp_Application* app = dynamic_cast<SalomeApp_Application*>
- ( SUIT_Session::session()->activeApplication() );
- SUIT_ViewManager* aViewManager =
- app ? app->getViewManager(SVTK_Viewer::Type(), true) : 0;
- if ( aViewManager ) {
+ SalomeApp_Application* app = dynamic_cast<SalomeApp_Application*>(SUIT_Session::session()->activeApplication());
+ if(!app)
+ return;
+ SalomeApp_Study* aStudy = dynamic_cast<SalomeApp_Study*>(app->activeStudy());
+ if(!aStudy)
+ return;
+ ViewManagerList aList;
+
+ if(fromAllViews) {
+ app->viewManagers(SVTK_Viewer::Type() , aList);
+ } else {
+ SUIT_ViewManager* aVM = app->getViewManager(SVTK_Viewer::Type(), true);
+ if(aVM)
+ aList.append(aVM);
+ }
+ bool actorRemoved = false;
+ ViewManagerList::ConstIterator it = aList.begin();
+ SUIT_ViewManager* aViewManager = 0;
+ for( ; it!=aList.end();it++) {
+ aViewManager = *it;
QVector<SUIT_ViewWindow*> views = aViewManager->getViews();
for ( int iV = 0; iV < views.count(); ++iV ) {
if ( SMESH_Actor* actor = FindActorByEntry( views[iV], theEntry)) {
- if(SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(views[iV]))
+ if(SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(views[iV])) {
vtkWnd->RemoveActor(actor);
+ actorRemoved = true;
+ }
actor->Delete();
}
}
+ }
+
+ if (aViewManager ) {
int aStudyId = aViewManager->study()->id();
TVisualObjCont::key_type aKey(aStudyId,theEntry);
TVisualObjCont::iterator anIter = VISUAL_OBJ_CONT.find(aKey);
if(anIter != VISUAL_OBJ_CONT.end()) {
// for unknown reason, object destructor is not called, so clear object manually
- anIter->second->GetUnstructuredGrid()->SetCells(0,0,0);
+ anIter->second->GetUnstructuredGrid()->SetCells(0,0,0,0,0);
anIter->second->GetUnstructuredGrid()->SetPoints(0);
}
VISUAL_OBJ_CONT.erase(aKey);
}
+
+ if(actorRemoved)
+ aStudy->setVisibilityState(theEntry, Qtx::HiddenState);
}
//================================================================================
/*!
for ( int iV = 0; iV < views.count(); ++iV ) {
if(SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(views[iV])) {
vtkRenderer *aRenderer = vtkWnd->getRenderer();
- vtkActorCollection *actors = aRenderer->GetActors();
+ VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
+ vtkActorCollection *actors = aCopy.GetActors();
for (int i = 0; i < actors->GetNumberOfItems(); ++i ) {
// size of actors changes inside the loop
- while (SMESH_Actor *actor = dynamic_cast<SMESH_Actor*>(actors->GetItemAsObject(i)))
+ if (SMESH_Actor *actor = dynamic_cast<SMESH_Actor*>(actors->GetItemAsObject(i)))
{
vtkWnd->RemoveActor(actor);
actor->Delete();
TVisualObjCont::iterator anIter = VISUAL_OBJ_CONT.begin();
for ( ; anIter != VISUAL_OBJ_CONT.end(); ++anIter ) {
// for unknown reason, object destructor is not called, so clear object manually
- anIter->second->GetUnstructuredGrid()->SetCells(0,0,0);
+ anIter->second->GetUnstructuredGrid()->SetCells(0,0,0,0,0);
anIter->second->GetUnstructuredGrid()->SetPoints(0);
}
VISUAL_OBJ_CONT.clear();
for ( int iV = 0; iV < views.count(); ++iV ) {
if(SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(views[iV])) {
vtkRenderer *aRenderer = vtkWnd->getRenderer();
- vtkActorCollection *actors = aRenderer->GetActors();
+ VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
+ vtkActorCollection *actors = aCopy.GetActors();
for (int i = 0; i < actors->GetNumberOfItems(); ++i ) {
// size of actors changes inside the loop
- while(SMESH_Actor *actor = dynamic_cast<SMESH_Actor*>(actors->GetItemAsObject(i)))
+ if(SMESH_Actor *actor = dynamic_cast<SMESH_Actor*>(actors->GetItemAsObject(i)))
{
vtkWnd->RemoveActor(actor);
actor->Delete();
}
}
TVisualObjCont::iterator anIter = VISUAL_OBJ_CONT.begin();
- for ( ; anIter != VISUAL_OBJ_CONT.end(); ++anIter ) {
+ for ( ; anIter != VISUAL_OBJ_CONT.end(); ) {
int curId = anIter->first.first;
if ( curId == studyID ) {
// for unknown reason, object destructor is not called, so clear object manually
- anIter->second->GetUnstructuredGrid()->SetCells(0,0,0);
+ anIter->second->GetUnstructuredGrid()->SetCells(0,0,0,0,0);
anIter->second->GetUnstructuredGrid()->SetPoints(0);
- VISUAL_OBJ_CONT.erase( anIter-- ); // dercement occures before erase()
+ VISUAL_OBJ_CONT.erase( anIter++ ); // anIter++ returns a copy of self before incrementing
+ }
+ else {
+ anIter++;
}
}
}
// char* buf = new char[100*1024];
// delete [] buf;
SUIT_MessageBox::warning(SMESHGUI::desktop(), QObject::tr("SMESH_WRN_WARNING"),
- QObject::tr("SMESH_VISU_PROBLEM"));
+ QObject::tr("SMESH_VISU_PROBLEM"));
} catch (...) {
// no more memory at all: last resort
MESSAGE_BEGIN ( "SMESHGUI_VTKUtils::OnVisuException(), exception even at showing a message!!!" <<
- std::endl << "Try to remove all visual data..." );
+ std::endl << "Try to remove all visual data..." );
if (theVISU_MemoryReserve) {
delete theVISU_MemoryReserve;
theVISU_MemoryReserve = 0;
}
RemoveAllObjectsWithActors();
SUIT_MessageBox::warning(SMESHGUI::desktop(), QObject::tr("SMESH_WRN_WARNING"),
- QObject::tr("SMESH_VISU_PROBLEM_CLEAR"));
+ QObject::tr("SMESH_VISU_PROBLEM_CLEAR"));
MESSAGE_END ( "...done" );
}
}
*/
//================================================================================
- TVisualObjPtr GetVisualObj(int theStudyId, const char* theEntry){
+ TVisualObjPtr GetVisualObj(int theStudyId, const char* theEntry, bool nulData){
TVisualObjPtr aVisualObj;
TVisualObjCont::key_type aKey(theStudyId,theEntry);
try{
#endif
TVisualObjCont::iterator anIter = VISUAL_OBJ_CONT.find(aKey);
if(anIter != VISUAL_OBJ_CONT.end()){
- aVisualObj = anIter->second;
+ aVisualObj = anIter->second;
}else{
SalomeApp_Application* app =
dynamic_cast<SalomeApp_Application*>( SMESHGUI::activeStudy()->application() );
- _PTR(Study) aStudy = SMESHGUI::activeStudy()->studyDS();
- _PTR(SObject) aSObj = aStudy->FindObjectID(theEntry);
- if(aSObj){
- _PTR(GenericAttribute) anAttr;
- if(aSObj->FindAttribute(anAttr,"AttributeIOR")){
- _PTR(AttributeIOR) anIOR = anAttr;
- CORBA::String_var aVal = anIOR->Value().c_str();
- CORBA::Object_var anObj = app->orb()->string_to_object( aVal.in() );
- if(!CORBA::is_nil(anObj)){
- //Try narrow to SMESH_Mesh interface
- SMESH::SMESH_Mesh_var aMesh = SMESH::SMESH_Mesh::_narrow(anObj);
- if(!aMesh->_is_nil()){
- aVisualObj.reset(new SMESH_MeshObj(aMesh));
- TVisualObjCont::value_type aValue(aKey,aVisualObj);
- VISUAL_OBJ_CONT.insert(aValue);
- }
- //Try narrow to SMESH_Group interface
- SMESH::SMESH_GroupBase_var aGroup = SMESH::SMESH_GroupBase::_narrow(anObj);
- if(!aGroup->_is_nil()){
- _PTR(SObject) aFatherSObj = aSObj->GetFather();
- if(!aFatherSObj) return aVisualObj;
- aFatherSObj = aFatherSObj->GetFather();
- if(!aFatherSObj) return aVisualObj;
- CORBA::String_var anEntry = aFatherSObj->GetID().c_str();
- TVisualObjPtr aVisObj = GetVisualObj(theStudyId,anEntry.in());
- if(SMESH_MeshObj* aMeshObj = dynamic_cast<SMESH_MeshObj*>(aVisObj.get())){
- aVisualObj.reset(new SMESH_GroupObj(aGroup,aMeshObj));
- TVisualObjCont::value_type aValue(aKey,aVisualObj);
- VISUAL_OBJ_CONT.insert(aValue);
- }
- }
- //Try narrow to SMESH_subMesh interface
- SMESH::SMESH_subMesh_var aSubMesh = SMESH::SMESH_subMesh::_narrow(anObj);
- if(!aSubMesh->_is_nil()){
- _PTR(SObject) aFatherSObj = aSObj->GetFather();
- if(!aFatherSObj) return aVisualObj;
- aFatherSObj = aFatherSObj->GetFather();
- if(!aFatherSObj) return aVisualObj;
- CORBA::String_var anEntry = aFatherSObj->GetID().c_str();
- TVisualObjPtr aVisObj = GetVisualObj(theStudyId,anEntry.in());
- if(SMESH_MeshObj* aMeshObj = dynamic_cast<SMESH_MeshObj*>(aVisObj.get())){
- aVisualObj.reset(new SMESH_subMeshObj(aSubMesh,aMeshObj));
- TVisualObjCont::value_type aValue(aKey,aVisualObj);
- VISUAL_OBJ_CONT.insert(aValue);
- }
- }
- }
- }
- }
+ _PTR(Study) aStudy = SMESHGUI::activeStudy()->studyDS();
+ _PTR(SObject) aSObj = aStudy->FindObjectID(theEntry);
+ if(aSObj){
+ _PTR(GenericAttribute) anAttr;
+ if(aSObj->FindAttribute(anAttr,"AttributeIOR")){
+ _PTR(AttributeIOR) anIOR = anAttr;
+ CORBA::String_var aVal = anIOR->Value().c_str();
+ CORBA::Object_var anObj = app->orb()->string_to_object( aVal.in() );
+ if(!CORBA::is_nil(anObj)){
+ //Try narrow to SMESH_Mesh interface
+ SMESH::SMESH_Mesh_var aMesh = SMESH::SMESH_Mesh::_narrow(anObj);
+ if(!aMesh->_is_nil()){
+ aVisualObj.reset(new SMESH_MeshObj(aMesh));
+ TVisualObjCont::value_type aValue(aKey,aVisualObj);
+ VISUAL_OBJ_CONT.insert(aValue);
+ }
+ //Try narrow to SMESH_Group interface
+ SMESH::SMESH_GroupBase_var aGroup = SMESH::SMESH_GroupBase::_narrow(anObj);
+ if(!aGroup->_is_nil()){
+ _PTR(SObject) aFatherSObj = aSObj->GetFather();
+ if(!aFatherSObj) return aVisualObj;
+ aFatherSObj = aFatherSObj->GetFather();
+ if(!aFatherSObj) return aVisualObj;
+ CORBA::String_var anEntry = aFatherSObj->GetID().c_str();
+ TVisualObjPtr aVisObj = GetVisualObj(theStudyId,anEntry.in());
+ if(SMESH_MeshObj* aMeshObj = dynamic_cast<SMESH_MeshObj*>(aVisObj.get())){
+ aVisualObj.reset(new SMESH_GroupObj(aGroup,aMeshObj));
+ TVisualObjCont::value_type aValue(aKey,aVisualObj);
+ VISUAL_OBJ_CONT.insert(aValue);
+ }
+ }
+ //Try narrow to SMESH_subMesh interface
+ SMESH::SMESH_subMesh_var aSubMesh = SMESH::SMESH_subMesh::_narrow(anObj);
+ if(!aSubMesh->_is_nil()){
+ _PTR(SObject) aFatherSObj = aSObj->GetFather();
+ if(!aFatherSObj) return aVisualObj;
+ aFatherSObj = aFatherSObj->GetFather();
+ if(!aFatherSObj) return aVisualObj;
+ CORBA::String_var anEntry = aFatherSObj->GetID().c_str();
+ TVisualObjPtr aVisObj = GetVisualObj(theStudyId,anEntry.in());
+ if(SMESH_MeshObj* aMeshObj = dynamic_cast<SMESH_MeshObj*>(aVisObj.get())){
+ aVisualObj.reset(new SMESH_subMeshObj(aSubMesh,aMeshObj));
+ TVisualObjCont::value_type aValue(aKey,aVisualObj);
+ VISUAL_OBJ_CONT.insert(aValue);
+ }
+ }
+ }
+ }
+ }
}
}catch(...){
INFOS("GetMeshObj - There is no SMESH_Mesh object for the SALOMEDS::Strudy and Entry!!!");
#if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
OCC_CATCH_SIGNALS;
#endif
- objModified = aVisualObj->Update();
+ //MESSAGE("GetVisualObj");
+ if (nulData)
+ objModified = aVisualObj->NulData();
+ else
+ objModified = aVisualObj->Update();
}
catch (...) {
#ifdef _DEBUG_
if ( objModified ) {
// PAL16631. Mesurements showed that to show aVisualObj in SHADING(default) mode,
- // ~10 times more memory is used than it occupies.
+ // ~5 times more memory is used than it occupies.
// Warn the user if there is less free memory than 30 sizes of a grid
// TODO: estimate memory usage in other modes and take current mode into account
int freeMB = SMDS_Mesh::CheckMemory(true);
int usedMB = aVisualObj->GetUnstructuredGrid()->GetActualMemorySize() / 1024;
- if ( freeMB > 0 && usedMB * 30 > freeMB ) {
-#ifdef _DEBUG_
- MESSAGE ( "SMESHGUI_VTKUtils::GetVisualObj(), freeMB=" << freeMB
- << ", usedMB=" << usedMB );
-#endif
- bool continu = false;
- if ( usedMB * 10 > freeMB )
- // even dont try to show
- SUIT_MessageBox::warning(SMESHGUI::desktop(), QObject::tr("SMESH_WRN_WARNING"),
- QObject::tr("SMESH_NO_MESH_VISUALIZATION"));
- else
- // there is a chance to succeed
- continu = SUIT_MessageBox::warning
- (SMESHGUI::desktop(),
- QObject::tr("SMESH_WRN_WARNING"),
- QObject::tr("SMESH_CONTINUE_MESH_VISUALIZATION"),
- SUIT_MessageBox::Yes | SUIT_MessageBox::No,
- SUIT_MessageBox::Yes ) == SUIT_MessageBox::Yes;
- if ( !continu ) {
- // remove the corresponding actors from all views
- RemoveVisualObjectWithActors( theEntry );
- aVisualObj.reset();
- }
+ MESSAGE("SMESHGUI_VTKUtils::GetVisualObj(), freeMB=" << freeMB << ", usedMB=" <<usedMB);
+ if ( freeMB > 0 && usedMB * 5 > freeMB ) {
+ bool continu = false;
+ if ( usedMB * 3 > freeMB )
+ // even dont try to show
+ SUIT_MessageBox::warning(SMESHGUI::desktop(), QObject::tr("SMESH_WRN_WARNING"),
+ QObject::tr("SMESH_NO_MESH_VISUALIZATION"));
+ else
+ // there is a chance to succeed
+ continu = SUIT_MessageBox::warning
+ (SMESHGUI::desktop(),
+ QObject::tr("SMESH_WRN_WARNING"),
+ QObject::tr("SMESH_CONTINUE_MESH_VISUALIZATION"),
+ SUIT_MessageBox::Yes | SUIT_MessageBox::No,
+ SUIT_MessageBox::Yes ) == SUIT_MessageBox::Yes;
+ if ( !continu ) {
+ // remove the corresponding actors from all views
+ RemoveVisualObjectWithActors( theEntry );
+ aVisualObj.reset();
+ }
}
}
if (anApp) {
if (SVTK_ViewWindow* aView = dynamic_cast<SVTK_ViewWindow*>(anApp->desktop()->activeWindow()))
- return aView;
+ return aView;
SUIT_ViewManager* aViewManager =
anApp->getViewManager(SVTK_Viewer::Type(), createIfNotFound);
SMESH_Actor* FindActorByEntry(SUIT_ViewWindow *theWindow,
- const char* theEntry)
+ const char* theEntry)
{
if(SVTK_ViewWindow* aViewWindow = GetVtkViewWindow(theWindow)){
vtkRenderer *aRenderer = aViewWindow->getRenderer();
- vtkActorCollection *aCollection = aRenderer->GetActors();
+ VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
+ vtkActorCollection *aCollection = aCopy.GetActors();
aCollection->InitTraversal();
while(vtkActor *anAct = aCollection->GetNextActor()){
- if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
- if(anActor->hasIO()){
- Handle(SALOME_InteractiveObject) anIO = anActor->getIO();
- if(anIO->hasEntry() && strcmp(anIO->getEntry(),theEntry) == 0){
- return anActor;
- }
- }
- }
+ if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
+ if(anActor->hasIO()){
+ Handle(SALOME_InteractiveObject) anIO = anActor->getIO();
+ if(anIO->hasEntry() && strcmp(anIO->getEntry(),theEntry) == 0){
+ return anActor;
+ }
+ }
+ }
}
}
return NULL;
CORBA::String_var anIOR = app->orb()->object_to_string( theObject );
_PTR(SObject) aSObject = aStudy->FindObjectIOR(anIOR.in());
if(aSObject){
- CORBA::String_var anEntry = aSObject->GetID().c_str();
- return FindActorByEntry(anEntry.in());
+ CORBA::String_var anEntry = aSObject->GetID().c_str();
+ return FindActorByEntry(anEntry.in());
}
}
return NULL;
SMESH_Actor* CreateActor(_PTR(Study) theStudy,
- const char* theEntry,
- int theIsClear)
+ const char* theEntry,
+ int theIsClear)
{
SMESH_Actor *anActor = NULL;
CORBA::Long anId = theStudy->StudyId();
if(TVisualObjPtr aVisualObj = GetVisualObj(anId,theEntry)){
_PTR(SObject) aSObj = theStudy->FindObjectID(theEntry);
if(aSObj){
- _PTR(GenericAttribute) anAttr;
- if(aSObj->FindAttribute(anAttr,"AttributeName")){
- _PTR(AttributeName) aName = anAttr;
- std::string aNameVal = aName->Value();
- anActor = SMESH_Actor::New(aVisualObj,theEntry,aNameVal.c_str(),theIsClear);
- }
-
- SMESH::SMESH_GroupBase_var aGroup = SMESH::SMESH_GroupBase::_narrow( SMESH::SObjectToObject( aSObj ));
- if(!CORBA::is_nil(aGroup))
- {
- SALOMEDS::Color aColor = aGroup->GetColor();
- if( !( aColor.R > 0 || aColor.G > 0 || aColor.B > 0 ) )
- {
- int r = 0, g = 0, b = 0;
- SMESH::GetColor( "SMESH", "fill_color", r, g, b, QColor( 0, 170, 255 ) );
- aColor.R = (float)r / 255.0;
- aColor.G = (float)g / 255.0;
- aColor.B = (float)b / 255.0;
- aGroup->SetColor( aColor );
- }
- if( aGroup->GetType() == SMESH::NODE )
- anActor->SetNodeColor( aColor.R, aColor.G, aColor.B );
- else if( aGroup->GetType() == SMESH::EDGE )
- anActor->SetEdgeColor( aColor.R, aColor.G, aColor.B );
- else
- anActor->SetSufaceColor( aColor.R, aColor.G, aColor.B );
- }
+ _PTR(GenericAttribute) anAttr;
+ if(aSObj->FindAttribute(anAttr,"AttributeName")){
+ _PTR(AttributeName) aName = anAttr;
+ std::string aNameVal = aName->Value();
+ anActor = SMESH_Actor::New(aVisualObj,theEntry,aNameVal.c_str(),theIsClear);
+ }
+
+ SMESH::SMESH_GroupBase_var aGroup = SMESH::SMESH_GroupBase::_narrow( SMESH::SObjectToObject( aSObj ));
+ if(!CORBA::is_nil(aGroup) && anActor)
+ {
+ SALOMEDS::Color aColor = aGroup->GetColor();
+ if( !( aColor.R > 0 || aColor.G > 0 || aColor.B > 0 ) )
+ {
+ int r = 0, g = 0, b = 0;
+ SMESH::GetColor( "SMESH", "fill_color", r, g, b, QColor( 0, 170, 255 ) );
+ aColor.R = (float)r / 255.0;
+ aColor.G = (float)g / 255.0;
+ aColor.B = (float)b / 255.0;
+ aGroup->SetColor( aColor );
+ }
+ if( aGroup->GetType() == SMESH::NODE )
+ anActor->SetNodeColor( aColor.R, aColor.G, aColor.B );
+ else if( aGroup->GetType() == SMESH::EDGE )
+ anActor->SetEdgeColor( aColor.R, aColor.G, aColor.B );
+ else if( aGroup->GetType() == SMESH::ELEM0D )
+ anActor->Set0DColor( aColor.R, aColor.G, aColor.B );
+ else
+ anActor->SetSufaceColor( aColor.R, aColor.G, aColor.B );
+ }
}
}
+ MESSAGE("CreateActor " << anActor);
+ if( anActor )
+ if( SMESHGUI* aSMESHGUI = SMESHGUI::GetSMESHGUI() )
+ aSMESHGUI->addActorAsObserver( anActor );
return anActor;
}
#if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
OCC_CATCH_SIGNALS;
#endif
+ MESSAGE("DisplayActor " << theActor);
vtkWnd->AddActor(theActor);
vtkWnd->Repaint();
}
void RemoveActor( SUIT_ViewWindow *theWnd, SMESH_Actor* theActor){
if(SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(theWnd)){
+ MESSAGE("RemoveActor " << theActor);
vtkWnd->RemoveActor(theActor);
if(theActor->hasIO()){
- Handle(SALOME_InteractiveObject) anIO = theActor->getIO();
- if(anIO->hasEntry()){
- std::string anEntry = anIO->getEntry();
- SalomeApp_Study* aStudy = dynamic_cast<SalomeApp_Study*>( vtkWnd->getViewManager()->study() );
- int aStudyId = aStudy->id();
- TVisualObjCont::key_type aKey(aStudyId,anEntry);
- VISUAL_OBJ_CONT.erase(aKey);
- }
+ Handle(SALOME_InteractiveObject) anIO = theActor->getIO();
+ if(anIO->hasEntry()){
+ std::string anEntry = anIO->getEntry();
+ SalomeApp_Study* aStudy = dynamic_cast<SalomeApp_Study*>( vtkWnd->getViewManager()->study() );
+ int aStudyId = aStudy->id();
+ TVisualObjCont::key_type aKey(aStudyId,anEntry);
+ VISUAL_OBJ_CONT.erase(aKey);
+ }
}
theActor->Delete();
vtkWnd->Repaint();
{
if(SVTK_ViewWindow* aViewWindow = GetVtkViewWindow(theWnd)) {
vtkRenderer *aRenderer = aViewWindow->getRenderer();
- vtkActorCollection *aCollection = aRenderer->GetActors();
+ VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
+ vtkActorCollection *aCollection = aCopy.GetActors();
aCollection->InitTraversal();
while(vtkActor *anAct = aCollection->GetNextActor())
- if(dynamic_cast<SMESH_Actor*>(anAct))
+ if(dynamic_cast<SMESH_Actor*>(anAct))
return false;
}
return true;
bool UpdateView(SUIT_ViewWindow *theWnd, EDisplaing theAction, const char* theEntry)
{
+ //MESSAGE("UpdateView");
bool OK = false;
SVTK_ViewWindow* aViewWnd = GetVtkViewWindow(theWnd);
if (!aViewWnd)
return OK;
+ SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(theWnd);
+ if (!vtkWnd)
+ return OK;
+
+ SalomeApp_Study* aStudy = dynamic_cast<SalomeApp_Study*>( vtkWnd->getViewManager()->study() );
+
+ if (!aStudy)
+ return OK;
+
{
OK = true;
vtkRenderer *aRenderer = aViewWnd->getRenderer();
- vtkActorCollection *aCollection = aRenderer->GetActors();
+ VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
+ vtkActorCollection *aCollection = aCopy.GetActors();
aCollection->InitTraversal();
switch (theAction) {
case eDisplayAll: {
- while (vtkActor *anAct = aCollection->GetNextActor()) {
- if (SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)) {
- anActor->SetVisibility(true);
- }
- }
- break;
+ while (vtkActor *anAct = aCollection->GetNextActor()) {
+ if (SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)) {
+ MESSAGE("--- display " << anActor);
+ anActor->SetVisibility(true);
+
+ if(anActor->hasIO()){
+ Handle(SALOME_InteractiveObject) anIO = anActor->getIO();
+ if(anIO->hasEntry()){
+ aStudy->setVisibilityState(anIO->getEntry(), Qtx::ShownState);
+ }
+ }
+ }
+ }
+ break;
}
case eDisplayOnly:
case eEraseAll: {
- while (vtkActor *anAct = aCollection->GetNextActor()) {
- if (SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)) {
- anActor->SetVisibility(false);
- }
- }
+ //MESSAGE("---case eDisplayOnly");
+ while (vtkActor *anAct = aCollection->GetNextActor()) {
+ if (SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)) {
+ //MESSAGE("--- erase " << anActor);
+ anActor->SetVisibility(false);
+ }
+ }
+ aStudy->setVisibilityStateForAll(Qtx::HiddenState);
}
default: {
- if (SMESH_Actor *anActor = FindActorByEntry(theWnd,theEntry)) {
- switch (theAction) {
- case eDisplay:
- case eDisplayOnly:
- anActor->SetVisibility(true);
- if (theAction == eDisplayOnly) aRenderer->ResetCameraClippingRange();
- break;
- case eErase:
- anActor->SetVisibility(false);
- break;
- }
- } else {
- switch (theAction) {
- case eDisplay:
- case eDisplayOnly:
+ if (SMESH_Actor *anActor = FindActorByEntry(theWnd,theEntry)) {
+ switch (theAction) {
+ case eDisplay:
+ case eDisplayOnly:
+ //MESSAGE("--- display " << anActor);
+ anActor->Update();
+ anActor->SetVisibility(true);
+ if (theAction == eDisplayOnly) aRenderer->ResetCameraClippingRange();
+ aStudy->setVisibilityState(theEntry, Qtx::ShownState);
+ break;
+ case eErase:
+ //MESSAGE("--- erase " << anActor);
+ anActor->SetVisibility(false);
+ aStudy->setVisibilityState(theEntry, Qtx::HiddenState);
+ break;
+ }
+ } else {
+ switch (theAction) {
+ case eDisplay:
+ case eDisplayOnly:
{
+ //MESSAGE("---");
SalomeApp_Study* aStudy = dynamic_cast<SalomeApp_Study*>(theWnd->getViewManager()->study());
_PTR(Study) aDocument = aStudy->studyDS();
// Pass non-visual objects (hypotheses, etc.), return true in this case
CORBA::Long anId = aDocument->StudyId();
- if (TVisualObjPtr aVisualObj = GetVisualObj(anId,theEntry))
+ TVisualObjPtr aVisualObj;
+ if ( (aVisualObj = GetVisualObj(anId,theEntry)) && aVisualObj->IsValid())
{
if ((anActor = CreateActor(aDocument,theEntry,true))) {
bool needFitAll = noSmeshActors(theWnd); // fit for the first object only
DisplayActor(theWnd,anActor);
+ aStudy->setVisibilityState(theEntry, Qtx::ShownState);
// FitAll(); - PAL16770(Display of a group performs an automatic fit all)
if (needFitAll) FitAll();
} else {
}
break;
}
- }
- }
+ }
+ }
}
}
}
bool UpdateView(EDisplaing theAction, const char* theEntry){
+ //MESSAGE("UpdateView");
SalomeApp_Study* aStudy = dynamic_cast< SalomeApp_Study* >( GetActiveStudy() );
SalomeApp_Application* app = dynamic_cast< SalomeApp_Application* >( aStudy->application() );
SUIT_ViewWindow *aWnd = app->activeViewManager()->getActiveView();
SALOME_ListIO selected; mgr->selectedObjects( selected );
if( selected.Extent() == 0){
- vtkRenderer* aRenderer = aWnd->getRenderer();
- vtkActorCollection *aCollection = aRenderer->GetActors();
- aCollection->InitTraversal();
- while(vtkActor *anAct = aCollection->GetNextActor()){
- if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
- if(anActor->hasIO())
- if (!Update(anActor->getIO(),anActor->GetVisibility()))
+ vtkRenderer* aRenderer = aWnd->getRenderer();
+ VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
+ vtkActorCollection *aCollection = aCopy.GetActors();
+ aCollection->InitTraversal();
+ while(vtkActor *anAct = aCollection->GetNextActor()){
+ if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
+ if(anActor->hasIO())
+ if (!Update(anActor->getIO(),anActor->GetVisibility()))
break; // avoid multiple warinings if visu failed
- }
- }
+ }
+ }
}else{
- SALOME_ListIteratorOfListIO anIter( selected );
- for( ; anIter.More(); anIter.Next()){
- Handle(SALOME_InteractiveObject) anIO = anIter.Value();
- if ( !Update(anIO,true) )
+ SALOME_ListIteratorOfListIO anIter( selected );
+ for( ; anIter.More(); anIter.Next()){
+ Handle(SALOME_InteractiveObject) anIO = anIter.Value();
+ if ( !Update(anIO,true) )
break; // avoid multiple warinings if visu failed
- }
+ }
}
RepaintCurrentView();
}
bool Update(const Handle(SALOME_InteractiveObject)& theIO, bool theDisplay)
{
+ MESSAGE("Update");
_PTR(Study) aStudy = GetActiveStudyDocument();
CORBA::Long anId = aStudy->StudyId();
if ( TVisualObjPtr aVisualObj = SMESH::GetVisualObj(anId,theIO->getEntry())) {
return false;
}
+ bool UpdateNulData(const Handle(SALOME_InteractiveObject)& theIO, bool theDisplay)
+ {
+ MESSAGE("UpdateNulData");
+ _PTR(Study) aStudy = GetActiveStudyDocument();
+ CORBA::Long anId = aStudy->StudyId();
+ if ( TVisualObjPtr aVisualObj = SMESH::GetVisualObj(anId,theIO->getEntry(), true)) {
+ if ( theDisplay )
+ UpdateView(SMESH::eDisplay,theIO->getEntry());
+ return true;
+ }
+ return false;
+ }
void UpdateSelectionProp( SMESHGUI* theModule ) {
if( !theModule )
QColor aHiColor = mgr->colorValue( "SMESH", "selection_object_color", Qt::white ),
aSelColor = mgr->colorValue( "SMESH", "selection_element_color", Qt::yellow ),
- aPreColor = mgr->colorValue( "SMESH", "highlight_color", Qt::cyan );
+ aPreColor = mgr->colorValue( "SMESH", "highlight_color", Qt::cyan );
int SW = mgr->integerValue( "SMESH", "selection_width", 5 ),
PW = mgr->integerValue( "SMESH", "highlight_width", 5 );
+ // adjust highlight_width to the width of mesh entities
+ int aElem0DSize = mgr->integerValue("SMESH", "elem0d_size", 5);
+ int aLineWidth = mgr->integerValue("SMESH", "element_width", 1);
+ int maxSize = aElem0DSize;
+ if (aElem0DSize > maxSize) maxSize = aElem0DSize;
+ if (aLineWidth > maxSize) maxSize = aLineWidth;
+ if (PW < maxSize + 2) PW = maxSize + 2;
+
double SP1 = mgr->doubleValue( "SMESH", "selection_precision_node", 0.025 ),
SP2 = mgr->doubleValue( "SMESH", "selection_precision_element", 0.001 ),
- SP3 = mgr->doubleValue( "SMESH", "selection_precision_object", 0.025 );
+ SP3 = mgr->doubleValue( "SMESH", "selection_precision_object", 0.025 );
for ( int i=0, n=views.count(); i<n; i++ ){
// update VTK viewer properties
if(SVTK_ViewWindow* aVtkView = GetVtkViewWindow( views[i] )){
- // mesh element selection
- aVtkView->SetSelectionProp(aSelColor.red()/255.,
- aSelColor.green()/255.,
- aSelColor.blue()/255.,
- SW );
- // tolerances
- aVtkView->SetSelectionTolerance(SP1, SP2, SP3);
-
- // pre-selection
- aVtkView->SetPreselectionProp(aPreColor.red()/255.,
- aPreColor.green()/255.,
- aPreColor.blue()/255.,
- PW);
- // update actors
- vtkRenderer* aRenderer = aVtkView->getRenderer();
- vtkActorCollection *aCollection = aRenderer->GetActors();
- aCollection->InitTraversal();
- while(vtkActor *anAct = aCollection->GetNextActor()){
- if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
- anActor->SetHighlightColor(aHiColor.red()/255.,
- aHiColor.green()/255.,
- aHiColor.blue()/255.);
- anActor->SetPreHighlightColor(aPreColor.red()/255.,
- aPreColor.green()/255.,
- aPreColor.blue()/255.);
- }
- }
+ // mesh element selection
+ aVtkView->SetSelectionProp(aSelColor.red()/255.,
+ aSelColor.green()/255.,
+ aSelColor.blue()/255.,
+ SW );
+ // tolerances
+ aVtkView->SetSelectionTolerance(SP1, SP2, SP3);
+
+ // pre-selection
+ aVtkView->SetPreselectionProp(aPreColor.red()/255.,
+ aPreColor.green()/255.,
+ aPreColor.blue()/255.,
+ PW);
+ // update actors
+ vtkRenderer* aRenderer = aVtkView->getRenderer();
+ VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
+ vtkActorCollection *aCollection = aCopy.GetActors();
+ aCollection->InitTraversal();
+ while(vtkActor *anAct = aCollection->GetNextActor()){
+ if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
+ anActor->SetHighlightColor(aHiColor.red()/255.,
+ aHiColor.green()/255.,
+ aHiColor.blue()/255.);
+ anActor->SetPreHighlightColor(aPreColor.red()/255.,
+ aPreColor.green()/255.,
+ aPreColor.blue()/255.);
+ }
+ }
}
}
}
}
void SetFilter(const Handle(VTKViewer_Filter)& theFilter,
- SVTK_Selector* theSelector)
+ SVTK_Selector* theSelector)
{
if (theSelector)
theSelector->SetFilter(theFilter);
}
bool IsValid(SALOME_Actor* theActor, int theCellId,
- SVTK_Selector* theSelector)
+ SVTK_Selector* theSelector)
{
return theSelector->IsValid(theActor,theCellId);
}
void SetPointRepresentation(bool theIsVisible){
if(SVTK_ViewWindow* aViewWindow = GetCurrentVtkView()){
vtkRenderer *aRenderer = aViewWindow->getRenderer();
- vtkActorCollection *aCollection = aRenderer->GetActors();
+ VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
+ vtkActorCollection *aCollection = aCopy.GetActors();
aCollection->InitTraversal();
while(vtkActor *anAct = aCollection->GetNextActor()){
- if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
- if(anActor->GetVisibility()){
- anActor->SetPointRepresentation(theIsVisible);
- }
- }
+ if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
+ if(anActor->GetVisibility()){
+ anActor->SetPointRepresentation(theIsVisible);
+ }
+ }
}
RepaintCurrentView();
}
if(SVTK_ViewWindow* aWnd = GetCurrentVtkView()){
int anIsAllPickable = (theActor == NULL);
vtkRenderer *aRenderer = aWnd->getRenderer();
- vtkActorCollection *aCollection = aRenderer->GetActors();
+ VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
+ vtkActorCollection *aCollection = aCopy.GetActors();
aCollection->InitTraversal();
while(vtkActor *anAct = aCollection->GetNextActor()){
- if(SALOME_Actor *anActor = dynamic_cast<SALOME_Actor*>(anAct)){
- if(anActor->GetVisibility()){
- anActor->SetPickable(anIsAllPickable);
- }
- }
+ if(SALOME_Actor *anActor = dynamic_cast<SALOME_Actor*>(anAct)){
+ if(anActor->GetVisibility()){
+ anActor->SetPickable(anIsAllPickable);
+ }
+ }
}
if(theActor)
- theActor->SetPickable(!anIsAllPickable);
+ theActor->SetPickable(!anIsAllPickable);
RepaintCurrentView();
}
}
//----------------------------------------------------------------------------
int GetNameOfSelectedNodes(SVTK_Selector* theSelector,
- const Handle(SALOME_InteractiveObject)& theIO,
- QString& theName)
+ const Handle(SALOME_InteractiveObject)& theIO,
+ QString& theName)
{
theName = "";
TColStd_IndexedMapOfInteger aMapIndex;
}
int GetNameOfSelectedElements(SVTK_Selector* theSelector,
- const Handle(SALOME_InteractiveObject)& theIO,
- QString& theName)
+ const Handle(SALOME_InteractiveObject)& theIO,
+ QString& theName)
{
theName = "";
TColStd_IndexedMapOfInteger aMapIndex;
int GetEdgeNodes(SVTK_Selector* theSelector,
- const TVisualObjPtr& theVisualObject,
- int& theId1,
- int& theId2)
+ const TVisualObjPtr& theVisualObject,
+ int& theId1,
+ int& theId2)
{
const SALOME_ListIO& selected = theSelector->StoredIObjects();
for ( int i = 1; i <= aMapIndex.Extent(); i++ ) {
int aVal = aMapIndex( i );
if ( aVal > 0 )
- anObjId = aVal;
+ anObjId = aVal;
else
- anEdgeNum = abs( aVal ) - 1;
+ anEdgeNum = abs( aVal ) - 1;
}
if ( anObjId == -1 || anEdgeNum == -1 )
//----------------------------------------------------------------------------
int GetNameOfSelectedNodes(LightApp_SelectionMgr *theMgr,
- const Handle(SALOME_InteractiveObject)& theIO,
- QString& theName)
+ const Handle(SALOME_InteractiveObject)& theIO,
+ QString& theName)
{
theName = "";
if(theIO->hasEntry()){
if(FindActorByEntry(theIO->getEntry())){
- TColStd_IndexedMapOfInteger aMapIndex;
- theMgr->GetIndexes(theIO,aMapIndex);
- for(int i = 1; i <= aMapIndex.Extent(); i++){
- theName += QString(" %1").arg(aMapIndex(i));
- }
- return aMapIndex.Extent();
+ TColStd_IndexedMapOfInteger aMapIndex;
+ theMgr->GetIndexes(theIO,aMapIndex);
+ for(int i = 1; i <= aMapIndex.Extent(); i++){
+ theName += QString(" %1").arg(aMapIndex(i));
+ }
+ return aMapIndex.Extent();
}
}
return -1;
int GetNameOfSelectedElements(LightApp_SelectionMgr *theMgr,
- const Handle(SALOME_InteractiveObject)& theIO,
- QString& theName)
+ const Handle(SALOME_InteractiveObject)& theIO,
+ QString& theName)
{
theName = "";
if(theIO->hasEntry()){
if(FindActorByEntry(theIO->getEntry())){
- TColStd_IndexedMapOfInteger aMapIndex;
- theMgr->GetIndexes(theIO,aMapIndex);
- typedef std::set<int> TIdContainer;
- TIdContainer anIdContainer;
- for( int i = 1; i <= aMapIndex.Extent(); i++)
- anIdContainer.insert(aMapIndex(i));
- TIdContainer::const_iterator anIter = anIdContainer.begin();
- for( ; anIter != anIdContainer.end(); anIter++){
- theName += QString(" %1").arg(*anIter);
- }
- return aMapIndex.Extent();
+ TColStd_IndexedMapOfInteger aMapIndex;
+ theMgr->GetIndexes(theIO,aMapIndex);
+ typedef std::set<int> TIdContainer;
+ TIdContainer anIdContainer;
+ for( int i = 1; i <= aMapIndex.Extent(); i++)
+ anIdContainer.insert(aMapIndex(i));
+ TIdContainer::const_iterator anIter = anIdContainer.begin();
+ for( ; anIter != anIdContainer.end(); anIter++){
+ theName += QString(" %1").arg(*anIter);
+ }
+ return aMapIndex.Extent();
}
}
return -1;
}
int GetSelected(LightApp_SelectionMgr* theMgr,
- TColStd_IndexedMapOfInteger& theMap,
- const bool theIsElement)
+ TColStd_IndexedMapOfInteger& theMap,
+ const bool theIsElement)
{
theMap.Clear();
SALOME_ListIO selected; theMgr->selectedObjects( selected );
{
Handle(SALOME_InteractiveObject) anIO = selected.First();
if ( anIO->hasEntry() ) {
- theMgr->GetIndexes( anIO, theMap );
+ theMgr->GetIndexes( anIO, theMap );
}
}
return theMap.Extent();
for ( int i = 1; i <= aMapIndex.Extent(); i++ ) {
int aVal = aMapIndex( i );
if ( aVal > 0 )
- anObjId = aVal;
+ anObjId = aVal;
else
- anEdgeNum = abs( aVal );
+ anEdgeNum = abs( aVal );
}
if ( anObjId == -1 || anEdgeNum == -1 )
if( SVTK_ViewWindow* aWnd = SMESH::GetCurrentVtkView() )
{
vtkRenderer *aRenderer = aWnd->getRenderer();
- vtkActorCollection *aCollection = aRenderer->GetActors();
+ VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
+ vtkActorCollection *aCollection = aCopy.GetActors();
aCollection->InitTraversal();
while ( vtkActor *anAct = aCollection->GetNextActor())
}
}
+
+ //----------------------------------------------------------------------------
+ // internal function
+ void ComputeBoundsParam( vtkFloatingPointType theBounds[6],
+ vtkFloatingPointType theDirection[3],
+ vtkFloatingPointType theMinPnt[3],
+ vtkFloatingPointType& theMaxBoundPrj,
+ vtkFloatingPointType& theMinBoundPrj )
+ {
+ //Enlarge bounds in order to avoid conflicts of precision
+ for(int i = 0; i < 6; i += 2){
+ static double EPS = 1.0E-3;
+ vtkFloatingPointType aDelta = (theBounds[i+1] - theBounds[i])*EPS;
+ theBounds[i] -= aDelta;
+ theBounds[i+1] += aDelta;
+ }
+
+ vtkFloatingPointType aBoundPoints[8][3] = { {theBounds[0],theBounds[2],theBounds[4]},
+ {theBounds[1],theBounds[2],theBounds[4]},
+ {theBounds[0],theBounds[3],theBounds[4]},
+ {theBounds[1],theBounds[3],theBounds[4]},
+ {theBounds[0],theBounds[2],theBounds[5]},
+ {theBounds[1],theBounds[2],theBounds[5]},
+ {theBounds[0],theBounds[3],theBounds[5]},
+ {theBounds[1],theBounds[3],theBounds[5]}};
+
+ int aMaxId = 0, aMinId = aMaxId;
+ theMaxBoundPrj = vtkMath::Dot(theDirection,aBoundPoints[aMaxId]);
+ theMinBoundPrj = theMaxBoundPrj;
+ for(int i = 1; i < 8; i++){
+ vtkFloatingPointType aTmp = vtkMath::Dot(theDirection,aBoundPoints[i]);
+ if(theMaxBoundPrj < aTmp){
+ theMaxBoundPrj = aTmp;
+ aMaxId = i;
+ }
+ if(theMinBoundPrj > aTmp){
+ theMinBoundPrj = aTmp;
+ aMinId = i;
+ }
+ }
+ vtkFloatingPointType *aMinPnt = aBoundPoints[aMaxId];
+ theMinPnt[0] = aMinPnt[0];
+ theMinPnt[1] = aMinPnt[1];
+ theMinPnt[2] = aMinPnt[2];
+ }
+
+ // internal function
+ void DistanceToPosition( vtkFloatingPointType theBounds[6],
+ vtkFloatingPointType theDirection[3],
+ vtkFloatingPointType theDist,
+ vtkFloatingPointType thePos[3] )
+ {
+ vtkFloatingPointType aMaxBoundPrj, aMinBoundPrj, aMinPnt[3];
+ ComputeBoundsParam(theBounds,theDirection,aMinPnt,aMaxBoundPrj,aMinBoundPrj);
+ vtkFloatingPointType aLength = (aMaxBoundPrj-aMinBoundPrj)*theDist;
+ thePos[0] = aMinPnt[0]-theDirection[0]*aLength;
+ thePos[1] = aMinPnt[1]-theDirection[1]*aLength;
+ thePos[2] = aMinPnt[2]-theDirection[2]*aLength;
+ }
+
+ // internal function (currently unused, left just in case)
+ void PositionToDistance( vtkFloatingPointType theBounds[6],
+ vtkFloatingPointType theDirection[3],
+ vtkFloatingPointType thePos[3],
+ vtkFloatingPointType& theDist )
+ {
+ vtkFloatingPointType aMaxBoundPrj, aMinBoundPrj, aMinPnt[3];
+ ComputeBoundsParam(theBounds,theDirection,aMinPnt,aMaxBoundPrj,aMinBoundPrj);
+ vtkFloatingPointType aPrj = vtkMath::Dot(theDirection,thePos);
+ theDist = (aPrj-aMinBoundPrj)/(aMaxBoundPrj-aMinBoundPrj);
+ }
+
+ bool ComputeClippingPlaneParameters( std::list<vtkActor*> theActorList,
+ vtkFloatingPointType theNormal[3],
+ vtkFloatingPointType theDist,
+ vtkFloatingPointType theBounds[6],
+ vtkFloatingPointType theOrigin[3] )
+ {
+ bool anIsOk = false;
+ theBounds[0] = theBounds[2] = theBounds[4] = VTK_DOUBLE_MAX;
+ theBounds[1] = theBounds[3] = theBounds[5] = -VTK_DOUBLE_MAX;
+ std::list<vtkActor*>::iterator anIter = theActorList.begin();
+ for( ; anIter != theActorList.end(); anIter++ ) {
+ if( vtkActor* aVTKActor = *anIter ) {
+ if( SMESH_Actor* anActor = SMESH_Actor::SafeDownCast( aVTKActor ) ) {
+ vtkFloatingPointType aBounds[6];
+ anActor->GetUnstructuredGrid()->GetBounds( aBounds );
+ theBounds[0] = std::min( theBounds[0], aBounds[0] );
+ theBounds[1] = std::max( theBounds[1], aBounds[1] );
+ theBounds[2] = std::min( theBounds[2], aBounds[2] );
+ theBounds[3] = std::max( theBounds[3], aBounds[3] );
+ theBounds[4] = std::min( theBounds[4], aBounds[4] );
+ theBounds[5] = std::max( theBounds[5], aBounds[5] );
+ anIsOk = true;
+ }
+ }
+ }
+
+ if( !anIsOk )
+ return false;
+
+ DistanceToPosition( theBounds, theNormal, theDist, theOrigin );
+ return true;
+ }
+
+#ifndef DISABLE_PLOT2DVIEWER
+ //================================================================================
+ /*!
+ * \brief Find all SMESH_Actor's in the View Window.
+ * If actor constains Plot2d_Histogram object remove it from each Plot2d Viewer.
+ */
+ //================================================================================
+
+ void ClearPlot2Viewers( SUIT_ViewWindow* theWindow ) {
+ if(SVTK_ViewWindow* aViewWindow = GetVtkViewWindow(theWindow)){
+ vtkRenderer *aRenderer = aViewWindow->getRenderer();
+ VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
+ vtkActorCollection *aCollection = aCopy.GetActors();
+ aCollection->InitTraversal();
+ while(vtkActor *anAct = aCollection->GetNextActor()){
+ if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
+ if(anActor->hasIO() && anActor->GetPlot2Histogram() ){
+ ProcessIn2DViewers(anActor,RemoveFrom2dViewer);
+ }
+ }
+ }
+ }
+ }
+
+#endif
+
} // end of namespace SMESH