-// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// Copyright (C) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE
+//
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
-
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+// SMESH SMESHGUI : GUI for SMESH component
+// File : SMESHGUI_VTKUtils.cxx
+// Author : Open CASCADE S.A.S.
+// SMESH includes
+//
#include "SMESHGUI_VTKUtils.h"
+
+#include "SMESHGUI.h"
#include "SMESHGUI_Utils.h"
#include "SMESHGUI_Filter.h"
+#include "SMESH_ControlsDef.hxx"
-#include <vtkRenderer.h>
-#include <vtkActorCollection.h>
-
-#include <TColStd_IndexedMapOfInteger.hxx>
+#include <SMESH_Actor.h>
+#include <SMESH_ActorUtils.h>
+#include <SMESH_ObjectDef.h>
+#include <SMDS_Mesh.hxx>
+// SALOME GUI includes
#include <SUIT_Desktop.h>
#include <SUIT_Session.h>
-#include <SUIT_Study.h>
+#include <SUIT_MessageBox.h>
+#include <SUIT_ViewManager.h>
+#include <SUIT_ResourceMgr.h>
-#include "SalomeApp_SelectionMgr.h"
+#include <SALOME_ListIO.hxx>
+#include <SALOME_ListIteratorOfListIO.hxx>
-#include "SVTK_Selector.h"
-#include "SVTK_ViewModel.h"
-#include "SVTK_ViewWindow.h"
-#include "SVTK_RenderWindow.h"
-#include "SVTK_InteractorStyle.h"
-#include "SVTK_RenderWindowInteractor.h"
+#include <SVTK_Selector.h>
+#include <SVTK_ViewModel.h>
+#include <SVTK_ViewWindow.h>
-#include "utilities.h"
+#include <VTKViewer_Algorithm.h>
-#include "SALOMEconfig.h"
-#include CORBA_CLIENT_HEADER(SMESH_Gen)
+#include <LightApp_SelectionMgr.h>
+#include <SalomeApp_Application.h>
+#include <SalomeApp_Study.h>
+
+// SALOME KERNEL includes
+#include <utilities.h>
+
+// IDL includes
+#include <SALOMEconfig.h>
#include CORBA_CLIENT_HEADER(SMESH_Mesh)
#include CORBA_CLIENT_HEADER(SMESH_Group)
-#include CORBA_CLIENT_HEADER(SMESH_Hypothesis)
-#include "SMESHGUI.h"
-#include "SMESH_Actor.h"
-#include "SMESH_ObjectDef.h"
+// VTK includes
+#include <vtkMath.h>
+#include <vtkRenderer.h>
+#include <vtkActorCollection.h>
+#include <vtkUnstructuredGrid.h>
-#include <SalomeApp_Application.h>
-#include <SalomeApp_SelectionMgr.h>
-#include <SalomeApp_Study.h>
+// OCCT includes
+#include <TColStd_IndexedMapOfInteger.hxx>
+#include <Standard_ErrorHandler.hxx>
+
+namespace SMESH
+{
+ typedef std::map<TKeyOfVisualObj,TVisualObjPtr> TVisualObjCont;
+ static TVisualObjCont VISUAL_OBJ_CONT;
-#include <SALOMEDSClient_Study.hxx>
-#include <SALOMEDSClient_SObject.hxx>
+ //=============================================================================
+ /*!
+ * \brief Allocate some memory at construction and release it at destruction.
+ * Is used to be able to continue working after mesh generation or visualization
+ * break due to lack of memory
+ */
+ //=============================================================================
-#include <SALOME_ListIO.hxx>
-#include <SALOME_ListIteratorOfListIO.hxx>
+ struct MemoryReserve
+ {
+ char* myBuf;
+ MemoryReserve(): myBuf( new char[1024*1024*1] ){} // 1M
+ void Free() { if (myBuf) { delete [] myBuf; myBuf = 0; }}
+ ~MemoryReserve() { Free(); }
+ };
+ static MemoryReserve* theVISU_MemoryReserve = new MemoryReserve;
+
+ //================================================================================
+ /*!
+ * \brief Remove VisualObj and its actor from all views
+ */
+ //================================================================================
+
+ void RemoveVisualObjectWithActors( const char* theEntry, bool fromAllViews )
+ {
+ SalomeApp_Application* app = dynamic_cast<SalomeApp_Application*>(SUIT_Session::session()->activeApplication());
+ if(!app)
+ return;
+ SalomeApp_Study* aStudy = dynamic_cast<SalomeApp_Study*>(app->activeStudy());
+ if(!aStudy)
+ return;
+ ViewManagerList aList;
+
+ if(fromAllViews) {
+ app->viewManagers(SVTK_Viewer::Type() , aList);
+ } else {
+ SUIT_ViewManager* aVM = app->getViewManager(SVTK_Viewer::Type(), true);
+ if(aVM)
+ aList.append(aVM);
+ }
+ bool actorRemoved = false;
+ ViewManagerList::ConstIterator it = aList.begin();
+ SUIT_ViewManager* aViewManager = 0;
+ for( ; it!=aList.end();it++) {
+ aViewManager = *it;
+ QVector<SUIT_ViewWindow*> views = aViewManager->getViews();
+ for ( int iV = 0; iV < views.count(); ++iV ) {
+ if ( SMESH_Actor* actor = FindActorByEntry( views[iV], theEntry)) {
+ if(SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(views[iV])) {
+ vtkWnd->RemoveActor(actor);
+ actorRemoved = true;
+ }
+ actor->Delete();
+ }
+ }
+ }
+
+ if (aViewManager ) {
+ int aStudyId = aViewManager->study()->id();
+ TVisualObjCont::key_type aKey(aStudyId,theEntry);
+ TVisualObjCont::iterator anIter = VISUAL_OBJ_CONT.find(aKey);
+ if(anIter != VISUAL_OBJ_CONT.end()) {
+ // for unknown reason, object destructor is not called, so clear object manually
+ anIter->second->GetUnstructuredGrid()->SetCells(0,0,0,0,0);
+ anIter->second->GetUnstructuredGrid()->SetPoints(0);
+ }
+ VISUAL_OBJ_CONT.erase(aKey);
+ }
-#include <set>
-using namespace std;
+ if(actorRemoved)
+ aStudy->setVisibilityState(theEntry, Qtx::HiddenState);
+ }
+ //================================================================================
+ /*!
+ * \brief Remove all VisualObjs and their actors from all views
+ */
+ //================================================================================
-namespace SMESH{
+ void RemoveAllObjectsWithActors()
+ {
+ SalomeApp_Application* app = dynamic_cast<SalomeApp_Application*>
+ ( SUIT_Session::session()->activeApplication() );
+ if (!app) return;
+ ViewManagerList viewMgrs = app->viewManagers();
+ for ( int iM = 0; iM < viewMgrs.count(); ++iM ) {
+ SUIT_ViewManager* aViewManager = viewMgrs.at( iM );
+ if ( aViewManager && aViewManager->getType() == SVTK_Viewer::Type()) {
+ QVector<SUIT_ViewWindow*> views = aViewManager->getViews();
+ for ( int iV = 0; iV < views.count(); ++iV ) {
+ if(SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(views[iV])) {
+ vtkRenderer *aRenderer = vtkWnd->getRenderer();
+ VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
+ vtkActorCollection *actors = aCopy.GetActors();
+ for (int i = 0; i < actors->GetNumberOfItems(); ++i ) {
+ // size of actors changes inside the loop
+ if (SMESH_Actor *actor = dynamic_cast<SMESH_Actor*>(actors->GetItemAsObject(i)))
+ {
+ vtkWnd->RemoveActor(actor);
+ actor->Delete();
+ }
+ }
+ }
+ }
+ }
+ }
+ TVisualObjCont::iterator anIter = VISUAL_OBJ_CONT.begin();
+ for ( ; anIter != VISUAL_OBJ_CONT.end(); ++anIter ) {
+ // for unknown reason, object destructor is not called, so clear object manually
+ anIter->second->GetUnstructuredGrid()->SetCells(0,0,0,0,0);
+ anIter->second->GetUnstructuredGrid()->SetPoints(0);
+ }
+ VISUAL_OBJ_CONT.clear();
+ }
- typedef map<TKeyOfVisualObj,TVisualObjPtr> TVisualObjCont;
- static TVisualObjCont VISUAL_OBJ_CONT;
+ //================================================================================
+ /*!
+ * \brief Remove all VisualObjs of a study
+ */
+ //================================================================================
- TVisualObjPtr GetVisualObj(int theStudyId, const char* theEntry){
+ void RemoveVisuData(int studyID)
+ {
+ SalomeApp_Application* app = dynamic_cast<SalomeApp_Application*>
+ ( SUIT_Session::session()->activeApplication() );
+ if (!app) return;
+ ViewManagerList viewMgrs = app->viewManagers();
+ for ( int iM = 0; iM < viewMgrs.count(); ++iM ) {
+ SUIT_ViewManager* aViewManager = viewMgrs.at( iM );
+ if ( aViewManager && aViewManager->getType() == SVTK_Viewer::Type() &&
+ aViewManager->study()->id() == studyID ) {
+ QVector<SUIT_ViewWindow*> views = aViewManager->getViews();
+ for ( int iV = 0; iV < views.count(); ++iV ) {
+ if(SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(views[iV])) {
+ vtkRenderer *aRenderer = vtkWnd->getRenderer();
+ VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
+ vtkActorCollection *actors = aCopy.GetActors();
+ for (int i = 0; i < actors->GetNumberOfItems(); ++i ) {
+ // size of actors changes inside the loop
+ if(SMESH_Actor *actor = dynamic_cast<SMESH_Actor*>(actors->GetItemAsObject(i)))
+ {
+ vtkWnd->RemoveActor(actor);
+ actor->Delete();
+ }
+ }
+ }
+ }
+ }
+ }
+ TVisualObjCont::iterator anIter = VISUAL_OBJ_CONT.begin();
+ for ( ; anIter != VISUAL_OBJ_CONT.end(); ) {
+ int curId = anIter->first.first;
+ if ( curId == studyID ) {
+ // for unknown reason, object destructor is not called, so clear object manually
+ anIter->second->GetUnstructuredGrid()->SetCells(0,0,0,0,0);
+ anIter->second->GetUnstructuredGrid()->SetPoints(0);
+ VISUAL_OBJ_CONT.erase( anIter++ ); // anIter++ returns a copy of self before incrementing
+ }
+ else {
+ anIter++;
+ }
+ }
+ }
+
+ //================================================================================
+ /*!
+ * \brief Notify the user on problems during visualization
+ */
+ //================================================================================
+
+ void OnVisuException()
+ {
+ try {
+#if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
+ OCC_CATCH_SIGNALS;
+#endif
+ // PAL16774 (Crash after display of many groups). Salome sometimes crashes just
+ // after or at showing this message, so we do an additional check of available memory
+// char* buf = new char[100*1024];
+// delete [] buf;
+ SUIT_MessageBox::warning(SMESHGUI::desktop(), QObject::tr("SMESH_WRN_WARNING"),
+ QObject::tr("SMESH_VISU_PROBLEM"));
+ } catch (...) {
+ // no more memory at all: last resort
+ MESSAGE_BEGIN ( "SMESHGUI_VTKUtils::OnVisuException(), exception even at showing a message!!!" <<
+ std::endl << "Try to remove all visual data..." );
+ if (theVISU_MemoryReserve) {
+ delete theVISU_MemoryReserve;
+ theVISU_MemoryReserve = 0;
+ }
+ RemoveAllObjectsWithActors();
+ SUIT_MessageBox::warning(SMESHGUI::desktop(), QObject::tr("SMESH_WRN_WARNING"),
+ QObject::tr("SMESH_VISU_PROBLEM_CLEAR"));
+ MESSAGE_END ( "...done" );
+ }
+ }
+ //================================================================================
+ /*!
+ * \brief Returns an updated visual object
+ */
+ //================================================================================
+
+ TVisualObjPtr GetVisualObj(int theStudyId, const char* theEntry, bool nulData){
TVisualObjPtr aVisualObj;
+ TVisualObjCont::key_type aKey(theStudyId,theEntry);
try{
- TVisualObjCont::key_type aKey(theStudyId,theEntry);
+#if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
+ OCC_CATCH_SIGNALS;
+#endif
TVisualObjCont::iterator anIter = VISUAL_OBJ_CONT.find(aKey);
if(anIter != VISUAL_OBJ_CONT.end()){
- aVisualObj = anIter->second;
+ aVisualObj = anIter->second;
}else{
- SalomeApp_Application* app = dynamic_cast<SalomeApp_Application*>( SMESHGUI::activeStudy()->application() );
- _PTR(Study) aStudy = SMESHGUI::activeStudy()->studyDS();
- _PTR(SObject) aSObj = aStudy->FindObjectID(theEntry);
- if(aSObj){
- _PTR(GenericAttribute) anAttr;
- if(aSObj->FindAttribute(anAttr,"AttributeIOR")){
- _PTR(AttributeIOR) anIOR = anAttr;
- CORBA::String_var aVal = anIOR->Value().c_str();
- CORBA::Object_var anObj = app->orb()->string_to_object( aVal.in() );
- if(!CORBA::is_nil(anObj)){
- //Try narrow to SMESH_Mesh interafce
- SMESH::SMESH_Mesh_var aMesh = SMESH::SMESH_Mesh::_narrow(anObj);
- if(!aMesh->_is_nil()){
- aVisualObj.reset(new SMESH_MeshObj(aMesh));
- aVisualObj->Update();
- TVisualObjCont::value_type aValue(aKey,aVisualObj);
- VISUAL_OBJ_CONT.insert(aValue);
- return aVisualObj;
- }
- //Try narrow to SMESH_Group interafce
- SMESH::SMESH_GroupBase_var aGroup = SMESH::SMESH_GroupBase::_narrow(anObj);
- if(!aGroup->_is_nil()){
- _PTR(SObject) aFatherSObj = aSObj->GetFather();
- if(!aFatherSObj) return aVisualObj;
- aFatherSObj = aFatherSObj->GetFather();
- if(!aFatherSObj) return aVisualObj;
- CORBA::String_var anEntry = aFatherSObj->GetID().c_str();
- TVisualObjPtr aVisObj = GetVisualObj(theStudyId,anEntry.in());
- if(SMESH_MeshObj* aMeshObj = dynamic_cast<SMESH_MeshObj*>(aVisObj.get())){
- aVisualObj.reset(new SMESH_GroupObj(aGroup,aMeshObj));
- aVisualObj->Update();
- TVisualObjCont::value_type aValue(aKey,aVisualObj);
- VISUAL_OBJ_CONT.insert(aValue);
- return aVisualObj;
- }
- }
- //Try narrow to SMESH_subMesh interafce
- SMESH::SMESH_subMesh_var aSubMesh = SMESH::SMESH_subMesh::_narrow(anObj);
- if(!aSubMesh->_is_nil()){
- _PTR(SObject) aFatherSObj = aSObj->GetFather();
- if(!aFatherSObj) return aVisualObj;
- aFatherSObj = aFatherSObj->GetFather();
- if(!aFatherSObj) return aVisualObj;
- CORBA::String_var anEntry = aFatherSObj->GetID().c_str();
- TVisualObjPtr aVisObj = GetVisualObj(theStudyId,anEntry.in());
- if(SMESH_MeshObj* aMeshObj = dynamic_cast<SMESH_MeshObj*>(aVisObj.get())){
- aVisualObj.reset(new SMESH_subMeshObj(aSubMesh,aMeshObj));
- aVisualObj->Update();
- TVisualObjCont::value_type aValue(aKey,aVisualObj);
- VISUAL_OBJ_CONT.insert(aValue);
- return aVisualObj;
- }
- }
- }
- }
- }
+ SalomeApp_Application* app =
+ dynamic_cast<SalomeApp_Application*>( SMESHGUI::activeStudy()->application() );
+ _PTR(Study) aStudy = SMESHGUI::activeStudy()->studyDS();
+ _PTR(SObject) aSObj = aStudy->FindObjectID(theEntry);
+ if(aSObj){
+ _PTR(GenericAttribute) anAttr;
+ if(aSObj->FindAttribute(anAttr,"AttributeIOR")){
+ _PTR(AttributeIOR) anIOR = anAttr;
+ CORBA::String_var aVal = anIOR->Value().c_str();
+ CORBA::Object_var anObj = app->orb()->string_to_object( aVal.in() );
+ if(!CORBA::is_nil(anObj)){
+ //Try narrow to SMESH_Mesh interface
+ SMESH::SMESH_Mesh_var aMesh = SMESH::SMESH_Mesh::_narrow(anObj);
+ if(!aMesh->_is_nil()){
+ aVisualObj.reset(new SMESH_MeshObj(aMesh));
+ TVisualObjCont::value_type aValue(aKey,aVisualObj);
+ VISUAL_OBJ_CONT.insert(aValue);
+ }
+ //Try narrow to SMESH_Group interface
+ SMESH::SMESH_GroupBase_var aGroup = SMESH::SMESH_GroupBase::_narrow(anObj);
+ if(!aGroup->_is_nil()){
+ _PTR(SObject) aFatherSObj = aSObj->GetFather();
+ if(!aFatherSObj) return aVisualObj;
+ aFatherSObj = aFatherSObj->GetFather();
+ if(!aFatherSObj) return aVisualObj;
+ CORBA::String_var anEntry = aFatherSObj->GetID().c_str();
+ TVisualObjPtr aVisObj = GetVisualObj(theStudyId,anEntry.in());
+ if(SMESH_MeshObj* aMeshObj = dynamic_cast<SMESH_MeshObj*>(aVisObj.get())){
+ aVisualObj.reset(new SMESH_GroupObj(aGroup,aMeshObj));
+ TVisualObjCont::value_type aValue(aKey,aVisualObj);
+ VISUAL_OBJ_CONT.insert(aValue);
+ }
+ }
+ //Try narrow to SMESH_subMesh interface
+ SMESH::SMESH_subMesh_var aSubMesh = SMESH::SMESH_subMesh::_narrow(anObj);
+ if(!aSubMesh->_is_nil()){
+ _PTR(SObject) aFatherSObj = aSObj->GetFather();
+ if(!aFatherSObj) return aVisualObj;
+ aFatherSObj = aFatherSObj->GetFather();
+ if(!aFatherSObj) return aVisualObj;
+ CORBA::String_var anEntry = aFatherSObj->GetID().c_str();
+ TVisualObjPtr aVisObj = GetVisualObj(theStudyId,anEntry.in());
+ if(SMESH_MeshObj* aMeshObj = dynamic_cast<SMESH_MeshObj*>(aVisObj.get())){
+ aVisualObj.reset(new SMESH_subMeshObj(aSubMesh,aMeshObj));
+ TVisualObjCont::value_type aValue(aKey,aVisualObj);
+ VISUAL_OBJ_CONT.insert(aValue);
+ }
+ }
+ }
+ }
+ }
}
}catch(...){
INFOS("GetMeshObj - There is no SMESH_Mesh object for the SALOMEDS::Strudy and Entry!!!");
+ return TVisualObjPtr();
+ }
+ // Update object
+ bool objModified = false;
+ if ( aVisualObj ) {
+ try {
+#if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
+ OCC_CATCH_SIGNALS;
+#endif
+ //MESSAGE("GetVisualObj");
+ if (nulData)
+ objModified = aVisualObj->NulData();
+ else
+ objModified = aVisualObj->Update();
+ }
+ catch (...) {
+#ifdef _DEBUG_
+ MESSAGE ( "Exception in SMESHGUI_VTKUtils::GetVisualObj()" );
+#endif
+ RemoveVisualObjectWithActors( theEntry ); // remove this object
+ OnVisuException();
+ aVisualObj.reset();
+ }
}
+
+ if ( objModified ) {
+ // PAL16631. Mesurements showed that to show aVisualObj in SHADING(default) mode,
+ // ~5 times more memory is used than it occupies.
+ // Warn the user if there is less free memory than 30 sizes of a grid
+ // TODO: estimate memory usage in other modes and take current mode into account
+ int freeMB = SMDS_Mesh::CheckMemory(true);
+ int usedMB = aVisualObj->GetUnstructuredGrid()->GetActualMemorySize() / 1024;
+ MESSAGE("SMESHGUI_VTKUtils::GetVisualObj(), freeMB=" << freeMB << ", usedMB=" <<usedMB);
+ if ( freeMB > 0 && usedMB * 5 > freeMB ) {
+ bool continu = false;
+ if ( usedMB * 3 > freeMB )
+ // even dont try to show
+ SUIT_MessageBox::warning(SMESHGUI::desktop(), QObject::tr("SMESH_WRN_WARNING"),
+ QObject::tr("SMESH_NO_MESH_VISUALIZATION"));
+ else
+ // there is a chance to succeed
+ continu = SUIT_MessageBox::warning
+ (SMESHGUI::desktop(),
+ QObject::tr("SMESH_WRN_WARNING"),
+ QObject::tr("SMESH_CONTINUE_MESH_VISUALIZATION"),
+ SUIT_MessageBox::Yes | SUIT_MessageBox::No,
+ SUIT_MessageBox::Yes ) == SUIT_MessageBox::Yes;
+ if ( !continu ) {
+ // remove the corresponding actors from all views
+ RemoveVisualObjectWithActors( theEntry );
+ aVisualObj.reset();
+ }
+ }
+ }
+
return aVisualObj;
}
- SVTK_ViewWindow*
- GetViewWindow(const SalomeApp_Module* theModule)
+ /*! Return active view window, if it instantiates SVTK_ViewWindow class,
+ * overwise find or create corresponding view window, make it active and return it.
+ * \note Active VVTK_ViewWindow can be returned, because it inherits SVTK_ViewWindow.
+ */
+ SVTK_ViewWindow* GetViewWindow (const SalomeApp_Module* theModule,
+ bool createIfNotFound)
{
- if(SalomeApp_Application* anApp = theModule->getApp())
- return dynamic_cast<SVTK_ViewWindow*>(anApp->desktop()->activeWindow());
+ SalomeApp_Application* anApp;
+ if (theModule)
+ anApp = theModule->getApp();
+ else
+ anApp = dynamic_cast<SalomeApp_Application*>
+ (SUIT_Session::session()->activeApplication());
+
+ if (anApp) {
+ if (SVTK_ViewWindow* aView = dynamic_cast<SVTK_ViewWindow*>(anApp->desktop()->activeWindow()))
+ return aView;
+
+ SUIT_ViewManager* aViewManager =
+ anApp->getViewManager(SVTK_Viewer::Type(), createIfNotFound);
+ if (aViewManager) {
+ if (SUIT_ViewWindow* aViewWindow = aViewManager->getActiveView()) {
+ if (SVTK_ViewWindow* aView = dynamic_cast<SVTK_ViewWindow*>(aViewWindow)) {
+ aViewWindow->raise();
+ aViewWindow->setFocus();
+ return aView;
+ }
+ }
+ }
+ }
+ return NULL;
}
- SVTK_ViewWindow* FindVtkViewWindow( SUIT_ViewManager* theMgr,
- SUIT_ViewWindow* theWindow )
+ SVTK_ViewWindow* FindVtkViewWindow (SUIT_ViewManager* theMgr,
+ SUIT_ViewWindow * theWindow)
{
if( !theMgr )
return NULL;
- QPtrVector<SUIT_ViewWindow> views = theMgr->getViews();
- if( views.containsRef( theWindow ) )
+ QVector<SUIT_ViewWindow*> views = theMgr->getViews();
+ if( views.contains( theWindow ) )
return GetVtkViewWindow( theWindow );
else
return NULL;
}
-
SVTK_ViewWindow* GetVtkViewWindow(SUIT_ViewWindow* theWindow){
return dynamic_cast<SVTK_ViewWindow*>(theWindow);
}
-
/* SUIT_ViewWindow* GetActiveWindow()
{
SalomeApp_Application* app = dynamic_cast<SalomeApp_Application*>( SUIT_Session::session()->activeApplication() );
return GetVtkViewWindow( GetActiveWindow() );
}
+
+ void RepaintCurrentView()
+ {
+ if (SVTK_ViewWindow* wnd = GetCurrentVtkView())
+ {
+ try {
+#if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
+ OCC_CATCH_SIGNALS;
+#endif
+ wnd->getRenderer()->Render();
+ wnd->Repaint(false);
+ }
+ catch (...) {
+#ifdef _DEBUG_
+ MESSAGE ( "Exception in SMESHGUI_VTKUtils::RepaintCurrentView()" );
+#endif
+ OnVisuException();
+ }
+ }
+ }
+
void RepaintViewWindow(SVTK_ViewWindow* theWindow)
{
- theWindow->Repaint();
+ try {
+#if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
+ OCC_CATCH_SIGNALS;
+#endif
+ theWindow->getRenderer()->Render();
+ theWindow->Repaint();
+ }
+ catch (...) {
+#ifdef _DEBUG_
+ MESSAGE ( "Exception in SMESHGUI_VTKUtils::RepaintViewWindow(SVTK_ViewWindow*)" );
+#endif
+ OnVisuException();
+ }
}
void RenderViewWindow(SVTK_ViewWindow* theWindow)
{
- theWindow->getRenderer()->Render();
- theWindow->Repaint();
+ try {
+#if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
+ OCC_CATCH_SIGNALS;
+#endif
+ theWindow->getRenderer()->Render();
+ theWindow->Repaint();
+ }
+ catch (...) {
+#ifdef _DEBUG_
+ MESSAGE ( "Exception in SMESHGUI_VTKUtils::RenderViewWindow(SVTK_ViewWindow*)" );
+#endif
+ OnVisuException();
+ }
}
+ void FitAll(){
+ if(SVTK_ViewWindow* wnd = GetCurrentVtkView() ){
+ try {
+#if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
+ OCC_CATCH_SIGNALS;
+#endif
+ wnd->onFitAll();
+ wnd->Repaint();
+ }
+ catch (...) {
+#ifdef _DEBUG_
+ MESSAGE ( "Exception in SMESHGUI_VTKUtils::FitAll()" );
+#endif
+ OnVisuException();
+ }
+ }
+ }
+
+
SMESH_Actor* FindActorByEntry(SUIT_ViewWindow *theWindow,
- const char* theEntry)
+ const char* theEntry)
{
if(SVTK_ViewWindow* aViewWindow = GetVtkViewWindow(theWindow)){
vtkRenderer *aRenderer = aViewWindow->getRenderer();
- vtkActorCollection *aCollection = aRenderer->GetActors();
+ VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
+ vtkActorCollection *aCollection = aCopy.GetActors();
aCollection->InitTraversal();
while(vtkActor *anAct = aCollection->GetNextActor()){
- if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
- if(anActor->hasIO()){
- Handle(SALOME_InteractiveObject) anIO = anActor->getIO();
- if(anIO->hasEntry() && strcmp(anIO->getEntry(),theEntry) == 0){
- return anActor;
- }
- }
- }
+ if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
+ if(anActor->hasIO()){
+ Handle(SALOME_InteractiveObject) anIO = anActor->getIO();
+ if(anIO->hasEntry() && strcmp(anIO->getEntry(),theEntry) == 0){
+ return anActor;
+ }
+ }
+ }
}
}
return NULL;
CORBA::String_var anIOR = app->orb()->object_to_string( theObject );
_PTR(SObject) aSObject = aStudy->FindObjectIOR(anIOR.in());
if(aSObject){
- CORBA::String_var anEntry = aSObject->GetID().c_str();
- return FindActorByEntry(anEntry.in());
+ CORBA::String_var anEntry = aSObject->GetID().c_str();
+ return FindActorByEntry(anEntry.in());
}
}
return NULL;
SMESH_Actor* CreateActor(_PTR(Study) theStudy,
- const char* theEntry,
- int theIsClear)
+ const char* theEntry,
+ int theIsClear)
{
SMESH_Actor *anActor = NULL;
CORBA::Long anId = theStudy->StudyId();
if(TVisualObjPtr aVisualObj = GetVisualObj(anId,theEntry)){
_PTR(SObject) aSObj = theStudy->FindObjectID(theEntry);
if(aSObj){
- _PTR(GenericAttribute) anAttr;
- if(aSObj->FindAttribute(anAttr,"AttributeName")){
- _PTR(AttributeName) aName = anAttr;
- std::string aNameVal = aName->Value();
- anActor = SMESH_Actor::New(aVisualObj,theEntry,aNameVal.c_str(),theIsClear);
- }
+ _PTR(GenericAttribute) anAttr;
+ if(aSObj->FindAttribute(anAttr,"AttributeName")){
+ _PTR(AttributeName) aName = anAttr;
+ std::string aNameVal = aName->Value();
+ anActor = SMESH_Actor::New(aVisualObj,theEntry,aNameVal.c_str(),theIsClear);
+ }
+
+ SMESH::SMESH_GroupBase_var aGroup = SMESH::SMESH_GroupBase::_narrow( SMESH::SObjectToObject( aSObj ));
+ if(!CORBA::is_nil(aGroup) && anActor)
+ {
+ SALOMEDS::Color aColor = aGroup->GetColor();
+ if( !( aColor.R > 0 || aColor.G > 0 || aColor.B > 0 ) )
+ {
+ int r = 0, g = 0, b = 0;
+ SMESH::GetColor( "SMESH", "fill_color", r, g, b, QColor( 0, 170, 255 ) );
+ aColor.R = (float)r / 255.0;
+ aColor.G = (float)g / 255.0;
+ aColor.B = (float)b / 255.0;
+ aGroup->SetColor( aColor );
+ }
+ if( aGroup->GetType() == SMESH::NODE )
+ anActor->SetNodeColor( aColor.R, aColor.G, aColor.B );
+ else if( aGroup->GetType() == SMESH::EDGE )
+ anActor->SetEdgeColor( aColor.R, aColor.G, aColor.B );
+ else if( aGroup->GetType() == SMESH::ELEM0D )
+ anActor->Set0DColor( aColor.R, aColor.G, aColor.B );
+ else
+ anActor->SetSufaceColor( aColor.R, aColor.G, aColor.B );
+ }
}
}
+ MESSAGE("CreateActor " << anActor);
+ if( anActor )
+ if( SMESHGUI* aSMESHGUI = SMESHGUI::GetSMESHGUI() )
+ aSMESHGUI->addActorAsObserver( anActor );
return anActor;
}
void DisplayActor( SUIT_ViewWindow *theWnd, SMESH_Actor* theActor){
if(SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(theWnd)){
- vtkWnd->AddActor(theActor);
- vtkWnd->Repaint();
+ try {
+#if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
+ OCC_CATCH_SIGNALS;
+#endif
+ MESSAGE("DisplayActor " << theActor);
+ vtkWnd->AddActor(theActor);
+ vtkWnd->Repaint();
+ }
+ catch (...) {
+#ifdef _DEBUG_
+ MESSAGE ( "Exception in SMESHGUI_VTKUtils::DisplayActor()" );
+#endif
+ OnVisuException();
+ }
}
}
void RemoveActor( SUIT_ViewWindow *theWnd, SMESH_Actor* theActor){
if(SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(theWnd)){
+ MESSAGE("RemoveActor " << theActor);
vtkWnd->RemoveActor(theActor);
if(theActor->hasIO()){
- Handle(SALOME_InteractiveObject) anIO = theActor->getIO();
- if(anIO->hasEntry()){
- std::string anEntry = anIO->getEntry();
- SalomeApp_Study* aStudy = dynamic_cast<SalomeApp_Study*>( vtkWnd->getViewManager()->study() );
- int aStudyId = aStudy->id();
- TVisualObjCont::key_type aKey(aStudyId,anEntry);
- VISUAL_OBJ_CONT.erase(aKey);
- }
+ Handle(SALOME_InteractiveObject) anIO = theActor->getIO();
+ if(anIO->hasEntry()){
+ std::string anEntry = anIO->getEntry();
+ SalomeApp_Study* aStudy = dynamic_cast<SalomeApp_Study*>( vtkWnd->getViewManager()->study() );
+ int aStudyId = aStudy->id();
+ TVisualObjCont::key_type aKey(aStudyId,anEntry);
+ VISUAL_OBJ_CONT.erase(aKey);
+ }
}
theActor->Delete();
vtkWnd->Repaint();
}
}
+ //================================================================================
+ /*!
+ * \brief Return true if there are no SMESH actors in a view
+ */
+ //================================================================================
- void FitAll(){
- if(SVTK_ViewWindow* wnd = GetCurrentVtkView() ){
- wnd->onFitAll();
- wnd->Repaint();
+ bool noSmeshActors(SUIT_ViewWindow *theWnd)
+ {
+ if(SVTK_ViewWindow* aViewWindow = GetVtkViewWindow(theWnd)) {
+ vtkRenderer *aRenderer = aViewWindow->getRenderer();
+ VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
+ vtkActorCollection *aCollection = aCopy.GetActors();
+ aCollection->InitTraversal();
+ while(vtkActor *anAct = aCollection->GetNextActor())
+ if(dynamic_cast<SMESH_Actor*>(anAct))
+ return false;
}
+ return true;
}
- vtkRenderer* GetCurrentRenderer(){
- if(SVTK_ViewWindow* wnd = GetCurrentVtkView() )
- return wnd->getRenderer();
- return NULL;
- }
+ bool UpdateView(SUIT_ViewWindow *theWnd, EDisplaing theAction, const char* theEntry)
+ {
+ //MESSAGE("UpdateView");
+ bool OK = false;
+ SVTK_ViewWindow* aViewWnd = GetVtkViewWindow(theWnd);
+ if (!aViewWnd)
+ return OK;
- void RepaintCurrentView(){
- if(SVTK_ViewWindow* wnd = GetCurrentVtkView() )
- wnd->getRenderer()->Render();
- //wnd->Repaint();
- }
+ SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(theWnd);
+ if (!vtkWnd)
+ return OK;
- void UpdateView(SUIT_ViewWindow *theWnd, EDisplaing theAction, const char* theEntry)
- {
- if(SVTK_ViewWindow* aViewWnd = GetVtkViewWindow(theWnd)){
+ SalomeApp_Study* aStudy = dynamic_cast<SalomeApp_Study*>( vtkWnd->getViewManager()->study() );
+
+ if (!aStudy)
+ return OK;
+
+ {
+ OK = true;
vtkRenderer *aRenderer = aViewWnd->getRenderer();
- vtkActorCollection *aCollection = aRenderer->GetActors();
+ VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
+ vtkActorCollection *aCollection = aCopy.GetActors();
aCollection->InitTraversal();
- switch(theAction){
+
+ switch (theAction) {
case eDisplayAll: {
- while(vtkActor *anAct = aCollection->GetNextActor()){
- if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
- anActor->SetVisibility(true);
- }
- }
- break;
+ while (vtkActor *anAct = aCollection->GetNextActor()) {
+ if (SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)) {
+ MESSAGE("--- display " << anActor);
+ anActor->SetVisibility(true);
+
+ if(anActor->hasIO()){
+ Handle(SALOME_InteractiveObject) anIO = anActor->getIO();
+ if(anIO->hasEntry()){
+ aStudy->setVisibilityState(anIO->getEntry(), Qtx::ShownState);
+ }
+ }
+ }
+ }
+ break;
}
case eDisplayOnly:
case eEraseAll: {
- while(vtkActor *anAct = aCollection->GetNextActor()){
- if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
- anActor->SetVisibility(false);
- }
- }
+ //MESSAGE("---case eDisplayOnly");
+ while (vtkActor *anAct = aCollection->GetNextActor()) {
+ if (SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)) {
+ //MESSAGE("--- erase " << anActor);
+ anActor->SetVisibility(false);
+ }
+ }
+ aStudy->setVisibilityStateForAll(Qtx::HiddenState);
}
default: {
- if(SMESH_Actor *anActor = FindActorByEntry(theWnd,theEntry)){
- switch(theAction) {
- case eDisplay:
- case eDisplayOnly:
- anActor->SetVisibility(true);
- break;
- case eErase:
- anActor->SetVisibility(false);
- break;
- }
- } else {
- switch(theAction){
- case eDisplay:
- case eDisplayOnly:{
- SalomeApp_Study* aStudy = dynamic_cast<SalomeApp_Study*>( theWnd->getViewManager()->study() );
- _PTR(Study) aDocument = aStudy->studyDS();
- if((anActor = CreateActor(aDocument,theEntry,true))) {
- DisplayActor(theWnd,anActor);
- FitAll();
- }
- break;
- }
- }
- }
- }
- }
- }
- }
-
-
- void UpdateView(EDisplaing theAction, const char* theEntry){
+ if (SMESH_Actor *anActor = FindActorByEntry(theWnd,theEntry)) {
+ switch (theAction) {
+ case eDisplay:
+ case eDisplayOnly:
+ //MESSAGE("--- display " << anActor);
+ anActor->Update();
+ anActor->SetVisibility(true);
+ if (theAction == eDisplayOnly) aRenderer->ResetCameraClippingRange();
+ aStudy->setVisibilityState(theEntry, Qtx::ShownState);
+ break;
+ case eErase:
+ //MESSAGE("--- erase " << anActor);
+ anActor->SetVisibility(false);
+ aStudy->setVisibilityState(theEntry, Qtx::HiddenState);
+ break;
+ }
+ } else {
+ switch (theAction) {
+ case eDisplay:
+ case eDisplayOnly:
+ {
+ //MESSAGE("---");
+ SalomeApp_Study* aStudy = dynamic_cast<SalomeApp_Study*>(theWnd->getViewManager()->study());
+ _PTR(Study) aDocument = aStudy->studyDS();
+ // Pass non-visual objects (hypotheses, etc.), return true in this case
+ CORBA::Long anId = aDocument->StudyId();
+ TVisualObjPtr aVisualObj;
+ if ( (aVisualObj = GetVisualObj(anId,theEntry)) && aVisualObj->IsValid())
+ {
+ if ((anActor = CreateActor(aDocument,theEntry,true))) {
+ bool needFitAll = noSmeshActors(theWnd); // fit for the first object only
+ DisplayActor(theWnd,anActor);
+ aStudy->setVisibilityState(theEntry, Qtx::ShownState);
+ // FitAll(); - PAL16770(Display of a group performs an automatic fit all)
+ if (needFitAll) FitAll();
+ } else {
+ OK = false;
+ }
+ }
+ break;
+ }
+ }
+ }
+ }
+ }
+ }
+ return OK;
+ }
+
+
+ bool UpdateView(EDisplaing theAction, const char* theEntry){
+ //MESSAGE("UpdateView");
SalomeApp_Study* aStudy = dynamic_cast< SalomeApp_Study* >( GetActiveStudy() );
SalomeApp_Application* app = dynamic_cast< SalomeApp_Application* >( aStudy->application() );
SUIT_ViewWindow *aWnd = app->activeViewManager()->getActiveView();
- UpdateView(aWnd,theAction,theEntry);
+ return UpdateView(aWnd,theAction,theEntry);
}
void UpdateView(){
if(SVTK_ViewWindow* aWnd = SMESH::GetCurrentVtkView()){
- SalomeApp_SelectionMgr* mgr = SMESHGUI::selectionMgr();
+ LightApp_SelectionMgr* mgr = SMESHGUI::selectionMgr();
SALOME_ListIO selected; mgr->selectedObjects( selected );
if( selected.Extent() == 0){
- vtkRenderer* aRenderer = aWnd->getRenderer();
- vtkActorCollection *aCollection = aRenderer->GetActors();
- aCollection->InitTraversal();
- while(vtkActor *anAct = aCollection->GetNextActor()){
- if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
- if(anActor->hasIO())
- Update(anActor->getIO(),anActor->GetVisibility());
- }
- }
+ vtkRenderer* aRenderer = aWnd->getRenderer();
+ VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
+ vtkActorCollection *aCollection = aCopy.GetActors();
+ aCollection->InitTraversal();
+ while(vtkActor *anAct = aCollection->GetNextActor()){
+ if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
+ if(anActor->hasIO())
+ if (!Update(anActor->getIO(),anActor->GetVisibility()))
+ break; // avoid multiple warinings if visu failed
+ }
+ }
}else{
- SALOME_ListIteratorOfListIO anIter( selected );
- for(; anIter.More(); anIter.Next()){
- Handle(SALOME_InteractiveObject) anIO = anIter.Value();
- Update(anIO,true);
- }
+ SALOME_ListIteratorOfListIO anIter( selected );
+ for( ; anIter.More(); anIter.Next()){
+ Handle(SALOME_InteractiveObject) anIO = anIter.Value();
+ if ( !Update(anIO,true) )
+ break; // avoid multiple warinings if visu failed
+ }
}
RepaintCurrentView();
}
}
- void Update(const Handle(SALOME_InteractiveObject)& theIO,
- bool theDisplay)
+ bool Update(const Handle(SALOME_InteractiveObject)& theIO, bool theDisplay)
{
+ MESSAGE("Update");
_PTR(Study) aStudy = GetActiveStudyDocument();
CORBA::Long anId = aStudy->StudyId();
- TVisualObjPtr aVisualObj = SMESH::GetVisualObj(anId,theIO->getEntry());
- if( aVisualObj )
- aVisualObj->Update();
- if ( theDisplay )
- UpdateView(SMESH::eDisplay,theIO->getEntry());
+ if ( TVisualObjPtr aVisualObj = SMESH::GetVisualObj(anId,theIO->getEntry())) {
+ if ( theDisplay )
+ UpdateView(SMESH::eDisplay,theIO->getEntry());
+ return true;
+ }
+ return false;
}
+ bool UpdateNulData(const Handle(SALOME_InteractiveObject)& theIO, bool theDisplay)
+ {
+ MESSAGE("UpdateNulData");
+ _PTR(Study) aStudy = GetActiveStudyDocument();
+ CORBA::Long anId = aStudy->StudyId();
+ if ( TVisualObjPtr aVisualObj = SMESH::GetVisualObj(anId,theIO->getEntry(), true)) {
+ if ( theDisplay )
+ UpdateView(SMESH::eDisplay,theIO->getEntry());
+ return true;
+ }
+ return false;
+ }
void UpdateSelectionProp( SMESHGUI* theModule ) {
if( !theModule )
return;
}
- QPtrVector<SUIT_ViewWindow> views = vm->getViews();
+ QVector<SUIT_ViewWindow*> views = vm->getViews();
SUIT_ResourceMgr* mgr = SMESH::GetResourceMgr( theModule );
if( !mgr )
return;
}
- QColor aHiColor = mgr->colorValue( "SMESH", "SettingsSelectColor", Qt::white ),
- aSelColor = mgr->colorValue( "SMESH", "SettingsItemSelectColor", Qt::yellow ),
- aPreColor = mgr->colorValue( "SMESH", "SettingsPreSelectColor", Qt::cyan );
-
- int SW = mgr->integerValue( "SMESH", "SettingsItemSelectWidth", 5 ),
- PW = mgr->integerValue( "SMESH", "SettingsPreSelectWidth", 5 );
-
- double SP1 = mgr->doubleValue( "SMESH", "SettingsNodeSelectTol", 0.025 ),
- SP2 = mgr->doubleValue( "SMESH", "SettingsElementsSelectTol", 0.001 );
-
- for ( int i=0, n=views.count(); i<n; i++ ) {
- SVTK_ViewWindow* aVtkView = GetVtkViewWindow( views[i] );
- if (!aVtkView) continue;
- // update VTK viewer properties
- SVTK_RenderWindowInteractor* anInteractor = aVtkView->getRWInteractor();
- if (anInteractor) {
- // mesh element selection
- anInteractor->SetSelectionProp(aSelColor.red()/255., aSelColor.green()/255.,
- aSelColor.blue()/255., SW );
-
- // tolerances
- anInteractor->SetSelectionTolerance(SP1, SP2);
-
- // pre-selection
- SVTK_InteractorStyle* aStyle =
- dynamic_cast<SVTK_InteractorStyle*>( anInteractor->GetInteractorStyle() );
- if (aStyle) {
- aStyle->setPreselectionProp(aPreColor.red()/255., aPreColor.green()/255.,
- aPreColor.blue()/255., PW);
- }
- }
- // update actors
- vtkRenderer* aRenderer = aVtkView->getRenderer();
- vtkActorCollection *aCollection = aRenderer->GetActors();
- aCollection->InitTraversal();
- while(vtkActor *anAct = aCollection->GetNextActor()){
- if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
- anActor->SetHighlightColor(aHiColor.red()/255., aHiColor.green()/255.,
- aHiColor.blue()/255.);
- anActor->SetPreHighlightColor(aPreColor.red()/255., aPreColor.green()/255.,
- aPreColor.blue()/255.);
- }
- }
+ QColor aHiColor = mgr->colorValue( "SMESH", "selection_object_color", Qt::white ),
+ aSelColor = mgr->colorValue( "SMESH", "selection_element_color", Qt::yellow ),
+ aPreColor = mgr->colorValue( "SMESH", "highlight_color", Qt::cyan );
+
+ int SW = mgr->integerValue( "SMESH", "selection_width", 5 ),
+ PW = mgr->integerValue( "SMESH", "highlight_width", 5 );
+
+ // adjust highlight_width to the width of mesh entities
+ int aElem0DSize = mgr->integerValue("SMESH", "elem0d_size", 5);
+ int aLineWidth = mgr->integerValue("SMESH", "element_width", 1);
+ int maxSize = aElem0DSize;
+ if (aElem0DSize > maxSize) maxSize = aElem0DSize;
+ if (aLineWidth > maxSize) maxSize = aLineWidth;
+ if (PW < maxSize + 2) PW = maxSize + 2;
+
+ double SP1 = mgr->doubleValue( "SMESH", "selection_precision_node", 0.025 ),
+ SP2 = mgr->doubleValue( "SMESH", "selection_precision_element", 0.001 ),
+ SP3 = mgr->doubleValue( "SMESH", "selection_precision_object", 0.025 );
+
+ for ( int i=0, n=views.count(); i<n; i++ ){
+ // update VTK viewer properties
+ if(SVTK_ViewWindow* aVtkView = GetVtkViewWindow( views[i] )){
+ // mesh element selection
+ aVtkView->SetSelectionProp(aSelColor.red()/255.,
+ aSelColor.green()/255.,
+ aSelColor.blue()/255.,
+ SW );
+ // tolerances
+ aVtkView->SetSelectionTolerance(SP1, SP2, SP3);
+
+ // pre-selection
+ aVtkView->SetPreselectionProp(aPreColor.red()/255.,
+ aPreColor.green()/255.,
+ aPreColor.blue()/255.,
+ PW);
+ // update actors
+ vtkRenderer* aRenderer = aVtkView->getRenderer();
+ VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
+ vtkActorCollection *aCollection = aCopy.GetActors();
+ aCollection->InitTraversal();
+ while(vtkActor *anAct = aCollection->GetNextActor()){
+ if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
+ anActor->SetHighlightColor(aHiColor.red()/255.,
+ aHiColor.green()/255.,
+ aHiColor.blue()/255.);
+ anActor->SetPreHighlightColor(aPreColor.red()/255.,
+ aPreColor.green()/255.,
+ aPreColor.blue()/255.);
+ }
+ }
+ }
}
}
//----------------------------------------------------------------------------
- SVTK_InteractorStyle* GetInteractorStyle(SUIT_ViewWindow *theWindow){
- if(SVTK_ViewWindow* aWnd = GetVtkViewWindow(theWindow)){
- if(SVTK_RenderWindowInteractor* anInteractor = aWnd->getRWInteractor()){
- return dynamic_cast<SVTK_InteractorStyle*>( anInteractor->GetInteractorStyle() );
- }
- }
+ SVTK_Selector*
+ GetSelector(SUIT_ViewWindow *theWindow)
+ {
+ if(SVTK_ViewWindow* aWnd = GetVtkViewWindow(theWindow))
+ return aWnd->GetSelector();
+
return NULL;
}
void SetFilter(const Handle(VTKViewer_Filter)& theFilter,
- SVTK_InteractorStyle* theStyle)
+ SVTK_Selector* theSelector)
{
- theStyle->SetFilter(theFilter);
+ if (theSelector)
+ theSelector->SetFilter(theFilter);
}
- Handle(VTKViewer_Filter) GetFilter(int theId, SVTK_InteractorStyle* theStyle)
+ Handle(VTKViewer_Filter) GetFilter(int theId, SVTK_Selector* theSelector)
{
- return theStyle->GetFilter(theId);
+ return theSelector->GetFilter(theId);
}
- bool IsFilterPresent(int theId, SVTK_InteractorStyle* theStyle)
+ bool IsFilterPresent(int theId, SVTK_Selector* theSelector)
{
- return theStyle->IsFilterPresent(theId);
+ return theSelector->IsFilterPresent(theId);
}
- void RemoveFilter(int theId, SVTK_InteractorStyle* theStyle)
+ void RemoveFilter(int theId, SVTK_Selector* theSelector)
{
- theStyle->RemoveFilter(theId);
+ theSelector->RemoveFilter(theId);
}
- void RemoveFilters(SVTK_InteractorStyle* theStyle)
+ void RemoveFilters(SVTK_Selector* theSelector)
{
- for ( int id = SMESHGUI_NodeFilter; theStyle && id < SMESHGUI_LastFilter; id++ )
- theStyle->RemoveFilter( id );
+ for ( int id = SMESH::NodeFilter; theSelector && id < SMESH::LastFilter; id++ )
+ theSelector->RemoveFilter( id );
}
bool IsValid(SALOME_Actor* theActor, int theCellId,
- SVTK_InteractorStyle* theStyle)
+ SVTK_Selector* theSelector)
{
- return theStyle->IsValid(theActor,theCellId);
+ return theSelector->IsValid(theActor,theCellId);
}
void SetPointRepresentation(bool theIsVisible){
if(SVTK_ViewWindow* aViewWindow = GetCurrentVtkView()){
vtkRenderer *aRenderer = aViewWindow->getRenderer();
- vtkActorCollection *aCollection = aRenderer->GetActors();
+ VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
+ vtkActorCollection *aCollection = aCopy.GetActors();
aCollection->InitTraversal();
while(vtkActor *anAct = aCollection->GetNextActor()){
- if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
- if(anActor->GetVisibility()){
- anActor->SetPointRepresentation(theIsVisible);
- }
- }
+ if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
+ if(anActor->GetVisibility()){
+ anActor->SetPointRepresentation(theIsVisible);
+ }
+ }
}
RepaintCurrentView();
}
if(SVTK_ViewWindow* aWnd = GetCurrentVtkView()){
int anIsAllPickable = (theActor == NULL);
vtkRenderer *aRenderer = aWnd->getRenderer();
- vtkActorCollection *aCollection = aRenderer->GetActors();
+ VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
+ vtkActorCollection *aCollection = aCopy.GetActors();
aCollection->InitTraversal();
while(vtkActor *anAct = aCollection->GetNextActor()){
- if(SALOME_Actor *anActor = dynamic_cast<SALOME_Actor*>(anAct)){
- if(anActor->GetVisibility()){
- anActor->SetPickable(anIsAllPickable);
- }
- }
+ if(SALOME_Actor *anActor = dynamic_cast<SALOME_Actor*>(anAct)){
+ if(anActor->GetVisibility()){
+ anActor->SetPickable(anIsAllPickable);
+ }
+ }
}
if(theActor)
- theActor->SetPickable(!anIsAllPickable);
+ theActor->SetPickable(!anIsAllPickable);
RepaintCurrentView();
}
}
//----------------------------------------------------------------------------
- int GetNameOfSelectedNodes(SVTK_Selector* theSelector,
- const Handle(SALOME_InteractiveObject)& theIO,
- QString& theName)
+ int GetNameOfSelectedNodes(SVTK_Selector* theSelector,
+ const Handle(SALOME_InteractiveObject)& theIO,
+ QString& theName)
{
theName = "";
TColStd_IndexedMapOfInteger aMapIndex;
return aMapIndex.Extent();
}
- int GetNameOfSelectedElements(SVTK_Selector* theSelector,
- const Handle(SALOME_InteractiveObject)& theIO,
- QString& theName)
+ int GetNameOfSelectedElements(SVTK_Selector* theSelector,
+ const Handle(SALOME_InteractiveObject)& theIO,
+ QString& theName)
{
theName = "";
TColStd_IndexedMapOfInteger aMapIndex;
anIdContainer.insert(aMapIndex(i));
TIdContainer::const_iterator anIter = anIdContainer.begin();
- for(; anIter != anIdContainer.end(); anIter++)
+ for( ; anIter != anIdContainer.end(); anIter++)
theName += QString(" %1").arg(*anIter);
return aMapIndex.Extent();
}
- int GetEdgeNodes(SVTK_Selector* theSelector,
- const TVisualObjPtr& theVisualObject,
- int& theId1,
- int& theId2)
+ int GetEdgeNodes(SVTK_Selector* theSelector,
+ const TVisualObjPtr& theVisualObject,
+ int& theId1,
+ int& theId2)
{
- const SALOME_ListIO& selected = theSelector->StoredIObjects();
+ const SALOME_ListIO& selected = theSelector->StoredIObjects();
if ( selected.Extent() != 1 )
return -1;
for ( int i = 1; i <= aMapIndex.Extent(); i++ ) {
int aVal = aMapIndex( i );
if ( aVal > 0 )
- anObjId = aVal;
+ anObjId = aVal;
else
- anEdgeNum = abs( aVal ) - 1;
+ anEdgeNum = abs( aVal ) - 1;
}
if ( anObjId == -1 || anEdgeNum == -1 )
}
//----------------------------------------------------------------------------
- int GetNameOfSelectedNodes(SalomeApp_SelectionMgr *theMgr,
- const Handle(SALOME_InteractiveObject)& theIO,
- QString& theName)
+ int GetNameOfSelectedNodes(LightApp_SelectionMgr *theMgr,
+ const Handle(SALOME_InteractiveObject)& theIO,
+ QString& theName)
{
theName = "";
if(theIO->hasEntry()){
if(FindActorByEntry(theIO->getEntry())){
- TColStd_IndexedMapOfInteger aMapIndex;
- theMgr->GetIndexes(theIO,aMapIndex);
- for(int i = 1; i <= aMapIndex.Extent(); i++){
- theName += QString(" %1").arg(aMapIndex(i));
- }
- return aMapIndex.Extent();
+ TColStd_IndexedMapOfInteger aMapIndex;
+ theMgr->GetIndexes(theIO,aMapIndex);
+ for(int i = 1; i <= aMapIndex.Extent(); i++){
+ theName += QString(" %1").arg(aMapIndex(i));
+ }
+ return aMapIndex.Extent();
}
}
return -1;
}
- int GetNameOfSelectedNodes(SalomeApp_SelectionMgr *theMgr, QString& theName){
+ int GetNameOfSelectedNodes(LightApp_SelectionMgr *theMgr, QString& theName){
theName = "";
SALOME_ListIO selected; theMgr->selectedObjects( selected );
if(selected.Extent() == 1){
}
return -1;
}
-
- int GetNameOfSelectedElements(SalomeApp_SelectionMgr *theMgr,
- const Handle(SALOME_InteractiveObject)& theIO,
- QString& theName)
+
+ int GetNameOfSelectedElements(LightApp_SelectionMgr *theMgr,
+ const Handle(SALOME_InteractiveObject)& theIO,
+ QString& theName)
{
theName = "";
if(theIO->hasEntry()){
if(FindActorByEntry(theIO->getEntry())){
- TColStd_IndexedMapOfInteger aMapIndex;
- theMgr->GetIndexes(theIO,aMapIndex);
- typedef set<int> TIdContainer;
- TIdContainer anIdContainer;
- for( int i = 1; i <= aMapIndex.Extent(); i++)
- anIdContainer.insert(aMapIndex(i));
- TIdContainer::const_iterator anIter = anIdContainer.begin();
- for(; anIter != anIdContainer.end(); anIter++){
- theName += QString(" %1").arg(*anIter);
- }
- return aMapIndex.Extent();
+ TColStd_IndexedMapOfInteger aMapIndex;
+ theMgr->GetIndexes(theIO,aMapIndex);
+ typedef std::set<int> TIdContainer;
+ TIdContainer anIdContainer;
+ for( int i = 1; i <= aMapIndex.Extent(); i++)
+ anIdContainer.insert(aMapIndex(i));
+ TIdContainer::const_iterator anIter = anIdContainer.begin();
+ for( ; anIter != anIdContainer.end(); anIter++){
+ theName += QString(" %1").arg(*anIter);
+ }
+ return aMapIndex.Extent();
}
}
return -1;
}
- int GetNameOfSelectedElements(SalomeApp_SelectionMgr *theMgr, QString& theName)
+ int GetNameOfSelectedElements(LightApp_SelectionMgr *theMgr, QString& theName)
{
theName = "";
SALOME_ListIO selected; theMgr->selectedObjects( selected );
return -1;
}
- int GetSelected(SalomeApp_SelectionMgr* theMgr,
- TColStd_IndexedMapOfInteger& theMap,
- const bool theIsElement)
+ int GetSelected(LightApp_SelectionMgr* theMgr,
+ TColStd_IndexedMapOfInteger& theMap,
+ const bool theIsElement)
{
theMap.Clear();
SALOME_ListIO selected; theMgr->selectedObjects( selected );
{
Handle(SALOME_InteractiveObject) anIO = selected.First();
if ( anIO->hasEntry() ) {
- theMgr->GetIndexes( anIO, theMap );
+ theMgr->GetIndexes( anIO, theMap );
}
}
return theMap.Extent();
}
- int GetEdgeNodes( SalomeApp_SelectionMgr* theMgr, int& theId1, int& theId2 )
+ int GetEdgeNodes( LightApp_SelectionMgr* theMgr, int& theId1, int& theId2 )
{
SALOME_ListIO selected; theMgr->selectedObjects( selected );
for ( int i = 1; i <= aMapIndex.Extent(); i++ ) {
int aVal = aMapIndex( i );
if ( aVal > 0 )
- anObjId = aVal;
+ anObjId = aVal;
else
- anEdgeNum = abs( aVal );
+ anEdgeNum = abs( aVal );
}
if ( anObjId == -1 || anEdgeNum == -1 )
if( SVTK_ViewWindow* aWnd = SMESH::GetCurrentVtkView() )
{
vtkRenderer *aRenderer = aWnd->getRenderer();
- vtkActorCollection *aCollection = aRenderer->GetActors();
+ VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
+ vtkActorCollection *aCollection = aCopy.GetActors();
aCollection->InitTraversal();
-
+
while ( vtkActor *anAct = aCollection->GetNextActor())
{
if ( SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>( anAct ) )
}
}
-}
+
+ //----------------------------------------------------------------------------
+ // internal function
+ void ComputeBoundsParam( vtkFloatingPointType theBounds[6],
+ vtkFloatingPointType theDirection[3],
+ vtkFloatingPointType theMinPnt[3],
+ vtkFloatingPointType& theMaxBoundPrj,
+ vtkFloatingPointType& theMinBoundPrj )
+ {
+ //Enlarge bounds in order to avoid conflicts of precision
+ for(int i = 0; i < 6; i += 2){
+ static double EPS = 1.0E-3;
+ vtkFloatingPointType aDelta = (theBounds[i+1] - theBounds[i])*EPS;
+ theBounds[i] -= aDelta;
+ theBounds[i+1] += aDelta;
+ }
+
+ vtkFloatingPointType aBoundPoints[8][3] = { {theBounds[0],theBounds[2],theBounds[4]},
+ {theBounds[1],theBounds[2],theBounds[4]},
+ {theBounds[0],theBounds[3],theBounds[4]},
+ {theBounds[1],theBounds[3],theBounds[4]},
+ {theBounds[0],theBounds[2],theBounds[5]},
+ {theBounds[1],theBounds[2],theBounds[5]},
+ {theBounds[0],theBounds[3],theBounds[5]},
+ {theBounds[1],theBounds[3],theBounds[5]}};
+
+ int aMaxId = 0, aMinId = aMaxId;
+ theMaxBoundPrj = vtkMath::Dot(theDirection,aBoundPoints[aMaxId]);
+ theMinBoundPrj = theMaxBoundPrj;
+ for(int i = 1; i < 8; i++){
+ vtkFloatingPointType aTmp = vtkMath::Dot(theDirection,aBoundPoints[i]);
+ if(theMaxBoundPrj < aTmp){
+ theMaxBoundPrj = aTmp;
+ aMaxId = i;
+ }
+ if(theMinBoundPrj > aTmp){
+ theMinBoundPrj = aTmp;
+ aMinId = i;
+ }
+ }
+ vtkFloatingPointType *aMinPnt = aBoundPoints[aMaxId];
+ theMinPnt[0] = aMinPnt[0];
+ theMinPnt[1] = aMinPnt[1];
+ theMinPnt[2] = aMinPnt[2];
+ }
+
+ // internal function
+ void DistanceToPosition( vtkFloatingPointType theBounds[6],
+ vtkFloatingPointType theDirection[3],
+ vtkFloatingPointType theDist,
+ vtkFloatingPointType thePos[3] )
+ {
+ vtkFloatingPointType aMaxBoundPrj, aMinBoundPrj, aMinPnt[3];
+ ComputeBoundsParam(theBounds,theDirection,aMinPnt,aMaxBoundPrj,aMinBoundPrj);
+ vtkFloatingPointType aLength = (aMaxBoundPrj-aMinBoundPrj)*theDist;
+ thePos[0] = aMinPnt[0]-theDirection[0]*aLength;
+ thePos[1] = aMinPnt[1]-theDirection[1]*aLength;
+ thePos[2] = aMinPnt[2]-theDirection[2]*aLength;
+ }
+
+ // internal function (currently unused, left just in case)
+ void PositionToDistance( vtkFloatingPointType theBounds[6],
+ vtkFloatingPointType theDirection[3],
+ vtkFloatingPointType thePos[3],
+ vtkFloatingPointType& theDist )
+ {
+ vtkFloatingPointType aMaxBoundPrj, aMinBoundPrj, aMinPnt[3];
+ ComputeBoundsParam(theBounds,theDirection,aMinPnt,aMaxBoundPrj,aMinBoundPrj);
+ vtkFloatingPointType aPrj = vtkMath::Dot(theDirection,thePos);
+ theDist = (aPrj-aMinBoundPrj)/(aMaxBoundPrj-aMinBoundPrj);
+ }
+
+ bool ComputeClippingPlaneParameters( std::list<vtkActor*> theActorList,
+ vtkFloatingPointType theNormal[3],
+ vtkFloatingPointType theDist,
+ vtkFloatingPointType theBounds[6],
+ vtkFloatingPointType theOrigin[3] )
+ {
+ bool anIsOk = false;
+ theBounds[0] = theBounds[2] = theBounds[4] = VTK_DOUBLE_MAX;
+ theBounds[1] = theBounds[3] = theBounds[5] = -VTK_DOUBLE_MAX;
+ std::list<vtkActor*>::iterator anIter = theActorList.begin();
+ for( ; anIter != theActorList.end(); anIter++ ) {
+ if( vtkActor* aVTKActor = *anIter ) {
+ if( SMESH_Actor* anActor = SMESH_Actor::SafeDownCast( aVTKActor ) ) {
+ vtkFloatingPointType aBounds[6];
+ anActor->GetUnstructuredGrid()->GetBounds( aBounds );
+ theBounds[0] = std::min( theBounds[0], aBounds[0] );
+ theBounds[1] = std::max( theBounds[1], aBounds[1] );
+ theBounds[2] = std::min( theBounds[2], aBounds[2] );
+ theBounds[3] = std::max( theBounds[3], aBounds[3] );
+ theBounds[4] = std::min( theBounds[4], aBounds[4] );
+ theBounds[5] = std::max( theBounds[5], aBounds[5] );
+ anIsOk = true;
+ }
+ }
+ }
+
+ if( !anIsOk )
+ return false;
+
+ DistanceToPosition( theBounds, theNormal, theDist, theOrigin );
+ return true;
+ }
+
+#ifndef DISABLE_PLOT2DVIEWER
+ //================================================================================
+ /*!
+ * \brief Find all SMESH_Actor's in the View Window.
+ * If actor constains Plot2d_Histogram object remove it from each Plot2d Viewer.
+ */
+ //================================================================================
+
+ void ClearPlot2Viewers( SUIT_ViewWindow* theWindow ) {
+ if(SVTK_ViewWindow* aViewWindow = GetVtkViewWindow(theWindow)){
+ vtkRenderer *aRenderer = aViewWindow->getRenderer();
+ VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
+ vtkActorCollection *aCollection = aCopy.GetActors();
+ aCollection->InitTraversal();
+ while(vtkActor *anAct = aCollection->GetNextActor()){
+ if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
+ if(anActor->hasIO() && anActor->GetPlot2Histogram() ){
+ ProcessIn2DViewers(anActor,RemoveFrom2dViewer);
+ }
+ }
+ }
+ }
+ }
+
+#endif
+
+} // end of namespace SMESH