// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
#include "SMESHGUI_VTKUtils.h"
#include "SMESHGUI_Utils.h"
#include "SMESHGUI_Filter.h"
-#include <vtkRenderer.h>
-#include <vtkActorCollection.h>
-
-#include <TColStd_IndexedMapOfInteger.hxx>
+#include "SMESHGUI.h"
+#include "SMESH_Actor.h"
+#include "SMESH_ActorUtils.h"
+#include "SMESH_ObjectDef.h"
+#include <SMDS_Mesh.hxx>
#include <SUIT_Desktop.h>
#include <SUIT_Session.h>
#include <SUIT_Study.h>
+#include <SUIT_MessageBox.h>
+
+#include <SALOME_ListIO.hxx>
+#include <SALOME_ListIteratorOfListIO.hxx>
-#include "SalomeApp_SelectionMgr.h"
+#include <SVTK_Selector.h>
+#include <SVTK_ViewModel.h>
+#include <SVTK_ViewWindow.h>
-#include "SVTK_Selector.h"
-#include "SVTK_ViewModel.h"
-#include "SVTK_ViewWindow.h"
-#include "SVTK_RenderWindow.h"
-#include "SVTK_InteractorStyle.h"
-#include "SVTK_RenderWindowInteractor.h"
+#include <LightApp_SelectionMgr.h>
+#include <SalomeApp_Application.h>
+#include <SalomeApp_Study.h>
-#include "utilities.h"
+#include <utilities.h>
-#include "SALOMEconfig.h"
+#include <SALOMEconfig.h>
#include CORBA_CLIENT_HEADER(SMESH_Gen)
#include CORBA_CLIENT_HEADER(SMESH_Mesh)
#include CORBA_CLIENT_HEADER(SMESH_Group)
#include CORBA_CLIENT_HEADER(SMESH_Hypothesis)
-#include "SMESHGUI.h"
-#include "SMESH_Actor.h"
-#include "SMESH_ObjectDef.h"
-
-#include <SalomeApp_Application.h>
-#include <SalomeApp_SelectionMgr.h>
-#include <SalomeApp_Study.h>
-
#include <SALOMEDSClient_Study.hxx>
#include <SALOMEDSClient_SObject.hxx>
-#include <SALOME_ListIO.hxx>
-#include <SALOME_ListIteratorOfListIO.hxx>
+// VTK
+#include <vtkRenderer.h>
+#include <vtkActorCollection.h>
+#include <vtkUnstructuredGrid.h>
+
+// OCCT
+#include <TColStd_IndexedMapOfInteger.hxx>
+#include <Standard_ErrorHandler.hxx>
+// STL
#include <set>
using namespace std;
-namespace SMESH{
+
+namespace SMESH {
typedef map<TKeyOfVisualObj,TVisualObjPtr> TVisualObjCont;
static TVisualObjCont VISUAL_OBJ_CONT;
+ //=============================================================================
+ /*!
+ * \brief Allocate some memory at construction and release it at destruction.
+ * Is used to be able to continue working after mesh generation or visualization
+ * break due to lack of memory
+ */
+ //=============================================================================
+
+ struct MemoryReserve
+ {
+ char* myBuf;
+ MemoryReserve(): myBuf( new char[1024*1024*1] ){} // 1M
+ void Free() { if (myBuf) { delete [] myBuf; myBuf = 0; }}
+ ~MemoryReserve() { Free(); }
+ };
+ static MemoryReserve* theVISU_MemoryReserve = new MemoryReserve;
+
+ //================================================================================
+ /*!
+ * \brief Remove VisualObj and its actor from all views
+ */
+ //================================================================================
+
+ void RemoveVisualObjectWithActors( const char* theEntry )
+ {
+ SalomeApp_Application* app = dynamic_cast<SalomeApp_Application*>
+ ( SUIT_Session::session()->activeApplication() );
+ SUIT_ViewManager* aViewManager =
+ app ? app->getViewManager(SVTK_Viewer::Type(), true) : 0;
+ if ( aViewManager ) {
+ QPtrVector<SUIT_ViewWindow> views = aViewManager->getViews();
+ for ( int iV = 0; iV < views.count(); ++iV ) {
+ if ( SMESH_Actor* actor = FindActorByEntry( views[iV], theEntry)) {
+ if(SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(views[iV]))
+ vtkWnd->RemoveActor(actor);
+ actor->Delete();
+ }
+ }
+ int aStudyId = aViewManager->study()->id();
+ TVisualObjCont::key_type aKey(aStudyId,theEntry);
+ TVisualObjCont::iterator anIter = VISUAL_OBJ_CONT.find(aKey);
+ if(anIter != VISUAL_OBJ_CONT.end()) {
+ // for unknown reason, object destructor is not called, so clear object manually
+ anIter->second->GetUnstructuredGrid()->SetCells(0,0,0);
+ anIter->second->GetUnstructuredGrid()->SetPoints(0);
+ }
+ VISUAL_OBJ_CONT.erase(aKey);
+ }
+ }
+ //================================================================================
+ /*!
+ * \brief Remove all VisualObjs and their actors from all views
+ */
+ //================================================================================
+
+ void RemoveAllObjectsWithActors()
+ {
+ SalomeApp_Application* app = dynamic_cast<SalomeApp_Application*>
+ ( SUIT_Session::session()->activeApplication() );
+ if (!app) return;
+ ViewManagerList viewMgrs = app->viewManagers();
+ for ( int iM = 0; iM < viewMgrs.count(); ++iM ) {
+ SUIT_ViewManager* aViewManager = viewMgrs.at( iM );
+ if ( aViewManager && aViewManager->getType() == SVTK_Viewer::Type()) {
+ QPtrVector<SUIT_ViewWindow> views = aViewManager->getViews();
+ for ( int iV = 0; iV < views.count(); ++iV ) {
+ if(SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(views[iV])) {
+ vtkRenderer *aRenderer = vtkWnd->getRenderer();
+ vtkActorCollection *actors = aRenderer->GetActors();
+ for (int i = 0; i < actors->GetNumberOfItems(); ++i ) {
+ // size of actors changes inside the loop
+ while (SMESH_Actor *actor = dynamic_cast<SMESH_Actor*>(actors->GetItemAsObject(i)))
+ {
+ vtkWnd->RemoveActor(actor);
+ actor->Delete();
+ }
+ }
+ }
+ }
+ }
+ }
+ TVisualObjCont::iterator anIter = VISUAL_OBJ_CONT.begin();
+ for ( ; anIter != VISUAL_OBJ_CONT.end(); ++anIter ) {
+ // for unknown reason, object destructor is not called, so clear object manually
+ anIter->second->GetUnstructuredGrid()->SetCells(0,0,0);
+ anIter->second->GetUnstructuredGrid()->SetPoints(0);
+ }
+ VISUAL_OBJ_CONT.clear();
+ }
+
+ //================================================================================
+ /*!
+ * \brief Remove all VisualObjs of a study
+ */
+ //================================================================================
+
+ void RemoveVisuData(int studyID)
+ {
+ SalomeApp_Application* app = dynamic_cast<SalomeApp_Application*>
+ ( SUIT_Session::session()->activeApplication() );
+ if (!app) return;
+ ViewManagerList viewMgrs = app->viewManagers();
+ for ( int iM = 0; iM < viewMgrs.count(); ++iM ) {
+ SUIT_ViewManager* aViewManager = viewMgrs.at( iM );
+ if ( aViewManager && aViewManager->getType() == SVTK_Viewer::Type() &&
+ aViewManager->study()->id() == studyID ) {
+ QPtrVector<SUIT_ViewWindow> views = aViewManager->getViews();
+ for ( int iV = 0; iV < views.count(); ++iV ) {
+ if(SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(views[iV])) {
+ vtkRenderer *aRenderer = vtkWnd->getRenderer();
+ vtkActorCollection *actors = aRenderer->GetActors();
+ for (int i = 0; i < actors->GetNumberOfItems(); ++i ) {
+ // size of actors changes inside the loop
+ while(SMESH_Actor *actor = dynamic_cast<SMESH_Actor*>(actors->GetItemAsObject(i)))
+ {
+ vtkWnd->RemoveActor(actor);
+ actor->Delete();
+ }
+ }
+ }
+ }
+ }
+ }
+ TVisualObjCont::iterator anIter = VISUAL_OBJ_CONT.begin();
+ for ( ; anIter != VISUAL_OBJ_CONT.end(); ++anIter ) {
+ int curId = anIter->first.first;
+ if ( curId == studyID ) {
+ // for unknown reason, object destructor is not called, so clear object manually
+ anIter->second->GetUnstructuredGrid()->SetCells(0,0,0);
+ anIter->second->GetUnstructuredGrid()->SetPoints(0);
+ VISUAL_OBJ_CONT.erase( anIter-- ); // dercement occures before erase()
+ }
+ }
+ }
+
+ //================================================================================
+ /*!
+ * \brief Notify the user on problems during visualization
+ */
+ //================================================================================
+
+ void OnVisuException()
+ {
+ try {
+#if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
+ OCC_CATCH_SIGNALS;
+#endif
+ // PAL16774 (Crash after display of many groups). Salome sometimes crashes just
+ // after or at showing this message, so we do an additional check of available memory
+// char* buf = new char[100*1024];
+// delete [] buf;
+ SUIT_MessageBox::warn1 (SMESHGUI::desktop(), QObject::tr("SMESH_WRN_WARNING"),
+ QObject::tr("SMESH_VISU_PROBLEM"),
+ QObject::tr("SMESH_BUT_OK"));
+ } catch (...) {
+ // no more memory at all: last resort
+ MESSAGE_BEGIN ( "SMESHGUI_VTKUtils::OnVisuException(), exception even at showing a message!!!" <<
+ std::endl << "Try to remove all visual data..." );
+ if (theVISU_MemoryReserve) {
+ delete theVISU_MemoryReserve;
+ theVISU_MemoryReserve = 0;
+ }
+ RemoveAllObjectsWithActors();
+ SUIT_MessageBox::warn1 (SMESHGUI::desktop(), QObject::tr("SMESH_WRN_WARNING"),
+ QObject::tr("SMESH_VISU_PROBLEM_CLEAR"),
+ QObject::tr("SMESH_BUT_OK"));
+ MESSAGE_END ( "...done" );
+ }
+ }
+ //================================================================================
+ /*!
+ * \brief Returns an updated visual object
+ */
+ //================================================================================
+
TVisualObjPtr GetVisualObj(int theStudyId, const char* theEntry){
TVisualObjPtr aVisualObj;
+ TVisualObjCont::key_type aKey(theStudyId,theEntry);
try{
- TVisualObjCont::key_type aKey(theStudyId,theEntry);
+#if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
+ OCC_CATCH_SIGNALS;
+#endif
TVisualObjCont::iterator anIter = VISUAL_OBJ_CONT.find(aKey);
if(anIter != VISUAL_OBJ_CONT.end()){
aVisualObj = anIter->second;
}else{
- SalomeApp_Application* app = dynamic_cast<SalomeApp_Application*>( SMESHGUI::activeStudy()->application() );
+ SalomeApp_Application* app =
+ dynamic_cast<SalomeApp_Application*>( SMESHGUI::activeStudy()->application() );
_PTR(Study) aStudy = SMESHGUI::activeStudy()->studyDS();
_PTR(SObject) aSObj = aStudy->FindObjectID(theEntry);
if(aSObj){
CORBA::String_var aVal = anIOR->Value().c_str();
CORBA::Object_var anObj = app->orb()->string_to_object( aVal.in() );
if(!CORBA::is_nil(anObj)){
- //Try narrow to SMESH_Mesh interafce
+ //Try narrow to SMESH_Mesh interface
SMESH::SMESH_Mesh_var aMesh = SMESH::SMESH_Mesh::_narrow(anObj);
if(!aMesh->_is_nil()){
aVisualObj.reset(new SMESH_MeshObj(aMesh));
- aVisualObj->Update();
TVisualObjCont::value_type aValue(aKey,aVisualObj);
VISUAL_OBJ_CONT.insert(aValue);
- return aVisualObj;
}
- //Try narrow to SMESH_Group interafce
+ //Try narrow to SMESH_Group interface
SMESH::SMESH_GroupBase_var aGroup = SMESH::SMESH_GroupBase::_narrow(anObj);
if(!aGroup->_is_nil()){
_PTR(SObject) aFatherSObj = aSObj->GetFather();
TVisualObjPtr aVisObj = GetVisualObj(theStudyId,anEntry.in());
if(SMESH_MeshObj* aMeshObj = dynamic_cast<SMESH_MeshObj*>(aVisObj.get())){
aVisualObj.reset(new SMESH_GroupObj(aGroup,aMeshObj));
- aVisualObj->Update();
TVisualObjCont::value_type aValue(aKey,aVisualObj);
VISUAL_OBJ_CONT.insert(aValue);
- return aVisualObj;
}
}
- //Try narrow to SMESH_subMesh interafce
+ //Try narrow to SMESH_subMesh interface
SMESH::SMESH_subMesh_var aSubMesh = SMESH::SMESH_subMesh::_narrow(anObj);
if(!aSubMesh->_is_nil()){
_PTR(SObject) aFatherSObj = aSObj->GetFather();
TVisualObjPtr aVisObj = GetVisualObj(theStudyId,anEntry.in());
if(SMESH_MeshObj* aMeshObj = dynamic_cast<SMESH_MeshObj*>(aVisObj.get())){
aVisualObj.reset(new SMESH_subMeshObj(aSubMesh,aMeshObj));
- aVisualObj->Update();
TVisualObjCont::value_type aValue(aKey,aVisualObj);
VISUAL_OBJ_CONT.insert(aValue);
- return aVisualObj;
}
}
}
}
}catch(...){
INFOS("GetMeshObj - There is no SMESH_Mesh object for the SALOMEDS::Strudy and Entry!!!");
+ return TVisualObjPtr();
+ }
+ // Update object
+ bool objModified = false;
+ if ( aVisualObj ) {
+ try {
+#if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
+ OCC_CATCH_SIGNALS;
+#endif
+ objModified = aVisualObj->Update();
+ }
+ catch (...) {
+#ifdef _DEBUG_
+ MESSAGE ( "Exception in SMESHGUI_VTKUtils::GetVisualObj()" );
+#endif
+ RemoveVisualObjectWithActors( theEntry ); // remove this object
+ OnVisuException();
+ aVisualObj.reset();
+ }
+ }
+
+ if ( objModified ) {
+ // PAL16631. Mesurements showed that to show aVisualObj in SHADING(default) mode,
+ // ~10 times more memory is used than it occupies.
+ // Warn the user if there is less free memory than 30 sizes of a grid
+ // TODO: estimate memory usage in other modes and take current mode into account
+ int freeMB = SMDS_Mesh::CheckMemory(true);
+ int usedMB = aVisualObj->GetUnstructuredGrid()->GetActualMemorySize() / 1024;
+ if ( freeMB > 0 && usedMB * 30 > freeMB ) {
+#ifdef _DEBUG_
+ MESSAGE ( "SMESHGUI_VTKUtils::GetVisualObj(), freeMB=" << freeMB
+ << ", usedMB=" << usedMB );
+#endif
+ int continu = 0;
+ if ( usedMB * 10 > freeMB )
+ // even dont try to show
+ SUIT_MessageBox::warn1 (SMESHGUI::desktop(), QObject::tr("SMESH_WRN_WARNING"),
+ QObject::tr("SMESH_NO_MESH_VISUALIZATION"),
+ QObject::tr("SMESH_BUT_OK"));
+ else
+ // there is a chance to succeed
+ continu = SUIT_MessageBox::warn2
+ (SMESHGUI::desktop(),
+ QObject::tr("SMESH_WRN_WARNING"),
+ QObject::tr("SMESH_CONTINUE_MESH_VISUALIZATION"),
+ QObject::tr("SMESH_BUT_YES"), QObject::tr("SMESH_BUT_NO"),
+ 1, 0, 1);
+ if ( !continu ) {
+ // remove the corresponding actors from all views
+ RemoveVisualObjectWithActors( theEntry );
+ aVisualObj.reset();
+ }
+ }
}
+
return aVisualObj;
}
- SVTK_ViewWindow*
- GetViewWindow(const SalomeApp_Module* theModule)
+ /*! Return active view window, if it instantiates SVTK_ViewWindow class,
+ * overwise find or create corresponding view window, make it active and return it.
+ * \note Active VVTK_ViewWindow can be returned, because it inherits SVTK_ViewWindow.
+ */
+ SVTK_ViewWindow* GetViewWindow (const SalomeApp_Module* theModule,
+ bool createIfNotFound)
{
- if (SalomeApp_Application* anApp = theModule->getApp())
- return dynamic_cast<SVTK_ViewWindow*>(anApp->desktop()->activeWindow());
+ SalomeApp_Application* anApp;
+ if (theModule)
+ anApp = theModule->getApp();
+ else
+ anApp = dynamic_cast<SalomeApp_Application*>
+ (SUIT_Session::session()->activeApplication());
+
+ if (anApp) {
+ if (SVTK_ViewWindow* aView = dynamic_cast<SVTK_ViewWindow*>(anApp->desktop()->activeWindow()))
+ return aView;
+
+ SUIT_ViewManager* aViewManager =
+ anApp->getViewManager(SVTK_Viewer::Type(), createIfNotFound);
+ if (aViewManager) {
+ if (SUIT_ViewWindow* aViewWindow = aViewManager->getActiveView()) {
+ if (SVTK_ViewWindow* aView = dynamic_cast<SVTK_ViewWindow*>(aViewWindow)) {
+ aViewWindow->raise();
+ aViewWindow->setFocus();
+ return aView;
+ }
+ }
+ }
+ }
return NULL;
}
- SVTK_ViewWindow* FindVtkViewWindow( SUIT_ViewManager* theMgr,
- SUIT_ViewWindow* theWindow )
+ SVTK_ViewWindow* FindVtkViewWindow (SUIT_ViewManager* theMgr,
+ SUIT_ViewWindow * theWindow)
{
if( !theMgr )
return NULL;
return NULL;
}
-
SVTK_ViewWindow* GetVtkViewWindow(SUIT_ViewWindow* theWindow){
return dynamic_cast<SVTK_ViewWindow*>(theWindow);
}
-
/* SUIT_ViewWindow* GetActiveWindow()
{
SalomeApp_Application* app = dynamic_cast<SalomeApp_Application*>( SUIT_Session::session()->activeApplication() );
return GetVtkViewWindow( GetActiveWindow() );
}
+
+ void RepaintCurrentView()
+ {
+ if (SVTK_ViewWindow* wnd = GetCurrentVtkView())
+ {
+ try {
+#if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
+ OCC_CATCH_SIGNALS;
+#endif
+ wnd->getRenderer()->Render();
+ wnd->Repaint(false);
+ }
+ catch (...) {
+#ifdef _DEBUG_
+ MESSAGE ( "Exception in SMESHGUI_VTKUtils::RepaintCurrentView()" );
+#endif
+ OnVisuException();
+ }
+ }
+ }
+
void RepaintViewWindow(SVTK_ViewWindow* theWindow)
{
- theWindow->Repaint();
+ try {
+#if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
+ OCC_CATCH_SIGNALS;
+#endif
+ theWindow->getRenderer()->Render();
+ theWindow->Repaint();
+ }
+ catch (...) {
+#ifdef _DEBUG_
+ MESSAGE ( "Exception in SMESHGUI_VTKUtils::RepaintViewWindow(SVTK_ViewWindow)" );
+#endif
+ OnVisuException();
+ }
}
void RenderViewWindow(SVTK_ViewWindow* theWindow)
{
- theWindow->getRenderer()->Render();
- theWindow->Repaint();
+ try {
+#if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
+ OCC_CATCH_SIGNALS;
+#endif
+ theWindow->getRenderer()->Render();
+ theWindow->Repaint();
+ }
+ catch (...) {
+#ifdef _DEBUG_
+ MESSAGE ( "Exception in SMESHGUI_VTKUtils::RenderViewWindow(SVTK_ViewWindow)" );
+#endif
+ OnVisuException();
+ }
+ }
+
+ void FitAll(){
+ if(SVTK_ViewWindow* wnd = GetCurrentVtkView() ){
+ try {
+#if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
+ OCC_CATCH_SIGNALS;
+#endif
+ wnd->onFitAll();
+ wnd->Repaint();
+ }
+ catch (...) {
+#ifdef _DEBUG_
+ MESSAGE ( "Exception in SMESHGUI_VTKUtils::FitAll()" );
+#endif
+ OnVisuException();
+ }
+ }
}
+
SMESH_Actor* FindActorByEntry(SUIT_ViewWindow *theWindow,
const char* theEntry)
{
std::string aNameVal = aName->Value();
anActor = SMESH_Actor::New(aVisualObj,theEntry,aNameVal.c_str(),theIsClear);
}
+
+ SMESH::SMESH_GroupBase_var aGroup = SMESH::SMESH_GroupBase::_narrow( SMESH::SObjectToObject( aSObj ));
+ if(!CORBA::is_nil(aGroup))
+ {
+ SALOMEDS::Color aColor = aGroup->GetColor();
+ if( !( aColor.R > 0 || aColor.G > 0 || aColor.B > 0 ) )
+ {
+ int r = 0, g = 0, b = 0;
+ SMESH::GetColor( "SMESH", "fill_color", r, g, b, QColor( 0, 170, 255 ) );
+ aColor.R = (float)r / 255.0;
+ aColor.G = (float)g / 255.0;
+ aColor.B = (float)b / 255.0;
+ aGroup->SetColor( aColor );
+ }
+ if( aGroup->GetType() == SMESH::NODE )
+ anActor->SetNodeColor( aColor.R, aColor.G, aColor.B );
+ else if( aGroup->GetType() == SMESH::EDGE )
+ anActor->SetEdgeColor( aColor.R, aColor.G, aColor.B );
+ else
+ anActor->SetSufaceColor( aColor.R, aColor.G, aColor.B );
+ }
}
}
return anActor;
void DisplayActor( SUIT_ViewWindow *theWnd, SMESH_Actor* theActor){
if(SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(theWnd)){
- vtkWnd->AddActor(theActor);
- vtkWnd->Repaint();
+ try {
+#if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
+ OCC_CATCH_SIGNALS;
+#endif
+ vtkWnd->AddActor(theActor);
+ vtkWnd->Repaint();
+ }
+ catch (...) {
+#ifdef _DEBUG_
+ MESSAGE ( "Exception in SMESHGUI_VTKUtils::DisplayActor()" );
+#endif
+ OnVisuException();
+ }
}
}
}
}
+ //================================================================================
+ /*!
+ * \brief Return true if there are no SMESH actors in a view
+ */
+ //================================================================================
- void FitAll(){
- if(SVTK_ViewWindow* wnd = GetCurrentVtkView() ){
- wnd->onFitAll();
- wnd->Repaint();
+ bool noSmeshActors(SUIT_ViewWindow *theWnd)
+ {
+ if(SVTK_ViewWindow* aViewWindow = GetVtkViewWindow(theWnd)) {
+ vtkRenderer *aRenderer = aViewWindow->getRenderer();
+ vtkActorCollection *aCollection = aRenderer->GetActors();
+ aCollection->InitTraversal();
+ while(vtkActor *anAct = aCollection->GetNextActor())
+ if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct))
+ return false;
}
+ return true;
}
- vtkRenderer* GetCurrentRenderer(){
- if(SVTK_ViewWindow* wnd = GetCurrentVtkView() )
- return wnd->getRenderer();
- return NULL;
- }
-
- void RepaintCurrentView(){
- if(SVTK_ViewWindow* wnd = GetCurrentVtkView() )
- {
- wnd->getRenderer()->Render();
- wnd->Repaint(false);
- }
- }
-
- void UpdateView(SUIT_ViewWindow *theWnd, EDisplaing theAction, const char* theEntry)
+ bool UpdateView(SUIT_ViewWindow *theWnd, EDisplaing theAction, const char* theEntry)
{
- if(SVTK_ViewWindow* aViewWnd = GetVtkViewWindow(theWnd)){
+ bool OK = false;
+ SVTK_ViewWindow* aViewWnd = GetVtkViewWindow(theWnd);
+ if (!aViewWnd)
+ return OK;
+
+ {
+ OK = true;
vtkRenderer *aRenderer = aViewWnd->getRenderer();
vtkActorCollection *aCollection = aRenderer->GetActors();
aCollection->InitTraversal();
- switch(theAction){
+
+ switch (theAction) {
case eDisplayAll: {
- while(vtkActor *anAct = aCollection->GetNextActor()){
- if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
+ while (vtkActor *anAct = aCollection->GetNextActor()) {
+ if (SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)) {
anActor->SetVisibility(true);
}
}
}
case eDisplayOnly:
case eEraseAll: {
- while(vtkActor *anAct = aCollection->GetNextActor()){
- if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
+ while (vtkActor *anAct = aCollection->GetNextActor()) {
+ if (SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)) {
anActor->SetVisibility(false);
}
}
}
default: {
- if(SMESH_Actor *anActor = FindActorByEntry(theWnd,theEntry)){
- switch(theAction) {
+ if (SMESH_Actor *anActor = FindActorByEntry(theWnd,theEntry)) {
+ switch (theAction) {
case eDisplay:
case eDisplayOnly:
anActor->SetVisibility(true);
+ if (theAction == eDisplayOnly) aRenderer->ResetCameraClippingRange();
break;
case eErase:
anActor->SetVisibility(false);
break;
}
} else {
- switch(theAction){
+ switch (theAction) {
case eDisplay:
- case eDisplayOnly:{
- SalomeApp_Study* aStudy = dynamic_cast<SalomeApp_Study*>( theWnd->getViewManager()->study() );
- _PTR(Study) aDocument = aStudy->studyDS();
- if((anActor = CreateActor(aDocument,theEntry,true))) {
- DisplayActor(theWnd,anActor);
- FitAll();
- }
- break;
- }
+ case eDisplayOnly:
+ {
+ SalomeApp_Study* aStudy = dynamic_cast<SalomeApp_Study*>(theWnd->getViewManager()->study());
+ _PTR(Study) aDocument = aStudy->studyDS();
+ // Pass non-visual objects (hypotheses, etc.), return true in this case
+ CORBA::Long anId = aDocument->StudyId();
+ if (TVisualObjPtr aVisualObj = GetVisualObj(anId,theEntry))
+ {
+ if ((anActor = CreateActor(aDocument,theEntry,true))) {
+ bool needFitAll = noSmeshActors(theWnd); // fit for the first object only
+ DisplayActor(theWnd,anActor);
+ // FitAll(); - PAL16770(Display of a group performs an automatic fit all)
+ if (needFitAll) FitAll();
+ } else {
+ OK = false;
+ }
+ }
+ break;
+ }
}
}
}
}
}
+ return OK;
}
- void UpdateView(EDisplaing theAction, const char* theEntry){
+ bool UpdateView(EDisplaing theAction, const char* theEntry){
SalomeApp_Study* aStudy = dynamic_cast< SalomeApp_Study* >( GetActiveStudy() );
SalomeApp_Application* app = dynamic_cast< SalomeApp_Application* >( aStudy->application() );
SUIT_ViewWindow *aWnd = app->activeViewManager()->getActiveView();
- UpdateView(aWnd,theAction,theEntry);
+ return UpdateView(aWnd,theAction,theEntry);
}
void UpdateView(){
if(SVTK_ViewWindow* aWnd = SMESH::GetCurrentVtkView()){
- SalomeApp_SelectionMgr* mgr = SMESHGUI::selectionMgr();
+ LightApp_SelectionMgr* mgr = SMESHGUI::selectionMgr();
SALOME_ListIO selected; mgr->selectedObjects( selected );
if( selected.Extent() == 0){
while(vtkActor *anAct = aCollection->GetNextActor()){
if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
if(anActor->hasIO())
- Update(anActor->getIO(),anActor->GetVisibility());
+ if (!Update(anActor->getIO(),anActor->GetVisibility()))
+ break; // avoid multiple warinings if visu failed
}
}
}else{
SALOME_ListIteratorOfListIO anIter( selected );
for(; anIter.More(); anIter.Next()){
Handle(SALOME_InteractiveObject) anIO = anIter.Value();
- Update(anIO,true);
+ if ( !Update(anIO,true) )
+ break; // avoid multiple warinings if visu failed
}
}
RepaintCurrentView();
}
- void Update(const Handle(SALOME_InteractiveObject)& theIO,
- bool theDisplay)
+ bool Update(const Handle(SALOME_InteractiveObject)& theIO, bool theDisplay)
{
_PTR(Study) aStudy = GetActiveStudyDocument();
CORBA::Long anId = aStudy->StudyId();
- TVisualObjPtr aVisualObj = SMESH::GetVisualObj(anId,theIO->getEntry());
- if( aVisualObj )
- aVisualObj->Update();
- if ( theDisplay )
- UpdateView(SMESH::eDisplay,theIO->getEntry());
+ if ( TVisualObjPtr aVisualObj = SMESH::GetVisualObj(anId,theIO->getEntry())) {
+ if ( theDisplay )
+ UpdateView(SMESH::eDisplay,theIO->getEntry());
+ return true;
+ }
+ return false;
}
PW = mgr->integerValue( "SMESH", "highlight_width", 5 );
double SP1 = mgr->doubleValue( "SMESH", "selection_precision_node", 0.025 ),
- SP2 = mgr->doubleValue( "SMESH", "selection_precision_element", 0.001 );
-
- for ( int i=0, n=views.count(); i<n; i++ ) {
- SVTK_ViewWindow* aVtkView = GetVtkViewWindow( views[i] );
- if (!aVtkView) continue;
- // update VTK viewer properties
- SVTK_RenderWindowInteractor* anInteractor = aVtkView->getRWInteractor();
- if (anInteractor) {
- // mesh element selection
- anInteractor->SetSelectionProp(aSelColor.red()/255., aSelColor.green()/255.,
- aSelColor.blue()/255., SW );
-
- // tolerances
- anInteractor->SetSelectionTolerance(SP1, SP2);
-
- // pre-selection
- SVTK_InteractorStyle* aStyle =
- dynamic_cast<SVTK_InteractorStyle*>( anInteractor->GetInteractorStyle() );
- if (aStyle) {
- aStyle->setPreselectionProp(aPreColor.red()/255., aPreColor.green()/255.,
- aPreColor.blue()/255., PW);
- }
- }
+ SP2 = mgr->doubleValue( "SMESH", "selection_precision_element", 0.001 ),
+ SP3 = mgr->doubleValue( "SMESH", "selection_precision_object", 0.025 );
+
+ for ( int i=0, n=views.count(); i<n; i++ ){
+ // update VTK viewer properties
+ if(SVTK_ViewWindow* aVtkView = GetVtkViewWindow( views[i] )){
+ // mesh element selection
+ aVtkView->SetSelectionProp(aSelColor.red()/255.,
+ aSelColor.green()/255.,
+ aSelColor.blue()/255.,
+ SW );
+ // tolerances
+ aVtkView->SetSelectionTolerance(SP1, SP2, SP3);
+
+ // pre-selection
+ aVtkView->SetPreselectionProp(aPreColor.red()/255.,
+ aPreColor.green()/255.,
+ aPreColor.blue()/255.,
+ PW);
// update actors
vtkRenderer* aRenderer = aVtkView->getRenderer();
vtkActorCollection *aCollection = aRenderer->GetActors();
aCollection->InitTraversal();
while(vtkActor *anAct = aCollection->GetNextActor()){
if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
- anActor->SetHighlightColor(aHiColor.red()/255., aHiColor.green()/255.,
+ anActor->SetHighlightColor(aHiColor.red()/255.,
+ aHiColor.green()/255.,
aHiColor.blue()/255.);
- anActor->SetPreHighlightColor(aPreColor.red()/255., aPreColor.green()/255.,
+ anActor->SetPreHighlightColor(aPreColor.red()/255.,
+ aPreColor.green()/255.,
aPreColor.blue()/255.);
}
}
+ }
}
}
//----------------------------------------------------------------------------
- SVTK_InteractorStyle* GetInteractorStyle(SUIT_ViewWindow *theWindow){
- if(SVTK_ViewWindow* aWnd = GetVtkViewWindow(theWindow)){
- if(SVTK_RenderWindowInteractor* anInteractor = aWnd->getRWInteractor()){
- return dynamic_cast<SVTK_InteractorStyle*>( anInteractor->GetInteractorStyle() );
- }
- }
+ SVTK_Selector*
+ GetSelector(SUIT_ViewWindow *theWindow)
+ {
+ if(SVTK_ViewWindow* aWnd = GetVtkViewWindow(theWindow))
+ return aWnd->GetSelector();
+
return NULL;
}
void SetFilter(const Handle(VTKViewer_Filter)& theFilter,
- SVTK_InteractorStyle* theStyle)
+ SVTK_Selector* theSelector)
{
- if (theStyle)
- theStyle->SetFilter(theFilter);
+ if (theSelector)
+ theSelector->SetFilter(theFilter);
}
- Handle(VTKViewer_Filter) GetFilter(int theId, SVTK_InteractorStyle* theStyle)
+ Handle(VTKViewer_Filter) GetFilter(int theId, SVTK_Selector* theSelector)
{
- return theStyle->GetFilter(theId);
+ return theSelector->GetFilter(theId);
}
- bool IsFilterPresent(int theId, SVTK_InteractorStyle* theStyle)
+ bool IsFilterPresent(int theId, SVTK_Selector* theSelector)
{
- return theStyle->IsFilterPresent(theId);
+ return theSelector->IsFilterPresent(theId);
}
- void RemoveFilter(int theId, SVTK_InteractorStyle* theStyle)
+ void RemoveFilter(int theId, SVTK_Selector* theSelector)
{
- theStyle->RemoveFilter(theId);
+ theSelector->RemoveFilter(theId);
}
- void RemoveFilters(SVTK_InteractorStyle* theStyle)
+ void RemoveFilters(SVTK_Selector* theSelector)
{
- for ( int id = SMESHGUI_NodeFilter; theStyle && id < SMESHGUI_LastFilter; id++ )
- theStyle->RemoveFilter( id );
+ for ( int id = SMESHGUI_NodeFilter; theSelector && id < SMESHGUI_LastFilter; id++ )
+ theSelector->RemoveFilter( id );
}
bool IsValid(SALOME_Actor* theActor, int theCellId,
- SVTK_InteractorStyle* theStyle)
+ SVTK_Selector* theSelector)
{
- return theStyle->IsValid(theActor,theCellId);
+ return theSelector->IsValid(theActor,theCellId);
}
}
//----------------------------------------------------------------------------
- int GetNameOfSelectedNodes(SalomeApp_SelectionMgr *theMgr,
+ int GetNameOfSelectedNodes(LightApp_SelectionMgr *theMgr,
const Handle(SALOME_InteractiveObject)& theIO,
QString& theName)
{
return -1;
}
- int GetNameOfSelectedNodes(SalomeApp_SelectionMgr *theMgr, QString& theName){
+ int GetNameOfSelectedNodes(LightApp_SelectionMgr *theMgr, QString& theName){
theName = "";
SALOME_ListIO selected; theMgr->selectedObjects( selected );
if(selected.Extent() == 1){
}
- int GetNameOfSelectedElements(SalomeApp_SelectionMgr *theMgr,
+ int GetNameOfSelectedElements(LightApp_SelectionMgr *theMgr,
const Handle(SALOME_InteractiveObject)& theIO,
QString& theName)
{
}
- int GetNameOfSelectedElements(SalomeApp_SelectionMgr *theMgr, QString& theName)
+ int GetNameOfSelectedElements(LightApp_SelectionMgr *theMgr, QString& theName)
{
theName = "";
SALOME_ListIO selected; theMgr->selectedObjects( selected );
return -1;
}
- int GetSelected(SalomeApp_SelectionMgr* theMgr,
+ int GetSelected(LightApp_SelectionMgr* theMgr,
TColStd_IndexedMapOfInteger& theMap,
const bool theIsElement)
{
}
- int GetEdgeNodes( SalomeApp_SelectionMgr* theMgr, int& theId1, int& theId2 )
+ int GetEdgeNodes( LightApp_SelectionMgr* theMgr, int& theId1, int& theId2 )
{
SALOME_ListIO selected; theMgr->selectedObjects( selected );