-// SMESH SMESHGUI : GUI for SMESH component
+// Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE
//
-// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License, or (at your option) any later version.
//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
-// File : SMESHGUI_TransparencyDlg.cxx
-// Author : Nicolas REJNERI
-// Module : SMESH
-// $Header$
-using namespace std;
+// SMESH SMESHGUI : GUI for SMESH component
+// File : SMESHGUI_TransparencyDlg.cxx
+// Author : Nicolas REJNERI, Open CASCADE S.A.S.
+// SMESH includes
+//
#include "SMESHGUI_TransparencyDlg.h"
-#include "SMESHGUI.h"
-// QT Includes
-#include <qlabel.h>
-#include <qpushbutton.h>
-#include <qslider.h>
-#include <qlayout.h>
-#include <qgroupbox.h>
-
-#include "VTKViewer_ViewFrame.h"
-#include "VTKViewer_RenderWindowInteractor.h"
-#include "QAD_RightFrame.h"
-#include "QAD_WaitCursor.h"
-#include "SALOME_ListIteratorOfListIO.hxx"
+#include "SMESHGUI.h"
+#include "SMESHGUI_VTKUtils.h"
+#include "SMESHGUI_Utils.h"
#include "SMESH_Actor.h"
-#include "SALOME_Selection.h"
-#include "SALOME_InteractiveObject.hxx"
-static SMESH_Actor* FindActorByEntry(const char* theEntry)
-{
- QAD_Study* aStudy = SMESHGUI::GetSMESHGUI()->GetActiveStudy();
- QAD_StudyFrame *aStudyFrame = aStudy->getActiveStudyFrame();
- VTKViewer_ViewFrame* aViewFrame = dynamic_cast<VTKViewer_ViewFrame*>( aStudyFrame->getRightFrame()->getViewFrame() );
-
- if(aViewFrame){
- vtkRenderer *aRenderer = aViewFrame->getRenderer();
- vtkActorCollection *aCollection = aRenderer->GetActors();
- aCollection->InitTraversal();
- while(vtkActor *anAct = aCollection->GetNextActor()){
- if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
- if(anActor->hasIO()){
- Handle(SALOME_InteractiveObject) anIO = anActor->getIO();
- if(anIO->hasEntry() && strcmp(anIO->getEntry(),theEntry) == 0){
- return anActor;
- }
- }
- }
- }
- }
- return NULL;
-}
+// SALOME GUI includes
+#include <SUIT_Desktop.h>
+#include <SUIT_OverrideCursor.h>
+#include <SUIT_Session.h>
+#include <SUIT_MessageBox.h>
+#include <SUIT_ResourceMgr.h>
+
+#include <SALOME_ListIO.hxx>
+
+#include <LightApp_Application.h>
+#include <LightApp_SelectionMgr.h>
+
+#include <SVTK_ViewWindow.h>
+
+// Qt includes
+#include <QLabel>
+#include <QPushButton>
+#include <QSlider>
+#include <QVBoxLayout>
+#include <QHBoxLayout>
+#include <QGridLayout>
+#include <QGroupBox>
+#include <QKeyEvent>
+
+#define SPACING 6
+#define MARGIN 11
//=================================================================================
// class : SMESHGUI_TransparencyDlg()
-// purpose :
+// purpose :
//
//=================================================================================
-SMESHGUI_TransparencyDlg::SMESHGUI_TransparencyDlg( QWidget* parent,
- const char* name,
- bool modal,
- WFlags fl )
- : QDialog( parent, name, modal, WStyle_Customize | WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu | WDestructiveClose )
+SMESHGUI_TransparencyDlg::SMESHGUI_TransparencyDlg( SMESHGUI* theModule )
+ : QDialog( SMESH::GetDesktop( theModule ) ),
+ mySMESHGUI( theModule ),
+ mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ),
+ myViewWindow( SMESH::GetViewWindow( theModule ) )
{
- if ( !name )
- setName( "SMESHGUI_TransparencyDlg" );
- setCaption( tr( "SMESH_TRANSPARENCY_TITLE" ) );
- setSizeGripEnabled( TRUE );
- QGridLayout* SMESHGUI_TransparencyDlgLayout = new QGridLayout( this );
- SMESHGUI_TransparencyDlgLayout->setSpacing( 6 );
- SMESHGUI_TransparencyDlgLayout->setMargin( 11 );
+ setModal( false );
+ setAttribute( Qt::WA_DeleteOnClose, true );
+ setWindowTitle( tr( "SMESH_TRANSPARENCY_TITLE" ) );
+ setSizeGripEnabled( true );
+
+ QVBoxLayout* SMESHGUI_TransparencyDlgLayout = new QVBoxLayout( this );
+ SMESHGUI_TransparencyDlgLayout->setSpacing( SPACING );
+ SMESHGUI_TransparencyDlgLayout->setMargin( MARGIN );
/*************************************************************************/
- QGroupBox* GroupC1 = new QGroupBox( this, "GroupC1" );
- GroupC1->setColumnLayout(0, Qt::Vertical );
- GroupC1->layout()->setSpacing( 0 );
- GroupC1->layout()->setMargin( 0 );
- QGridLayout* GroupC1Layout = new QGridLayout( GroupC1->layout() );
- GroupC1Layout->setAlignment( Qt::AlignTop );
- GroupC1Layout->setSpacing( 6 );
- GroupC1Layout->setMargin( 11 );
-
- TextLabelTransparent = new QLabel( GroupC1, "TextLabelTransparent" );
- TextLabelTransparent->setText( tr( "SMESH_TRANSPARENCY_TRANSPARENT" ) );
- TextLabelTransparent->setAlignment( AlignLeft );
- GroupC1Layout->addWidget( TextLabelTransparent, 0, 0 );
-
- ValueLab = new QLabel( GroupC1, "ValueLab" );
- ValueLab->setAlignment( AlignCenter );
+ QGroupBox* GroupC1 = new QGroupBox( this );
+ QGridLayout* GroupC1Layout = new QGridLayout( GroupC1 );
+ GroupC1Layout->setSpacing( SPACING );
+ GroupC1Layout->setMargin( MARGIN );
+
+ TextLabelTransparent = new QLabel( tr( "SMESH_TRANSPARENCY_TRANSPARENT" ), GroupC1 );
+ TextLabelTransparent->setAlignment( Qt::AlignRight );
+
+ ValueLab = new QLabel( GroupC1 );
+ ValueLab->setAlignment( Qt::AlignCenter );
ValueLab->setSizePolicy( QSizePolicy( QSizePolicy::Expanding, QSizePolicy::Fixed ) );
QFont fnt = ValueLab->font(); fnt.setBold( true ); ValueLab->setFont( fnt );
- GroupC1Layout->addWidget( ValueLab, 0, 1 );
- TextLabelOpaque = new QLabel( GroupC1, "TextLabelOpaque" );
- TextLabelOpaque->setText( tr( "SMESH_TRANSPARENCY_OPAQUE" ) );
- TextLabelOpaque->setAlignment( AlignRight );
- GroupC1Layout->addWidget( TextLabelOpaque, 0, 2 );
-
- Slider1 = new QSlider( 0, 10, 1, 5, Horizontal, GroupC1, "Slider1" );
- Slider1->setFocusPolicy( QWidget::NoFocus );
- Slider1->setMinimumSize( 300, 0 );
- Slider1->setTickmarks( QSlider::Above );
+ TextLabelOpaque = new QLabel( tr( "SMESH_TRANSPARENCY_OPAQUE" ), GroupC1 );
+ TextLabelOpaque->setAlignment( Qt::AlignLeft );
+
+ Slider1 = new QSlider( Qt::Horizontal, GroupC1 );
+ Slider1->setRange( 0, 100 );
+ Slider1->setSingleStep( 1 );
+ Slider1->setPageStep( 10 );
+ Slider1->setTickPosition( QSlider::TicksAbove );
Slider1->setTickInterval( 10 );
Slider1->setTracking( true );
- Slider1->setMinValue( 0 ) ;
- Slider1->setMaxValue( 100 );
- Slider1->setLineStep( 1 );
- Slider1->setPageStep( 10 );
- GroupC1Layout->addMultiCellWidget( Slider1, 1, 1, 0, 2 );
+ Slider1->setFocusPolicy( Qt::NoFocus );
+ Slider1->setMinimumWidth( 300 );
+
+ GroupC1Layout->addWidget( TextLabelOpaque, 0, 0 );
+ GroupC1Layout->addWidget( ValueLab, 0, 1 );
+ GroupC1Layout->addWidget( TextLabelTransparent, 0, 2 );
+ GroupC1Layout->addWidget( Slider1, 1, 0, 1, 3 );
+
+ /*************************************************************************/
+ QGroupBox* GroupButtons = new QGroupBox( this );
+ QHBoxLayout* GroupButtonsLayout = new QHBoxLayout( GroupButtons );
+ GroupButtonsLayout->setSpacing( SPACING );
+ GroupButtonsLayout->setMargin( MARGIN );
+
+ buttonOk = new QPushButton( tr( "SMESH_BUT_CLOSE" ), GroupButtons );
+ buttonOk->setAutoDefault( true );
+ buttonOk->setDefault( true );
+ buttonHelp = new QPushButton( tr( "SMESH_BUT_HELP" ), GroupButtons );
+ buttonHelp->setAutoDefault( true );
+
+ GroupButtonsLayout->addWidget( buttonOk );
+ GroupButtonsLayout->addSpacing( 10 );
+ GroupButtonsLayout->addStretch();
+ GroupButtonsLayout->addWidget( buttonHelp );
/*************************************************************************/
- QGroupBox* GroupButtons = new QGroupBox( this, "GroupButtons" );
- GroupButtons->setColumnLayout(0, Qt::Vertical );
- GroupButtons->layout()->setSpacing( 0 );
- GroupButtons->layout()->setMargin( 0 );
- QGridLayout* GroupButtonsLayout = new QGridLayout( GroupButtons->layout() );
- GroupButtonsLayout->setAlignment( Qt::AlignTop );
- GroupButtonsLayout->setSpacing( 6 );
- GroupButtonsLayout->setMargin( 11 );
-
- buttonOk = new QPushButton( GroupButtons, "buttonOk" );
- buttonOk->setText( tr( "SMESH_BUT_CLOSE" ) );
- buttonOk->setAutoDefault( TRUE );
- buttonOk->setDefault( TRUE );
- GroupButtonsLayout->addItem( new QSpacerItem( 20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum), 0, 0 );
- GroupButtonsLayout->addWidget( buttonOk, 0, 1 );
- GroupButtonsLayout->addItem( new QSpacerItem( 20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum), 0, 2 );
-
- SMESHGUI_TransparencyDlgLayout->addWidget( GroupC1, 0, 0 );
- SMESHGUI_TransparencyDlgLayout->addWidget( GroupButtons, 1, 0 );
-
- mySelection = SALOME_Selection::Selection( SMESHGUI::GetSMESHGUI()->GetActiveStudy()->getSelection());
+ SMESHGUI_TransparencyDlgLayout->addWidget( GroupC1 );
+ SMESHGUI_TransparencyDlgLayout->addWidget( GroupButtons );
// Initial state
- this->onSelectionChanged() ;
-
+ onSelectionChanged();
+
// signals and slots connections : after ValueHasChanged()
- connect( buttonOk, SIGNAL( clicked() ), this, SLOT( ClickOnOk() ) );
- connect( Slider1, SIGNAL( valueChanged(int) ), this, SLOT( SetTransparency() ) );
- connect( Slider1, SIGNAL( sliderMoved(int) ), this, SLOT( ValueHasChanged() ) );
- connect( SMESHGUI::GetSMESHGUI(), SIGNAL ( SignalCloseAllDialogs() ), this, SLOT( ClickOnOk() ) ) ;
- connect( mySelection, SIGNAL( currentSelectionChanged() ), this, SLOT( onSelectionChanged() ) );
-
- /* Move widget on the botton right corner of main widget */
- int x, y ;
- SMESHGUI::GetSMESHGUI()->DefineDlgPosition( this, x, y ) ;
- this->move( x, y ) ;
- this->show();
-}
+ connect( buttonOk, SIGNAL( clicked() ), this, SLOT( ClickOnOk() ) );
+ connect( buttonHelp, SIGNAL( clicked() ), this, SLOT( ClickOnHelp() ) );
+ connect( Slider1, SIGNAL( valueChanged( int ) ), this, SLOT( SetTransparency() ) );
+ connect( Slider1, SIGNAL( sliderMoved( int ) ), this, SLOT( ValueHasChanged() ) );
+ connect( mySMESHGUI, SIGNAL( SignalCloseAllDialogs() ), this, SLOT( ClickOnOk() ) );
+ connect( mySelectionMgr, SIGNAL( currentSelectionChanged() ), this, SLOT( onSelectionChanged() ) );
+ myHelpFileName = "transparency_page.html";
+}
//=================================================================================
// function : ~SMESHGUI_TransparencyDlg()
//=================================================================================
SMESHGUI_TransparencyDlg::~SMESHGUI_TransparencyDlg()
{
- // no need to delete child widgets, Qt does it all for us
}
-
//=======================================================================
// function : ClickOnOk()
// purpose :
close();
}
+//=================================================================================
+// function : ClickOnHelp()
+// purpose :
+//=================================================================================
+void SMESHGUI_TransparencyDlg::ClickOnHelp()
+{
+ LightApp_Application* app = (LightApp_Application*)( SUIT_Session::session()->activeApplication() );
+ if ( app )
+ app->onHelpContextModule( mySMESHGUI ? app->moduleName( mySMESHGUI->moduleName() ) :
+ QString( "" ), myHelpFileName );
+ else {
+ QString platform;
+#ifdef WIN32
+ platform = "winapplication";
+#else
+ platform = "application";
+#endif
+ SUIT_MessageBox::warning( this, tr( "WRN_WARNING" ),
+ tr( "EXTERNAL_BROWSER_CANNOT_SHOW_PAGE" ).
+ arg( app->resourceMgr()->stringValue( "ExternalBrowser",
+ platform ) ).
+ arg( myHelpFileName ) );
+ }
+}
//=================================================================================
// function : SetTransparency()
//=================================================================================
void SMESHGUI_TransparencyDlg::SetTransparency()
{
- if ( SMESHGUI::GetSMESHGUI()->GetActiveStudy()->getActiveStudyFrame()->getTypeView() == VIEW_VTK ) {
- QAD_WaitCursor wc;
- float opacity = this->Slider1->value() / 100. ;
- SALOME_ListIteratorOfListIO It( mySelection->StoredIObjects() );
- for( ;It.More(); It.Next() ) {
+ if ( myViewWindow ) {
+ SUIT_OverrideCursor wc;
+ float opacity = ( 100 - Slider1->value() ) / 100.;
+
+ SALOME_ListIO aList;
+ mySelectionMgr->selectedObjects( aList );
+
+ SALOME_ListIteratorOfListIO It( aList );
+ for ( ; It.More(); It.Next() ) {
Handle(SALOME_InteractiveObject) IOS = It.Value();
- SMESH_Actor* anActor = FindActorByEntry(IOS->getEntry());
+ SMESH_Actor* anActor = SMESH::FindActorByEntry( IOS->getEntry() );
if ( anActor )
- anActor->SetOpacity( opacity );
+ anActor->SetOpacity( opacity );
}
- SMESHGUI::GetSMESHGUI()->GetActiveStudy()->getActiveStudyFrame()->getRightFrame()->getViewFrame()->Repaint();
+ myViewWindow->Repaint();
}
ValueHasChanged();
}
//=================================================================================
void SMESHGUI_TransparencyDlg::ValueHasChanged()
{
- ValueLab->setText( QString::number( this->Slider1->value() ) + "%" );
+ ValueLab->setText( QString::number( Slider1->value() ) + "%") ;
}
//=================================================================================
//=================================================================================
void SMESHGUI_TransparencyDlg::onSelectionChanged()
{
- if ( SMESHGUI::GetSMESHGUI()->GetActiveStudy()->getActiveStudyFrame()->getTypeView() == VIEW_VTK ) {
+ if ( myViewWindow ) {
int opacity = 100;
- if ( mySelection->IObjectCount() == 1 ) {
- Handle(SALOME_InteractiveObject) FirstIOS = mySelection->firstIObject();
- if( !FirstIOS.IsNull() ) {
- SMESH_Actor* anActor = FindActorByEntry( FirstIOS->getEntry() );
- if ( anActor )
- opacity = int( anActor->GetOpacity() * 100. + 0.5 );
+
+ SALOME_ListIO aList;
+ mySelectionMgr->selectedObjects( aList );
+
+ if ( aList.Extent() == 1 ) {
+ Handle(SALOME_InteractiveObject) FirstIOS = aList.First();
+ if ( !FirstIOS.IsNull() ) {
+ SMESH_Actor* anActor = SMESH::FindActorByEntry( FirstIOS->getEntry() );
+ if ( anActor )
+ opacity = int( anActor->GetOpacity() * 100. + 0.5 );
}
- }
- else if ( mySelection->IObjectCount() > 1 ) {
- SALOME_ListIteratorOfListIO It( mySelection->StoredIObjects() );
+ }
+ else if ( aList.Extent() > 1 ) {
+ SALOME_ListIteratorOfListIO It( aList );
int setOp = -1;
for ( ; It.More(); It.Next() ) {
- Handle(SALOME_InteractiveObject) IO = It.Value();
- if( !IO.IsNull() ) {
- SMESH_Actor* anActor = FindActorByEntry( IO->getEntry() );
- if ( anActor ) {
- int op = int( anActor->GetOpacity() * 100. + 0.5 );
- if ( setOp < 0 )
- setOp = op;
- else if ( setOp != op ) {
- setOp = 100;
- break;
- }
- }
- }
+ Handle(SALOME_InteractiveObject) IO = It.Value();
+ if ( !IO.IsNull() ) {
+ SMESH_Actor* anActor = SMESH::FindActorByEntry( IO->getEntry() );
+ if ( anActor ) {
+ int op = int( anActor->GetOpacity() * 100. + 0.5 );
+ if ( setOp < 0 )
+ setOp = op;
+ else if ( setOp != op ) {
+ setOp = 100;
+ break;
+ }
+ }
+ }
}
if ( setOp >= 0 )
- opacity = setOp;
+ opacity = setOp;
+ }
+ else {
}
- Slider1->setValue( opacity ) ;
+ Slider1->setValue( 100 - opacity );
}
ValueHasChanged();
}
+
+//=================================================================================
+// function : keyPressEvent()
+// purpose :
+//=================================================================================
+void SMESHGUI_TransparencyDlg::keyPressEvent( QKeyEvent* e )
+{
+ QDialog::keyPressEvent( e );
+ if ( e->isAccepted() )
+ return;
+
+ if ( e->key() == Qt::Key_F1 ) {
+ e->accept();
+ ClickOnHelp();
+ }
+}