-// SMESH SMESHGUI : GUI for SMESH component
+// Copyright (C) 2007-2012 CEA/DEN, EDF R&D, OPEN CASCADE
//
-// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
-// File : SMESHGUI_TranslationDlg.h
-// Author : Michael ZORIN
-// Module : SMESH
-// $Header:
-
-#ifndef DIALOGBOX_TRANSLATION_H
-#define DIALOGBOX_TRANSLATION_H
-#include "LightApp_SelectionMgr.h"
+// SMESH SMESHGUI : GUI for SMESH component
+// File : SMESHGUI_TranslationDlg.h
+// Author : Michael ZORIN, Open CASCADE S.A.S.
+//
+#ifndef SMESHGUI_TRANSLATIONDLG_H
+#define SMESHGUI_TRANSLATIONDLG_H
-#include "SMESH_LogicalFilter.hxx"
+// SMESH includes
+#include "SMESH_SMESHGUI.hxx"
+#include "SMESHGUI_PreviewDlg.h"
-// QT Includes
-#include <qdialog.h>
+// IDL includes
+#include <SALOMEconfig.h>
+#include CORBA_SERVER_HEADER(SMESH_Mesh)
-class QGridLayout;
class QButtonGroup;
class QGroupBox;
class QLabel;
class QRadioButton;
class QCheckBox;
class SMESHGUI;
+class SMESHGUI_IdValidator;
class SMESHGUI_SpinBox;
+class SMESHGUI_FilterDlg;
class SMESH_Actor;
-class SVTK_ViewWindow;
class SVTK_Selector;
-
-// IDL Headers
-#include <SALOMEconfig.h>
-#include CORBA_SERVER_HEADER(SMESH_Mesh)
-
+class LightApp_SelectionMgr;
+class SMESH_LogicalFilter;
//=================================================================================
// class : SMESHGUI_TranslationDlg
// purpose :
//=================================================================================
-class SMESHGUI_TranslationDlg : public QDialog
+class SMESHGUI_EXPORT SMESHGUI_TranslationDlg : public SMESHGUI_PreviewDlg
{
- Q_OBJECT
+ Q_OBJECT
public:
- SMESHGUI_TranslationDlg( SMESHGUI*,
- const char* name = 0,
- bool modal = FALSE,
- WFlags fl = 0);
- ~SMESHGUI_TranslationDlg();
+ SMESHGUI_TranslationDlg( SMESHGUI* );
+ ~SMESHGUI_TranslationDlg();
private:
- void Init (bool ResetControls = true);
- void closeEvent (QCloseEvent*);
- void enterEvent (QEvent*); /* mouse enter the QWidget */
- void hideEvent (QHideEvent*); /* ESC key */
- int GetConstructorId();
-
- SMESHGUI* mySMESHGUI; /* Current SMESHGUI object */
- LightApp_SelectionMgr* mySelectionMgr; /* User shape selection */
- QString myElementsId;
- int myNbOkElements; /* to check when elements are defined */
-
- SVTK_Selector* mySelector;
-
- QWidget* myEditCurrentArgument;
-
- bool myBusy;
- SMESH::SMESH_Mesh_var myMesh;
- SMESH_Actor* myActor;
- SMESH_LogicalFilter* myMeshOrSubMeshOrGroupFilter;
-
- QButtonGroup* GroupConstructors;
- QRadioButton* RadioButton1;
- QRadioButton* RadioButton2;
- QGroupBox* GroupButtons;
- QPushButton* buttonOk;
- QPushButton* buttonCancel;
- QPushButton* buttonApply;
- QGroupBox* GroupArguments;
- QLabel* TextLabelElements;
- QPushButton* SelectElementsButton;
- QLineEdit* LineEditElements;
- QCheckBox* CheckBoxMesh;
- QLabel* TextLabel1;
- QPushButton* SelectButton1;
- QLabel* TextLabel1_1;
- SMESHGUI_SpinBox* SpinBox1_1;
- QLabel* TextLabel1_2;
- SMESHGUI_SpinBox* SpinBox1_2;
- QLabel* TextLabel1_3;
- SMESHGUI_SpinBox* SpinBox1_3;
- QLabel* TextLabel2;
- QPushButton* SelectButton2;
- QLabel* TextLabel2_1;
- SMESHGUI_SpinBox* SpinBox2_1;
- QLabel* TextLabel2_2;
- SMESHGUI_SpinBox* SpinBox2_2;
- QLabel* TextLabel2_3;
- SMESHGUI_SpinBox* SpinBox2_3;
- QCheckBox* CheckBoxCopy;
+ void Init( bool = true );
+ void closeEvent( QCloseEvent* );
+ void enterEvent( QEvent* ); /* mouse enter the QWidget */
+ void hideEvent( QHideEvent* ); /* ESC key */
+ void keyPressEvent( QKeyEvent* );
+ int GetConstructorId();
+ void setNewMeshName();
+
+ bool isValid();
+
+ SMESHGUI_IdValidator* myIdValidator;
+ LightApp_SelectionMgr* mySelectionMgr; /* User shape selection */
+ QString myElementsId;
+ int myNbOkElements; /* to check when elements are defined */
+
+ SVTK_Selector* mySelector;
+
+ QWidget* myEditCurrentArgument;
+
+ bool myBusy;
+ SMESH::SMESH_Mesh_var myMesh;
+ SMESH_Actor* myActor;
+ SMESH_LogicalFilter* myMeshOrSubMeshOrGroupFilter;
+
+ SMESH::SMESH_IDSource_var mySelectedObject;
+
+ QGroupBox* ConstructorsBox;
+ QButtonGroup* GroupConstructors;
+ QRadioButton* RadioButton1;
+ QRadioButton* RadioButton2;
+ QGroupBox* GroupButtons;
+ QPushButton* buttonOk;
+ QPushButton* buttonCancel;
+ QPushButton* buttonApply;
+ QPushButton* buttonHelp;
+ QGroupBox* GroupArguments;
+ QLabel* TextLabelElements;
+ QPushButton* SelectElementsButton;
+ QLineEdit* LineEditElements;
+ QCheckBox* CheckBoxMesh;
+ QLabel* TextLabel1;
+ QPushButton* SelectButton1;
+ QLabel* TextLabel1_1;
+ SMESHGUI_SpinBox* SpinBox1_1;
+ QLabel* TextLabel1_2;
+ SMESHGUI_SpinBox* SpinBox1_2;
+ QLabel* TextLabel1_3;
+ SMESHGUI_SpinBox* SpinBox1_3;
+ QLabel* TextLabel2;
+ QPushButton* SelectButton2;
+ QLabel* TextLabel2_1;
+ SMESHGUI_SpinBox* SpinBox2_1;
+ QLabel* TextLabel2_2;
+ SMESHGUI_SpinBox* SpinBox2_2;
+ QLabel* TextLabel2_3;
+ SMESHGUI_SpinBox* SpinBox2_3;
+ //QCheckBox* CheckBoxCopy;
+ QGroupBox* ActionBox;
+ QButtonGroup* ActionGroup;
+ QCheckBox* MakeGroupsCheck;
+ QLineEdit* LineEditNewMesh;
+
+ QString myHelpFileName;
+
+ QPushButton* myFilterBtn;
+ SMESHGUI_FilterDlg* myFilterDlg;
+
+protected slots:
+ virtual void onDisplaySimulation( bool );
- private slots:
-
- void ConstructorsClicked(int constructorId);
- void ClickOnOk();
- void ClickOnCancel();
- void ClickOnApply();
- void SetEditCurrentArgument() ;
- void SelectionIntoArgument() ;
- void DeactivateActiveDialog() ;
- void ActivateThisDialog() ;
- void onTextChange(const QString&);
- void onSelectMesh(bool toSelectMesh);
-
-protected:
- QGridLayout* SMESHGUI_TranslationDlgLayout;
- QGridLayout* GroupConstructorsLayout;
- QGridLayout* GroupButtonsLayout;
- QGridLayout* GroupArgumentsLayout;
+private slots:
+ void ConstructorsClicked( int );
+ void ClickOnOk();
+ void ClickOnCancel();
+ bool ClickOnApply();
+ void ClickOnHelp();
+ void SetEditCurrentArgument();
+ void SelectionIntoArgument();
+ void DeactivateActiveDialog();
+ void ActivateThisDialog();
+ void onTextChange( const QString& );
+ void onSelectMesh( bool );
+ void onActionClicked( int );
+ void setFilters();
};
-#endif // DIALOGBOX_TRANSLATION_H
+#endif // SMESHGUI_TRANSLATIONDLG_H