-// Copyright (C) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2012 CEA/DEN, EDF R&D, OPEN CASCADE
//
-// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
-// SMESH SMESHGUI : GUI for SMESH component
// File : SMESHGUI_TranslationDlg.cxx
// Author : Michael ZORIN, Open CASCADE S.A.S.
// SMESH includes
mySMESHGUI->SetActiveDialogBox((QDialog*)this);
// Costruction of the logical filter
- SMESH_TypeFilter* aMeshOrSubMeshFilter = new SMESH_TypeFilter (MESHorSUBMESH);
- SMESH_TypeFilter* aSmeshGroupFilter = new SMESH_TypeFilter (GROUP);
+ SMESH_TypeFilter* aMeshOrSubMeshFilter = new SMESH_TypeFilter (SMESH::MESHorSUBMESH);
+ SMESH_TypeFilter* aSmeshGroupFilter = new SMESH_TypeFilter (SMESH::GROUP);
QList<SUIT_SelectionFilter*> aListOfFilters;
if (aMeshOrSubMeshFilter) aListOfFilters.append(aMeshOrSubMeshFilter);
anElementsId[i] = aListElementsId[i].toInt();
SMESH::DirStruct aVector;
+ QStringList aParameters;
if (GetConstructorId() == 0) {
aVector.PS.x = SpinBox2_1->GetValue() - SpinBox1_1->GetValue();
aVector.PS.y = SpinBox2_2->GetValue() - SpinBox1_2->GetValue();
aVector.PS.z = SpinBox2_3->GetValue() - SpinBox1_3->GetValue();
+ // not supported so far
+ // aParameters << QString("%1 - %2").arg( SpinBox2_1->text() ).arg( SpinBox1_1->text() );
+ // aParameters << QString("%1 - %2").arg( SpinBox2_2->text() ).arg( SpinBox1_2->text() );
+ // aParameters << QString("%1 - %2").arg( SpinBox2_3->text() ).arg( SpinBox1_3->text() );
} else if (GetConstructorId() == 1) {
aVector.PS.x = SpinBox1_1->GetValue();
aVector.PS.y = SpinBox1_2->GetValue();
aVector.PS.z = SpinBox1_3->GetValue();
+ aParameters << SpinBox1_1->text();
+ aParameters << SpinBox1_2->text();
+ aParameters << SpinBox1_3->text();
}
- QStringList aParameters;
- aParameters << SpinBox1_1->text();
- if (GetConstructorId() == 0)
- aParameters << SpinBox2_1->text();
- aParameters << SpinBox1_2->text();
- if (GetConstructorId() == 0)
- aParameters << SpinBox2_2->text();
- aParameters << SpinBox1_3->text();
- if (GetConstructorId() == 0)
- aParameters << SpinBox2_3->text();
-
int actionButton = ActionGroup->checkedId();
bool makeGroups = ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() );
QStringList anEntryList;
try {
SUIT_OverrideCursor aWaitCursor;
SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
+
+ myMesh->SetParameters(aParameters.join(":").toLatin1().constData());
+
switch ( actionButton ) {
case MOVE_ELEMS_BUTTON:
if(CheckBoxMesh->isChecked())
aMeshEditor->TranslateObject(mySelectedObject, aVector, false);
else
aMeshEditor->Translate(anElementsId, aVector, false);
- if( !myMesh->_is_nil())
- myMesh->SetParameters( aParameters.join(":").toLatin1().constData() );
break;
case COPY_ELEMS_BUTTON:
if ( makeGroups ) {
else
aMeshEditor->Translate(anElementsId, aVector, true);
}
- if( !myMesh->_is_nil())
- myMesh->SetParameters( aParameters.join(":").toLatin1().constData() );
break;
- case MAKE_MESH_BUTTON:
+ case MAKE_MESH_BUTTON: {
SMESH::SMESH_Mesh_var mesh;
if (CheckBoxMesh->isChecked())
mesh = aMeshEditor->TranslateObjectMakeMesh(mySelectedObject, aVector, makeGroups,
else
mesh = aMeshEditor->TranslateMakeMesh(anElementsId, aVector, makeGroups,
LineEditNewMesh->text().toLatin1().data());
- if (!mesh->_is_nil()) {
- mesh->SetParameters(aParameters.join(":").toLatin1().constData());
if( _PTR(SObject) aSObject = SMESH::ObjectToSObject( mesh ) )
anEntryList.append( aSObject->GetID().c_str() );
#ifdef WITHGENERICOBJ
}
SMESH::UpdateView();
- if ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() ||
+ if ( ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() ) ||
actionButton == MAKE_MESH_BUTTON ) {
mySMESHGUI->updateObjBrowser(true); // new groups may appear
if( LightApp_Application* anApp =
return;
Handle(SALOME_InteractiveObject) IO = aList.First();
- myMesh = SMESH::GetMeshByIO(IO);
- if (myMesh->_is_nil())
+ SMESH::SMESH_Mesh_var aMesh = SMESH::GetMeshByIO(IO);
+ if (aMesh->_is_nil())
return;
- myActor = SMESH::FindActorByObject(myMesh);
- if (!myActor)
- myActor = SMESH::FindActorByEntry(IO->getEntry());
+ SMESH_Actor* anActor = SMESH::FindActorByObject(aMesh);
+ if (!anActor)
+ anActor = SMESH::FindActorByEntry(IO->getEntry());
- if (!myActor && !CheckBoxMesh->isChecked())
+ if (!anActor && !CheckBoxMesh->isChecked())
return;
int aNbUnits = 0;
- if (myEditCurrentArgument == (QWidget*)LineEditElements) {
+ if (myEditCurrentArgument == (QWidget*)LineEditElements)
+ {
+ myMesh = aMesh;
+ myActor = anActor;
+
myElementsId = "";
// MakeGroups is available if there are groups and "Copy"
}
else
return;
- // get IDs from mesh
- /*
- SMDS_Mesh* aSMDSMesh = myActor->GetObject()->GetMesh();
- if (!aSMDSMesh)
- return;
-
- for (int i = aSMDSMesh->MinElementID(); i <= aSMDSMesh->MaxElementID(); i++) {
- const SMDS_MeshElement * e = aSMDSMesh->FindElement(i);
- if (e) {
- myElementsId += QString(" %1").arg(i);
- aNbUnits++;
- }
- }
- } else if (!SMESH::IObjectToInterface<SMESH::SMESH_subMesh>(IO)->_is_nil()) { //SUBMESH
- // get submesh
- SMESH::SMESH_subMesh_var aSubMesh = SMESH::IObjectToInterface<SMESH::SMESH_subMesh>(IO);
-
- // get IDs from submesh
- SMESH::long_array_var anElementsIds = new SMESH::long_array;
- anElementsIds = aSubMesh->GetElementsId();
- for (int i = 0; i < anElementsIds->length(); i++) {
- myElementsId += QString(" %1").arg(anElementsIds[i]);
- }
- aNbUnits = anElementsIds->length();
- } else { // GROUP
- // get smesh group
- SMESH::SMESH_GroupBase_var aGroup =
- SMESH::IObjectToInterface<SMESH::SMESH_GroupBase>(IO);
- if (aGroup->_is_nil())
- return;
-
- // get IDs from smesh group
- SMESH::long_array_var anElementsIds = new SMESH::long_array;
- anElementsIds = aGroup->GetListOfID();
- for (int i = 0; i < anElementsIds->length(); i++) {
- myElementsId += QString(" %1").arg(anElementsIds[i]);
- }
- aNbUnits = anElementsIds->length();
- }
- */
} else {
aNbUnits = SMESH::GetNameOfSelectedElements(mySelector, IO, aString);
myElementsId = aString;
if (aNbUnits != 1)
return;
- SMDS_Mesh* aMesh = myActor->GetObject()->GetMesh();
+ SMDS_Mesh* aMesh = anActor->GetObject()->GetMesh();
if (!aMesh)
return;