-// SMESH SMESHGUI : GUI for SMESH component
+// Copyright (C) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE
+//
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
-// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+// SMESH SMESHGUI : GUI for SMESH component
// File : SMESHGUI_SymmetryDlg.cxx
-// Author : Michael ZORIN
-// Module : SMESH
-// $Header:
+// Author : Michael ZORIN, Open CASCADE S.A.S.
+// SMESH includes
#include "SMESHGUI_SymmetryDlg.h"
#include "SMESHGUI.h"
+#include "SMESHGUI_SpinBox.h"
#include "SMESHGUI_Utils.h"
#include "SMESHGUI_VTKUtils.h"
#include "SMESHGUI_MeshUtils.h"
#include "SMESHGUI_IdValidator.h"
-#include "SMESHGUI_SpinBox.h"
-#include "SMESH_Actor.h"
-#include "SMESH_TypeFilter.hxx"
-#include "SMDS_Mesh.hxx"
-
-#include "QAD_Application.h"
-#include "QAD_Desktop.h"
-#include "QAD_MessageBox.h"
-#include "utilities.h"
-
-// QT Includes
-#include <qapplication.h>
-#include <qbuttongroup.h>
-#include <qgroupbox.h>
-#include <qlabel.h>
-#include <qlineedit.h>
-#include <qpushbutton.h>
-#include <qradiobutton.h>
-#include <qcheckbox.h>
-#include <qlayout.h>
-#include <qpixmap.h>
-
-using namespace std;
+#include "SMESHGUI_FilterDlg.h"
+#include "SMESHGUI_MeshEditPreview.h"
+
+#include <SMESH_Actor.h>
+#include <SMESH_TypeFilter.hxx>
+#include <SMESH_LogicalFilter.hxx>
+#include <SMDS_Mesh.hxx>
+
+// SALOME GUI includes
+#include <SUIT_Desktop.h>
+#include <SUIT_ResourceMgr.h>
+#include <SUIT_Session.h>
+#include <SUIT_MessageBox.h>
+#include <SUIT_OverrideCursor.h>
+
+#include <LightApp_Application.h>
+#include <LightApp_SelectionMgr.h>
+
+#include <SVTK_ViewModel.h>
+#include <SVTK_ViewWindow.h>
+#include <SALOME_ListIO.hxx>
+
+// SALOME KERNEL includes
+#include <SALOMEDSClient_SObject.hxx>
+
+// OCCT includes
+#include <TColStd_MapOfInteger.hxx>
+
+// Qt includes
+#include <QApplication>
+#include <QButtonGroup>
+#include <QGroupBox>
+#include <QLabel>
+#include <QLineEdit>
+#include <QPushButton>
+#include <QRadioButton>
+#include <QCheckBox>
+#include <QHBoxLayout>
+#include <QVBoxLayout>
+#include <QGridLayout>
+#include <QKeyEvent>
+
+// IDL includes
+#include <SALOMEconfig.h>
+#include CORBA_SERVER_HEADER(SMESH_Group)
+#include CORBA_SERVER_HEADER(SMESH_MeshEditor)
+
+enum { MOVE_ELEMS_BUTTON = 0, COPY_ELEMS_BUTTON, MAKE_MESH_BUTTON }; //!< action type
+
+#define SPACING 6
+#define MARGIN 11
+
+//To disable automatic genericobj management, the following line should be commented.
+//Otherwise, it should be uncommented. Refer to KERNEL_SRC/src/SALOMEDSImpl/SALOMEDSImpl_AttributeIOR.cxx
+#define WITHGENERICOBJ
//=================================================================================
// class : SMESHGUI_SymmetryDlg()
-// purpose :
+// purpose :
//=================================================================================
-SMESHGUI_SymmetryDlg::SMESHGUI_SymmetryDlg( QWidget* parent, const char* name, SALOME_Selection* Sel,
- bool modal, WFlags fl )
- : QDialog( parent, name, modal, WStyle_Customize | WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu |
- Qt::WDestructiveClose)
+
+SMESHGUI_SymmetryDlg::SMESHGUI_SymmetryDlg( SMESHGUI* theModule )
+ : SMESHGUI_PreviewDlg( theModule ),
+ mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ),
+ myFilterDlg(0),
+ mySelectedObject(SMESH::SMESH_IDSource::_nil())
{
- QPixmap image0(QAD_Desktop::getResourceManager()->loadPixmap( "SMESH",tr("ICON_SMESH_SYMMETRY_POINT")));
- QPixmap image1(QAD_Desktop::getResourceManager()->loadPixmap( "SMESH",tr("ICON_SMESH_SYMMETRY_AXIS")));
- QPixmap image2(QAD_Desktop::getResourceManager()->loadPixmap( "SMESH",tr("ICON_SMESH_SYMMETRY_PLANE")));
- QPixmap image3(QAD_Desktop::getResourceManager()->loadPixmap( "SMESH",tr("ICON_SELECT")));
-
- if ( !name )
- setName( "SMESHGUI_SymmetryDlg" );
- resize( 303, 185 );
- setCaption( tr( "SMESH_SYMMETRY" ) );
- setSizeGripEnabled( TRUE );
- SMESHGUI_SymmetryDlgLayout = new QGridLayout( this );
- SMESHGUI_SymmetryDlgLayout->setSpacing( 6 );
- SMESHGUI_SymmetryDlgLayout->setMargin( 11 );
+ QPixmap image0 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_SMESH_SYMMETRY_POINT")));
+ QPixmap image1 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_SMESH_SYMMETRY_AXIS")));
+ QPixmap image2 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_SMESH_SYMMETRY_PLANE")));
+ QPixmap image3 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_SELECT")));
+
+ setModal(false);
+ setAttribute(Qt::WA_DeleteOnClose, true);
+ setWindowTitle(tr("SMESH_SYMMETRY"));
+ setSizeGripEnabled(true);
+
+ QVBoxLayout* SMESHGUI_SymmetryDlgLayout = new QVBoxLayout(this);
+ SMESHGUI_SymmetryDlgLayout->setSpacing(SPACING);
+ SMESHGUI_SymmetryDlgLayout->setMargin(MARGIN);
/***************************************************************/
- GroupConstructors = new QButtonGroup( this, "GroupConstructors" );
- GroupConstructors->setSizePolicy( QSizePolicy( (QSizePolicy::SizeType)5, (QSizePolicy::SizeType)0, 0, 0, GroupConstructors->sizePolicy().hasHeightForWidth() ) );
- GroupConstructors->setTitle( tr( "SMESH_SYMMETRY" ) );
- GroupConstructors->setExclusive( TRUE );
- GroupConstructors->setColumnLayout(0, Qt::Vertical );
- GroupConstructors->layout()->setSpacing( 0 );
- GroupConstructors->layout()->setMargin( 0 );
- GroupConstructorsLayout = new QGridLayout( GroupConstructors->layout() );
- GroupConstructorsLayout->setAlignment( Qt::AlignTop );
- GroupConstructorsLayout->setSpacing( 6 );
- GroupConstructorsLayout->setMargin( 11 );
- QHBoxLayout* RBLayout = new QHBoxLayout( 0, 0, 6, "Layout2");
- RadioButton1= new QRadioButton( GroupConstructors, "RadioButton1" );
- RadioButton1->setText( tr( "" ) );
- RadioButton1->setPixmap( image0 );
- RBLayout->addWidget( RadioButton1);
- RadioButton2= new QRadioButton( GroupConstructors, "RadioButton2" );
- RadioButton2->setText( tr( "" ) );
- RadioButton2->setPixmap( image1 );
- RBLayout->addWidget( RadioButton2);
- RadioButton3= new QRadioButton( GroupConstructors, "RadioButton3" );
- RadioButton3->setText( tr( "" ) );
- RadioButton3->setPixmap( image2 );
- RBLayout->addWidget( RadioButton3);
- GroupConstructorsLayout->addLayout( RBLayout, 0, 0 );
- SMESHGUI_SymmetryDlgLayout->addWidget( GroupConstructors, 0, 0 );
-
- /***************************************************************/
- GroupButtons = new QGroupBox( this, "GroupButtons" );
- GroupButtons->setSizePolicy( QSizePolicy( (QSizePolicy::SizeType)7, (QSizePolicy::SizeType)0, 0, 0, GroupButtons->sizePolicy().hasHeightForWidth() ) );
- GroupButtons->setGeometry( QRect( 10, 10, 281, 48 ) );
- GroupButtons->setTitle( tr( "" ) );
- GroupButtons->setColumnLayout(0, Qt::Vertical );
- GroupButtons->layout()->setSpacing( 0 );
- GroupButtons->layout()->setMargin( 0 );
- GroupButtonsLayout = new QGridLayout( GroupButtons->layout() );
- GroupButtonsLayout->setAlignment( Qt::AlignTop );
- GroupButtonsLayout->setSpacing( 6 );
- GroupButtonsLayout->setMargin( 11 );
- buttonCancel = new QPushButton( GroupButtons, "buttonCancel" );
- buttonCancel->setText( tr( "SMESH_BUT_CLOSE" ) );
- buttonCancel->setAutoDefault( TRUE );
- GroupButtonsLayout->addWidget( buttonCancel, 0, 3 );
- buttonApply = new QPushButton( GroupButtons, "buttonApply" );
- buttonApply->setText( tr( "SMESH_BUT_APPLY" ) );
- buttonApply->setAutoDefault( TRUE );
- GroupButtonsLayout->addWidget( buttonApply, 0, 1 );
- QSpacerItem* spacer_9 = new QSpacerItem( 20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum );
- GroupButtonsLayout->addItem( spacer_9, 0, 2 );
- buttonOk = new QPushButton( GroupButtons, "buttonOk" );
- buttonOk->setText( tr( "SMESH_BUT_OK" ) );
- buttonOk->setAutoDefault( TRUE );
- buttonOk->setDefault( TRUE );
- GroupButtonsLayout->addWidget( buttonOk, 0, 0 );
- SMESHGUI_SymmetryDlgLayout->addWidget( GroupButtons, 2, 0 );
+ ConstructorsBox = new QGroupBox(tr("SMESH_SYMMETRY"), this);
+ GroupConstructors = new QButtonGroup(this);
+ QHBoxLayout* ConstructorsBoxLayout = new QHBoxLayout(ConstructorsBox);
+ ConstructorsBoxLayout->setSpacing(SPACING);
+ ConstructorsBoxLayout->setMargin(MARGIN);
+
+ RadioButton1 = new QRadioButton(ConstructorsBox);
+ RadioButton1->setIcon(image0);
+ RadioButton2 = new QRadioButton(ConstructorsBox);
+ RadioButton2->setIcon(image1);
+ RadioButton3 = new QRadioButton(ConstructorsBox);
+ RadioButton3->setIcon(image2);
+
+ ConstructorsBoxLayout->addWidget(RadioButton1);
+ ConstructorsBoxLayout->addWidget(RadioButton2);
+ ConstructorsBoxLayout->addWidget(RadioButton3);
+ GroupConstructors->addButton(RadioButton1, 0);
+ GroupConstructors->addButton(RadioButton2, 1);
+ GroupConstructors->addButton(RadioButton3, 2);
/***************************************************************/
- GroupArguments = new QGroupBox( this, "GroupArguments" );
- GroupArguments->setTitle( tr( "SMESH_ARGUMENTS" ) );
- GroupArguments->setColumnLayout(0, Qt::Vertical );
- GroupArguments->layout()->setSpacing( 0 );
- GroupArguments->layout()->setMargin( 0 );
- GroupArgumentsLayout = new QGridLayout( GroupArguments->layout() );
- GroupArgumentsLayout->setAlignment( Qt::AlignTop );
- GroupArgumentsLayout->setSpacing( 6 );
- GroupArgumentsLayout->setMargin( 11 );
+ GroupArguments = new QGroupBox(tr("SMESH_ARGUMENTS"), this);
+ QGridLayout* GroupArgumentsLayout = new QGridLayout(GroupArguments);
+ GroupArgumentsLayout->setSpacing(SPACING);
+ GroupArgumentsLayout->setMargin(MARGIN);
+
+ myIdValidator = new SMESHGUI_IdValidator(this);
// Controls for elements selection
- TextLabelElements = new QLabel( GroupArguments, "TextLabelElements" );
- TextLabelElements->setText( tr( "SMESH_ID_ELEMENTS" ) );
- TextLabelElements->setFixedWidth(74);
- GroupArgumentsLayout->addWidget( TextLabelElements, 0, 0 );
-
- SelectElementsButton = new QPushButton( GroupArguments, "SelectElementsButton" );
- SelectElementsButton->setText( tr( "" ) );
- SelectElementsButton->setPixmap( image3 );
- SelectElementsButton->setToggleButton( FALSE );
- GroupArgumentsLayout->addWidget( SelectElementsButton, 0, 1 );
-
- LineEditElements = new QLineEdit( GroupArguments, "LineEditElements" );
- LineEditElements->setValidator( new SMESHGUI_IdValidator( this, "validator" ));
- GroupArgumentsLayout->addWidget( LineEditElements, 0, 2 );
+ TextLabelElements = new QLabel(tr("SMESH_ID_ELEMENTS"), GroupArguments);
+ SelectElementsButton = new QPushButton(GroupArguments);
+ SelectElementsButton->setIcon(image3);
+ LineEditElements = new QLineEdit(GroupArguments);
+ LineEditElements->setValidator(myIdValidator);
+ LineEditElements->setMaxLength(-1);
+ myFilterBtn = new QPushButton( tr( "SMESH_BUT_FILTER" ), GroupArguments );
+ connect(myFilterBtn, SIGNAL(clicked()), this, SLOT(setFilters()));
// Control for the whole mesh selection
- CheckBoxMesh = new QCheckBox( GroupArguments, "CheckBoxMesh" );
- CheckBoxMesh->setText( tr( "SMESH_SELECT_WHOLE_MESH" ) );
- GroupArgumentsLayout->addMultiCellWidget( CheckBoxMesh, 1, 1, 0, 2 );
-
+ CheckBoxMesh = new QCheckBox(tr("SMESH_SELECT_WHOLE_MESH"), GroupArguments);
+
// Controls for mirror selection
- GroupMirror = new QGroupBox( GroupArguments, "GroupMirror" );
- GroupMirror->setColumnLayout(0, Qt::Vertical );
- GroupMirror->layout()->setSpacing( 0 );
- GroupMirror->layout()->setMargin( 0 );
- QGridLayout* GroupMirrorLayout = new QGridLayout( GroupMirror->layout() );
- GroupMirrorLayout->setAlignment( Qt::AlignTop );
- GroupMirrorLayout->setSpacing( 6 );
- GroupMirrorLayout->setMargin( 11 );
-
- TextLabelPoint = new QLabel( GroupMirror, "TextLabelPoint" );
- TextLabelPoint->setText( tr( "SMESH_POINT" ) );
- GroupMirrorLayout->addWidget( TextLabelPoint, 0, 0 );
-
- SelectPointButton = new QPushButton( GroupMirror, "SelectPointButton" );
- SelectPointButton->setPixmap( image3 );
- GroupMirrorLayout->addWidget( SelectPointButton, 0, 1 );
-
- TextLabelX = new QLabel( GroupMirror, "TextLabelX" );
- TextLabelX->setText( tr( "SMESH_X" ) );
- GroupMirrorLayout->addWidget( TextLabelX, 0, 2 );
-
- SpinBox_X = new SMESHGUI_SpinBox( GroupMirror, "SpinBox_X");
- GroupMirrorLayout->addWidget( SpinBox_X, 0, 3 );
-
- TextLabelY = new QLabel( GroupMirror, "TextLabelY" );
- TextLabelY->setText( tr( "SMESH_Y" ) );
- GroupMirrorLayout->addWidget( TextLabelY, 0, 4 );
-
- SpinBox_Y = new SMESHGUI_SpinBox( GroupMirror, "SpinBox_Y");
- GroupMirrorLayout->addWidget( SpinBox_Y, 0, 5 );
-
- TextLabelZ = new QLabel( GroupMirror, "TextLabelZ" );
- TextLabelZ->setText( tr( "SMESH_Z" ) );
- GroupMirrorLayout->addWidget( TextLabelZ, 0, 6 );
-
- SpinBox_Z = new SMESHGUI_SpinBox( GroupMirror, "SpinBox_Z");
- GroupMirrorLayout->addWidget( SpinBox_Z, 0, 7 );
-
- TextLabelVector = new QLabel( GroupMirror, "TextLabelVector" );
- GroupMirrorLayout->addWidget( TextLabelVector, 1, 0 );
-
- SelectVectorButton = new QPushButton( GroupMirror, "SelectVectorButton" );
- SelectVectorButton->setPixmap( image3 );
- GroupMirrorLayout->addWidget( SelectVectorButton, 1, 1 );
-
- TextLabelDX = new QLabel( GroupMirror, "TextLabelDX" );
- TextLabelDX->setText( tr( "SMESH_DX" ) );
- GroupMirrorLayout->addWidget( TextLabelDX, 1, 2 );
-
- SpinBox_DX = new SMESHGUI_SpinBox( GroupMirror, "SpinBox_DX");
- GroupMirrorLayout->addWidget( SpinBox_DX, 1, 3 );
-
- TextLabelDY = new QLabel( GroupMirror, "TextLabelDY" );
- TextLabelDY->setText( tr( "SMESH_DY" ) );
- GroupMirrorLayout->addWidget( TextLabelDY, 1, 4 );
-
- SpinBox_DY = new SMESHGUI_SpinBox( GroupMirror, "SpinBox_DY");
- GroupMirrorLayout->addWidget( SpinBox_DY, 1, 5 );
-
- TextLabelDZ = new QLabel( GroupMirror, "TextLabelDZ" );
- TextLabelDZ->setText( tr( "SMESH_DZ" ) );
- GroupMirrorLayout->addWidget( TextLabelDZ, 1, 6 );
-
- SpinBox_DZ = new SMESHGUI_SpinBox( GroupMirror, "SpinBox_DZ");
- GroupMirrorLayout->addWidget( SpinBox_DZ, 1, 7 );
-
- GroupArgumentsLayout->addMultiCellWidget( GroupMirror, 2, 2, 0, 2 );
-
- // Controls for "Create a copy" option
- CheckBoxCopy = new QCheckBox( GroupArguments, "CheckBoxCopy" );
- CheckBoxCopy->setText( tr( "SMESH_CREATE_COPY" ) );
- GroupArgumentsLayout->addMultiCellWidget( CheckBoxCopy, 3, 3, 0, 2 );
-
-
- SMESHGUI_SymmetryDlgLayout->addWidget( GroupArguments, 1, 0 );
-
+ GroupMirror = new QGroupBox(GroupArguments);
+ QGridLayout* GroupMirrorLayout = new QGridLayout(GroupMirror);
+ GroupMirrorLayout->setSpacing(SPACING);
+ GroupMirrorLayout->setMargin(MARGIN);
+
+ TextLabelPoint = new QLabel(tr("SMESH_POINT"), GroupMirror);
+ SelectPointButton = new QPushButton(GroupMirror);
+ SelectPointButton->setIcon(image3);
+
+ TextLabelX = new QLabel(tr("SMESH_X"), GroupMirror);
+ SpinBox_X = new SMESHGUI_SpinBox(GroupMirror);
+ TextLabelY = new QLabel(tr("SMESH_Y"), GroupMirror);
+ SpinBox_Y = new SMESHGUI_SpinBox(GroupMirror);
+ TextLabelZ = new QLabel(tr("SMESH_Z"), GroupMirror);
+ SpinBox_Z = new SMESHGUI_SpinBox(GroupMirror);
+
+ TextLabelVector = new QLabel(GroupMirror);
+ SelectVectorButton = new QPushButton(GroupMirror);
+ SelectVectorButton->setIcon(image3);
+
+ TextLabelDX = new QLabel(tr("SMESH_DX"), GroupMirror);
+ SpinBox_DX = new SMESHGUI_SpinBox(GroupMirror);
+ TextLabelDY = new QLabel(tr("SMESH_DY"), GroupMirror);
+ SpinBox_DY = new SMESHGUI_SpinBox(GroupMirror);
+ TextLabelDZ = new QLabel(tr("SMESH_DZ"), GroupMirror);
+ SpinBox_DZ = new SMESHGUI_SpinBox(GroupMirror);
+
+ GroupMirrorLayout->addWidget(TextLabelPoint, 0, 0);
+ GroupMirrorLayout->addWidget(SelectPointButton, 0, 1);
+ GroupMirrorLayout->addWidget(TextLabelX, 0, 2);
+ GroupMirrorLayout->addWidget(SpinBox_X, 0, 3);
+ GroupMirrorLayout->addWidget(TextLabelY, 0, 4);
+ GroupMirrorLayout->addWidget(SpinBox_Y, 0, 5);
+ GroupMirrorLayout->addWidget(TextLabelZ, 0, 6);
+ GroupMirrorLayout->addWidget(SpinBox_Z, 0, 7);
+ GroupMirrorLayout->addWidget(TextLabelVector, 1, 0);
+ GroupMirrorLayout->addWidget(SelectVectorButton, 1, 1);
+ GroupMirrorLayout->addWidget(TextLabelDX, 1, 2);
+ GroupMirrorLayout->addWidget(SpinBox_DX, 1, 3);
+ GroupMirrorLayout->addWidget(TextLabelDY, 1, 4);
+ GroupMirrorLayout->addWidget(SpinBox_DY, 1, 5);
+ GroupMirrorLayout->addWidget(TextLabelDZ, 1, 6);
+ GroupMirrorLayout->addWidget(SpinBox_DZ, 1, 7);
+
+ // switch of action type
+ ActionBox = new QGroupBox(GroupArguments);
+ ActionGroup = new QButtonGroup(GroupArguments);
+ QVBoxLayout* ActionBoxLayout = new QVBoxLayout(ActionBox);
+ ActionBoxLayout->addSpacing(SPACING);
+ ActionBoxLayout->setMargin(MARGIN);
+
+ QRadioButton* aMoveElements = new QRadioButton(tr("SMESH_MOVE_ELEMENTS"), ActionBox);
+ QRadioButton* aCopyElements = new QRadioButton(tr("SMESH_COPY_ELEMENTS"), ActionBox);
+ QRadioButton* aCreateMesh = new QRadioButton(tr("SMESH_CREATE_MESH"), ActionBox);
+
+ ActionBoxLayout->addWidget(aMoveElements);
+ ActionBoxLayout->addWidget(aCopyElements);
+ ActionBoxLayout->addWidget(aCreateMesh);
+ ActionGroup->addButton(aMoveElements, MOVE_ELEMS_BUTTON);
+ ActionGroup->addButton(aCopyElements, COPY_ELEMS_BUTTON);
+ ActionGroup->addButton(aCreateMesh, MAKE_MESH_BUTTON);
+
+ // CheckBox for groups generation
+ MakeGroupsCheck = new QCheckBox(tr("SMESH_MAKE_GROUPS"), GroupArguments);
+ MakeGroupsCheck->setChecked(false);
+
+ // Name of a mesh to create
+ LineEditNewMesh = new QLineEdit(GroupArguments);
+
+
+ //Preview check box
+ myPreviewCheckBox = new QCheckBox(tr("PREVIEW"), GroupArguments);
+
+ // layout
+ GroupArgumentsLayout->addWidget(TextLabelElements, 0, 0);
+ GroupArgumentsLayout->addWidget(SelectElementsButton, 0, 1);
+ GroupArgumentsLayout->addWidget(LineEditElements, 0, 2, 1, 1);
+ GroupArgumentsLayout->addWidget(myFilterBtn, 0, 3);
+ GroupArgumentsLayout->addWidget(CheckBoxMesh, 1, 0, 1, 4);
+ GroupArgumentsLayout->addWidget(GroupMirror, 2, 0, 1, 4);
+ GroupArgumentsLayout->addWidget(ActionBox, 3, 0, 3, 3);
+ GroupArgumentsLayout->addWidget(MakeGroupsCheck, 4, 3);
+ GroupArgumentsLayout->addWidget(LineEditNewMesh, 5, 3);
+ GroupArgumentsLayout->addWidget(myPreviewCheckBox, 6, 0);
+
+ /***************************************************************/
+ GroupButtons = new QGroupBox(this);
+ QHBoxLayout* GroupButtonsLayout = new QHBoxLayout(GroupButtons);
+ GroupButtonsLayout->setSpacing(SPACING);
+ GroupButtonsLayout->setMargin(MARGIN);
+
+ buttonOk = new QPushButton(tr("SMESH_BUT_APPLY_AND_CLOSE"), GroupButtons);
+ buttonOk->setAutoDefault(true);
+ buttonOk->setDefault(true);
+ buttonApply = new QPushButton(tr("SMESH_BUT_APPLY"), GroupButtons);
+ buttonApply->setAutoDefault(true);
+ buttonCancel = new QPushButton(tr("SMESH_BUT_CLOSE"), GroupButtons);
+ buttonCancel->setAutoDefault(true);
+ buttonHelp = new QPushButton(tr("SMESH_BUT_HELP"), GroupButtons);
+ buttonHelp->setAutoDefault(true);
+
+ GroupButtonsLayout->addWidget(buttonOk);
+ GroupButtonsLayout->addSpacing(10);
+ GroupButtonsLayout->addWidget(buttonApply);
+ GroupButtonsLayout->addSpacing(10);
+ GroupButtonsLayout->addStretch();
+ GroupButtonsLayout->addWidget(buttonCancel);
+ GroupButtonsLayout->addWidget(buttonHelp);
+
+ /***************************************************************/
+ SMESHGUI_SymmetryDlgLayout->addWidget(ConstructorsBox);
+ SMESHGUI_SymmetryDlgLayout->addWidget(GroupArguments);
+ SMESHGUI_SymmetryDlgLayout->addWidget(GroupButtons);
+
/* Initialisations */
- SpinBox_X->RangeStepAndValidator( -999999.999, +999999.999, 10.0, 3 );
- SpinBox_Y->RangeStepAndValidator( -999999.999, +999999.999, 10.0, 3 );
- SpinBox_Z->RangeStepAndValidator( -999999.999, +999999.999, 10.0, 3 );
- SpinBox_DX->RangeStepAndValidator( -999999.999, +999999.999, 10.0, 3 );
- SpinBox_DY->RangeStepAndValidator( -999999.999, +999999.999, 10.0, 3 );
- SpinBox_DZ->RangeStepAndValidator( -999999.999, +999999.999, 10.0, 3 );
-
- GroupArguments->show();
- RadioButton1->setChecked( TRUE );
- mySelection = Sel;
-
- mySMESHGUI = SMESHGUI::GetSMESHGUI() ;
- mySMESHGUI->SetActiveDialogBox( (QDialog*)this ) ;
-
+ SpinBox_X->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
+ SpinBox_Y->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
+ SpinBox_Z->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
+ SpinBox_DX->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
+ SpinBox_DY->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
+ SpinBox_DZ->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
+
+ RadioButton1->setChecked(true);
+
+ mySelector = (SMESH::GetViewWindow( mySMESHGUI ))->GetSelector();
+
+ mySMESHGUI->SetActiveDialogBox((QDialog*)this);
+
// Costruction of the logical filter
- SMESH_ListOfFilter aListOfFilters;
- Handle(SMESH_TypeFilter) aMeshOrSubMeshFilter = new SMESH_TypeFilter( MESHorSUBMESH );
- if ( !aMeshOrSubMeshFilter.IsNull() )
- aListOfFilters.Append( aMeshOrSubMeshFilter );
- Handle(SMESH_TypeFilter) aSmeshGroupFilter = new SMESH_TypeFilter( GROUP );
- if ( !aSmeshGroupFilter.IsNull() )
- aListOfFilters.Append( aSmeshGroupFilter );
-
- myMeshOrSubMeshOrGroupFilter = new SMESH_LogicalFilter( aListOfFilters, SMESH_LogicalFilter::LO_OR );
-
+ SMESH_TypeFilter* aMeshOrSubMeshFilter = new SMESH_TypeFilter (MESHorSUBMESH);
+ SMESH_TypeFilter* aSmeshGroupFilter = new SMESH_TypeFilter (GROUP);
+
+ QList<SUIT_SelectionFilter*> aListOfFilters;
+ if (aMeshOrSubMeshFilter) aListOfFilters.append(aMeshOrSubMeshFilter);
+ if (aSmeshGroupFilter) aListOfFilters.append(aSmeshGroupFilter);
+
+ myMeshOrSubMeshOrGroupFilter =
+ new SMESH_LogicalFilter (aListOfFilters, SMESH_LogicalFilter::LO_OR);
+
+ myHelpFileName = "symmetry_page.html";
+
Init();
+
/* signals and slots connections */
- connect( buttonOk, SIGNAL( clicked() ), this, SLOT( ClickOnOk() ) );
- connect( buttonCancel, SIGNAL( clicked() ), this, SLOT( ClickOnCancel() ) ) ;
- connect( buttonApply, SIGNAL( clicked() ), this, SLOT(ClickOnApply() ) );
- connect( GroupConstructors, SIGNAL(clicked(int) ), SLOT( ConstructorsClicked(int) ) );
-
- connect( SelectElementsButton, SIGNAL (clicked() ), this, SLOT( SetEditCurrentArgument() ) ) ;
- connect( SelectPointButton, SIGNAL (clicked() ), this, SLOT( SetEditCurrentArgument() ) ) ;
- connect( SelectVectorButton, SIGNAL (clicked() ), this, SLOT( SetEditCurrentArgument() ) ) ;
-
- connect( SpinBox_DX, SIGNAL( valueChanged( double )), this, SLOT(onVectorChanged() ) );
- connect( SpinBox_DY, SIGNAL( valueChanged( double )), this, SLOT(onVectorChanged() ) );
- connect( SpinBox_DZ, SIGNAL( valueChanged( double )), this, SLOT(onVectorChanged() ) );
-
- connect( mySMESHGUI, SIGNAL ( SignalDeactivateActiveDialog() ), this, SLOT( DeactivateActiveDialog() ) ) ;
- connect( mySelection, SIGNAL( currentSelectionChanged() ), this, SLOT( SelectionIntoArgument() ) );
+ connect(buttonOk, SIGNAL(clicked()), this, SLOT(ClickOnOk()));
+ connect(buttonCancel, SIGNAL(clicked()), this, SLOT(ClickOnCancel()));
+ connect(buttonApply, SIGNAL(clicked()), this, SLOT(ClickOnApply()));
+ connect(buttonHelp, SIGNAL(clicked()), this, SLOT(ClickOnHelp()));
+ connect(GroupConstructors, SIGNAL(buttonClicked(int)), SLOT(ConstructorsClicked(int)));
+
+ connect(SelectElementsButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
+ connect(SelectPointButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
+ connect(SelectVectorButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
+
+ connect(SpinBox_DX, SIGNAL(valueChanged(double)), this, SLOT(onVectorChanged()));
+ connect(SpinBox_DY, SIGNAL(valueChanged(double)), this, SLOT(onVectorChanged()));
+ connect(SpinBox_DZ, SIGNAL(valueChanged(double)), this, SLOT(onVectorChanged()));
+
+ connect(mySMESHGUI, SIGNAL(SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog()));
+ connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
/* to close dialog if study change */
- connect( mySMESHGUI, SIGNAL ( SignalCloseAllDialogs() ), this, SLOT( ClickOnCancel() ) ) ;
- connect( LineEditElements, SIGNAL( textChanged( const QString& )),
- SLOT( onTextChange( const QString& )));
- connect( CheckBoxMesh, SIGNAL( toggled( bool )),
- SLOT( onSelectMesh( bool )));
-
- /* Move widget on the botton right corner of main widget */
- int x, y ;
- mySMESHGUI->DefineDlgPosition( this, x, y ) ;
- this->move( x, y ) ;
- this->show() ; /* displays Dialog */
+ connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()), this, SLOT(ClickOnCancel()));
+ connect(LineEditElements, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&)));
+ connect(CheckBoxMesh, SIGNAL(toggled(bool)), SLOT(onSelectMesh(bool)));
+ connect(ActionGroup, SIGNAL(buttonClicked(int)), SLOT(onActionClicked(int)));
+
+ connect(SpinBox_X, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
+ connect(SpinBox_Y, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
+ connect(SpinBox_Z, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
+ connect(SpinBox_DX, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
+ connect(SpinBox_DY, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
+ connect(SpinBox_DZ, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
+
+ //To Connect preview check box
+ connectPreviewControl();
ConstructorsClicked(0);
- resize(0,0);
+ SelectionIntoArgument();
+ onActionClicked(MOVE_ELEMS_BUTTON);
}
//=================================================================================
//=================================================================================
SMESHGUI_SymmetryDlg::~SMESHGUI_SymmetryDlg()
{
- // no need to delete child widgets, Qt does it all for us
+ if ( myFilterDlg != 0 ) {
+ myFilterDlg->setParent( 0 );
+ delete myFilterDlg;
+ }
}
-
//=================================================================================
// function : Init()
// purpose :
//=================================================================================
-void SMESHGUI_SymmetryDlg::Init( bool ResetControls )
+void SMESHGUI_SymmetryDlg::Init (bool ResetControls)
{
myBusy = false;
-
+
myEditCurrentArgument = 0;
LineEditElements->clear();
myElementsId = "";
- myNbOkElements = 0 ;
-
- buttonOk->setEnabled( false );
- buttonApply->setEnabled( false );
-
- myActor = 0;
+ myNbOkElements = 0;
+
+ buttonOk->setEnabled(false);
+ buttonApply->setEnabled(false);
+
+ myActor = 0;
myMesh = SMESH::SMESH_Mesh::_nil();
- if( ResetControls )
- {
- SpinBox_X->SetValue(0.0);
- SpinBox_Y->SetValue(0.0);
- SpinBox_Z->SetValue(0.0);
- SpinBox_DX->SetValue(0.0);
- SpinBox_DY->SetValue(0.0);
- SpinBox_DZ->SetValue(0.0);
-
- CheckBoxCopy->setChecked(false);
- CheckBoxMesh->setChecked(false);
- onSelectMesh( false );
- }
+ if (ResetControls) {
+ SpinBox_X->SetValue(0.0);
+ SpinBox_Y->SetValue(0.0);
+ SpinBox_Z->SetValue(0.0);
+ SpinBox_DX->SetValue(0.0);
+ SpinBox_DY->SetValue(0.0);
+ SpinBox_DZ->SetValue(0.0);
+
+ ActionGroup->button( MOVE_ELEMS_BUTTON )->setChecked(true);
+ CheckBoxMesh->setChecked(false);
+ myPreviewCheckBox->setChecked(false);
+ onDisplaySimulation(false);
+
+// MakeGroupsCheck->setChecked(false);
+// MakeGroupsCheck->setEnabled(false);
+ onSelectMesh(false);
+ }
}
-
//=================================================================================
// function : ConstructorsClicked()
// purpose : Radio button management
//=================================================================================
-void SMESHGUI_SymmetryDlg::ConstructorsClicked(int constructorId)
+void SMESHGUI_SymmetryDlg::ConstructorsClicked (int constructorId)
{
- disconnect(mySelection, 0, this, 0);
-
- if (constructorId!=0 && !TextLabelVector->isVisible())
+ disconnect(mySelectionMgr, 0, this, 0);
+
+ if (constructorId != 0 && !TextLabelVector->isVisible()) {
+ TextLabelVector->show();
+ SelectVectorButton->show();
+ TextLabelDX->show();
+ SpinBox_DX->show();
+ TextLabelDY->show();
+ SpinBox_DY->show();
+ TextLabelDZ->show();
+ SpinBox_DZ->show();
+ }
+
+ switch (constructorId) {
+ case 0:
{
- TextLabelVector->show();
- SelectVectorButton->show();
- TextLabelDX->show();
- SpinBox_DX->show();
- TextLabelDY->show();
- SpinBox_DY->show();
- TextLabelDZ->show();
- SpinBox_DZ->show();
+ GroupMirror->setTitle(tr("SMESH_POINT"));
+
+ TextLabelVector->hide();
+ SelectVectorButton->hide();
+ TextLabelDX->hide();
+ SpinBox_DX->hide();
+ TextLabelDY->hide();
+ SpinBox_DY->hide();
+ TextLabelDZ->hide();
+ SpinBox_DZ->hide();
+ break;
}
-
- switch(constructorId)
+ case 1:
{
- case 0 :
- {
- GroupMirror->setTitle( tr( "SMESH_POINT" ) );
-
- TextLabelVector->hide();
- SelectVectorButton->hide();
- TextLabelDX->hide();
- SpinBox_DX->hide();
- TextLabelDY->hide();
- SpinBox_DY->hide();
- TextLabelDZ->hide();
- SpinBox_DZ->hide();
- break;
- }
- case 1 :
- {
- GroupMirror->setTitle( tr( "SMESH_AXIS" ) );
- TextLabelVector->setText( tr( "SMESH_VECTOR" ) );
- break;
- }
- case 2 :
- {
- GroupMirror->setTitle( tr( "SMESH_PLANE" ) );
- TextLabelVector->setText( tr( "SMESH_NORMAL" ) );
- break;
- }
+ GroupMirror->setTitle(tr("SMESH_AXIS"));
+ TextLabelVector->setText(tr("SMESH_VECTOR"));
+ break;
}
-
- if (myEditCurrentArgument != (QWidget*)LineEditElements)
+ case 2:
{
- SMESH::SetPointRepresentation(false);
- if (!CheckBoxMesh->isChecked())
- QAD_Application::getDesktop()->SetSelectionMode( CellSelection, true );
+ GroupMirror->setTitle(tr("SMESH_PLANE"));
+ TextLabelVector->setText(tr("SMESH_NORMAL"));
+ break;
}
-
+ }
+
+ if (myEditCurrentArgument != (QWidget*)LineEditElements) {
+ SMESH::SetPointRepresentation(false);
+ if (!CheckBoxMesh->isChecked())
+ {
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode(CellSelection);
+ }
+ }
+
myEditCurrentArgument = (QWidget*)LineEditElements;
LineEditElements->setFocus();
if (CheckBoxMesh->isChecked())
onSelectMesh(true);
-
- connect(mySelection, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
-}
+ connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
+
+ onDisplaySimulation(true);
+
+ QApplication::instance()->processEvents();
+ updateGeometry();
+ resize(100,100);
+}
//=================================================================================
// function : ClickOnApply()
// purpose :
//=================================================================================
-void SMESHGUI_SymmetryDlg::ClickOnApply()
+bool SMESHGUI_SymmetryDlg::ClickOnApply()
{
- if (mySMESHGUI->ActiveStudyLocked())
- return;
-
- if ( myNbOkElements && IsMirrorOk() )
- {
- QStringList aListElementsId = QStringList::split( " ", myElementsId, false);
-
- SMESH::long_array_var anElementsId = new SMESH::long_array;
-
- anElementsId->length( aListElementsId.count() );
- for ( int i = 0; i < aListElementsId.count(); i++ )
- anElementsId[i] = aListElementsId[i].toInt();
-
- SMESH::AxisStruct aMirror;
-
- aMirror.x = SpinBox_X->GetValue();
- aMirror.y = SpinBox_Y->GetValue();
- aMirror.z = SpinBox_Z->GetValue();
- if (GetConstructorId() == 0)
- aMirror.vx = aMirror.vy = aMirror.vz = 0;
- else
- {
- aMirror.vx = SpinBox_DX->GetValue();
- aMirror.vy = SpinBox_DY->GetValue();
- aMirror.vz = SpinBox_DZ->GetValue();
- }
-
- bool toCreateCopy = CheckBoxCopy->isChecked();
-
- SMESH::SMESH_MeshEditor::MirrorType aMirrorType;
+ if (mySMESHGUI->isActiveStudyLocked())
+ return false;
+
+ if( !isValid() )
+ return false;
+
+ if (myNbOkElements && IsMirrorOk()) {
+ QStringList aListElementsId = myElementsId.split(" ", QString::SkipEmptyParts);
+
+ SMESH::long_array_var anElementsId = new SMESH::long_array;
+
+ anElementsId->length(aListElementsId.count());
+ for (int i = 0; i < aListElementsId.count(); i++)
+ anElementsId[i] = aListElementsId[i].toInt();
+
+ SMESH::AxisStruct aMirror;
+ SMESH::SMESH_MeshEditor::MirrorType aMirrorType;
+ getMirror(aMirror,aMirrorType);
+
+ QStringList aParameters;
+ aParameters << SpinBox_X->text();
+ aParameters << SpinBox_Y->text();
+ aParameters << SpinBox_Z->text();
+ aParameters << ( GetConstructorId() == 0 ? QString::number(0) : SpinBox_DX->text() );
+ aParameters << ( GetConstructorId() == 0 ? QString::number(0) : SpinBox_DY->text() );
+ aParameters << ( GetConstructorId() == 0 ? QString::number(0) : SpinBox_DZ->text() );
+
+ int actionButton = ActionGroup->checkedId();
+ bool makeGroups = ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() );
+ QStringList anEntryList;
+ try {
+ SUIT_OverrideCursor aWaitCursor;
+ SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
+
+ switch ( actionButton ) {
+ case MOVE_ELEMS_BUTTON: {
+ if(CheckBoxMesh->isChecked())
+ aMeshEditor->MirrorObject(mySelectedObject, aMirror, aMirrorType, false );
+ else
+ aMeshEditor->Mirror(anElementsId, aMirror, aMirrorType, false );
+
+ if( !myMesh->_is_nil())
+ myMesh->SetParameters( aParameters.join(":").toLatin1().constData() );
+ break;
+ }
+ case COPY_ELEMS_BUTTON: {
+ SMESH::ListOfGroups_var groups;
+ if ( makeGroups ) {
+ if(CheckBoxMesh->isChecked())
+ groups = aMeshEditor->MirrorObjectMakeGroups(mySelectedObject, aMirror, aMirrorType);
+ else
+ groups = aMeshEditor->MirrorMakeGroups(anElementsId, aMirror, aMirrorType);
+ }
+ else {
+ if(CheckBoxMesh->isChecked())
+ aMeshEditor->MirrorObject(mySelectedObject, aMirror, aMirrorType, true);
+ else
+ aMeshEditor->Mirror(anElementsId, aMirror, aMirrorType, true);
+ }
+ if( !myMesh->_is_nil())
+ myMesh->SetParameters( aParameters.join(":").toLatin1().constData() );
+ break;
+ }
+ case MAKE_MESH_BUTTON: {
+ SMESH::SMESH_Mesh_var mesh;
+ if (CheckBoxMesh->isChecked())
+ mesh = aMeshEditor->MirrorObjectMakeMesh(mySelectedObject, aMirror, aMirrorType, makeGroups,
+ LineEditNewMesh->text().toLatin1().data());
+ else
+ mesh = aMeshEditor->MirrorMakeMesh(anElementsId, aMirror, aMirrorType, makeGroups,
+ LineEditNewMesh->text().toLatin1().data());
+ if (!mesh->_is_nil()) {
+ mesh->SetParameters(aParameters.join(":").toLatin1().constData());
+ if( _PTR(SObject) aSObject = SMESH::ObjectToSObject( mesh ) )
+ anEntryList.append( aSObject->GetID().c_str() );
+#ifdef WITHGENERICOBJ
+ // obj has been published in study. Its refcount has been incremented.
+ // It is safe to decrement its refcount
+ // so that it will be destroyed when the entry in study will be removed
+ mesh->UnRegister();
+#endif
+ }
+ break;
+ }
+ }
+ } catch (...) {
+ }
- if (GetConstructorId() == 0)
- aMirrorType = SMESH::SMESH_MeshEditor::POINT;
- if (GetConstructorId() == 1)
- aMirrorType = SMESH::SMESH_MeshEditor::AXIS;
- if (GetConstructorId() == 2)
- aMirrorType = SMESH::SMESH_MeshEditor::PLANE;
-
- try
- {
- SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
- QApplication::setOverrideCursor(Qt::waitCursor);
- aMeshEditor->Mirror(anElementsId, aMirror, aMirrorType, toCreateCopy);
- QApplication::restoreOverrideCursor();
- }
- catch( ... )
- {
- }
-
- mySelection->ClearIObjects();
- SMESH::UpdateView();
- Init( false );
- ConstructorsClicked( GetConstructorId() );
+ SMESH::UpdateView();
+ if ( ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() ) ||
+ actionButton == MAKE_MESH_BUTTON ) {
+ mySMESHGUI->updateObjBrowser(true); // new groups may appear
+ if( LightApp_Application* anApp =
+ dynamic_cast<LightApp_Application*>( SUIT_Session::session()->activeApplication() ) )
+ anApp->browseObjects( anEntryList, isApplyAndClose() );
}
+ Init(false);
+ ConstructorsClicked(GetConstructorId());
+ mySelectedObject = SMESH::SMESH_IDSource::_nil();
+ SelectionIntoArgument();
+
+ SMESHGUI::Modified();
+ }
+ return true;
}
//=================================================================================
//=================================================================================
void SMESHGUI_SymmetryDlg::ClickOnOk()
{
- ClickOnApply() ;
- ClickOnCancel() ;
+ setIsApplyAndClose( true );
+ if( ClickOnApply() )
+ ClickOnCancel();
}
-
//=================================================================================
// function : ClickOnCancel()
// purpose :
//=================================================================================
void SMESHGUI_SymmetryDlg::ClickOnCancel()
{
- mySelection->ClearFilters();
- mySelection->ClearIObjects();
- SMESH::SetPointRepresentation(false);
- QAD_Application::getDesktop()->SetSelectionMode( ActorSelection );
- disconnect( mySelection, 0, this, 0 );
- mySMESHGUI->ResetState() ;
- reject() ;
+ disconnect(mySelectionMgr, 0, this, 0);
+ mySelectionMgr->clearFilters();
+ //mySelectionMgr->clearSelected();
+ if (SMESH::GetCurrentVtkView()) {
+ SMESH::RemoveFilters(); // PAL6938 -- clean all mesh entity filters
+ SMESH::SetPointRepresentation(false);
+ }
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode(ActorSelection);
+ mySMESHGUI->ResetState();
+ reject();
+}
+
+//=================================================================================
+// function : ClickOnHelp()
+// purpose :
+//=================================================================================
+void SMESHGUI_SymmetryDlg::ClickOnHelp()
+{
+ LightApp_Application* app = (LightApp_Application*)(SUIT_Session::session()->activeApplication());
+ if (app)
+ app->onHelpContextModule(mySMESHGUI ? app->moduleName(mySMESHGUI->moduleName()) : QString(""), myHelpFileName);
+ else {
+ QString platform;
+#ifdef WIN32
+ platform = "winapplication";
+#else
+ platform = "application";
+#endif
+ SUIT_MessageBox::warning(this, tr("WRN_WARNING"),
+ tr("EXTERNAL_BROWSER_CANNOT_SHOW_PAGE").
+ arg(app->resourceMgr()->stringValue("ExternalBrowser",
+ platform)).
+ arg(myHelpFileName));
+ }
}
//=======================================================================
-//function : onTextChange
-//purpose :
+// function : onTextChange()
+// purpose :
//=======================================================================
-
-void SMESHGUI_SymmetryDlg::onTextChange(const QString& theNewText)
+void SMESHGUI_SymmetryDlg::onTextChange (const QString& theNewText)
{
QLineEdit* send = (QLineEdit*)sender();
- if ( myBusy ) return;
+ if (myBusy) return;
myBusy = true;
-
+
if (send == LineEditElements)
myNbOkElements = 0;
-
- buttonOk->setEnabled( false );
- buttonApply->setEnabled( false );
-
+
+ buttonOk->setEnabled(false);
+ buttonApply->setEnabled(false);
+
// hilight entered elements
SMDS_Mesh* aMesh = 0;
- if ( myActor )
+ if (myActor)
aMesh = myActor->GetObject()->GetMesh();
-
- if ( aMesh ) {
-
- mySelection->ClearIObjects();
- mySelection->AddIObject( myActor->getIO() );
-
- QStringList aListId = QStringList::split( " ", theNewText, false);
-
+
+ if (aMesh) {
+ Handle(SALOME_InteractiveObject) anIO = myActor->getIO();
+
+ TColStd_MapOfInteger newIndices;
+
+ QStringList aListId = theNewText.split(" ", QString::SkipEmptyParts);
+
if (send == LineEditElements) {
- for ( int i = 0; i < aListId.count(); i++ ) {
- const SMDS_MeshElement * e = aMesh->FindElement( aListId[ i ].toInt() );
- if ( e ) {
- if ( !mySelection->IsIndexSelected( myActor->getIO(), e->GetID() ))
- mySelection->AddOrRemoveIndex (myActor->getIO(), e->GetID(), true);
- myNbOkElements++;
- }
+ for (int i = 0; i < aListId.count(); i++) {
+ const SMDS_MeshElement * e = aMesh->FindElement(aListId[ i ].toInt());
+ if (e)
+ newIndices.Add(e->GetID());
+ myNbOkElements++;
}
+
+ mySelector->AddOrRemoveIndex( anIO, newIndices, false );
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->highlight( anIO, true, true );
+
myElementsId = theNewText;
}
}
-
- if ( myNbOkElements && IsMirrorOk() ) {
- buttonOk->setEnabled( true );
- buttonApply->setEnabled( true );
+
+ if (myNbOkElements && IsMirrorOk()) {
+ buttonOk->setEnabled(true);
+ buttonApply->setEnabled(true);
}
-
+
myBusy = false;
}
//=================================================================================
void SMESHGUI_SymmetryDlg::SelectionIntoArgument()
{
- if ( myBusy ) return;
-
+ if (myBusy) return;
+
// clear
-
myActor = 0;
QString aString = "";
myBusy = true;
- if (myEditCurrentArgument == (QWidget*)LineEditElements)
- {
- LineEditElements->setText( aString );
- myNbOkElements = 0;
- buttonOk->setEnabled( false );
- buttonApply->setEnabled( false );
- }
+ if (myEditCurrentArgument == (QWidget*)LineEditElements) {
+ LineEditElements->setText(aString);
+ myNbOkElements = 0;
+ buttonOk->setEnabled(false);
+ buttonApply->setEnabled(false);
+ }
myBusy = false;
-
- if ( !GroupButtons->isEnabled() ) // inactive
+
+ if (!GroupButtons->isEnabled()) // inactive
return;
-
+
// get selected mesh
- int nbSel = mySelection->IObjectCount();
- if(nbSel != 1)
+ SALOME_ListIO aList;
+ mySelectionMgr->selectedObjects(aList,SVTK_Viewer::Type());
+
+ int nbSel = aList.Extent();
+ if (nbSel != 1)
return;
-
- Handle(SALOME_InteractiveObject) IO = mySelection->firstIObject();
- myMesh = SMESH::GetMeshByIO( mySelection->firstIObject() );
+
+ Handle(SALOME_InteractiveObject) IO = aList.First();
+ myMesh = SMESH::GetMeshByIO(IO);
if(myMesh->_is_nil())
return;
+
myActor = SMESH::FindActorByObject(myMesh);
if (!myActor)
+ myActor = SMESH::FindActorByEntry(IO->getEntry());
+ if (!myActor && !CheckBoxMesh->isChecked())
return;
-
+
int aNbUnits = 0;
- if (myEditCurrentArgument == (QWidget*)LineEditElements)
- {
- myElementsId = "";
-
- if (CheckBoxMesh->isChecked())
- {
- SMESH::GetNameOfSelectedIObjects(mySelection, aString);
-
- if(!SMESH::IObjectToInterface<SMESH::SMESH_Mesh>(IO)->_is_nil()) //MESH
- {
- // get IDs from mesh
- SMDS_Mesh* aSMDSMesh = myActor->GetObject()->GetMesh();
- if (!aSMDSMesh)
- return;
-
- for (int i = aSMDSMesh->MinElementID(); i <= aSMDSMesh->MaxElementID(); i++ )
- {
- const SMDS_MeshElement * e = aSMDSMesh->FindElement( i );
- if ( e ) {
- myElementsId += QString(" %1").arg(i);
- aNbUnits++;
- }
- }
- }
- else if (!SMESH::IObjectToInterface<SMESH::SMESH_subMesh>(IO)->_is_nil()) //SUBMESH
- {
- // get submesh
- SMESH::SMESH_subMesh_var aSubMesh = SMESH::IObjectToInterface<SMESH::SMESH_subMesh>(IO) ;
-
- // get IDs from submesh
- SMESH::long_array_var anElementsIds = new SMESH::long_array;
- anElementsIds = aSubMesh->GetElementsId();
- for ( int i = 0; i < anElementsIds->length(); i++ )
- myElementsId += QString(" %1").arg(anElementsIds[i]);
- aNbUnits = anElementsIds->length();
- }
- else // GROUP
- {
- // get smesh group
- SMESH::SMESH_GroupBase_var aGroup
- = SMESH::IObjectToInterface<SMESH::SMESH_GroupBase>(IO);
- if (aGroup->_is_nil())
- return;
-
- // get IDs from smesh group
- SMESH::long_array_var anElementsIds = new SMESH::long_array;
- anElementsIds = aGroup->GetListOfID();
- for ( int i = 0; i < anElementsIds->length(); i++ )
- myElementsId += QString(" %1").arg(anElementsIds[i]);
- aNbUnits = anElementsIds->length();
- }
- }
+ if (myEditCurrentArgument == (QWidget*)LineEditElements) {
+ myElementsId = "";
+
+ // MakeGroups is available if there are groups and "Copy"
+ if ( myMesh->NbGroups() == 0 ) {
+ MakeGroupsCheck->setChecked(false);
+ MakeGroupsCheck->setEnabled(false);
+ }
+ else if ( ActionGroup->checkedId() != MOVE_ELEMS_BUTTON ) {
+ MakeGroupsCheck->setEnabled(true);
+ }
+ if (CheckBoxMesh->isChecked()) {
+ SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString);
+
+ if (!SMESH::IObjectToInterface<SMESH::SMESH_IDSource>(IO)->_is_nil()) { //MESH
+ mySelectedObject = SMESH::IObjectToInterface<SMESH::SMESH_IDSource>(IO);
+ }
else
- {
- aNbUnits = SMESH::GetNameOfSelectedElements(mySelection, aString) ;
- myElementsId = aString;
- }
-
- if(aNbUnits < 1)
- return ;
-
- myNbOkElements = true;
+ return;
+ // get IDs from mesh
+ /*
+ SMDS_Mesh* aSMDSMesh = myActor->GetObject()->GetMesh();
+ if (!aSMDSMesh)
+ return;
+
+ for (int i = aSMDSMesh->MinElementID(); i <= aSMDSMesh->MaxElementID(); i++) {
+ const SMDS_MeshElement * e = aSMDSMesh->FindElement(i);
+ if (e) {
+ myElementsId += QString(" %1").arg(i);
+ aNbUnits++;
+ }
+ }
+ } else if (!SMESH::IObjectToInterface<SMESH::SMESH_subMesh>(IO)->_is_nil()) { //SUBMESH
+ // get submesh
+ SMESH::SMESH_subMesh_var aSubMesh = SMESH::IObjectToInterface<SMESH::SMESH_subMesh>(IO);
+
+ // get IDs from submesh
+ /*
+ SMESH::long_array_var anElementsIds = new SMESH::long_array;
+ anElementsIds = aSubMesh->GetElementsId();
+ for (int i = 0; i < anElementsIds->length(); i++) {
+ myElementsId += QString(" %1").arg(anElementsIds[i]);
+ }
+ aNbUnits = anElementsIds->length();
+ } else { // GROUP
+ // get smesh group
+ SMESH::SMESH_GroupBase_var aGroup =
+ SMESH::IObjectToInterface<SMESH::SMESH_GroupBase>(IO);
+ if (aGroup->_is_nil())
+ return;
+
+ // get IDs from smesh group
+ SMESH::long_array_var anElementsIds = new SMESH::long_array;
+ anElementsIds = aGroup->GetListOfID();
+ for (int i = 0; i < anElementsIds->length(); i++) {
+ myElementsId += QString(" %1").arg(anElementsIds[i]);
+ }
+ aNbUnits = anElementsIds->length();
+ }
+ */
+ } else {
+ aNbUnits = SMESH::GetNameOfSelectedElements( mySelector, IO, aString);
+ myElementsId = aString;
+ if (aNbUnits < 1)
+ return;
}
- else
- {
- aNbUnits = SMESH::GetNameOfSelectedNodes(mySelection, aString);
- if(aNbUnits != 1)
- return;
-
- SMDS_Mesh* aMesh = myActor->GetObject()->GetMesh();
- if (!aMesh)
- return;
-
- const SMDS_MeshNode * n = aMesh->FindNode( aString.toInt() );
- if ( !n )
- return;
-
- double x = n->X();
- double y = n->Y();
- double z = n->Z();
-
- if (myEditCurrentArgument == (QWidget*)SpinBox_X)
- {
- SpinBox_X->SetValue(x);
- SpinBox_Y->SetValue(y);
- SpinBox_Z->SetValue(z);
- }
- else if (myEditCurrentArgument == (QWidget*)SpinBox_DX)
- {
- SpinBox_DX->SetValue(x - SpinBox_X->GetValue());
- SpinBox_DY->SetValue(y - SpinBox_Y->GetValue());
- SpinBox_DZ->SetValue(z - SpinBox_Z->GetValue());
- }
+
+ myNbOkElements = true;
+ } else {
+ aNbUnits = SMESH::GetNameOfSelectedNodes(mySelector, IO, aString);
+ if (aNbUnits != 1)
+ return;
+
+ SMDS_Mesh* aMesh = myActor->GetObject()->GetMesh();
+ if (!aMesh)
+ return;
+
+ const SMDS_MeshNode * n = aMesh->FindNode(aString.toInt());
+ if (!n)
+ return;
+
+ double x = n->X();
+ double y = n->Y();
+ double z = n->Z();
+
+ if (myEditCurrentArgument == (QWidget*)SpinBox_X) {
+ SpinBox_X->SetValue(x);
+ SpinBox_Y->SetValue(y);
+ SpinBox_Z->SetValue(z);
+ } else if (myEditCurrentArgument == (QWidget*)SpinBox_DX) {
+ SpinBox_DX->SetValue(x - SpinBox_X->GetValue());
+ SpinBox_DY->SetValue(y - SpinBox_Y->GetValue());
+ SpinBox_DZ->SetValue(z - SpinBox_Z->GetValue());
}
-
+ }
+
myBusy = true;
- if (myEditCurrentArgument == (QWidget*)LineEditElements)
- LineEditElements->setText( aString );
+ if (myEditCurrentArgument == (QWidget*)LineEditElements) {
+ LineEditElements->setText(aString);
+ LineEditElements->repaint();
+ LineEditElements->setEnabled(false); // to update lineedit IPAL 19809
+ LineEditElements->setEnabled(true);
+ setNewMeshName();
+ }
myBusy = false;
-
+
// OK
- if(myNbOkElements && IsMirrorOk())
- {
- buttonOk->setEnabled( true );
- buttonApply->setEnabled( true );
- }
+ if (myNbOkElements && IsMirrorOk()) {
+ buttonOk->setEnabled(true);
+ buttonApply->setEnabled(true);
+ }
+ onDisplaySimulation(true);
}
-
//=================================================================================
// function : SetEditCurrentArgument()
// purpose :
void SMESHGUI_SymmetryDlg::SetEditCurrentArgument()
{
QPushButton* send = (QPushButton*)sender();
-
- disconnect( mySelection, 0, this, 0 );
- mySelection->ClearIObjects();
- mySelection->ClearFilters();
-
- if(send == SelectElementsButton) {
+
+ disconnect(mySelectionMgr, 0, this, 0);
+ mySelectionMgr->clearSelected();
+ mySelectionMgr->clearFilters();
+
+ if (send == SelectElementsButton) {
myEditCurrentArgument = (QWidget*)LineEditElements;
SMESH::SetPointRepresentation(false);
- if (CheckBoxMesh->isChecked())
- {
- QAD_Application::getDesktop()->SetSelectionMode( ActorSelection );
- mySelection->AddFilter(myMeshOrSubMeshOrGroupFilter);
- }
- else
- QAD_Application::getDesktop()->SetSelectionMode( CellSelection, true );
- }
- else if (send == SelectPointButton)
- {
- myEditCurrentArgument = (QWidget*)SpinBox_X;
- SMESH::SetPointRepresentation(true);
- QAD_Application::getDesktop()->SetSelectionMode( NodeSelection, true );
- }
- else if (send == SelectVectorButton)
- {
- myEditCurrentArgument = (QWidget*)SpinBox_DX;
- SMESH::SetPointRepresentation(true);
- QAD_Application::getDesktop()->SetSelectionMode( NodeSelection, true );
+ if (CheckBoxMesh->isChecked()) {
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode(ActorSelection);
+ mySelectionMgr->installFilter(myMeshOrSubMeshOrGroupFilter);
+ } else {
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode(CellSelection);
}
-
+ } else if (send == SelectPointButton) {
+ myEditCurrentArgument = (QWidget*)SpinBox_X;
+ SMESH::SetPointRepresentation(true);
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode(NodeSelection);
+ } else if (send == SelectVectorButton) {
+ myEditCurrentArgument = (QWidget*)SpinBox_DX;
+ SMESH::SetPointRepresentation(true);
+
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode(NodeSelection);
+ } else {
+ }
+
myEditCurrentArgument->setFocus();
- connect( mySelection, SIGNAL( currentSelectionChanged() ), this, SLOT( SelectionIntoArgument() ) );
- SelectionIntoArgument() ;
+ connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
+ SelectionIntoArgument();
}
//=================================================================================
//=================================================================================
void SMESHGUI_SymmetryDlg::DeactivateActiveDialog()
{
- if ( GroupConstructors->isEnabled() ) {
- GroupConstructors->setEnabled(false) ;
- GroupArguments->setEnabled(false) ;
- GroupButtons->setEnabled(false) ;
- mySMESHGUI->ResetState() ;
- mySMESHGUI->SetActiveDialogBox(0) ;
+ if (ConstructorsBox->isEnabled()) {
+ ConstructorsBox->setEnabled(false);
+ GroupArguments->setEnabled(false);
+ GroupButtons->setEnabled(false);
+ mySMESHGUI->ResetState();
+ mySMESHGUI->SetActiveDialogBox(0);
}
}
-
//=================================================================================
// function : ActivateThisDialog()
// purpose :
void SMESHGUI_SymmetryDlg::ActivateThisDialog()
{
/* Emit a signal to deactivate the active dialog */
- mySMESHGUI->EmitSignalDeactivateDialog() ;
- GroupConstructors->setEnabled(true) ;
- GroupArguments->setEnabled(true) ;
- GroupButtons->setEnabled(true) ;
-
- mySMESHGUI->SetActiveDialogBox( (QDialog*)this ) ;
-
- QAD_Application::getDesktop()->SetSelectionMode( CellSelection, true );
+ mySMESHGUI->EmitSignalDeactivateDialog();
+ ConstructorsBox->setEnabled(true);
+ GroupArguments->setEnabled(true);
+ GroupButtons->setEnabled(true);
+
+ mySMESHGUI->SetActiveDialogBox((QDialog*)this);
+
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode(CellSelection);
SelectionIntoArgument();
}
-
//=================================================================================
// function : enterEvent()
// purpose :
//=================================================================================
-void SMESHGUI_SymmetryDlg::enterEvent(QEvent* e)
+void SMESHGUI_SymmetryDlg::enterEvent (QEvent*)
{
- if ( GroupConstructors->isEnabled() )
- return ;
- ActivateThisDialog() ;
+ if (!ConstructorsBox->isEnabled())
+ ActivateThisDialog();
}
-
//=================================================================================
// function : closeEvent()
// purpose :
//=================================================================================
-void SMESHGUI_SymmetryDlg::closeEvent( QCloseEvent* e )
+void SMESHGUI_SymmetryDlg::closeEvent (QCloseEvent*)
{
/* same than click on cancel button */
- this->ClickOnCancel() ;
+ ClickOnCancel();
}
-
//=======================================================================
-//function : hideEvent
-//purpose : caused by ESC key
+// function : hideEvent()
+// purpose : caused by ESC key
//=======================================================================
-
-void SMESHGUI_SymmetryDlg::hideEvent ( QHideEvent * e )
+void SMESHGUI_SymmetryDlg::hideEvent (QHideEvent*)
{
- if ( !isMinimized() )
+ if (!isMinimized())
ClickOnCancel();
}
-
//=======================================================================
//function : onSelectMesh
//purpose :
//=======================================================================
-void SMESHGUI_SymmetryDlg::onSelectMesh ( bool toSelectMesh )
+void SMESHGUI_SymmetryDlg::onSelectMesh (bool toSelectMesh)
{
if (toSelectMesh)
- TextLabelElements->setText( tr( "SMESH_NAME" ) );
+ TextLabelElements->setText(tr("SMESH_NAME"));
else
- TextLabelElements->setText( tr( "SMESH_ID_ELEMENTS" ) );
-
- if (myEditCurrentArgument != LineEditElements)
- {
- LineEditElements->clear();
- return;
- }
-
- mySelection->ClearFilters() ;
+ TextLabelElements->setText(tr("SMESH_ID_ELEMENTS"));
+ myFilterBtn->setEnabled(!toSelectMesh);
+
+ if (myEditCurrentArgument != LineEditElements) {
+ LineEditElements->clear();
+ return;
+ }
+
+ mySelectionMgr->clearFilters();
SMESH::SetPointRepresentation(false);
-
- if (toSelectMesh)
- {
- QAD_Application::getDesktop()->SetSelectionMode( ActorSelection );
- mySelection->AddFilter(myMeshOrSubMeshOrGroupFilter);
- LineEditElements->setReadOnly(true);
- }
- else
- {
- QAD_Application::getDesktop()->SetSelectionMode( CellSelection, true );
- LineEditElements->setReadOnly(false);
- onTextChange(LineEditElements->text());
- }
-
+
+ if (toSelectMesh) {
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode(ActorSelection);
+ mySelectionMgr->installFilter(myMeshOrSubMeshOrGroupFilter);
+ LineEditElements->setReadOnly(true);
+ LineEditElements->setValidator(0);
+ } else {
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode(CellSelection);
+ LineEditElements->setReadOnly(false);
+ LineEditElements->setValidator(myIdValidator);
+ onTextChange(LineEditElements->text());
+ hidePreview();
+ }
+
SelectionIntoArgument();
}
-
//=================================================================================
// function : GetConstructorId()
-// purpose :
+// purpose :
//=================================================================================
int SMESHGUI_SymmetryDlg::GetConstructorId()
-{
- if ( GroupConstructors != NULL && GroupConstructors->selected() != NULL )
- return GroupConstructors->id( GroupConstructors->selected() );
- return -1;
+{
+ return GroupConstructors->checkedId();
}
-
//=================================================================================
-// function : IsAxisOk()
-// purpose :
+// function : IsMirrorOk()
+// purpose :
//=================================================================================
bool SMESHGUI_SymmetryDlg::IsMirrorOk()
{
bool isOk = true;
if (GetConstructorId() != 0)
- isOk = SpinBox_DX->GetValue() != 0 || SpinBox_DY->GetValue() != 0 || SpinBox_DZ->GetValue() != 0;
+ isOk = (SpinBox_DX->GetValue() != 0 ||
+ SpinBox_DY->GetValue() != 0 ||
+ SpinBox_DZ->GetValue() != 0);
return isOk;
}
-
//=================================================================================
// function : onVectorChanged()
-// purpose :
+// purpose :
//=================================================================================
void SMESHGUI_SymmetryDlg::onVectorChanged()
{
- if (IsMirrorOk())
- {
- buttonOk->setEnabled( true );
- buttonApply->setEnabled( true );
+ if (IsMirrorOk()) {
+ buttonOk->setEnabled(true);
+ buttonApply->setEnabled(true);
+ } else {
+ buttonOk->setEnabled(false);
+ buttonApply->setEnabled(false);
+ }
+}
+
+//=======================================================================
+//function : onActionClicked
+//purpose : slot called when an action type changed
+//=======================================================================
+
+void SMESHGUI_SymmetryDlg::onActionClicked(int button)
+{
+ switch ( button ) {
+ case MOVE_ELEMS_BUTTON:
+ MakeGroupsCheck->setEnabled(false);
+ LineEditNewMesh->setEnabled(false);
+ break;
+ case COPY_ELEMS_BUTTON:
+ LineEditNewMesh->setEnabled(false);
+ MakeGroupsCheck->setText( tr("SMESH_MAKE_GROUPS"));
+ if ( myMesh->_is_nil() || myMesh->NbGroups() > 0)
+ MakeGroupsCheck->setEnabled(true);
+ else
+ MakeGroupsCheck->setEnabled(false);
+ break;
+ case MAKE_MESH_BUTTON:
+ LineEditNewMesh->setEnabled(true);
+ MakeGroupsCheck->setText( tr("SMESH_COPY_GROUPS"));
+ if ( myMesh->_is_nil() || myMesh->NbGroups() > 0)
+ MakeGroupsCheck->setEnabled(true);
+ else
+ MakeGroupsCheck->setEnabled(false);
+ break;
+ }
+ setNewMeshName();
+ toDisplaySimulation();
+}
+
+//=======================================================================
+//function : setNewMeshName
+//purpose : update contents of LineEditNewMesh
+//=======================================================================
+
+void SMESHGUI_SymmetryDlg::setNewMeshName()
+{
+ LineEditNewMesh->setText("");
+ if ( LineEditNewMesh->isEnabled() && !myMesh->_is_nil() ) {
+ QString name;
+ if ( CheckBoxMesh->isChecked() ) {
+ name = LineEditElements->text();
}
- else
- {
- buttonOk->setEnabled( false );
- buttonApply->setEnabled( false );
+ else {
+ _PTR(SObject) meshSO = SMESH::FindSObject( myMesh );
+ name = meshSO->GetName().c_str();
}
+ if ( !name.isEmpty() )
+ LineEditNewMesh->setText( SMESH::UniqueMeshName( name, "mirrored"));
+ }
+}
+
+//=================================================================================
+// function : keyPressEvent()
+// purpose :
+//=================================================================================
+void SMESHGUI_SymmetryDlg::keyPressEvent( QKeyEvent* e )
+{
+ QDialog::keyPressEvent( e );
+ if ( e->isAccepted() )
+ return;
+
+ if ( e->key() == Qt::Key_F1 ) {
+ e->accept();
+ ClickOnHelp();
+ }
+}
+
+//=================================================================================
+// function : setFilters()
+// purpose : SLOT. Called when "Filter" button pressed.
+//=================================================================================
+void SMESHGUI_SymmetryDlg::setFilters()
+{
+ if(myMesh->_is_nil()) {
+ SUIT_MessageBox::critical(this,
+ tr("SMESH_ERROR"),
+ tr("NO_MESH_SELECTED"));
+ return;
+ }
+ if ( !myFilterDlg )
+ myFilterDlg = new SMESHGUI_FilterDlg( mySMESHGUI, SMESH::ALL );
+
+ myFilterDlg->SetSelection();
+ myFilterDlg->SetMesh( myMesh );
+ myFilterDlg->SetSourceWg( LineEditElements );
+
+ myFilterDlg->show();
+}
+
+//=================================================================================
+// function : isValid
+// purpose :
+//=================================================================================
+bool SMESHGUI_SymmetryDlg::isValid()
+{
+ bool ok = true;
+ QString msg;
+
+ ok = SpinBox_X->isValid( msg, true ) && ok;
+ ok = SpinBox_Y->isValid( msg, true ) && ok;
+ ok = SpinBox_Z->isValid( msg, true ) && ok;
+ if (GetConstructorId() != 0) {
+ ok = SpinBox_DX->isValid( msg, true ) && ok;
+ ok = SpinBox_DY->isValid( msg, true ) && ok;
+ ok = SpinBox_DZ->isValid( msg, true ) && ok;
+ }
+
+ if( !ok ) {
+ QString str( tr( "SMESH_INCORRECT_INPUT" ) );
+ if ( !msg.isEmpty() )
+ str += "\n" + msg;
+ SUIT_MessageBox::critical( this, tr( "SMESH_ERROR" ), str );
+ return false;
+ }
+ return true;
+}
+
+//=================================================================================
+// function : onDisplaySimulation
+// purpose : Show/Hide preview
+//=================================================================================
+void SMESHGUI_SymmetryDlg::onDisplaySimulation( bool toDisplayPreview ) {
+ if (myPreviewCheckBox->isChecked() && toDisplayPreview) {
+ if ( myNbOkElements && isValid() && IsMirrorOk() ) {
+ QStringList aListElementsId = myElementsId.split(" ", QString::SkipEmptyParts);
+ SMESH::long_array_var anElementsId = new SMESH::long_array;
+
+ anElementsId->length(aListElementsId.count());
+ for (int i = 0; i < aListElementsId.count(); i++)
+ anElementsId[i] = aListElementsId[i].toInt();
+
+ SMESH::AxisStruct aMirror;
+ SMESH::SMESH_MeshEditor::MirrorType aMirrorType;
+
+ getMirror(aMirror,aMirrorType);
+
+ try {
+ bool copy = ( ActionGroup->checkedId() == COPY_ELEMS_BUTTON ||
+ ActionGroup->checkedId() == MAKE_MESH_BUTTON );
+ SUIT_OverrideCursor aWaitCursor;
+ SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditPreviewer();
+ if(CheckBoxMesh->isChecked())
+ aMeshEditor->MirrorObject(mySelectedObject, aMirror, aMirrorType, copy );
+ else
+ aMeshEditor->Mirror(anElementsId, aMirror, aMirrorType, copy );
+
+ SMESH::MeshPreviewStruct_var aMeshPreviewStruct = aMeshEditor->GetPreviewData();
+ mySimulation->SetData(aMeshPreviewStruct._retn());
+ } catch (...) {
+ hidePreview();
+ }
+ } else {
+ hidePreview();
+ }
+ } else {
+ hidePreview();
+ }
+}
+
+//=================================================================================
+// function : getMirror
+// purpose : return mirror parameters
+//=================================================================================
+void SMESHGUI_SymmetryDlg::getMirror(SMESH::AxisStruct& theMirror, SMESH::SMESH_MeshEditor::MirrorType& theMirrorType) {
+ theMirror.x = SpinBox_X->GetValue();
+ theMirror.y = SpinBox_Y->GetValue();
+ theMirror.z = SpinBox_Z->GetValue();
+ if (GetConstructorId() == 0) {
+ theMirror.vx = theMirror.vy = theMirror.vz = 0;
+ } else {
+ theMirror.vx = SpinBox_DX->GetValue();
+ theMirror.vy = SpinBox_DY->GetValue();
+ theMirror.vz = SpinBox_DZ->GetValue();
+ }
+ if (GetConstructorId() == 0)
+ theMirrorType = SMESH::SMESH_MeshEditor::POINT;
+ if (GetConstructorId() == 1)
+ theMirrorType = SMESH::SMESH_MeshEditor::AXIS;
+ if (GetConstructorId() == 2)
+ theMirrorType = SMESH::SMESH_MeshEditor::PLANE;
}