// Qt includes
#include <QDialog>
+// SALOME GUI includes
+#include <SALOME_InteractiveObject.hxx>
+
// IDL includes
#include <SALOMEconfig.h>
#include CORBA_SERVER_HEADER(SMESH_Mesh)
SMESHGUI* mySMESHGUI; /* Current SMESHGUI object */
SMESHGUI_IdValidator* myIdValidator;
LightApp_SelectionMgr* mySelectionMgr; /* User shape selection */
- QString myElementsId;
int myNbOkElements; /* to check when elements are defined */
int myNbOkNodes; /* to check when fixed nodes are defined */
int myConstructorId; /* Current constructor id = radio button id */
bool myBusy;
SMESH::SMESH_Mesh_var myMesh;
SMESH_Actor* myActor;
+ Handle(SALOME_InteractiveObject) myIO;
SMESH_LogicalFilter* myMeshOrSubMeshOrGroupFilter;
QGroupBox* GroupConstructors;