-// SMESH SMESHGUI : GUI for SMESH component
+// Copyright (C) 2007-2011 CEA/DEN, EDF R&D, OPEN CASCADE
//
-// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
-//
-//
-// File : SMESHGUI_SmoothingDlg.cxx
-// Author : Michael ZORIN
-// Module : SMESH
-// $Header:
+// SMESH SMESHGUI : GUI for SMESH component
+// File : SMESHGUI_SmoothingDlg.cxx
+// Author : Michael ZORIN, Open CASCADE S.A.S.
+// SMESH includes
+//
#include "SMESHGUI_SmoothingDlg.h"
#include "SMESHGUI.h"
#include "SMESHGUI_MeshUtils.h"
#include "SMESHGUI_SpinBox.h"
#include "SMESHGUI_IdValidator.h"
+#include "SMESHGUI_FilterDlg.h"
+
+#include <SMESH_Actor.h>
+#include <SMESH_TypeFilter.hxx>
+#include <SMESH_LogicalFilter.hxx>
-#include "SMESH_Actor.h"
-#include "SMESH_TypeFilter.hxx"
-#include "SMESH_NumberFilter.hxx"
-#include "SMESH_LogicalFilter.hxx"
+#include <SMDS_Mesh.hxx>
-#include "SMDS_Mesh.hxx"
+// SALOME GUI includes
+#include <SUIT_ResourceMgr.h>
+#include <SUIT_OverrideCursor.h>
+#include <SUIT_Desktop.h>
+#include <SUIT_Session.h>
+#include <SUIT_MessageBox.h>
-#include "SUIT_ResourceMgr.h"
-#include "SUIT_OverrideCursor.h"
-#include "SUIT_Desktop.h"
-#include "SUIT_MessageBox.h"
+#include <LightApp_Application.h>
+#include <LightApp_SelectionMgr.h>
-#include "SVTK_ViewModel.h"
-#include "SVTK_Selector.h"
-#include "SVTK_ViewWindow.h"
-#include "SVTK_Selection.h"
-#include "SALOME_ListIO.hxx"
+#include <SalomeApp_IntSpinBox.h>
-#include "utilities.h"
+#include <SVTK_ViewModel.h>
+#include <SVTK_Selector.h>
+#include <SVTK_ViewWindow.h>
+#include <SVTK_Selection.h>
+#include <SALOME_ListIO.hxx>
-// OCCT Includes
+// OCCT includes
#include <TColStd_MapOfInteger.hxx>
-#include <TColStd_IndexedMapOfInteger.hxx>
-
-// QT Includes
-#include <qapplication.h>
-#include <qbuttongroup.h>
-#include <qgroupbox.h>
-#include <qlabel.h>
-#include <qlineedit.h>
-#include <qpushbutton.h>
-#include <qradiobutton.h>
-#include <qcombobox.h>
-#include <qcheckbox.h>
-#include <qspinbox.h>
-#include <qlayout.h>
-#include <qvalidator.h>
-#include <qpixmap.h>
-
-// IDL Headers
-#include "SALOMEconfig.h"
+
+// Qt includes
+#include <QApplication>
+#include <QGroupBox>
+#include <QLabel>
+#include <QLineEdit>
+#include <QPushButton>
+#include <QRadioButton>
+#include <QComboBox>
+#include <QCheckBox>
+#include <QHBoxLayout>
+#include <QVBoxLayout>
+#include <QGridLayout>
+#include <QKeyEvent>
+#include <QButtonGroup>
+
+// IDL includes
+#include <SALOMEconfig.h>
#include CORBA_SERVER_HEADER(SMESH_Group)
+#include CORBA_SERVER_HEADER(SMESH_MeshEditor)
+
+#define SPACING 6
+#define MARGIN 11
+
+/*!
+ \class BusyLocker
+ \brief Simple 'busy state' flag locker.
+ \internal
+*/
+
+class BusyLocker
+{
+public:
+ //! Constructor. Sets passed boolean flag to \c true.
+ BusyLocker( bool& busy ) : myBusy( busy ) { myBusy = true; }
+ //! Destructor. Clear external boolean flag passed as parameter to the constructor to \c false.
+ ~BusyLocker() { myBusy = false; }
+private:
+ bool& myBusy; //! External 'busy state' boolean flag
+};
-using namespace std;
//=================================================================================
// function : SMESHGUI_SmoothingDlg()
// purpose : constructor
//=================================================================================
-SMESHGUI_SmoothingDlg::SMESHGUI_SmoothingDlg( SMESHGUI* theModule, const char* name,
- bool modal, WFlags fl)
- : QDialog( SMESH::GetDesktop( theModule ), name, modal, WStyle_Customize | WStyle_NormalBorder |
- WStyle_Title | WStyle_SysMenu | Qt::WDestructiveClose),
- mySMESHGUI( theModule ),
- mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ),
- myViewWindow( SMESH::GetViewWindow( theModule ) ),
- mySelector( myViewWindow->GetSelector() )
+SMESHGUI_SmoothingDlg::SMESHGUI_SmoothingDlg( SMESHGUI* theModule )
+ : QDialog( SMESH::GetDesktop( theModule ) ),
+ mySMESHGUI( theModule ),
+ mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ),
+ myFilterDlg(0),
+ mySelectedObject(SMESH::SMESH_IDSource::_nil())
{
QPixmap image0 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_DLG_SMOOTHING")));
QPixmap image1 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_SELECT")));
- if (!name)
- setName("SMESHGUI_SmoothingDlg");
- resize(303, 185);
- setCaption(tr("SMESH_SMOOTHING"));
- setSizeGripEnabled(TRUE);
- SMESHGUI_SmoothingDlgLayout = new QGridLayout(this);
- SMESHGUI_SmoothingDlgLayout->setSpacing(6);
- SMESHGUI_SmoothingDlgLayout->setMargin(11);
+ setModal(false);
+ setAttribute(Qt::WA_DeleteOnClose, true);
+ setWindowTitle(tr("SMESH_SMOOTHING"));
+ setSizeGripEnabled(true);
/***************************************************************/
- GroupConstructors = new QButtonGroup(this, "GroupConstructors");
- GroupConstructors->setTitle(tr("SMESH_SMOOTHING" ));
- GroupConstructors->setExclusive(TRUE);
- GroupConstructors->setColumnLayout(0, Qt::Vertical);
- GroupConstructors->layout()->setSpacing(0);
- GroupConstructors->layout()->setMargin(0);
- GroupConstructorsLayout = new QGridLayout(GroupConstructors->layout());
- GroupConstructorsLayout->setAlignment(Qt::AlignTop);
- GroupConstructorsLayout->setSpacing(6);
- GroupConstructorsLayout->setMargin(11);
- Constructor1 = new QRadioButton(GroupConstructors, "Constructor1");
- Constructor1->setText(tr("" ));
- Constructor1->setPixmap(image0);
- Constructor1->setChecked(TRUE);
- Constructor1->setSizePolicy(QSizePolicy((QSizePolicy::SizeType)1,
- (QSizePolicy::SizeType)0,
- Constructor1->sizePolicy().hasHeightForWidth()));
- Constructor1->setMinimumSize(QSize(50, 0));
- GroupConstructorsLayout->addWidget(Constructor1, 0, 0);
- QSpacerItem* spacer = new QSpacerItem(20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum);
- GroupConstructorsLayout->addItem(spacer, 0, 1);
- SMESHGUI_SmoothingDlgLayout->addWidget(GroupConstructors, 0, 0);
+ QVBoxLayout* SMESHGUI_SmoothingDlgLayout = new QVBoxLayout(this);
+ SMESHGUI_SmoothingDlgLayout->setSpacing(SPACING);
+ SMESHGUI_SmoothingDlgLayout->setMargin(MARGIN);
/***************************************************************/
- GroupButtons = new QGroupBox(this, "GroupButtons");
- GroupButtons->setGeometry(QRect(10, 10, 281, 48));
- GroupButtons->setTitle(tr(""));
- GroupButtons->setColumnLayout(0, Qt::Vertical);
- GroupButtons->layout()->setSpacing(0);
- GroupButtons->layout()->setMargin(0);
- GroupButtonsLayout = new QGridLayout(GroupButtons->layout());
- GroupButtonsLayout->setAlignment(Qt::AlignTop);
- GroupButtonsLayout->setSpacing(6);
- GroupButtonsLayout->setMargin(11);
- buttonCancel = new QPushButton(GroupButtons, "buttonCancel");
- buttonCancel->setText(tr("SMESH_BUT_CLOSE" ));
- buttonCancel->setAutoDefault(TRUE);
- GroupButtonsLayout->addWidget(buttonCancel, 0, 3);
- buttonApply = new QPushButton(GroupButtons, "buttonApply");
- buttonApply->setText(tr("SMESH_BUT_APPLY" ));
- buttonApply->setAutoDefault(TRUE);
- GroupButtonsLayout->addWidget(buttonApply, 0, 1);
- QSpacerItem* spacer_9 = new QSpacerItem(20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum);
- GroupButtonsLayout->addItem(spacer_9, 0, 2);
- buttonOk = new QPushButton(GroupButtons, "buttonOk");
- buttonOk->setText(tr("SMESH_BUT_OK" ));
- buttonOk->setAutoDefault(TRUE);
- buttonOk->setDefault(TRUE);
- GroupButtonsLayout->addWidget(buttonOk, 0, 0);
- SMESHGUI_SmoothingDlgLayout->addWidget(GroupButtons, 2, 0);
+ GroupConstructors = new QGroupBox(tr("SMESH_SMOOTHING"), this);
+ QButtonGroup* ButtonGroup = new QButtonGroup(this);
+ QHBoxLayout* GroupConstructorsLayout = new QHBoxLayout(GroupConstructors);
+ GroupConstructorsLayout->setSpacing(SPACING);
+ GroupConstructorsLayout->setMargin(MARGIN);
+
+ Constructor1 = new QRadioButton(GroupConstructors);
+ Constructor1->setIcon(image0);
+ Constructor1->setChecked(true);
+ GroupConstructorsLayout->addWidget(Constructor1);
+ ButtonGroup->addButton(Constructor1, 0);
/***************************************************************/
- GroupArguments = new QGroupBox(this, "GroupArguments");
- GroupArguments->setTitle(tr("SMESH_ARGUMENTS"));
- GroupArguments->setColumnLayout(0, Qt::Vertical);
- GroupArguments->layout()->setSpacing(0);
- GroupArguments->layout()->setMargin(0);
- GroupArgumentsLayout = new QGridLayout(GroupArguments->layout());
- GroupArgumentsLayout->setAlignment(Qt::AlignTop);
- GroupArgumentsLayout->setSpacing(6);
- GroupArgumentsLayout->setMargin(11);
+ GroupArguments = new QGroupBox(tr("SMESH_ARGUMENTS"), this);
+ QGridLayout* GroupArgumentsLayout = new QGridLayout(GroupArguments);
+ GroupArgumentsLayout->setSpacing(SPACING);
+ GroupArgumentsLayout->setMargin(MARGIN);
+
+ myIdValidator = new SMESHGUI_IdValidator(this);
// Controls for elements selection
- TextLabelElements = new QLabel(GroupArguments, "TextLabelElements");
- TextLabelElements->setText(tr("SMESH_ID_ELEMENTS" ));
- GroupArgumentsLayout->addWidget(TextLabelElements, 0, 0);
+ TextLabelElements = new QLabel(tr("SMESH_ID_ELEMENTS"), GroupArguments);
- SelectElementsButton = new QPushButton(GroupArguments, "SelectElementsButton");
- SelectElementsButton->setText(tr("" ));
- SelectElementsButton->setPixmap(image1);
- SelectElementsButton->setToggleButton(FALSE);
- GroupArgumentsLayout->addWidget(SelectElementsButton, 0, 1);
+ SelectElementsButton = new QPushButton(GroupArguments);
+ SelectElementsButton->setIcon(image1);
- LineEditElements = new QLineEdit(GroupArguments, "LineEditElements");
- LineEditElements->setValidator(new SMESHGUI_IdValidator(this, "validator"));
- GroupArgumentsLayout->addWidget(LineEditElements, 0, 2);
+ LineEditElements = new QLineEdit(GroupArguments);
+ LineEditElements->setValidator(myIdValidator);
+ LineEditElements->setMaxLength(-1);
+ myElemFilterBtn = new QPushButton( tr( "SMESH_BUT_FILTER" ), GroupArguments );
+ connect(myElemFilterBtn, SIGNAL(clicked()), this, SLOT(setElemFilters()));
// Control for the whole mesh selection
- CheckBoxMesh = new QCheckBox(GroupArguments, "CheckBoxMesh");
- CheckBoxMesh->setText(tr("SMESH_SELECT_WHOLE_MESH"));
- GroupArgumentsLayout->addMultiCellWidget(CheckBoxMesh, 1, 1, 0, 2);
+ CheckBoxMesh = new QCheckBox(tr("SMESH_SELECT_WHOLE_MESH"), GroupArguments);
// Controls for nodes selection
- TextLabelNodes = new QLabel(GroupArguments, "TextLabelNodes");
- TextLabelNodes->setText(tr("FIXED_NODES_IDS"));
- GroupArgumentsLayout->addWidget(TextLabelNodes, 2, 0);
+ TextLabelNodes = new QLabel(tr("FIXED_NODES_IDS"), GroupArguments);
- SelectNodesButton = new QPushButton(GroupArguments, "SelectNodesButton");
- SelectNodesButton->setText(tr("" ));
- SelectNodesButton->setPixmap(image1);
- SelectNodesButton->setToggleButton(FALSE);
- GroupArgumentsLayout->addWidget(SelectNodesButton, 2, 1);
+ SelectNodesButton = new QPushButton(GroupArguments);
+ SelectNodesButton->setIcon(image1);
- LineEditNodes = new QLineEdit(GroupArguments, "LineEditNodes");
- LineEditNodes->setValidator(new SMESHGUI_IdValidator(this, "validator"));
- GroupArgumentsLayout->addWidget(LineEditNodes, 2, 2);
+ LineEditNodes = new QLineEdit(GroupArguments);
+ LineEditNodes->setValidator(myIdValidator);
+ LineEditNodes->setMaxLength(-1);
+ QPushButton* filterNodeBtn = new QPushButton( tr( "SMESH_BUT_FILTER" ), GroupArguments );
+ connect(filterNodeBtn, SIGNAL(clicked()), this, SLOT(setNodeFilters()));
// Controls for method selection
- TextLabelMethod = new QLabel(GroupArguments, "TextLabelMethod");
- TextLabelMethod->setText(tr("METHOD" ));
- GroupArgumentsLayout->addMultiCellWidget(TextLabelMethod, 3, 3, 0, 1);
+ TextLabelMethod = new QLabel(tr("METHOD"), GroupArguments);
- ComboBoxMethod = new QComboBox(GroupArguments, "ComboBoxMethod");
- GroupArgumentsLayout->addWidget(ComboBoxMethod, 3, 2);
+ ComboBoxMethod = new QComboBox(GroupArguments);
// Controls for iteration limit defining
- TextLabelLimit = new QLabel(GroupArguments, "TextLabelLimit");
- TextLabelLimit->setText(tr("ITERATION_LIMIT" ));
- GroupArgumentsLayout->addMultiCellWidget(TextLabelLimit, 4, 4, 0, 1);
+ TextLabelLimit = new QLabel(tr("ITERATION_LIMIT"), GroupArguments);
- SpinBox_IterationLimit = new QSpinBox(GroupArguments, "SpinBox_IterationLimit");
- GroupArgumentsLayout->addWidget(SpinBox_IterationLimit, 4, 2);
+ SpinBox_IterationLimit = new SalomeApp_IntSpinBox(GroupArguments);
// Controls for max. aspect ratio defining
- TextLabelAspectRatio = new QLabel(GroupArguments, "TextLabelAspectRatio");
- TextLabelAspectRatio->setText(tr("MAX_ASPECT_RATIO"));
- GroupArgumentsLayout->addMultiCellWidget(TextLabelAspectRatio, 5, 5, 0, 1);
+ TextLabelAspectRatio = new QLabel(tr("MAX_ASPECT_RATIO"), GroupArguments);
- SpinBox_AspectRatio = new SMESHGUI_SpinBox(GroupArguments, "SpinBox_AspectRatio");
- GroupArgumentsLayout->addWidget(SpinBox_AspectRatio, 5, 2);
+ SpinBox_AspectRatio = new SMESHGUI_SpinBox(GroupArguments);
// Check box "Is Parametric"
- CheckBoxParametric = new QCheckBox( GroupArguments, "CheckBoxParametric" );
- CheckBoxParametric->setText( tr( "IS_PARAMETRIC" ) );
- GroupArgumentsLayout->addMultiCellWidget( CheckBoxParametric, 6, 6, 0, 2 );
+ CheckBoxParametric = new QCheckBox( tr("IS_PARAMETRIC"), GroupArguments );
+
+ GroupArgumentsLayout->addWidget(TextLabelElements, 0, 0);
+ GroupArgumentsLayout->addWidget(SelectElementsButton, 0, 1);
+ GroupArgumentsLayout->addWidget(LineEditElements, 0, 2);
+ GroupArgumentsLayout->addWidget(myElemFilterBtn, 0, 3);
+ GroupArgumentsLayout->addWidget(CheckBoxMesh, 1, 0, 1, 4);
+ GroupArgumentsLayout->addWidget(TextLabelNodes, 2, 0);
+ GroupArgumentsLayout->addWidget(SelectNodesButton, 2, 1);
+ GroupArgumentsLayout->addWidget(LineEditNodes, 2, 2);
+ GroupArgumentsLayout->addWidget(filterNodeBtn, 2, 3);
+ GroupArgumentsLayout->addWidget(TextLabelMethod, 3, 0);
+ GroupArgumentsLayout->addWidget(ComboBoxMethod, 3, 2, 1, 2);
+ GroupArgumentsLayout->addWidget(TextLabelLimit, 4, 0);
+ GroupArgumentsLayout->addWidget(SpinBox_IterationLimit, 4, 2, 1, 2);
+ GroupArgumentsLayout->addWidget(TextLabelAspectRatio, 5, 0);
+ GroupArgumentsLayout->addWidget(SpinBox_AspectRatio, 5, 2, 1, 2);
+ GroupArgumentsLayout->addWidget(CheckBoxParametric, 6, 0, 1, 4);
+ /***************************************************************/
+ GroupButtons = new QGroupBox(this);
+ QHBoxLayout* GroupButtonsLayout = new QHBoxLayout(GroupButtons);
+ GroupButtonsLayout->setSpacing(SPACING);
+ GroupButtonsLayout->setMargin(MARGIN);
+
+ buttonOk = new QPushButton(tr("SMESH_BUT_APPLY_AND_CLOSE"), GroupButtons);
+ buttonOk->setAutoDefault(true);
+ buttonOk->setDefault(true);
+ buttonApply = new QPushButton(tr("SMESH_BUT_APPLY"), GroupButtons);
+ buttonApply->setAutoDefault(true);
+ buttonCancel = new QPushButton(tr("SMESH_BUT_CLOSE"), GroupButtons);
+ buttonCancel->setAutoDefault(true);
+ buttonHelp = new QPushButton(tr("SMESH_BUT_HELP"), GroupButtons);
+ buttonHelp->setAutoDefault(true);
+
+ GroupButtonsLayout->addWidget(buttonOk);
+ GroupButtonsLayout->addSpacing(10);
+ GroupButtonsLayout->addWidget(buttonApply);
+ GroupButtonsLayout->addSpacing(10);
+ GroupButtonsLayout->addStretch();
+ GroupButtonsLayout->addWidget(buttonCancel);
+ GroupButtonsLayout->addWidget(buttonHelp);
- SMESHGUI_SmoothingDlgLayout->addWidget(GroupArguments, 1, 0);
+ /***************************************************************/
+ SMESHGUI_SmoothingDlgLayout->addWidget(GroupConstructors);
+ SMESHGUI_SmoothingDlgLayout->addWidget(GroupArguments);
+ SMESHGUI_SmoothingDlgLayout->addWidget(GroupButtons);
+ /***************************************************************/
/* Initialisations */
- ComboBoxMethod->insertItem(tr("LAPLACIAN"));
- ComboBoxMethod->insertItem(tr("CENTROIDAL"));
+ ComboBoxMethod->addItem(tr("LAPLACIAN"));
+ ComboBoxMethod->addItem(tr("CENTROIDAL"));
- ComboBoxMethod->setCurrentItem(0);
+ ComboBoxMethod->setCurrentIndex(0);
- CheckBoxParametric->setChecked( TRUE );
+ CheckBoxParametric->setChecked( true );
- QIntValidator* anIntValidator = new QIntValidator(SpinBox_IterationLimit);
- SpinBox_IterationLimit->setValidator(anIntValidator);
SpinBox_IterationLimit->setRange(1, 999999);
SpinBox_IterationLimit->setValue(20);
- SpinBox_AspectRatio->RangeStepAndValidator(0.0, +999999.999, 0.1, 3);
+ SpinBox_AspectRatio->RangeStepAndValidator(0.0, +999999.999, 0.1, "parametric_precision");
SpinBox_AspectRatio->SetValue(1.1);
GroupArguments->show();
myConstructorId = 0;
- Constructor1->setChecked(TRUE);
+ Constructor1->setChecked(true);
+
+ mySelector = (SMESH::GetViewWindow( mySMESHGUI ))->GetSelector();
mySMESHGUI->SetActiveDialogBox(this);
// Costruction of the logical filter for the elements: mesh/sub-mesh/group
- SMESH_TypeFilter* aMeshOrSubMeshFilter = new SMESH_TypeFilter (MESHorSUBMESH);
- SMESH_TypeFilter* aSmeshGroupFilter = new SMESH_TypeFilter (GROUP);
-
- QPtrList<SUIT_SelectionFilter> aListOfFilters;
- if (aMeshOrSubMeshFilter) aListOfFilters.append(aMeshOrSubMeshFilter);
- if (aSmeshGroupFilter) aListOfFilters.append(aSmeshGroupFilter);
+ QList<SUIT_SelectionFilter*> aListOfFilters;
+ aListOfFilters << new SMESH_TypeFilter(MESHorSUBMESH) << new SMESH_TypeFilter(GROUP);
myMeshOrSubMeshOrGroupFilter =
new SMESH_LogicalFilter (aListOfFilters, SMESH_LogicalFilter::LO_OR);
+ myHelpFileName = "smoothing_page.html";
+
Init();
/***************************************************************/
connect(buttonOk, SIGNAL(clicked()), this, SLOT(ClickOnOk()));
connect(buttonCancel, SIGNAL(clicked()), this, SLOT(ClickOnCancel()));
connect(buttonApply, SIGNAL(clicked()), this, SLOT(ClickOnApply()));
- connect(GroupConstructors, SIGNAL(clicked(int)), SLOT(ConstructorsClicked(int)));
+ connect(buttonHelp, SIGNAL(clicked()), this, SLOT(ClickOnHelp()));
connect(SelectElementsButton, SIGNAL (clicked()), this, SLOT(SetEditCurrentArgument()));
connect(SelectNodesButton, SIGNAL (clicked()), this, SLOT(SetEditCurrentArgument()));
SLOT(onTextChange(const QString&)));
connect(CheckBoxMesh, SIGNAL(toggled(bool)),
SLOT(onSelectMesh(bool)));
-
- /***************************************************************/
- /* Move widget on the botton right corner of main widget */
- int x, y;
- mySMESHGUI->DefineDlgPosition(this, x, y);
- this->move(x, y);
- this->show(); // displays Dialog
}
//=================================================================================
SMESHGUI_SmoothingDlg::~SMESHGUI_SmoothingDlg()
{
// no need to delete child widgets, Qt does it all for us
+ if ( myFilterDlg != 0 ) {
+ myFilterDlg->setParent( 0 );
+ delete myFilterDlg;
+ }
}
//=================================================================================
myEditCurrentArgument = LineEditElements;
LineEditElements->setFocus();
+ LineEditElements->clear();
LineEditNodes->clear();
- myElementsId = "";
myNbOkElements = 0;
myNbOkNodes = 0;
myActor = 0;
+ myIO.Nullify();
myMesh = SMESH::SMESH_Mesh::_nil();
CheckBoxMesh->setChecked(false);
onSelectMesh(false);
}
-//=================================================================================
-// function : ConstructorsClicked()
-// purpose : Radio button management
-//=================================================================================
-void SMESHGUI_SmoothingDlg::ConstructorsClicked (int constructorId)
-{
-}
-
//=================================================================================
// function : ClickOnApply()
// purpose : Called when user presses <Apply> button
//=================================================================================
-void SMESHGUI_SmoothingDlg::ClickOnApply()
+bool SMESHGUI_SmoothingDlg::ClickOnApply()
{
if (mySMESHGUI->isActiveStudyLocked())
- return;
+ return false;
- if (myNbOkElements &&
- (myNbOkNodes || LineEditNodes->text().stripWhiteSpace().isEmpty())) {
- QStringList aListElementsId = QStringList::split(" ", myElementsId, false);
- QStringList aListNodesId = QStringList::split(" ", LineEditNodes->text(), false);
+ if (!isValid())
+ return false;
+
+ if (myNbOkElements && (myNbOkNodes || LineEditNodes->text().trimmed().isEmpty())) {
+ QStringList aListElementsId = LineEditElements->text().split(" ", QString::SkipEmptyParts);
+ QStringList aListNodesId = LineEditNodes->text().split(" ", QString::SkipEmptyParts);
SMESH::long_array_var anElementsId = new SMESH::long_array;
SMESH::long_array_var aNodesId = new SMESH::long_array;
for (int i = 0; i < aListElementsId.count(); i++)
anElementsId[i] = aListElementsId[i].toInt();
- if (myNbOkNodes) {
+ if ( myNbOkNodes && aListNodesId.count() > 0 ) {
aNodesId->length(aListNodesId.count());
for (int i = 0; i < aListNodesId.count(); i++)
aNodesId[i] = aListNodesId[i].toInt();
long anIterationLimit = (long)SpinBox_IterationLimit->value();
double aMaxAspectRatio = SpinBox_AspectRatio->GetValue();
+ QStringList aParameters;
+ aParameters << SpinBox_IterationLimit->text();
+ aParameters << SpinBox_AspectRatio->text();
+
SMESH::SMESH_MeshEditor::Smooth_Method aMethod = SMESH::SMESH_MeshEditor::LAPLACIAN_SMOOTH;
- if (ComboBoxMethod->currentItem() > 0)
+ if (ComboBoxMethod->currentIndex() > 0)
aMethod = SMESH::SMESH_MeshEditor::CENTROIDAL_SMOOTH;
bool aResult = false;
try {
+ SUIT_OverrideCursor aWaitCursor;
SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
- QApplication::setOverrideCursor(Qt::waitCursor);
- if ( CheckBoxParametric->isChecked() )
- aResult = aMeshEditor->SmoothParametric(anElementsId.inout(), aNodesId.inout(),
- anIterationLimit, aMaxAspectRatio, aMethod);
- else
- aResult = aMeshEditor->Smooth(anElementsId.inout(), aNodesId.inout(),
- anIterationLimit, aMaxAspectRatio, aMethod);
- QApplication::restoreOverrideCursor();
+
+ if ( CheckBoxParametric->isChecked() ) {
+ if(CheckBoxMesh->isChecked())
+ aResult = aMeshEditor->SmoothParametricObject(mySelectedObject, aNodesId.inout(),
+ anIterationLimit, aMaxAspectRatio, aMethod);
+ else
+ aResult = aMeshEditor->SmoothParametric(anElementsId.inout(), aNodesId.inout(),
+ anIterationLimit, aMaxAspectRatio, aMethod);
+ }
+ else {
+ if(CheckBoxMesh->isChecked())
+ aResult = aMeshEditor->SmoothObject(mySelectedObject, aNodesId.inout(),
+ anIterationLimit, aMaxAspectRatio, aMethod);
+ else
+ aResult = aMeshEditor->Smooth(anElementsId.inout(), aNodesId.inout(),
+ anIterationLimit, aMaxAspectRatio, aMethod);
+ }
+
+ myMesh->SetParameters( aParameters.join(":").toLatin1().constData() );
+
} catch (...) {
}
if (aResult) {
- Handle(SALOME_InteractiveObject) anIO = myActor->getIO();
-
- SALOME_ListIO aList;
- aList.Append(anIO);
- mySelectionMgr->setSelectedObjects(aList, false);
- SMESH::UpdateView();
+ SMESH::Update(myIO, SMESH::eDisplay);
+ SMESHGUI::Modified();
Init();
+
+ mySelectedObject = SMESH::SMESH_IDSource::_nil();
}
}
+
+ return true;
}
//=================================================================================
//=================================================================================
void SMESHGUI_SmoothingDlg::ClickOnOk()
{
- ClickOnApply();
- ClickOnCancel();
+ if( ClickOnApply() )
+ ClickOnCancel();
}
//=================================================================================
{
disconnect(mySelectionMgr, 0, this, 0);
mySelectionMgr->clearFilters();
- mySelectionMgr->clearSelected();
- SMESH::SetPickable(); // ???
- SMESH::SetPointRepresentation(false);
- myViewWindow->SetSelectionMode(ActorSelection);
+ //mySelectionMgr->clearSelected();
+ if (SMESH::GetCurrentVtkView()) {
+ SMESH::RemoveFilters(); // PAL6938 -- clean all mesh entity filters
+ SMESH::SetPointRepresentation(false);
+ SMESH::SetPickable();
+ }
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode(ActorSelection);
mySMESHGUI->ResetState();
reject();
}
+//=================================================================================
+// function : ClickOnHelp()
+// purpose :
+//=================================================================================
+void SMESHGUI_SmoothingDlg::ClickOnHelp()
+{
+ LightApp_Application* app = (LightApp_Application*)(SUIT_Session::session()->activeApplication());
+ if (app)
+ app->onHelpContextModule(mySMESHGUI ? app->moduleName(mySMESHGUI->moduleName()) : QString(""), myHelpFileName);
+ else {
+ QString platform;
+#ifdef WIN32
+ platform = "winapplication";
+#else
+ platform = "application";
+#endif
+ SUIT_MessageBox::warning(this, tr("WRN_WARNING"),
+ tr("EXTERNAL_BROWSER_CANNOT_SHOW_PAGE").
+ arg(app->resourceMgr()->stringValue("ExternalBrowser",
+ platform)).
+ arg(myHelpFileName));
+ }
+}
+
//=======================================================================
// function : onTextChange()
// purpose :
QLineEdit* send = (QLineEdit*)sender();
// return if busy
- if (myBusy) return;
+ if (myBusy || myIO.IsNull()) return;
// set busy flag
- myBusy = true;
+ BusyLocker lock( myBusy );
if (send == LineEditElements)
myNbOkElements = 0;
buttonApply->setEnabled(false);
// hilight entered elements/nodes
- SMDS_Mesh* aMesh = 0;
- if (myActor)
- aMesh = myActor->GetObject()->GetMesh();
-
- if (aMesh) {
- //mySelectionMgr->clearSelected();
- //mySelectionMgr->AddIObject(myActor->getIO());
- SALOME_ListIO aList;
- aList.Append(myActor->getIO());
- mySelectionMgr->setSelectedObjects(aList, false);
-
- QStringList aListId = QStringList::split(" ", theNewText, false);
-
- if (send == LineEditElements) {
- const Handle(SALOME_InteractiveObject)& anIO = myActor->getIO();
- TColStd_IndexedMapOfInteger selectedIndices;
- TColStd_MapOfInteger newIndices;
- mySelector->GetIndex( anIO, selectedIndices );
- for (int i = 0; i < aListId.count(); i++) {
- const SMDS_MeshElement * e = aMesh->FindElement(aListId[ i ].toInt());
- if (e) {
- //if (!mySelectionMgr->IsIndexSelected(myActor->getIO(), e->GetID())) {
- if (selectedIndices.Add(e->GetID())) {
- //mySelectionMgr->AddOrRemoveIndex(myActor->getIO(), e->GetID(), true);
- newIndices.Add(e->GetID());
- }
- myNbOkElements++;
- }
- }
- if (newIndices.Extent() > 0) {
- mySelector->AddOrRemoveIndex(anIO, newIndices, true);
- myViewWindow->highlight( anIO, true, true );
+ SMDS_Mesh* aMesh = myActor ? myActor->GetObject()->GetMesh() : 0;
+ QStringList aListId = theNewText.split(" ", QString::SkipEmptyParts);
+
+ if (send == LineEditElements) {
+ TColStd_MapOfInteger newIndices;
+ for (int i = 0; i < aListId.count(); i++) {
+ int id = aListId[ i ].toInt();
+ if ( id > 0 ) {
+ bool validId = aMesh ? ( aMesh->FindElement( id ) != 0 ) : ( myMesh->GetElementType( id, true ) != SMESH::EDGE );
+ if ( validId )
+ newIndices.Add( id );
}
- myElementsId = theNewText;
-
- } else if (send == LineEditNodes) {
- TColStd_IndexedMapOfInteger selectedIndices;
- TColStd_MapOfInteger newIndices;
- mySelector->GetIndex(myActor->getIO(), selectedIndices);
-
- for (int i = 0; i < aListId.count(); i++) {
- const SMDS_MeshNode * n = aMesh->FindNode(aListId[ i ].toInt());
- if (n) {
- //if (!mySelectionMgr->IsIndexSelected(myActor->getIO(), n->GetID())) {
- if (selectedIndices.Add(n->GetID())) {
- //mySelectionMgr->AddOrRemoveIndex (myActor->getIO(), n->GetID(), true);
- newIndices.Add(n->GetID());
- }
- myNbOkNodes++;
- }
- }
- if (newIndices.Extent() > 0)
- {
- mySelector->AddOrRemoveIndex(myActor->getIO(), newIndices, true);
- myViewWindow->highlight( myActor->getIO(), true, true );
+ myNbOkElements = newIndices.Extent();
+ mySelector->AddOrRemoveIndex(myIO, newIndices, false);
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->highlight( myIO, true, true );
+ }
+ }
+ else if (send == LineEditNodes) {
+ TColStd_MapOfInteger newIndices;
+ for (int i = 0; i < aListId.count(); i++) {
+ int id = aListId[ i ].toInt();
+ if ( id > 0 ) {
+ bool validId = aMesh ? ( aMesh->FindNode( id ) != 0 ) : ( myMesh->GetElementType( id, false ) != SMESH::EDGE );
+ if ( validId )
+ newIndices.Add( id );
}
+ myNbOkNodes = newIndices.Extent();
+ mySelector->AddOrRemoveIndex(myIO, newIndices, false);
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->highlight( myIO, true, true );
}
}
- if (myNbOkElements && (myNbOkNodes || LineEditNodes->text().stripWhiteSpace().isEmpty())) {
+ if (myNbOkElements && (myNbOkNodes || LineEditNodes->text().trimmed().isEmpty())) {
buttonOk->setEnabled(true);
buttonApply->setEnabled(true);
}
-
- myBusy = false;
}
//=================================================================================
if (myBusy) return;
// clear
- myActor = 0;
QString aString = "";
- myBusy = true;
- if (myEditCurrentArgument == (QWidget*)LineEditElements) {
- LineEditElements->setText(aString);
- myNbOkElements = 0;
+ // set busy flag
+ BusyLocker lock( myBusy );
+
+ if (myEditCurrentArgument == LineEditElements ||
+ myEditCurrentArgument == LineEditNodes) {
+ myEditCurrentArgument->setText(aString);
+ if (myEditCurrentArgument == LineEditElements) {
+ myNbOkElements = 0;
+ myActor = 0;
+ myIO.Nullify();
+ }
+ else {
+ myNbOkNodes = 0;
+ }
buttonOk->setEnabled(false);
buttonApply->setEnabled(false);
}
- myBusy = false;
if (!GroupButtons->isEnabled()) // inactive
return;
return;
Handle(SALOME_InteractiveObject) IO = aList.First();
- myMesh = SMESH::GetMeshByIO(IO);
- if (myMesh->_is_nil())
- return;
-
- myActor = SMESH::FindActorByObject(myMesh);
- if (!myActor)
- return;
-
- int aNbUnits = 0;
if (myEditCurrentArgument == LineEditElements) {
- myElementsId = "";
+ myMesh = SMESH::GetMeshByIO(IO);
+ if (myMesh->_is_nil())
+ return;
+ myIO = IO;
+ myActor = SMESH::FindActorByObject(myMesh);
if (CheckBoxMesh->isChecked()) {
SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString);
- if (!SMESH::IObjectToInterface<SMESH::SMESH_Mesh>(IO)->_is_nil()) { //MESH
- // get IDs from mesh
- SMDS_Mesh* aSMDSMesh = myActor->GetObject()->GetMesh();
- if (!aSMDSMesh)
- return;
-
- for (int i = aSMDSMesh->MinElementID(); i <= aSMDSMesh->MaxElementID(); i++ ) {
- const SMDS_MeshElement * e = aSMDSMesh->FindElement(i);
- if (e) {
- myElementsId += QString(" %1").arg(i);
- aNbUnits++;
- }
- }
- } else if (!SMESH::IObjectToInterface<SMESH::SMESH_subMesh>(IO)->_is_nil()) { //SUBMESH
- // get submesh
- SMESH::SMESH_subMesh_var aSubMesh = SMESH::IObjectToInterface<SMESH::SMESH_subMesh>(IO);
-
- // get IDs from submesh
- SMESH::long_array_var anElementsIds = new SMESH::long_array;
- anElementsIds = aSubMesh->GetElementsId();
- for (int i = 0; i < anElementsIds->length(); i++) {
- myElementsId += QString(" %1").arg(anElementsIds[i]);
- }
- aNbUnits = anElementsIds->length();
- } else { // GROUP
- // get smesh group
- SMESH::SMESH_GroupBase_var aGroup =
- SMESH::IObjectToInterface<SMESH::SMESH_GroupBase>(IO);
- if (aGroup->_is_nil())
- return;
-
- // get IDs from smesh group
- SMESH::long_array_var anElementsIds = new SMESH::long_array;
- anElementsIds = aGroup->GetListOfID();
- for (int i = 0; i < anElementsIds->length(); i++) {
- myElementsId += QString(" %1").arg(anElementsIds[i]);
- }
- aNbUnits = anElementsIds->length();
- }
+ SMESH::SMESH_IDSource_var obj = SMESH::IObjectToInterface<SMESH::SMESH_IDSource>( myIO );
+ if ( !CORBA::is_nil( obj ) )
+ mySelectedObject = obj;
+ else
+ return;
+ myNbOkElements = true;
} else {
- aNbUnits = SMESH::GetNameOfSelectedElements(mySelector, myActor->getIO(), aString);
- myElementsId = aString;
+ // get indices of selected elements
+ TColStd_IndexedMapOfInteger aMapIndex;
+ mySelector->GetIndex(IO,aMapIndex);
+ myNbOkElements = aMapIndex.Extent();
+
+ if (myNbOkElements < 1)
+ return;
+
+ QStringList elements;
+ for ( int i = 0; i < myNbOkElements; ++i )
+ elements << QString::number( aMapIndex( i+1 ) );
+ aString = elements.join(" ");
}
- } else if (myEditCurrentArgument == LineEditNodes && !myMesh->_is_nil() && myActor) {
- myNbOkNodes = 0;
- aNbUnits = SMESH::GetNameOfSelectedNodes(mySelector, myActor->getIO(), aString);
- } else {
+ } else if (myEditCurrentArgument == LineEditNodes && !myMesh->_is_nil() && myIO == IO ) {
+ myNbOkNodes = SMESH::GetNameOfSelectedNodes(mySelector, IO, aString);
}
- if (aNbUnits < 1)
- return;
-
- myBusy = true;
myEditCurrentArgument->setText(aString);
- myBusy = false;
-
- // OK
- if (myEditCurrentArgument == LineEditElements)
- myNbOkElements = true;
- else if (myEditCurrentArgument == LineEditNodes)
- myNbOkNodes = true;
+ myEditCurrentArgument->repaint();
+ myEditCurrentArgument->setEnabled(false); // to update lineedit IPAL 19809
+ myEditCurrentArgument->setEnabled(true);
- if (myNbOkElements) {
+ if (myNbOkElements && (myNbOkNodes || LineEditNodes->text().trimmed().isEmpty())) {
buttonOk->setEnabled(true);
buttonApply->setEnabled(true);
}
myEditCurrentArgument = LineEditElements;
SMESH::SetPointRepresentation(false);
if (CheckBoxMesh->isChecked()) {
- mySelectionMgr->setSelectionModes(ActorSelection);
+ // mySelectionMgr->setSelectionModes(ActorSelection);
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode(ActorSelection);
mySelectionMgr->installFilter(myMeshOrSubMeshOrGroupFilter);
} else {
- myViewWindow->SetSelectionMode(CellSelection);
- }
- } else if (send == SelectNodesButton) {
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode(FaceSelection);
+ }
+ } else if (send == SelectNodesButton) {
+ LineEditNodes->clear();
myEditCurrentArgument = LineEditNodes;
SMESH::SetPointRepresentation(true);
- myViewWindow->SetSelectionMode(NodeSelection);
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI )) {
+ aViewWindow->SetSelectionMode(NodeSelection);
+ }
}
myEditCurrentArgument->setFocus();
GroupButtons->setEnabled(true);
mySMESHGUI->SetActiveDialogBox(this);
- myViewWindow->SetSelectionMode(CellSelection);
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode(FaceSelection);
SelectionIntoArgument();
}
void SMESHGUI_SmoothingDlg::closeEvent (QCloseEvent*)
{
/* same than click on cancel button */
- this->ClickOnCancel();
+ ClickOnCancel();
}
//=======================================================================
TextLabelElements->setText(tr("SMESH_NAME"));
else
TextLabelElements->setText(tr("SMESH_ID_ELEMENTS"));
+ myElemFilterBtn->setEnabled(!toSelectMesh);
- if (myEditCurrentArgument != LineEditElements) {
+ if (myEditCurrentArgument != LineEditElements &&
+ myEditCurrentArgument != LineEditNodes) {
LineEditElements->clear();
+ LineEditNodes->clear();
return;
}
SMESH::SetPointRepresentation(false);
if (toSelectMesh) {
- mySelectionMgr->setSelectionModes(ActorSelection);
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode(ActorSelection);
+ // mySelectionMgr->setSelectionModes(ActorSelection);
mySelectionMgr->installFilter(myMeshOrSubMeshOrGroupFilter);
- LineEditElements->setReadOnly(true);
+ myEditCurrentArgument->setReadOnly(true);
+ myEditCurrentArgument->setValidator(0);
} else {
- myViewWindow->SetSelectionMode(CellSelection);
- LineEditElements->setReadOnly(false);
- onTextChange(LineEditElements->text());
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode(myEditCurrentArgument == LineEditElements ? FaceSelection
+ : NodeSelection );
+ myEditCurrentArgument->setReadOnly(false);
+ LineEditElements->setValidator(myIdValidator);
+ onTextChange(myEditCurrentArgument->text());
}
SelectionIntoArgument();
}
+
+//=================================================================================
+// function : keyPressEvent()
+// purpose :
+//=================================================================================
+void SMESHGUI_SmoothingDlg::keyPressEvent( QKeyEvent* e )
+{
+ QDialog::keyPressEvent( e );
+ if ( e->isAccepted() )
+ return;
+
+ if ( e->key() == Qt::Key_F1 ) {
+ e->accept();
+ ClickOnHelp();
+ }
+}
+
+//=================================================================================
+// function : setFilters()
+// purpose : activate filter dialog
+//=================================================================================
+void SMESHGUI_SmoothingDlg::setFilters( const bool theIsElem )
+{
+ if(myMesh->_is_nil()) {
+ SUIT_MessageBox::critical(this,
+ tr("SMESH_ERROR"),
+ tr("NO_MESH_SELECTED"));
+ return;
+ }
+ if ( !myFilterDlg )
+ {
+ QList<int> types;
+ types.append( SMESH::NODE );
+ types.append( SMESH::ALL );
+ myFilterDlg = new SMESHGUI_FilterDlg( mySMESHGUI, types );
+ }
+ myFilterDlg->Init( theIsElem ? SMESH::ALL : SMESH::NODE );
+
+ myFilterDlg->SetSelection();
+ myFilterDlg->SetMesh( myMesh );
+ myFilterDlg->SetSourceWg( theIsElem ? LineEditElements : LineEditNodes );
+
+ myFilterDlg->show();
+}
+
+//=================================================================================
+// function : setElemFilters()
+// purpose : SLOT. Called when element "Filter" button pressed.
+//=================================================================================
+void SMESHGUI_SmoothingDlg::setElemFilters()
+{
+ setFilters( true );
+}
+
+//=================================================================================
+// function : setNodeFilters()
+// purpose : SLOT. Called when node "Filter" button pressed.
+//=================================================================================
+void SMESHGUI_SmoothingDlg::setNodeFilters()
+{
+ setFilters( false );
+}
+
+//=================================================================================
+// function : isValid
+// purpose :
+//=================================================================================
+bool SMESHGUI_SmoothingDlg::isValid()
+{
+ QString msg;
+ bool ok = true;
+ ok = SpinBox_IterationLimit->isValid( msg, true ) && ok;
+ ok = SpinBox_AspectRatio->isValid( msg, true ) && ok;
+
+ if( !ok ) {
+ QString str( tr( "SMESH_INCORRECT_INPUT" ) );
+ if ( !msg.isEmpty() )
+ str += "\n" + msg;
+ SUIT_MessageBox::critical( this, tr( "SMESH_ERROR" ), str );
+ return false;
+ }
+ return true;
+}