-// SMESH SMESHGUI : GUI for SMESH component
+// Copyright (C) 2007-2013 CEA/DEN, EDF R&D, OPEN CASCADE
//
-// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
-//
-//
-// File : SMESHGUI_SingleEditDlg.cxx
-// Author : Sergey LITONIN
-// Module : SMESH
+// File : SMESHGUI_SingleEditDlg.cxx
+// Author : Sergey LITONIN, Open CASCADE S.A.S.
+// SMESH includes
+//
#include "SMESHGUI_SingleEditDlg.h"
#include "SMESHGUI.h"
#include "SMESHGUI_Utils.h"
#include "SMESHGUI_VTKUtils.h"
#include "SMESHGUI_MeshUtils.h"
-#include "SMESHGUI_SpinBox.h"
-
-#include "SMESH_Actor.h"
-#include "SMDS_Mesh.hxx"
-#include "SalomeApp_SelectionMgr.h"
-#include "SUIT_ResourceMgr.h"
-#include "SUIT_MessageBox.h"
-#include "SUIT_Desktop.h"
+#include <SMESH_Actor.h>
+#include <SMDS_Mesh.hxx>
-#include "SVTK_Selector.h"
-#include "SVTK_ViewWindow.h"
-#include "SALOME_ListIO.hxx"
+// SALOME GUI includes
+#include <LightApp_SelectionMgr.h>
+#include <LightApp_Application.h>
+#include <SUIT_ResourceMgr.h>
+#include <SUIT_MessageBox.h>
+#include <SUIT_Desktop.h>
+#include <SUIT_Session.h>
-#include "utilities.h"
+#include <SVTK_Selector.h>
+#include <SVTK_ViewWindow.h>
+#include <SALOME_ListIO.hxx>
-// OCCT Includes
+// OCCT includes
#include <TColStd_MapOfInteger.hxx>
#include <TColStd_IndexedMapOfInteger.hxx>
-// QT Includes
-#include <qframe.h>
-#include <qlayout.h>
-#include <qlineedit.h>
-#include <qpushbutton.h>
-#include <qgroupbox.h>
-#include <qlabel.h>
-#include <qmessagebox.h>
-#include <qvalidator.h>
-
-
-#define SPACING 5
-#define MARGIN 10
+// Qt includes
+#include <QVBoxLayout>
+#include <QHBoxLayout>
+#include <QLineEdit>
+#include <QPushButton>
+#include <QGroupBox>
+#include <QLabel>
+#include <QValidator>
+#include <QKeyEvent>
+#define SPACING 6
+#define MARGIN 11
/*!
- * Class : SMESHGUI_DiagValidator
- * Description : validate munual input of edge like "id1-id2"
- */
-class SMESHGUI_DiagValidator: public QValidator
+ \class BusyLocker
+ \brief Simple 'busy state' flag locker.
+ \internal
+*/
+
+class BusyLocker
{
- public:
- SMESHGUI_DiagValidator (QWidget * parent, const char * name = 0):
- QValidator(parent,name) {}
-
- State validate (QString & text, int & pos) const
- {
- text.stripWhiteSpace();
- text.replace(QRegExp("[^0-9]+"), "-");
- if (text == "-")
- text = "";
- int ind = text.find(QRegExp("-[0-9]+-"));
- if (ind > 0) { // leave only two ids
- ind = text.find('-', ind + 1);
- if (ind > 0)
- text.truncate(ind);
- }
- if (pos > text.length())
- pos = text.length();
- return Acceptable;
- }
+public:
+ //! Constructor. Sets passed boolean flag to \c true.
+ BusyLocker( bool& busy ) : myBusy( busy ) { myBusy = true; }
+ //! Destructor. Clear external boolean flag passed as parameter to the constructor to \c false.
+ ~BusyLocker() { myBusy = false; }
+private:
+ bool& myBusy; //! External 'busy state' boolean flag
};
/*!
// Purpose : Constructor
//=======================================================================
SMESHGUI_SingleEditDlg
-::SMESHGUI_SingleEditDlg(SMESHGUI* theModule,
- const char* theName):
- QDialog(SMESH::GetDesktop(theModule),
- theName,
- false,
- WStyle_Customize | WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu),
+::SMESHGUI_SingleEditDlg(SMESHGUI* theModule)
+ : QDialog(SMESH::GetDesktop(theModule)),
mySelector(SMESH::GetViewWindow(theModule)->GetSelector()),
mySelectionMgr(SMESH::GetSelectionMgr(theModule)),
mySMESHGUI(theModule)
{
- QVBoxLayout* aDlgLay = new QVBoxLayout(this, MARGIN, SPACING);
+ setModal(false);
+
+ QVBoxLayout* aDlgLay = new QVBoxLayout(this);
+ aDlgLay->setMargin(MARGIN);
+ aDlgLay->setSpacing(SPACING);
- QFrame* aMainFrame = createMainFrame (this);
- QFrame* aBtnFrame = createButtonFrame(this);
+ QWidget* aMainFrame = createMainFrame (this);
+ QWidget* aBtnFrame = createButtonFrame(this);
aDlgLay->addWidget(aMainFrame);
aDlgLay->addWidget(aBtnFrame);
- aDlgLay->setStretchFactor(aMainFrame, 1);
-
Init();
}
// name : createMainFrame()
// Purpose : Create frame containing dialog's input fields
//=======================================================================
-QFrame* SMESHGUI_SingleEditDlg::createMainFrame (QWidget* theParent)
+QWidget* SMESHGUI_SingleEditDlg::createMainFrame (QWidget* theParent)
{
- QGroupBox* aMainGrp = new QGroupBox(1, Qt::Vertical, tr("EDGE_BETWEEN"), theParent);
+ QGroupBox* aMainGrp = new QGroupBox(tr("EDGE_BETWEEN"), theParent);
+ QHBoxLayout* aLay = new QHBoxLayout(aMainGrp);
+ aLay->setMargin(MARGIN);
+ aLay->setSpacing(SPACING);
QPixmap aPix (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_SELECT")));
- new QLabel(tr("SMESH_EDGE"), aMainGrp);
- (new QPushButton(aMainGrp))->setPixmap(aPix);
+ QLabel* aLab = new QLabel(tr("SMESH_EDGE"), aMainGrp);
+ QPushButton* aBtn = new QPushButton(aMainGrp);
+ aBtn->setIcon(aPix);
myEdge = new QLineEdit(aMainGrp);
- myEdge->setValidator(new SMESHGUI_DiagValidator(this, "validator"));
+ myEdge->setValidator(new QRegExpValidator(QRegExp("[\\d]*-[\\d]*"), this));
+
+ aLay->addWidget(aLab);
+ aLay->addWidget(aBtn);
+ aLay->addWidget(myEdge);
return aMainGrp;
}
// name : createButtonFrame()
// Purpose : Create frame containing buttons
//=======================================================================
-QFrame* SMESHGUI_SingleEditDlg::createButtonFrame (QWidget* theParent)
+QWidget* SMESHGUI_SingleEditDlg::createButtonFrame (QWidget* theParent)
{
- QFrame* aFrame = new QFrame(theParent);
- aFrame->setFrameStyle(QFrame::Box | QFrame::Sunken);
+ QGroupBox* aFrame = new QGroupBox(theParent);
- myOkBtn = new QPushButton(tr("SMESH_BUT_OK" ), aFrame);
+ myOkBtn = new QPushButton(tr("SMESH_BUT_APPLY_AND_CLOSE"), aFrame);
myApplyBtn = new QPushButton(tr("SMESH_BUT_APPLY"), aFrame);
myCloseBtn = new QPushButton(tr("SMESH_BUT_CLOSE"), aFrame);
+ myHelpBtn = new QPushButton(tr("SMESH_BUT_HELP"), aFrame);
- QSpacerItem* aSpacer = new QSpacerItem(0, 0, QSizePolicy::Expanding, QSizePolicy::Minimum);
-
- QHBoxLayout* aLay = new QHBoxLayout(aFrame, MARGIN, SPACING);
+ QHBoxLayout* aLay = new QHBoxLayout(aFrame);
+ aLay->setMargin(MARGIN);
+ aLay->setSpacing(SPACING);
aLay->addWidget(myOkBtn);
+ aLay->addSpacing(10);
aLay->addWidget(myApplyBtn);
- aLay->addItem(aSpacer);
+ aLay->addSpacing(10);
+ aLay->addStretch();
aLay->addWidget(myCloseBtn);
+ aLay->addWidget(myHelpBtn);
return aFrame;
}
// main buttons
connect(myOkBtn, SIGNAL(clicked()), SLOT(onOk()));
- connect(myCloseBtn, SIGNAL(clicked()), SLOT(onClose()));
+ connect(myCloseBtn, SIGNAL(clicked()), SLOT(reject()));
connect(myApplyBtn, SIGNAL(clicked()), SLOT(onApply()));
+ connect(myHelpBtn, SIGNAL(clicked()), SLOT(onHelp()));
// selection and SMESHGUI
connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), SLOT(onSelectionDone()));
connect(mySMESHGUI, SIGNAL(SignalDeactivateActiveDialog()), SLOT(onDeactivate()));
- connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()), SLOT(onClose()));
+ connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()), SLOT(reject()));
connect(myEdge, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&)));
myOkBtn->setEnabled(false);
myApplyBtn->setEnabled(false);
setEnabled(true);
- int x, y;
- mySMESHGUI->DefineDlgPosition(this, x, y);
- this->move(x, y);
- this->show();
-
// set selection mode
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
aViewWindow->SetSelectionMode(EdgeOfCellSelection);
void SMESHGUI_SingleEditDlg::onOk()
{
if (onApply())
- onClose();
+ reject();
}
//=======================================================================
-// name : onClose()
+// name : reject()
// Purpose : SLOT called when "Close" button pressed. Close dialog
//=======================================================================
-void SMESHGUI_SingleEditDlg::onClose()
+void SMESHGUI_SingleEditDlg::reject()
{
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
aViewWindow->SetSelectionMode(ActorSelection);
- mySelectionMgr->clearSelected();
+ //mySelectionMgr->clearSelected();
disconnect(mySelectionMgr, 0, this, 0);
disconnect(mySMESHGUI, 0, this, 0);
mySMESHGUI->ResetState();
- reject();
+ QDialog::reject();
+}
+
+//=================================================================================
+// function : onHelp()
+// purpose :
+//=================================================================================
+void SMESHGUI_SingleEditDlg::onHelp()
+{
+ LightApp_Application* app = (LightApp_Application*)(SUIT_Session::session()->activeApplication());
+ if (app)
+ app->onHelpContextModule(mySMESHGUI ? app->moduleName(mySMESHGUI->moduleName()) : QString(""), myHelpFileName);
+ else {
+ QString platform;
+#ifdef WIN32
+ platform = "winapplication";
+#else
+ platform = "application";
+#endif
+ SUIT_MessageBox::warning(this, tr("WRN_WARNING"),
+ tr("EXTERNAL_BROWSER_CANNOT_SHOW_PAGE").
+ arg(app->resourceMgr()->stringValue("ExternalBrowser",
+ platform)).
+ arg(myHelpFileName));
+ }
}
//=======================================================================
theTria1 = theTria2 = 0;
- set< const SMDS_MeshElement* > emap;
+ std::set< const SMDS_MeshElement* > emap;
SMDS_ElemIteratorPtr it = theNode1->GetInverseElementIterator();
while (it->more()) {
const SMDS_MeshElement* elem = it->next();
const SMDS_MeshElement* elem = it->next();
if (elem->GetType() == SMDSAbs_Face &&
emap.find(elem) != emap.end())
+ {
if (theTria1) {
theTria2 = elem;
break;
} else {
theTria1 = elem;
}
+ }
}
return (theTria1 && theTria2);
}
void SMESHGUI_SingleEditDlg::onTextChange (const QString& theNewText)
{
if (myBusy) return;
+ BusyLocker lock(myBusy);
myOkBtn->setEnabled(false);
myApplyBtn->setEnabled(false);
// hilight entered edge
if(myActor){
if(SMDS_Mesh* aMesh = myActor->GetObject()->GetMesh()){
- myBusy = true; // block onSelectionDone()
Handle(SALOME_InteractiveObject) anIO = myActor->getIO();
SALOME_ListIO aList;
aList.Append(anIO);
TColStd_IndexedMapOfInteger selectedIndices;
TColStd_MapOfInteger newIndices;
mySelector->GetIndex(anIO,selectedIndices);
- myBusy = false;
-
- QStringList aListId = QStringList::split("-", theNewText, false);
- if (aListId.count() != 2)
- return;
-
- int i;
- bool allOk = true;
- const SMDS_MeshNode* a2Nodes[2];
- for (i = 0; i < aListId.count(); i++) {
- if(const SMDS_MeshNode *aNode = aMesh->FindNode(aListId[ i ].toInt()))
- a2Nodes[ i ] = aNode;
- else
- allOk = false;
- }
-
- // find a triangle and an edge nb
- const SMDS_MeshElement* tria[2];
- allOk &= a2Nodes[0] != a2Nodes[1] && findTriangles(a2Nodes[0],a2Nodes[1],tria[0],tria[1]);
- myBusy = true; // block onSelectionDone()
- if(allOk)
+
+ int id1, id2;
+ if ( !getNodeIds(myEdge->text(), id1, id2) )
+ return;
+
+ const SMDS_MeshNode* aNode1 = aMesh->FindNode( id1 );
+ const SMDS_MeshNode* aNode2 = aMesh->FindNode( id2 );
+
+ if ( !aNode1 || !aNode2 || aNode1 == aNode2 )
+ return;
+
+ // find a triangle and an edge index
+ const SMDS_MeshElement* tria1;
+ const SMDS_MeshElement* tria2;
+
+ if ( findTriangles(aNode1,aNode2,tria1,tria2) )
{
- newIndices.Add(tria[0]->GetID());
-
- const SMDS_MeshNode* a3Nodes [3];
- SMDS_ElemIteratorPtr it;
- int edgeInd = 2;
- for (i = 0, it = tria[0]->nodesIterator(); it->more(); i++) {
- a3Nodes[ i ] = static_cast<const SMDS_MeshNode*>(it->next());
- if (i > 0) {
- allOk = (a3Nodes[ i ] == a2Nodes[ 0 ] && a3Nodes[ i - 1] == a2Nodes[ 1 ]) ||
- (a3Nodes[ i ] == a2Nodes[ 1 ] && a3Nodes[ i - 1] == a2Nodes[ 0 ]);
- if (allOk) {
- edgeInd = i - 1;
- break;
- }
- }
- }
- newIndices.Add(-edgeInd-1);
-
- myOkBtn->setEnabled(true);
- myApplyBtn->setEnabled(true);
+ newIndices.Add(tria1->GetID());
+
+ const SMDS_MeshNode* a3Nodes[3];
+ SMDS_ElemIteratorPtr it;
+ int edgeInd = 2, i;
+ for (i = 0, it = tria1->nodesIterator(); it->more(); i++) {
+ a3Nodes[ i ] = static_cast<const SMDS_MeshNode*>(it->next());
+ if (i > 0 && ( (a3Nodes[ i ] == aNode1 && a3Nodes[ i - 1] == aNode2) ||
+ (a3Nodes[ i ] == aNode2 && a3Nodes[ i - 1] == aNode1) ) ) {
+ edgeInd = i - 1;
+ break;
+ }
+ }
+ newIndices.Add(-edgeInd-1);
+
+ myOkBtn->setEnabled(true);
+ myApplyBtn->setEnabled(true);
}
mySelector->AddOrRemoveIndex(anIO,newIndices, false);
SMESH::GetViewWindow(mySMESHGUI)->highlight( anIO, true, true );
-
- myBusy = false;
}
}
}
void SMESHGUI_SingleEditDlg::onSelectionDone()
{
if (myBusy) return;
+ BusyLocker lock(myBusy);
int anId1 = 0, anId2 = 0;
{
const SMDS_MeshElement* tria[2];
if( SMESH::GetEdgeNodes( mySelector, aVisualObj, anId1, anId2 ) >= 1 &&
- findTriangles( aMesh->FindNode( anId1 ), aMesh->FindNode( anId2 ), tria[0],tria[1] ) )
+ findTriangles( aMesh->FindNode( anId1 ), aMesh->FindNode( anId2 ), tria[0],tria[1] ) )
{
- QString aText = QString("%1-%2").arg(anId1).arg(anId2);
- myBusy = true;
- myEdge->setText(aText);
- myBusy = false;
-
- myOkBtn->setEnabled(true);
- myApplyBtn->setEnabled(true);
+ QString aText = QString("%1-%2").arg(anId1).arg(anId2);
+ myEdge->setText(aText);
+
+ myOkBtn->setEnabled(true);
+ myApplyBtn->setEnabled(true);
}
else
{
- myEdge->clear();
+ myEdge->clear();
}
}
}
}
}
-//=================================================================================
-// function : closeEvent()
-// purpose :
-//=================================================================================
-void SMESHGUI_SingleEditDlg::closeEvent (QCloseEvent*)
-{
- onClose();
-}
-
-//=======================================================================
-//function : hideEvent()
-//purpose : caused by ESC key
-//=======================================================================
-void SMESHGUI_SingleEditDlg::hideEvent (QHideEvent*)
-{
- if (!isMinimized())
- onClose();
-}
-
//=================================================================================
// function : onApply()
// purpose : SLOT. Called when apply button is pressed
SMESH::SMESH_Mesh_var aMesh = SMESH::GetMeshByIO(aList.First());
if (aMesh->_is_nil()) {
- SUIT_MessageBox::info1(SMESH::GetDesktop(mySMESHGUI),
- tr("SMESH_ERROR"),
- tr("SMESHG_NO_MESH"),
- tr("SMESH_BUT_OK"));
+ SUIT_MessageBox::information(SMESH::GetDesktop(mySMESHGUI),
+ tr("SMESH_ERROR"),
+ tr("SMESHG_NO_MESH"));
return false;
}
// update actor
if (aResult) {
+ mySelector->ClearIndex();
mySelectionMgr->setSelectedObjects(aList, false);
+ onSelectionDone();
SMESH::UpdateView();
+ SMESHGUI::Modified();
}
return aResult;
}
+//=================================================================================
+// function : keyPressEvent()
+// purpose :
+//=================================================================================
+void SMESHGUI_SingleEditDlg::keyPressEvent( QKeyEvent* e )
+{
+ QDialog::keyPressEvent( e );
+ if ( e->isAccepted() )
+ return;
+
+ if ( e->key() == Qt::Key_F1 ) {
+ e->accept();
+ onHelp();
+ }
+}
+
/*!
* Class : SMESHGUI_TrianglesInversionDlg
* Description : Inversion of the diagonal of a pseudo-quadrangle formed by
*/
SMESHGUI_TrianglesInversionDlg
-::SMESHGUI_TrianglesInversionDlg(SMESHGUI* theModule,
- const char* theName)
-: SMESHGUI_SingleEditDlg(theModule,theName)
+::SMESHGUI_TrianglesInversionDlg(SMESHGUI* theModule)
+: SMESHGUI_SingleEditDlg(theModule)
{
- setCaption(tr("CAPTION"));
+ setWindowTitle(tr("CAPTION"));
+ myHelpFileName = "diagonal_inversion_of_elements_page.html";
}
SMESHGUI_TrianglesInversionDlg::~SMESHGUI_TrianglesInversionDlg()
*/
SMESHGUI_UnionOfTwoTrianglesDlg
-::SMESHGUI_UnionOfTwoTrianglesDlg(SMESHGUI* theModule,
- const char* theName)
-: SMESHGUI_SingleEditDlg(theModule,theName)
+::SMESHGUI_UnionOfTwoTrianglesDlg(SMESHGUI* theModule)
+: SMESHGUI_SingleEditDlg(theModule)
{
- setCaption(tr("CAPTION"));
+ setWindowTitle(tr("CAPTION"));
+ myHelpFileName = "uniting_two_triangles_page.html";
}
SMESHGUI_UnionOfTwoTrianglesDlg::~SMESHGUI_UnionOfTwoTrianglesDlg()