-// Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
#include "SMESHGUI_SewingDlg.h"
#include "SMESHGUI.h"
+#include "SMESHGUI_IdPreview.h"
+#include "SMESHGUI_IdValidator.h"
+#include "SMESHGUI_MergeDlg.h"
+#include "SMESHGUI_MeshUtils.h"
+#include "SMESHGUI_PreVisualObj.h"
+#include "SMESHGUI_SpinBox.h"
#include "SMESHGUI_Utils.h"
#include "SMESHGUI_VTKUtils.h"
-#include "SMESHGUI_MeshUtils.h"
-#include "SMESHGUI_IdValidator.h"
-#include <SMESH_Actor.h>
#include <SMDS_Mesh.hxx>
+#include <SMESH_Actor.h>
+#include <SMESH_TypeDefs.hxx>
// SALOME GUI includes
-#include <SUIT_Session.h>
-#include <SUIT_ResourceMgr.h>
+#include <LightApp_Application.h>
+#include <LightApp_SelectionMgr.h>
+#include <SALOMEDSClient_Study.hxx>
+#include <SALOME_ListIO.hxx>
#include <SUIT_Desktop.h>
#include <SUIT_MessageBox.h>
#include <SUIT_OverrideCursor.h>
-
-#include <LightApp_Application.h>
-#include <LightApp_SelectionMgr.h>
-
+#include <SUIT_ResourceMgr.h>
+#include <SUIT_Session.h>
#include <SVTK_ViewModel.h>
#include <SVTK_ViewWindow.h>
-#include <SALOME_ListIO.hxx>
+#include <SalomeApp_IntSpinBox.h>
+#include <SalomeApp_Tools.h>
// OCCT includes
#include <TColStd_MapOfInteger.hxx>
// Qt includes
#include <QApplication>
#include <QButtonGroup>
+#include <QCheckBox>
+#include <QGridLayout>
#include <QGroupBox>
+#include <QHBoxLayout>
+#include <QKeyEvent>
#include <QLabel>
#include <QLineEdit>
+#include <QListWidget>
#include <QPushButton>
#include <QRadioButton>
-#include <QCheckBox>
-#include <QHBoxLayout>
+#include <QToolButton>
#include <QVBoxLayout>
-#include <QGridLayout>
-#include <QKeyEvent>
-
-// IDL includes
-#include <SALOMEconfig.h>
-#include CORBA_SERVER_HEADER(SMESH_MeshEditor)
#define SPACING 6
#define MARGIN 11
+namespace
+{
+ enum ActionType { MODE_AUTO=0, MODE_MANUAL,
+ MOVE_LEFT_1=0, MOVE_RIGHT_1, MOVE_LEFT_2, MOVE_RIGHT_2,
+ GROUP_COLOR=Qt::UserRole, GROUP_INDEX };
+}
+
+//=================================================================================
+/*!
+ * \brief Dispalayer of free borders
+ */
+//=================================================================================
+
+struct SMESHGUI_SewingDlg::BorderGroupDisplayer
+{
+ const SMESH::ListOfFreeBorders& myBorders;
+ const SMESH::FreeBordersGroup& myGroup;
+ QColor myColor;
+ SMESH::SMESH_Mesh_ptr myMesh;
+
+ std::vector< SMESH_Actor* > myPartActors;
+ SVTK_ViewWindow* myViewWindow;
+ SMESHGUI_IdPreview myIdPreview;
+
+ BorderGroupDisplayer( const SMESH::CoincidentFreeBorders& borders,
+ int groupIndex,
+ QColor color,
+ SMESH::SMESH_Mesh_ptr mesh);
+ ~BorderGroupDisplayer();
+ void Hide();
+ void ShowGroup( bool wholeBorders );
+ void ShowPart( int partIndex, bool toEdit );
+ void Update();
+
+private:
+ void getPartEnds( int partIndex, std::vector<int> & ids, std::list<gp_XYZ>& coords);
+};
+
//=================================================================================
// class : SMESHGUI_SewingDlg()
// purpose :
QPixmap image2 (mgr->loadPixmap("SMESH", tr("ICON_SMESH_SEWING_BORDERTOSIDE")));
QPixmap image3 (mgr->loadPixmap("SMESH", tr("ICON_SMESH_SEWING_SIDEELEMENTS")));
QPixmap image4 (mgr->loadPixmap("SMESH", tr("ICON_SELECT")));
+ QPixmap IconRemove(mgr->loadPixmap("SMESH", tr("ICON_REMOVE")));
setModal(false);
setAttribute(Qt::WA_DeleteOnClose, true);
// Control for the polyedres creation to obtain conform mesh
CheckBoxPolyedrs = new QCheckBox(tr("CREATE_POLYEDRS_NEAR_BOUNDARY"), GroupArguments);
+ /***************************************************************/
+ // Controls to switch free borders mode ( auto || manual )
+
+ ModeGroup = new QGroupBox( tr( "SMESH_MODE" ), GroupArguments );
+ ModeButGrp = new QButtonGroup( ModeGroup );
+ QHBoxLayout* aModeGroupLayout = new QHBoxLayout( ModeGroup );
+ aModeGroupLayout->setMargin( MARGIN );
+ aModeGroupLayout->setSpacing( SPACING );
+
+ QRadioButton* rb1 = new QRadioButton( tr( "SMESH_AUTOMATIC" ), ModeGroup );
+ QRadioButton* rb2 = new QRadioButton( tr( "SMESH_MANUAL" ), ModeGroup );
+ ModeButGrp->addButton( rb1, MODE_AUTO );
+ ModeButGrp->addButton( rb2, MODE_MANUAL );
+ aModeGroupLayout->addWidget( rb1 );
+ aModeGroupLayout->addWidget( rb2 );
+ rb1->setChecked(true);
+
+ /***************************************************************/
+ // Controls for detecting coincident free borders
+
+ SewFreeBordersWidget = new QWidget( GroupArguments );
+ QVBoxLayout* aSewFreeBordersLayout = new QVBoxLayout( SewFreeBordersWidget );
+ aSewFreeBordersLayout->setMargin( 0 );
+ aSewFreeBordersLayout->setSpacing( SPACING );
+
+ // Tolerance
+ QWidget* TolAndAuto = new QWidget(SewFreeBordersWidget);
+ QLabel* TextLabelTolerance = new QLabel(tr("SMESH_TOLERANCE"), TolAndAuto);
+ SpinBoxTolerance = new SMESHGUI_SpinBox(TolAndAuto);
+ SpinBoxTolerance->setSizePolicy(QSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed));
+ SpinBoxTolerance->RangeStepAndValidator(0.0, COORD_MAX, 0.00001, "len_tol_precision");
+ SpinBoxTolerance->SetValue(0.); // auto-tolerance
+
+ // Auto Sewing
+ AutoSewCheck = new QCheckBox(tr("AUTO_SEWING"), TolAndAuto);
+ AutoSewCheck->setChecked( true );
+
+ // mesh
+ QGroupBox* GroupMesh = new QGroupBox(tr("SMESH_MESH"), SewFreeBordersWidget);
+ QHBoxLayout* GroupMeshLayout = new QHBoxLayout(GroupMesh);
+ GroupMeshLayout->setSpacing(SPACING);
+ GroupMeshLayout->setMargin(MARGIN);
+
+ QLabel* TextLabelName = new QLabel(tr("SMESH_NAME"), GroupMesh);
+ //SelectMeshButton = new QPushButton(GroupMesh);
+ //SelectMeshButton->setIcon(IconSelect);
+ LineEditMesh = new QLineEdit(GroupMesh);
+ LineEditMesh->setReadOnly(true);
+
+ GroupMeshLayout->addWidget(TextLabelName);
+ //GroupMeshLayout->addWidget(SelectMeshButton);
+ GroupMeshLayout->addWidget(LineEditMesh);
+
+ QGridLayout* TolAndAutoLayout = new QGridLayout( TolAndAuto );
+ TolAndAutoLayout->setSpacing(SPACING);
+ TolAndAutoLayout->setMargin(0);
+ TolAndAutoLayout->addWidget(GroupMesh, 0, 0, 1, 2 );
+ TolAndAutoLayout->addWidget(TextLabelTolerance, 1, 0 );
+ TolAndAutoLayout->addWidget(SpinBoxTolerance, 1, 1 );
+ TolAndAutoLayout->addWidget(AutoSewCheck, 2, 0 );
+
+ aSewFreeBordersLayout->addWidget( TolAndAuto );
+
+ /******************/
+ // Coincident group
+ GroupCoincidentWidget = new QWidget(SewFreeBordersWidget);
+ QGridLayout* GroupCoincidentLayout = new QGridLayout(GroupCoincidentWidget);
+ GroupCoincidentLayout->setSpacing(SPACING);
+ GroupCoincidentLayout->setMargin(0);
+
+ QGroupBox* GroupCoincident = new QGroupBox(tr("COINCIDENT_FREE_BORDERS"), GroupCoincidentWidget);
+ QGridLayout* aCoincidentLayout = new QGridLayout(GroupCoincident);
+ aCoincidentLayout->setSpacing(SPACING);
+ aCoincidentLayout->setMargin(MARGIN);
+
+ /*******/
+ // borders
+ ListCoincident = new QListWidget(GroupCoincident);
+ ListCoincident->setSelectionMode(QListWidget::ExtendedSelection);
+
+ DetectButton = new QPushButton(tr("DETECT"), GroupCoincident);
+ RemoveGroupButton = new QPushButton(tr("SMESH_BUT_REMOVE"), GroupCoincident);
+
+ SelectAllCheck = new QCheckBox(tr("SELECT_ALL"), GroupCoincident);
+
+ aCoincidentLayout->addWidget(ListCoincident, 0, 0, 5, 2);
+ aCoincidentLayout->addWidget(DetectButton, 1, 2);
+ aCoincidentLayout->addWidget(RemoveGroupButton, 3, 2);
+ aCoincidentLayout->addWidget(SelectAllCheck, 5, 0);
+ aCoincidentLayout->setRowMinimumHeight(1, 10);
+ aCoincidentLayout->setRowStretch (4, 5);
+ aCoincidentLayout->setRowStretch (5, 0);
+
+ /*****************************************/
+ // Controls for editing the selected group
+
+ QGroupBox* GroupEdit = new QGroupBox(tr("EDIT_SELECTED_GROUP"), GroupCoincidentWidget);
+ QGridLayout* GroupEditLayout = new QGridLayout(GroupEdit);
+ GroupEditLayout->setSpacing(SPACING);
+ GroupEditLayout->setMargin(MARGIN);
+
+ ListEdit = new QListWidget(GroupEdit);
+ ListEdit->setFlow( QListView::LeftToRight );
+ ListEdit->setSelectionMode(QListWidget::ExtendedSelection);
+ SetFirstButton = new QPushButton(GroupEdit);
+ SetFirstButton->setIcon(QPixmap(SMESHGUI_MergeDlg::IconFirst()));
+ RemoveElemButton = new QPushButton(GroupEdit);
+ RemoveElemButton->setIcon(IconRemove);
+
+ MoveBorderEndsButGrp = new QButtonGroup( GroupEdit );
+ QToolButton* moveBut1 = new QToolButton( GroupEdit );
+ QToolButton* moveBut2 = new QToolButton( GroupEdit );
+ QToolButton* moveBut3 = new QToolButton( GroupEdit );
+ QToolButton* moveBut4 = new QToolButton( GroupEdit );
+ moveBut1->setArrowType( Qt::LeftArrow );
+ moveBut2->setArrowType( Qt::RightArrow );
+ moveBut3->setArrowType( Qt::LeftArrow );
+ moveBut4->setArrowType( Qt::RightArrow );
+ MoveBorderEndsButGrp->addButton( moveBut1, MOVE_LEFT_1 );
+ MoveBorderEndsButGrp->addButton( moveBut2, MOVE_RIGHT_1 );
+ MoveBorderEndsButGrp->addButton( moveBut3, MOVE_LEFT_2 );
+ MoveBorderEndsButGrp->addButton( moveBut4, MOVE_RIGHT_2 );
+
+ SwapBut = new QPushButton( "<->", GroupEdit );
+ BorderEndLine[0] = new QLineEdit( GroupEdit );
+ BorderEndLine[1] = new QLineEdit( GroupEdit );
+ BorderEndLine[0]->setReadOnly(true);
+ BorderEndLine[1]->setReadOnly(true);
+ QLabel* StepLabel = new QLabel(tr("STEP"), GroupEdit );
+ StepSpin = new SalomeApp_IntSpinBox( 1, 100000, 1, GroupEdit,
+ /*acceptNames=*/false, /*showTip=*/false );
+ StepSpin->setValue( 1 );
+
+ GroupEditLayout->addWidget(ListEdit, 0, 0, 1, 8);
+ GroupEditLayout->addWidget(SetFirstButton, 0, 8);
+ GroupEditLayout->addWidget(RemoveElemButton, 0, 9);
+ GroupEditLayout->addWidget(moveBut1, 1, 0);
+ GroupEditLayout->addWidget(BorderEndLine[0], 1, 1);
+ GroupEditLayout->addWidget(moveBut2, 1, 2);
+ GroupEditLayout->addWidget(moveBut3, 1, 3);
+ GroupEditLayout->addWidget(BorderEndLine[1], 1, 4);
+ GroupEditLayout->addWidget(moveBut4, 1, 5);
+ GroupEditLayout->setColumnStretch( 6, 5 );
+ GroupEditLayout->addWidget(SwapBut, 1, 7);
+ GroupEditLayout->addWidget(StepLabel, 1, 8);
+ GroupEditLayout->addWidget(StepSpin, 1, 9);
+ GroupEditLayout->setRowStretch( 0, 1 );
+
+ GroupCoincidentLayout->addWidget( GroupCoincident );
+ GroupCoincidentLayout->addWidget( GroupEdit );
+ GroupCoincidentLayout->setRowStretch( 0, 10 );
+ GroupCoincidentLayout->setRowStretch( 1, 1 );
+
+ aSewFreeBordersLayout->addWidget( GroupCoincidentWidget );
+
// layout
+ GroupArgumentsLayout->addWidget(ModeGroup);
GroupArgumentsLayout->addWidget(SubGroup1);
GroupArgumentsLayout->addWidget(SubGroup2);
+ GroupArgumentsLayout->addWidget(SewFreeBordersWidget);
GroupArgumentsLayout->addWidget(CheckBoxMerge);
GroupArgumentsLayout->addWidget(CheckBoxPolygons);
GroupArgumentsLayout->addWidget(CheckBoxPolyedrs);
SMESHGUI_SewingDlgLayout->addWidget(ConstructorsBox);
SMESHGUI_SewingDlgLayout->addWidget(GroupArguments);
SMESHGUI_SewingDlgLayout->addWidget(GroupButtons);
+ //SMESHGUI_SewingDlgLayout->setStretch( 2, 10 );
/* Initialisations */
RadioButton1->setChecked(true);
mySMESHGUI->SetActiveDialogBox((QDialog*)this);
- myHelpFileName = "sewing_meshes_page.html";
+ myHelpFileName = "sewing_meshes.html";
+ myActor = 0;
+ myStoredEntityMode = 0;
+
+ setDisplayMode();
Init();
/* signals and slots connections */
connect(mySMESHGUI, SIGNAL (SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog()));
connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
/* to close dialog if study change */
- connect(mySMESHGUI, SIGNAL (SignalCloseAllDialogs()), this, SLOT(reject()));
+ connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()), this, SLOT(reject()));
+ connect(mySMESHGUI, SIGNAL(SignalActivatedViewManager()), this, SLOT(onOpenView()));
+ connect(mySMESHGUI, SIGNAL(SignalCloseView()), this, SLOT(onCloseView()));
connect(LineEdit1, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&)));
connect(LineEdit2, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&)));
connect(LineEdit5, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&)));
connect(LineEdit6, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&)));
+ connect(ModeButGrp, SIGNAL(buttonClicked(int)), SLOT(onModeChange(int)));
+ connect(AutoSewCheck, SIGNAL(stateChanged(int)), SLOT(onAutoSew(int)));
+ connect(DetectButton, SIGNAL(clicked()), SLOT(onDetectClicked()));
+ connect(RemoveGroupButton, SIGNAL(clicked()), SLOT(onRemoveGroupClicked()));
+ connect(ListCoincident, SIGNAL(itemSelectionChanged()), SLOT(onSelectGroup()));
+ connect(SelectAllCheck, SIGNAL(stateChanged(int)), SLOT(onSelectAll(int)));
+ connect(ListEdit, SIGNAL(itemSelectionChanged()), SLOT(onSelectBorderPartFromGroup()));
+ connect(SetFirstButton, SIGNAL(clicked()), SLOT(onSetFirstClicked()));
+ connect(RemoveElemButton, SIGNAL(clicked()), SLOT(onRemoveElemClicked()));
+ connect(MoveBorderEndsButGrp, SIGNAL(buttonClicked(int)), SLOT(onMoveBorderEnd(int)));
+ connect(SwapBut, SIGNAL(clicked()), SLOT(onSwapClicked()));
+
ConstructorsClicked(0);
}
//=================================================================================
SMESHGUI_SewingDlg::~SMESHGUI_SewingDlg()
{
+ for ( size_t i = 0; i < myBorderDisplayers.size(); ++i )
+ {
+ delete myBorderDisplayers[ i ];
+ myBorderDisplayers[ i ] = 0;
+ }
+ myBorderDisplayers.clear();
}
//=================================================================================
{
myBusy = false;
- myEditCurrentArgument = LineEdit1;
- LineEdit1->setFocus();
- myActor = 0;
+ if ( LineEdit1->isVisible() )
+ myEditCurrentArgument = LineEdit1;
+ else
+ myEditCurrentArgument = LineEditMesh;
+ myEditCurrentArgument->setFocus();
+ //myActor = 0;
myMesh = SMESH::SMESH_Mesh::_nil();
- CheckBoxMerge->setChecked(false);
- CheckBoxPolygons->setChecked(false);
- CheckBoxPolyedrs->setChecked(false);
+ // CheckBoxMerge->setChecked(false);
+ // CheckBoxPolygons->setChecked(false);
+ // CheckBoxPolyedrs->setChecked(false);
SelectionIntoArgument();
}
CheckBoxPolyedrs->hide();
}
+ CheckBoxMerge->setVisible ( constructorId == 3 );
+
+ if (( !SubGroup1->isVisible() ) &&
+ ( constructorId != 0 || ModeButGrp->checkedId() == MODE_MANUAL ))
+ {
+ SubGroup1->show();
+ SubGroup2->show();
+ }
+
+ if ( constructorId != 0 )
+ {
+ ModeGroup->hide();
+ SewFreeBordersWidget->hide();
+ restoreDisplayMode();
+ }
+
+ bool isNodeSelection = true;
+
switch (constructorId) {
case 0:
- {
- GroupArguments->setTitle(tr("SEW_FREE_BORDERS"));
- SubGroup1->setTitle(tr("BORDER_1"));
- SubGroup2->setTitle(tr("BORDER_2"));
+ {
+ GroupArguments->setTitle(tr("SEW_FREE_BORDERS"));
+ SubGroup1->setTitle(tr("BORDER_1"));
+ SubGroup2->setTitle(tr("BORDER_2"));
- if (!CheckBoxPolygons->isVisible())
- CheckBoxPolygons->show();
- if (!CheckBoxPolyedrs->isVisible())
- CheckBoxPolyedrs->show();
+ if (!CheckBoxPolygons->isVisible())
+ CheckBoxPolygons->show();
+ if (!CheckBoxPolyedrs->isVisible())
+ CheckBoxPolyedrs->show();
- break;
+ if ( !ModeGroup->isVisible() )
+ {
+ ModeGroup->show();
}
+ onModeChange( ModeButGrp->checkedId() );
+
+ isNodeSelection = ( ModeButGrp->checkedId() == MODE_MANUAL );
+
+ break;
+ }
case 1:
- {
- GroupArguments->setTitle(tr("SEW_CONFORM_FREE_BORDERS"));
- SubGroup1->setTitle(tr("BORDER_1"));
- SubGroup2->setTitle(tr("BORDER_2"));
+ {
+ GroupArguments->setTitle(tr("SEW_CONFORM_FREE_BORDERS"));
+ SubGroup1->setTitle(tr("BORDER_1"));
+ SubGroup2->setTitle(tr("BORDER_2"));
- TextLabel6->setEnabled(false);
- SelectButton6->setEnabled(false);
- LineEdit6->setEnabled(false);
+ TextLabel6->setEnabled(false);
+ SelectButton6->setEnabled(false);
+ LineEdit6->setEnabled(false);
- myOk6 = true;
+ myOk6 = true;
- break;
- }
+ break;
+ }
case 2:
- {
- GroupArguments->setTitle(tr("SEW_BORDER_TO_SIDE"));
- SubGroup1->setTitle(tr("BORDER"));
- SubGroup2->setTitle(tr("SIDE"));
-
- TextLabel5->setEnabled(false);
- SelectButton5->setEnabled(false);
- LineEdit5->setEnabled(false);
-
- if (!CheckBoxPolygons->isVisible())
- CheckBoxPolygons->show();
- if (!CheckBoxPolyedrs->isVisible())
- CheckBoxPolyedrs->show();
-
- myOk5 = true;
-
- break;
- }
- case 3:
- {
- GroupArguments->setTitle(tr("SEW_SIDE_ELEMENTS"));
- SubGroup1->setTitle(tr("SIDE_1"));
- SubGroup2->setTitle(tr("SIDE_2"));
+ {
+ GroupArguments->setTitle(tr("SEW_BORDER_TO_SIDE"));
+ SubGroup1->setTitle(tr("BORDER"));
+ SubGroup2->setTitle(tr("SIDE"));
- TextLabel1->setText(tr("SMESH_ID_ELEMENTS"));
- TextLabel2->setText(tr("NODE1_TO_MERGE"));
- TextLabel3->setText(tr("NODE2_TO_MERGE"));
- TextLabel4->setText(tr("SMESH_ID_ELEMENTS"));
- TextLabel5->setText(tr("NODE1_TO_MERGE"));
- TextLabel6->setText(tr("NODE2_TO_MERGE"));
+ TextLabel5->setEnabled(false);
+ SelectButton5->setEnabled(false);
+ LineEdit5->setEnabled(false);
- LineEdit1->setValidator(new SMESHGUI_IdValidator(this));
- LineEdit4->setValidator(new SMESHGUI_IdValidator(this));
+ if (!CheckBoxPolygons->isVisible())
+ CheckBoxPolygons->show();
+ if (!CheckBoxPolyedrs->isVisible())
+ CheckBoxPolyedrs->show();
- SMESH::SetPointRepresentation(false);
+ myOk5 = true;
- if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
- aViewWindow->SetSelectionMode(CellSelection);
- break;
- }
+ break;
+ }
+ case 3:
+ {
+ GroupArguments->setTitle(tr("SEW_SIDE_ELEMENTS"));
+ SubGroup1->setTitle(tr("SIDE_1"));
+ SubGroup2->setTitle(tr("SIDE_2"));
+
+ TextLabel1->setText(tr("SMESH_ID_ELEMENTS"));
+ TextLabel2->setText(tr("NODE1_TO_MERGE"));
+ TextLabel3->setText(tr("NODE2_TO_MERGE"));
+ TextLabel4->setText(tr("SMESH_ID_ELEMENTS"));
+ TextLabel5->setText(tr("NODE1_TO_MERGE"));
+ TextLabel6->setText(tr("NODE2_TO_MERGE"));
+
+ LineEdit1->setValidator(new SMESHGUI_IdValidator(this));
+ LineEdit4->setValidator(new SMESHGUI_IdValidator(this));
+
+ isNodeSelection = false;
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode(CellSelection);
+ break;
+ }
}
if (constructorId != 3) {
LineEdit1->setValidator(new SMESHGUI_IdValidator(this, 1));
LineEdit4->setValidator(new SMESHGUI_IdValidator(this, 1));
+ }
- SMESH::SetPointRepresentation(true);
+ if ( myActor )
+ myActor->SetPointRepresentation( isNodeSelection );
- if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
- aViewWindow->SetSelectionMode(NodeSelection);
- }
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode( isNodeSelection ? NodeSelection : ActorSelection );
+
+ UpdateButtons();
connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
mySelectionMgr->setSelectedObjects( io );
QApplication::instance()->processEvents();
updateGeometry();
+
+ resize(100,100);
+}
+
+//=======================================================================
+//function : storeDisplayMode
+//purpose : save representation of a mesh and switch it to wireframe mode
+//=======================================================================
+
+void SMESHGUI_SewingDlg::setDisplayMode()
+{
+ if ( myStoredEntityMode )
+ return;
+ myStoredEntityMode = 0;
+ myStoredRepresentation = -1;
+
+ if ( myActor && AutoSewCheck->isVisible() && !AutoSewCheck->isChecked() )
+ {
+ myStoredEntityMode = myActor->GetEntityMode();
+ myStoredRepresentation = myActor->GetRepresentation();
+
+ myActor->SetEntityMode( myStoredEntityMode & ~SMESH_Actor::eVolumes );
+ myActor->SetRepresentation( SMESH_Actor::eEdge );
+ }
+}
+
+//=======================================================================
+//function : restoreDisplayMode
+//purpose : restore representation of a mesh
+//=======================================================================
+
+void SMESHGUI_SewingDlg::restoreDisplayMode()
+{
+ if ( myActor && myStoredEntityMode )
+ {
+ if ( myActor->GetEntityMode() == ( myStoredEntityMode & ~SMESH_Actor::eVolumes ))
+ myActor->SetEntityMode( myStoredEntityMode );
+
+ if ( myActor->GetRepresentation() == SMESH_Actor::eEdge )
+ myActor->SetRepresentation( myStoredRepresentation );
+
+ myStoredEntityMode = 0;
+ myStoredRepresentation = -1;
+ }
+ for ( size_t i = 0; i < myBorderDisplayers.size(); ++i )
+ if ( myBorderDisplayers[ i ])
+ myBorderDisplayers[ i ]->Hide();
+}
+
+//=======================================================================
+//function : onModeChange
+//purpose : SLOT called when mode (auto or manual) of Sew free borders change
+//=======================================================================
+
+void SMESHGUI_SewingDlg::onModeChange( int mode )
+{
+ if ( mode == MODE_MANUAL )
+ {
+ myEditCurrentArgument = LineEdit1;
+ if ( !SubGroup1->isVisible() )
+ SubGroup1->show(), SubGroup2->show();
+ SewFreeBordersWidget->hide();
+ }
+ else
+ {
+ myEditCurrentArgument = LineEditMesh;
+ SubGroup1->hide(), SubGroup2->hide();
+ if ( !SewFreeBordersWidget->isVisible() )
+ SewFreeBordersWidget->show();
+ }
+ if ( myActor )
+ myActor->SetPointRepresentation( mode == MODE_MANUAL );
+
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetCurrentVtkView() )
+ aViewWindow->SetSelectionMode( mode == MODE_MANUAL ? NodeSelection : ActorSelection );
+
+ onAutoSew( AutoSewCheck->isChecked() );
+
+ QApplication::instance()->processEvents();
+ updateGeometry();
+
resize(100,100);
}
+//=======================================================================
+//function : onAutoSew
+//purpose : SLOT called when Auto Sewing check box is checked
+//=======================================================================
+
+void SMESHGUI_SewingDlg::onAutoSew( int isAuto )
+{
+ GroupCoincidentWidget->setVisible( !isAuto );
+
+ QApplication::instance()->processEvents();
+
+ SewFreeBordersWidget->hide();
+ if ( ModeButGrp->checkedId() == MODE_AUTO )
+ SewFreeBordersWidget->show();
+
+ if ( isAuto )
+ restoreDisplayMode();
+ else
+ setDisplayMode();
+ SMESH::RepaintCurrentView();
+
+ UpdateButtons();
+
+ updateGeometry();
+ resize(minimumSizeHint());
+}
+
+//=======================================================================
+//function : haveBorders
+//purpose : Returns true if myBorders have been initialized
+//=======================================================================
+
+bool SMESHGUI_SewingDlg::haveBorders()
+{
+ return ( & myBorders.in() &&
+ myBorders->borders.length() &&
+ myBorders->coincidentGroups.length() );
+}
+
+//=======================================================================
+//function : getGroupText
+//purpose : Returns a text of a given group of coincident free borders
+//=======================================================================
+
+QString SMESHGUI_SewingDlg::getPartText(const SMESH::FreeBorderPart& aPART)
+{
+ typedef CORBA::Long TInt;
+ QString text;
+ if ( 0 <= aPART.border && aPART.border < (TInt)myBorders->borders.length() )
+ {
+ const SMESH::FreeBorder& aBRD = myBorders->borders[ aPART.border ];
+ if ( 0 <= aPART.node1 && aPART.node1 < (TInt)aBRD.nodeIDs.length() &&
+ 0 <= aPART.nodeLast && aPART.nodeLast < (TInt)aBRD.nodeIDs.length() )
+ {
+ text += QString("( %1 %2 %3 ) ")
+ .arg( aBRD.nodeIDs[ aPART.node1 ] )
+ .arg( aBRD.nodeIDs[ aPART.node2 ] )
+ .arg( aBRD.nodeIDs[ aPART.nodeLast ] );
+ }
+ }
+ return text;
+}
+
+//=======================================================================
+//function : getGroupText
+//purpose : Returns a text of a given group of coincident free borders
+//=======================================================================
+
+QString SMESHGUI_SewingDlg::getGroupText(int groupIndex)
+{
+ QString text;
+
+ if ( haveBorders() &&
+ groupIndex >= 0 &&
+ groupIndex < (int)myBorders->coincidentGroups.length() )
+ {
+ const SMESH::FreeBordersGroup& aGRP = myBorders->coincidentGroups[ groupIndex ];
+
+ for ( CORBA::ULong iP = 0; iP < aGRP.length(); ++iP )
+ {
+ QString partText = getPartText( aGRP[ iP ]);
+ if ( partText.isEmpty() )
+ return "";
+ text += partText;
+ }
+ }
+ return text;
+}
+
+//=======================================================================
+//function : onDetectClicked
+//purpose : SLOT called when [Detect] is clicked
+//=======================================================================
+
+void SMESHGUI_SewingDlg::onDetectClicked()
+{
+ myBusy = true;
+ ListCoincident->clear();
+
+ if ( myMesh->_is_nil() )
+ return;
+
+ SUIT_OverrideCursor wc;
+
+ SMESH::SMESH_MeshEditor_var editor = myMesh->GetMeshEditor();
+ myBorders = editor->FindCoincidentFreeBorders( SpinBoxTolerance->GetValue() );
+ if ( haveBorders() )
+ {
+ for ( size_t i = 0; i < myBorderDisplayers.size(); ++i )
+ {
+ delete myBorderDisplayers[ i ];
+ myBorderDisplayers[ i ] = 0;
+ }
+ myBorderDisplayers.resize( myBorders->coincidentGroups.length(), 0 );
+
+ for ( uint i = 0; i < myBorders->coincidentGroups.length(); ++i )
+ {
+ QString groupText = getGroupText( i );
+ if ( groupText.isEmpty() )
+ continue;
+
+ QColor groupColor;
+ groupColor.setHsvF( float(i) / myBorders->coincidentGroups.length(), 1., 1. );
+ QPixmap icon( QSize( 20, 20 ));
+ icon.fill( groupColor );
+
+ QListWidgetItem * item = new QListWidgetItem( icon, groupText, ListCoincident );
+ item->setData( GROUP_COLOR, groupColor );
+ item->setData( GROUP_INDEX, i );
+ }
+ }
+ myBusy = false;
+
+ onSelectGroup();
+
+ UpdateButtons();
+}
+
+//=======================================================================
+//function : onRemoveGroupClicked
+//purpose :
+//=======================================================================
+
+void SMESHGUI_SewingDlg::onRemoveGroupClicked()
+{
+ myBusy = true;
+ QList<QListWidgetItem*> selItems = ListCoincident->selectedItems();
+ for ( int i = 0; i < selItems.count(); ++i )
+ {
+ QListWidgetItem* item = selItems[ i ];
+ item->setSelected( false );
+ int groupIndex = item->data( GROUP_INDEX ).toInt();
+ delete item;
+ if ( myBorderDisplayers[ groupIndex ])
+ myBorderDisplayers[ groupIndex ]->Hide();
+ SMESH::FreeBordersGroup& aGRP = myBorders->coincidentGroups[ groupIndex ];
+ aGRP.length( 0 );
+ }
+ myBusy = false;
+
+ onSelectGroup();
+ UpdateButtons();
+}
+
+//=======================================================================
+//function : showGroup
+//purpose : display a group of coincident free borders in the Viewer
+//=======================================================================
+
+void SMESHGUI_SewingDlg::showGroup( QListWidgetItem* item )
+{
+ if ( !item ||
+ item->listWidget() != ListCoincident ||
+ !haveBorders())
+ return;
+
+ int groupIndex = item->data( GROUP_INDEX ).toInt();
+ QColor groupColor = item->data( GROUP_COLOR ).value<QColor>();
+ if ( groupIndex >= 0 &&
+ groupIndex < (int)myBorders->coincidentGroups.length() )
+ {
+ if ( !myBorderDisplayers[ groupIndex ] && SMESH::GetCurrentVtkView())
+ myBorderDisplayers[ groupIndex ] = new BorderGroupDisplayer( myBorders, groupIndex, groupColor, myMesh );
+ bool wholeBorders = setCurrentGroup();
+ if ( myBorderDisplayers[ groupIndex ])
+ myBorderDisplayers[ groupIndex ]->ShowGroup( wholeBorders );
+ }
+}
+
+//=======================================================================
+//function : setCurrentGroup
+//purpose : set index of a current free border group to myCurGroupIndex
+//=======================================================================
+
+bool SMESHGUI_SewingDlg::setCurrentGroup()
+{
+ if ( !haveBorders() )
+ return false;
+
+ QList<QListWidgetItem*> selItems = ListCoincident->selectedItems();
+ if ( selItems.count() != 1 )
+ return false;
+
+ myCurGroupIndex = selItems[0]->data( GROUP_INDEX ).toInt();
+
+ return ( myCurGroupIndex >= 0 && myCurGroupIndex < (int)myBorders->coincidentGroups.length() );
+}
+
+//=======================================================================
+//function : setCurrentPart
+//purpose : set index of a current free border of a current group to myCurPartIndex
+//=======================================================================
+
+bool SMESHGUI_SewingDlg::setCurrentPart()
+{
+ if ( !setCurrentGroup() )
+ return false;
+
+ if ( ListEdit->selectedItems().count() != 1 )
+ return false;
+
+ myCurPartIndex = ListEdit->currentRow();
+ const SMESH::FreeBordersGroup& aGRP = myBorders->coincidentGroups[ myCurGroupIndex ];
+
+ return ( myCurPartIndex >= 0 && myCurPartIndex < (int)aGRP.length() );
+}
+
+//=======================================================================
+//function : onSelectGroup
+//purpose : SLOT called when selection of coincident free borders change
+//=======================================================================
+
+void SMESHGUI_SewingDlg::onSelectGroup()
+{
+ if ( myBusy )
+ return;
+ ListEdit->clear();
+ BorderEndLine[0]->clear();
+ BorderEndLine[1]->clear();
+ for ( size_t i = 0; i < myBorderDisplayers.size(); ++i )
+ if ( myBorderDisplayers[ i ])
+ myBorderDisplayers[ i ]->Hide();
+
+ QList<QListWidgetItem*> selItems = ListCoincident->selectedItems();
+
+ RemoveGroupButton->setEnabled( selItems.count() > 0 );
+
+ onSelectBorderPartFromGroup(); // enable buttons
+
+ if ( !haveBorders() )
+ return;
+
+ SelectAllCheck->blockSignals( true );
+ if ( ListCoincident->count() != selItems.count() )
+ SelectAllCheck->setChecked( false );
+ SelectAllCheck->blockSignals( false );
+
+ if ( selItems.empty() ) // nothing selected - show all
+ for ( int i = 0; i < ListCoincident->count(); ++i )
+ showGroup( ListCoincident->item( i ));
+ else
+ for ( int i = 0; i < selItems.count(); ++i )
+ showGroup( selItems[ i ]);
+
+ if ( setCurrentGroup() ) // edit a selected group
+ {
+ const SMESH::FreeBordersGroup& aGRP = myBorders->coincidentGroups[ myCurGroupIndex ];
+ for ( CORBA::ULong iP = 0; iP < aGRP.length(); ++iP )
+ new QListWidgetItem( getPartText( aGRP[ iP ]), ListEdit );
+ }
+ SMESH::RepaintCurrentView();
+}
+
+//=======================================================================
+//function : onSelectAll
+//purpose : SLOT called when Select All is checked
+//=======================================================================
+
+void SMESHGUI_SewingDlg::onSelectAll(int isOn)
+{
+ if ( isOn )
+ ListCoincident->selectAll();
+ else
+ ListCoincident->clearSelection();
+}
+
+//=======================================================================
+//function : onSelectBorderPartFromGroup
+//purpose : SLOT called when selection of borders in an edited group changes
+//=======================================================================
+
+void SMESHGUI_SewingDlg::onSelectBorderPartFromGroup()
+{
+ if ( myBusy ) return;
+ BorderEndLine[0]->setText("");
+ BorderEndLine[1]->setText("");
+ MoveBorderEndsButGrp->button( MOVE_LEFT_1 )->setEnabled( false );
+ MoveBorderEndsButGrp->button( MOVE_RIGHT_1 )->setEnabled( false );
+ MoveBorderEndsButGrp->button( MOVE_LEFT_2 )->setEnabled( false );
+ MoveBorderEndsButGrp->button( MOVE_RIGHT_2 )->setEnabled( false );
+ SwapBut->setEnabled( false );
+ SetFirstButton->setEnabled( false );
+ RemoveElemButton->setEnabled ( ListEdit->count() > 2 );
+
+ if ( !setCurrentGroup() )
+ return;
+
+ if ( !myBorderDisplayers[ myCurGroupIndex ]) return;
+ myBorderDisplayers[ myCurGroupIndex ]->Hide();
+
+ QList<QListWidgetItem*> selItems = ListEdit->selectedItems();
+ bool editPart = ( setCurrentPart() );
+ for ( int i = 0; i < selItems.count(); ++i )
+ myBorderDisplayers[ myCurGroupIndex ]->ShowPart( ListEdit->row( selItems[i] ), editPart );
+
+ if ( selItems.isEmpty() )
+ myBorderDisplayers[ myCurGroupIndex ]->ShowGroup( /*wholeBorders=*/ true );
+
+ if ( editPart )
+ {
+ SMESH::FreeBordersGroup& aGRP = myBorders->coincidentGroups[ myCurGroupIndex ];
+ SMESH::FreeBorderPart& aPRT = aGRP[ myCurPartIndex ];
+ SMESH::FreeBorder& aBRD = myBorders->borders[ aPRT.border ];
+
+ BorderEndLine[0]->setText( QString::number( aBRD.nodeIDs[ aPRT.node1 ]));
+ BorderEndLine[1]->setText( QString::number( aBRD.nodeIDs[ aPRT.nodeLast ]));
+ SwapBut->setEnabled( true );
+ SetFirstButton->setEnabled( myCurPartIndex > 0 );
+
+ int size = (int) aBRD.nodeIDs.length();
+ bool isClosed = ( aBRD.nodeIDs[0] == aBRD.nodeIDs[ size-1 ]);
+ if ( !isClosed )
+ {
+ bool isFwd = ( Abs( aPRT.node2 - aPRT.node1 ) == 1 ) ? aPRT.node2 > aPRT.node1 : aPRT.node2 < aPRT.node1;
+ int dn = ( isFwd ? +1 : -1 ) * StepSpin->value();
+ MoveBorderEndsButGrp->button( MOVE_LEFT_1 )->
+ setEnabled( 0 <= aPRT.node1-dn && aPRT.node1-dn < size );
+ MoveBorderEndsButGrp->button( MOVE_RIGHT_1 )->
+ setEnabled( 0 <= aPRT.node1+dn && aPRT.node1+dn < size );
+ MoveBorderEndsButGrp->button( MOVE_LEFT_2 )->
+ setEnabled( 0 <= aPRT.nodeLast-dn && aPRT.nodeLast-dn < size );
+ MoveBorderEndsButGrp->button( MOVE_RIGHT_2 )->
+ setEnabled( 0 <= aPRT.nodeLast+dn && aPRT.nodeLast+dn < size );
+ }
+ else
+ {
+ MoveBorderEndsButGrp->button( MOVE_LEFT_1 )->setEnabled( true );
+ MoveBorderEndsButGrp->button( MOVE_RIGHT_1 )->setEnabled( true );
+ MoveBorderEndsButGrp->button( MOVE_LEFT_2 )->setEnabled( true );
+ MoveBorderEndsButGrp->button( MOVE_RIGHT_2 )->setEnabled( true );
+ }
+ }
+ SMESH::RepaintCurrentView();
+}
+
+//=======================================================================
+//function : onGroupChange
+//purpose : Update after modification of a current group by the user
+//=======================================================================
+
+void SMESHGUI_SewingDlg::onGroupChange( bool partChange )
+{
+ ListCoincident->currentItem()->setText( getGroupText( myCurGroupIndex ));
+
+ const SMESH::FreeBordersGroup& aGRP = myBorders->coincidentGroups[ myCurGroupIndex ];
+ for ( int i = 0; i < ListEdit->count(); ++i )
+ ListEdit->item( i )->setText( getPartText( aGRP[ i ]));
+
+ if ( myBorderDisplayers[ myCurGroupIndex ])
+ myBorderDisplayers[ myCurGroupIndex ]->Update();
+
+ if ( partChange )
+ onSelectBorderPartFromGroup();
+}
+
+//=======================================================================
+//function : onSetFirstClicked
+//purpose : STOL called when |<< is clicked
+//=======================================================================
+
+void SMESHGUI_SewingDlg::onSetFirstClicked()
+{
+ if ( !setCurrentPart() || myCurPartIndex == 0 || ListEdit->count() == 0 )
+ return;
+
+ SMESH::FreeBordersGroup& aGRP = myBorders->coincidentGroups[ myCurGroupIndex ];
+
+ SMESH::FreeBorderPart new1st = aGRP[ myCurPartIndex ];
+ for ( ; myCurPartIndex > 0; --myCurPartIndex )
+ aGRP[ myCurPartIndex ] = aGRP[ myCurPartIndex - 1 ];
+
+ aGRP[ 0 ] = new1st;
+
+ onGroupChange();
+
+ myBusy = true;
+ ListEdit->clearSelection();
+ myBusy = false;
+ ListEdit->setCurrentItem( ListEdit->item(0) );//ListEdit->item(0)->setSelected(true);
+}
+
+//=======================================================================
+//function : onRemoveElemClicked
+//purpose :
+//=======================================================================
+
+void SMESHGUI_SewingDlg::onRemoveElemClicked()
+{
+ if ( !setCurrentGroup() )
+ return;
+
+ SMESH::FreeBordersGroup& aGRP = myBorders->coincidentGroups[ myCurGroupIndex ];
+
+ myBusy = true;
+ QList<QListWidgetItem*> selItems = ListEdit->selectedItems();
+ for ( int i = 0; i < selItems.count(); ++i )
+ {
+ int part = ListEdit->row( selItems[i] );
+ for ( ; part + 1 < (int)aGRP.length(); ++part )
+ aGRP[ part ] = aGRP[ part + 1 ];
+ if ( aGRP.length() > 0 )
+ aGRP.length( aGRP.length() - 1 );
+ delete selItems[i];
+ }
+ myBusy = false;
+
+ if ( aGRP.length() == 0 )
+ onRemoveGroupClicked();
+ else
+ onGroupChange( /*partChange=*/true );
+}
+
+//=======================================================================
+//function : onMoveBorderEnd
+//purpose :
+//=======================================================================
+
+void SMESHGUI_SewingDlg::onMoveBorderEnd(int button)
+{
+ if ( !setCurrentPart() )
+ return;
+
+ SMESH::FreeBordersGroup& aGRP = myBorders->coincidentGroups[ myCurGroupIndex ];
+ SMESH::FreeBorderPart& aPRT = aGRP[ myCurPartIndex ];
+ SMESH::FreeBorder& aBRD = myBorders->borders[ aPRT.border ];
+ int size = (int) aBRD.nodeIDs.length();
+
+ bool isClosed = ( aBRD.nodeIDs[0] == aBRD.nodeIDs[ size-1 ]);
+ if ( isClosed ) --size;
+
+ bool isFwd = ( Abs( aPRT.node2 - aPRT.node1 ) == 1 ) ? aPRT.node2 > aPRT.node1 : aPRT.node2 < aPRT.node1;
+ int dn = ( isFwd ? +1 : -1 ) * StepSpin->value();
+ if ( button == MOVE_LEFT_1 || button == MOVE_LEFT_2 )
+ dn *= -1;
+
+ switch ( button ) {
+ case MOVE_LEFT_1:
+ case MOVE_RIGHT_1:
+ if (( isClosed ) ||
+ ( 0 <= aPRT.node1+dn && aPRT.node1+dn < size ))
+ {
+ aPRT.node1 = ( aPRT.node1 + size + dn ) % size;
+ aPRT.node2 = ( aPRT.node2 + size + dn ) % size;
+ break;
+ }
+ case MOVE_LEFT_2:
+ case MOVE_RIGHT_2:
+ if (( isClosed ) ||
+ ( 0 <= aPRT.nodeLast+dn && aPRT.nodeLast+dn < size ))
+ {
+ aPRT.nodeLast = ( aPRT.nodeLast + size + dn ) % size;
+ break;
+ }
+ default:
+ return; // impossible to move
+ }
+
+ onGroupChange( /*partChange=*/true );
+}
+
+//=======================================================================
+//function : onSwapClicked
+//purpose : SLOT called when <-> is clicked
+//=======================================================================
+
+void SMESHGUI_SewingDlg::onSwapClicked()
+{
+ if ( !setCurrentPart() )
+ return;
+
+ SMESH::FreeBordersGroup& aGRP = myBorders->coincidentGroups[ myCurGroupIndex ];
+ SMESH::FreeBorderPart& aPRT = aGRP[ myCurPartIndex ];
+ SMESH::FreeBorder& aBRD = myBorders->borders[ aPRT.border ];
+ int size = (int) aBRD.nodeIDs.length();
+
+ bool isClosed = ( aBRD.nodeIDs[0] == aBRD.nodeIDs[ size-1 ]);
+ if ( isClosed ) --size;
+
+ bool isFwd = ( Abs( aPRT.node2 - aPRT.node1 ) == 1 ) ? aPRT.node2 > aPRT.node1 : aPRT.node2 < aPRT.node1;
+
+ std::swap( aPRT.nodeLast, aPRT.node1 );
+
+ aPRT.node2 = ( aPRT.node1 + ( isFwd ? -1 : +1 ) + size ) % size;
+
+ onGroupChange( /*partChange=*/true );
+}
+
//=================================================================================
// function : ClickOnApply()
// purpose :
//=================================================================================
bool SMESHGUI_SewingDlg::ClickOnApply()
{
- if (mySMESHGUI->isActiveStudyLocked())
+ if (SMESHGUI::isStudyLocked())
return false;
bool aResult = false;
- if (IsValid()) {
- bool toMerge = CheckBoxMerge->isChecked();
+ if (IsValid())
+ {
+ bool toMerge = CheckBoxMerge->isChecked();
bool toCreatePolygons = CheckBoxPolygons->isChecked();
bool toCreatePolyedrs = CheckBoxPolyedrs->isChecked();
-
try {
SUIT_OverrideCursor aWaitCursor;
SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
int aConstructorId = GetConstructorId();
- SMESH::SMESH_MeshEditor::Sew_Error anError;
+ SMESH::SMESH_MeshEditor::Sew_Error anError = SMESH::SMESH_MeshEditor::SEW_OK;
if (aConstructorId == 0)
- anError = aMeshEditor->SewFreeBorders(LineEdit1->text().toLong(),
- LineEdit2->text().toLong(),
- LineEdit3->text().toLong(),
- LineEdit4->text().toLong(),
- LineEdit5->text().toLong(),
- LineEdit6->text().toLong(),
- toCreatePolygons,
- toCreatePolyedrs);
+ {
+ if ( ModeButGrp->checkedId() == MODE_MANUAL )
+ {
+ anError = aMeshEditor->SewFreeBorders(LineEdit1->text().toLong(),
+ LineEdit2->text().toLong(),
+ LineEdit3->text().toLong(),
+ LineEdit4->text().toLong(),
+ LineEdit5->text().toLong(),
+ LineEdit6->text().toLong(),
+ toCreatePolygons,
+ toCreatePolyedrs);
+ }
+ else
+ {
+ int nbCoincGroups = ListCoincident->count();
+ if ( AutoSewCheck->isChecked() )
+ {
+ myBorders = aMeshEditor->FindCoincidentFreeBorders( SpinBoxTolerance->GetValue() );
+ nbCoincGroups = myBorders->coincidentGroups.length();
+ }
+ CORBA::Short nbSewed = aMeshEditor->SewCoincidentFreeBorders( myBorders.inout(),
+ toCreatePolygons,
+ toCreatePolyedrs);
+ QString msg;
+ if ( nbCoincGroups == 0 )
+ msg = tr("NO_BORDERS_TO_SEW");
+ else if ( nbSewed < nbCoincGroups )
+ msg = tr("NOT_ALL_BORDERS_SEWED").arg( nbSewed ).arg( nbCoincGroups );
+ else
+ msg = tr("ALL_BORDERS_SEWED").arg( nbSewed );
+ SUIT_MessageBox::information( this, tr("SMESH_INFORMATION"), msg );
+
+ anError = SMESH::SMESH_MeshEditor::SEW_OK;
+ }
+ }
else if (aConstructorId == 1)
+ {
anError = aMeshEditor->SewConformFreeBorders(LineEdit1->text().toLong(),
LineEdit2->text().toLong(),
LineEdit3->text().toLong(),
LineEdit4->text().toLong(),
LineEdit5->text().toLong());
+ }
else if (aConstructorId == 2)
+ {
anError = aMeshEditor->SewBorderToSide(LineEdit1->text().toLong(),
LineEdit2->text().toLong(),
LineEdit3->text().toLong(),
LineEdit6->text().toLong(),
toCreatePolygons,
toCreatePolyedrs);
+ }
else if (aConstructorId == 3) {
QStringList aListElementsId1 = LineEdit1->text().split(" ", QString::SkipEmptyParts);
QStringList aListElementsId2 = LineEdit4->text().split(" ", QString::SkipEmptyParts);
QString msg = tr(QString("ERROR_%1").arg(anError).toLatin1().data());
SUIT_MessageBox::warning(this, tr("SMESH_WRN_WARNING"), msg);
}
- } catch (...) {
+ }
+ catch ( const SALOME::SALOME_Exception& S_ex )
+ {
+ SalomeApp_Tools::QtCatchCorbaException( S_ex );
+ return false;
}
if (aResult) {
- Handle(SALOME_InteractiveObject) anIO = myActor->getIO();
-
- SALOME_ListIO aList;
- aList.Append(anIO);
- mySelectionMgr->setSelectedObjects(aList, false);
- SMESH::UpdateView();
+ if ( myActor )
+ {
+ Handle(SALOME_InteractiveObject) anIO = myActor->getIO();
+ SALOME_ListIO aList;
+ aList.Append(anIO);
+ mySelectionMgr->setSelectedObjects(aList, false);
+ SMESH::UpdateView();
+ }
Init();
ConstructorsClicked(GetConstructorId());
reject();
}
+//=================================================================================
+// function : onOpenView()
+// purpose :
+//=================================================================================
+void SMESHGUI_SewingDlg::onOpenView()
+{
+ if ( mySelector ) {
+ SMESH::SetPointRepresentation(false);
+ }
+ else {
+ mySelector = SMESH::GetViewWindow( mySMESHGUI )->GetSelector();
+ ActivateThisDialog();
+ }
+}
+
+//=================================================================================
+// function : onCloseView()
+// purpose :
+//=================================================================================
+void SMESHGUI_SewingDlg::onCloseView()
+{
+ DeactivateActiveDialog();
+ mySelector = 0;
+ myActor = 0;
+
+ for ( size_t i = 0; i < myBorderDisplayers.size(); ++i )
+ {
+ delete myBorderDisplayers[ i ];
+ myBorderDisplayers[ i ] = 0;
+ }
+ myBorderDisplayers.clear();
+}
+
//=================================================================================
// function : reject()
// purpose :
//=================================================================================
void SMESHGUI_SewingDlg::reject()
{
+ restoreDisplayMode();
//mySelectionMgr->clearSelected();
SMESH::SetPointRepresentation(false);
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
else if (send == LineEdit6)
myOk6 = false;
- buttonOk->setEnabled(false);
- buttonApply->setEnabled(false);
-
- // hilight entered elements/nodes
+ // highlight entered elements/nodes
SMDS_Mesh* aMesh = 0;
if (myActor)
isEvenOneExists = true;
}
-
mySelector->AddOrRemoveIndex(myActor->getIO(), newIndices, false);
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
aViewWindow->highlight( myActor->getIO(), true, true );
}
}
- if (IsValid()) {
- buttonOk->setEnabled(true);
- buttonApply->setEnabled(true);
- }
+ UpdateButtons();
myBusy = false;
}
if (myBusy) return;
// clear
+ restoreDisplayMode();
if (isSelectionChanged)
myActor = 0;
myBusy = true;
myEditCurrentArgument->setText(aString);
+ ListCoincident->clear();
+ ListEdit->clear();
myBusy = false;
+ onSelectGroup(); // erase preview
+
if (!GroupButtons->isEnabled()) // inactive
return;
buttonOk->setEnabled(false);
buttonApply->setEnabled(false);
+ DetectButton->setEnabled(false);
// get selected mesh
SALOME_ListIO aList;
return;
Handle(SALOME_InteractiveObject) IO = aList.First();
- myMesh = SMESH::GetMeshByIO(IO); //@ SMESH::IObjectToInterface<SMESH::SMESH_Mesh>(IO);
+ myMesh = SMESH::GetMeshByIO(IO);
myActor = SMESH::FindActorByEntry(aList.First()->getEntry());
+ if (myMesh->_is_nil())
+ return;
+
+ CheckBoxPolyedrs->setEnabled( myMesh->NbVolumes() > 0 );
- if (myMesh->_is_nil() || !myActor)
+ if ( myEditCurrentArgument == LineEditMesh )
+ {
+ if ( _PTR(SObject) meshSO = SMESH::FindSObject( myMesh ))
+ LineEditMesh->setText( meshSO->GetName().c_str() );
+ ListCoincident->clear();
+ if ( AutoSewCheck->isChecked() )
+ {
+ buttonOk->setEnabled(true);
+ buttonApply->setEnabled(true);
+ }
+ DetectButton->setEnabled( myMesh->NbFaces() > 0 );
+ setDisplayMode();
+ return;
+ }
+
+ if (!myActor)
return;
// get selected elements/nodes
int aNbUnits = 0;
-
- if (GetConstructorId() != 3 ||
- (myEditCurrentArgument != LineEdit1 && myEditCurrentArgument != LineEdit4)) {
+ if (( GetConstructorId() != 3 ) ||
+ ( myEditCurrentArgument != LineEdit1 && myEditCurrentArgument != LineEdit4))
+ {
aNbUnits = SMESH::GetNameOfSelectedNodes(mySelector, IO, aString);
if (aNbUnits != 1)
return;
- } else {
+ }
+ else {
aNbUnits = SMESH::GetNameOfSelectedElements(mySelector, IO, aString);
if (aNbUnits < 1)
return;
else if (myEditCurrentArgument == LineEdit6)
myOk6 = true;
- if (IsValid()) {
- buttonOk->setEnabled(true);
- buttonApply->setEnabled(true);
- }
+ UpdateButtons();
}
//=================================================================================
//=================================================================================
void SMESHGUI_SewingDlg::enterEvent (QEvent* e)
{
- if (!ConstructorsBox->isEnabled())
+ if (!ConstructorsBox->isEnabled()) {
+ SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI );
+ if ( aViewWindow && !mySelector) {
+ mySelector = aViewWindow->GetSelector();
+ }
ActivateThisDialog();
+ }
}
//=================================================================================
//=================================================================================
bool SMESHGUI_SewingDlg::IsValid()
{
+ if ( myMesh->_is_nil() )
+ return false;
+
+ if ( GetConstructorId() == 0 && ModeButGrp->checkedId() == MODE_AUTO )
+ {
+ if ( AutoSewCheck->isChecked() )
+ return true;
+
+ int nbGroups = 0;
+ if ( haveBorders() )
+ for ( int i = 0; i < ListCoincident->count(); ++i )
+ {
+ int groupIndex = ListCoincident->item(i)->data( GROUP_INDEX ).toInt();
+ nbGroups += ( !getGroupText( groupIndex ).isEmpty() );
+ }
+ return nbGroups > 0;
+ }
return (myOk1 && myOk2 && myOk3 && myOk4 && myOk5 && myOk6);
}
+//=======================================================================
+//function : UpdateButtons
+//purpose : activate [Apply] buttons
+//=======================================================================
+
+void SMESHGUI_SewingDlg::UpdateButtons()
+{
+ bool ok = IsValid();
+ buttonOk->setEnabled( ok );
+ buttonApply->setEnabled( ok );
+}
+
//=================================================================================
// function : keyPressEvent()
// purpose :
ClickOnHelp();
}
}
+
+SMESHGUI_SewingDlg::
+BorderGroupDisplayer::BorderGroupDisplayer( const SMESH::CoincidentFreeBorders& borders,
+ int groupIndex,
+ QColor color,
+ SMESH::SMESH_Mesh_ptr mesh):
+ myBorders ( borders.borders ),
+ myGroup ( borders.coincidentGroups[ groupIndex ]),
+ myColor ( color ),
+ myMesh ( mesh ),
+ myViewWindow( SMESH::GetCurrentVtkView() ),
+ myIdPreview ( myViewWindow )
+{
+ Update();
+}
+
+SMESHGUI_SewingDlg::BorderGroupDisplayer::~BorderGroupDisplayer()
+{
+ for ( size_t i = 0; i < myPartActors.size(); ++i )
+ {
+ if ( myPartActors[ i ]) {
+ myViewWindow->RemoveActor( myPartActors[i] );
+ myPartActors[i]->Delete();
+ }
+ }
+ myIdPreview.SetPointsLabeled(false);
+}
+
+void SMESHGUI_SewingDlg::BorderGroupDisplayer::Hide()
+{
+ for ( size_t i = 0; i < myPartActors.size(); ++i )
+ if ( myPartActors[ i ])
+ myPartActors[ i ]->SetVisibility(false);
+
+ myIdPreview.SetPointsLabeled(false);
+}
+
+void SMESHGUI_SewingDlg::BorderGroupDisplayer::ShowGroup( bool wholeBorders )
+{
+ std::vector<int> ids;
+ std::list<gp_XYZ> coords;
+ for ( size_t i = 0; i < myPartActors.size(); ++i )
+ if ( myPartActors[ i ])
+ {
+ myPartActors[ i ]->SetPointRepresentation( wholeBorders );
+ myPartActors[ i ]->SetVisibility( true );
+ if ( wholeBorders )
+ getPartEnds( i, ids, coords );
+ }
+ if ( wholeBorders )
+ myIdPreview.SetElemsData( ids, coords );
+ myIdPreview.SetPointsLabeled( wholeBorders, true );
+}
+
+void SMESHGUI_SewingDlg::BorderGroupDisplayer::ShowPart( int partIndex, bool toEdit )
+{
+ if ( partIndex < (int) myPartActors.size() )
+ {
+ myPartActors[partIndex]->SetVisibility(true);
+ myPartActors[partIndex]->SetPointRepresentation(toEdit);
+
+ if ( toEdit )
+ {
+ std::vector<int> ids;
+ std::list<gp_XYZ> coords;
+ getPartEnds( partIndex, ids, coords );
+
+ myIdPreview.SetElemsData( ids, coords );
+ myIdPreview.SetPointsLabeled( true, /*show=*/true );
+ }
+ }
+}
+
+void SMESHGUI_SewingDlg::BorderGroupDisplayer::getPartEnds( int partIndex,
+ std::vector<int> & ids,
+ std::list<gp_XYZ>& coords)
+{
+ if ( partIndex >= (int)myGroup.length() ) return;
+ const SMESH::FreeBorderPart& aPART = myGroup [ partIndex ];
+ const SMESH::FreeBorder& aBRD = myBorders[ aPART.border ];
+
+ ids.push_back( aBRD.nodeIDs[ aPART.node1 ]);
+ ids.push_back( aBRD.nodeIDs[ aPART.nodeLast ]);
+ if ( aPART.node1 == aPART.nodeLast )
+ ids.push_back( aBRD.nodeIDs[ aPART.node2 ]);
+
+ SMDS_Mesh* mesh = myPartActors[ partIndex ]->GetObject()->GetMesh();
+
+ coords.push_back( SMESH_TNodeXYZ( mesh->FindNode( aPART.node1+1 )));
+ coords.push_back( SMESH_TNodeXYZ( mesh->FindNode( aPART.nodeLast+1 )));
+ if ( aPART.node1 == aPART.nodeLast )
+ coords.push_back( SMESH_TNodeXYZ( mesh->FindNode( aPART.node2+1 )));
+}
+
+void SMESHGUI_SewingDlg::BorderGroupDisplayer::Update()
+{
+ Hide();
+ myPartActors.resize( myGroup.length(), 0 );
+
+ for ( size_t i = 0; i < myPartActors.size(); ++i )
+ {
+ TVisualObjPtr obj;
+ if ( myPartActors[ i ])
+ obj = myPartActors[ i ]->GetObject();
+ else
+ obj = TVisualObjPtr( new SMESHGUI_PreVisualObj() );
+ SMDS_Mesh* mesh = obj->GetMesh();
+ mesh->Clear();
+
+ // add nodes
+ const SMESH::FreeBorderPart& aPRT = myGroup[ i ];
+ const SMESH::FreeBorder& aBRD = myBorders[ aPRT.border ];
+ for ( CORBA::ULong iN = 0; iN < aBRD.nodeIDs.length(); ++iN )
+ {
+ SMESH::double_array_var xyz = myMesh->GetNodeXYZ( aBRD.nodeIDs[ iN ]);
+ if ( xyz->length() == 3 )
+ mesh->AddNode( xyz[0], xyz[1], xyz[2] );
+ }
+
+ // add edges
+ bool isFwd = ( Abs( aPRT.node2 - aPRT.node1 ) == 1 ) ? aPRT.node2 > aPRT.node1 : aPRT.node2 < aPRT.node1;
+ int dn = isFwd ? +1 : -1;
+ int size = (int) aBRD.nodeIDs.length();
+ int n2, n1 = aPRT.node1;
+ for ( n2 = n1 + dn; ( n2 >= 0 && n2 < size ); n2 += dn )
+ {
+ mesh->AddEdgeWithID( n1+1, n2+1, mesh->NbEdges() + 1 );
+ n1 = n2;
+ if ( n2 == aPRT.nodeLast )
+ break;
+ }
+ if ( n2 % size != aPRT.nodeLast )
+ {
+ if ( n2 < 0 ) n1 = size;
+ else n1 = 0;
+ for ( n2 = n1 + dn; ( n2 >= 0 && n2 < size ); n2 += dn )
+ {
+ mesh->AddEdgeWithID( n1+1, n2+1, mesh->NbEdges() + 1 );
+ n1 = n2;
+ if ( n2 == aPRT.nodeLast )
+ break;
+ }
+ }
+
+ if ( !myPartActors[ i ]) // TVisualObj must be filled before actor creation
+ {
+ myPartActors[ i ] = SMESH_Actor::New( obj, "", "", 1 );
+ myPartActors[ i ]->SetEdgeColor( myColor.redF(), myColor.greenF(), myColor.blueF() );
+ myPartActors[ i ]->SetLineWidth( 3 * SMESH::GetFloat("SMESH:element_width",1));
+ myPartActors[ i ]->SetNodeColor( myColor.redF(), myColor.greenF(), myColor.blueF() );
+ myPartActors[ i ]->SetMarkerStd( VTK::MT_POINT, 13 );
+ myPartActors[ i ]->SetPickable ( false );
+ myViewWindow->AddActor( myPartActors[ i ]);
+ }
+ }
+}
+