#include "SMESHGUI.h"
#include "SMESHGUI_Utils.h"
#include "SMESHGUI_VTKUtils.h"
+#include "SMESHGUI_MeshUtils.h"
#include "SMESHGUI_IdValidator.h"
#include "SMESH_Actor.h"
#include <qlayout.h>
#include <qpixmap.h>
+#include CORBA_SERVER_HEADER(SMESH_MeshEditor)
+
using namespace std;
+
//=================================================================================
// class : SMESHGUI_SewingDlg()
// purpose :
mySMESHGUI->SetActiveDialogBox((QDialog*)this);
- myHelpFileName = "/files/sewing_meshes.htm";
+ myHelpFileName = "sewing_meshes_page.html";
Init();
if (app)
app->onHelpContextModule(mySMESHGUI ? app->moduleName(mySMESHGUI->moduleName()) : QString(""), myHelpFileName);
else {
+ QString platform;
+#ifdef WIN32
+ platform = "winapplication";
+#else
+ platform = "application";
+#endif
SUIT_MessageBox::warn1(0, QObject::tr("WRN_WARNING"),
QObject::tr("EXTERNAL_BROWSER_CANNOT_SHOW_PAGE").
- arg(app->resourceMgr()->stringValue("ExternalBrowser", "application")).arg(myHelpFileName),
+ arg(app->resourceMgr()->stringValue("ExternalBrowser", platform)).arg(myHelpFileName),
QObject::tr("BUT_OK"));
}
}
return;
Handle(SALOME_InteractiveObject) IO = aList.First();
- myMesh = SMESH::IObjectToInterface<SMESH::SMESH_Mesh>(IO);
+ myMesh = SMESH::GetMeshByIO(IO); //@ SMESH::IObjectToInterface<SMESH::SMESH_Mesh>(IO);
myActor = SMESH::FindActorByEntry(aList.First()->getEntry());
if (myMesh->_is_nil() || !myActor)
if (GetConstructorId() != 3 ||
(myEditCurrentArgument != LineEdit1 && myEditCurrentArgument != LineEdit4)) {
- aNbUnits = SMESH::GetNameOfSelectedNodes(mySelector, myActor->getIO(), aString);
+ aNbUnits = SMESH::GetNameOfSelectedNodes(mySelector, IO, aString);
if (aNbUnits != 1)
return;
} else {
- aNbUnits = SMESH::GetNameOfSelectedElements(mySelector, myActor->getIO(), aString);
+ aNbUnits = SMESH::GetNameOfSelectedElements(mySelector, IO, aString);
if (aNbUnits < 1)
return;
}
{
return (myOk1 && myOk2 && myOk3 && myOk4 && myOk5 && myOk6);
}
+
+//=================================================================================
+// function : keyPressEvent()
+// purpose :
+//=================================================================================
+void SMESHGUI_SewingDlg::keyPressEvent( QKeyEvent* e )
+{
+ QDialog::keyPressEvent( e );
+ if ( e->isAccepted() )
+ return;
+
+ if ( e->key() == Key_F1 )
+ {
+ e->accept();
+ ClickOnHelp();
+ }
+}