: QDialog( SMESH::GetDesktop( theModule ), name, modal, WStyle_Customize | WStyle_NormalBorder |
WStyle_Title | WStyle_SysMenu | Qt::WDestructiveClose),
mySMESHGUI( theModule ),
- mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ),
- myViewWindow( SMESH::GetViewWindow( theModule ) ),
- mySelector( myViewWindow->GetSelector() )
+ mySelectionMgr( SMESH::GetSelectionMgr( theModule ) )
{
- QPixmap image0 (SMESHGUI::resourceMgr()->loadPixmap("SMESH", tr("ICON_SMESH_SEWING_FREEBORDERS")));
- QPixmap image1 (SMESHGUI::resourceMgr()->loadPixmap("SMESH", tr("ICON_SMESH_SEWING_CONFORM_FREEBORDERS")));
- QPixmap image2 (SMESHGUI::resourceMgr()->loadPixmap("SMESH", tr("ICON_SMESH_SEWING_BORDERTOSIDE")));
- QPixmap image3 (SMESHGUI::resourceMgr()->loadPixmap("SMESH", tr("ICON_SMESH_SEWING_SIDEELEMENTS")));
- QPixmap image4 (SMESHGUI::resourceMgr()->loadPixmap("SMESH", tr("ICON_SELECT")));
+ SUIT_ResourceMgr* mgr = SMESH::GetResourceMgr( mySMESHGUI );
+ QPixmap image0 (mgr->loadPixmap("SMESH", tr("ICON_SMESH_SEWING_FREEBORDERS")));
+ QPixmap image1 (mgr->loadPixmap("SMESH", tr("ICON_SMESH_SEWING_CONFORM_FREEBORDERS")));
+ QPixmap image2 (mgr->loadPixmap("SMESH", tr("ICON_SMESH_SEWING_BORDERTOSIDE")));
+ QPixmap image3 (mgr->loadPixmap("SMESH", tr("ICON_SMESH_SEWING_SIDEELEMENTS")));
+ QPixmap image4 (mgr->loadPixmap("SMESH", tr("ICON_SELECT")));
if (!name)
setName("SMESHGUI_SewingDlg");
LineEdit5->setValidator(new SMESHGUI_IdValidator(this, "validator", 1));
LineEdit6->setValidator(new SMESHGUI_IdValidator(this, "validator", 1));
+ mySelector = (SMESH::GetViewWindow( mySMESHGUI ))->GetSelector();
+
mySMESHGUI->SetActiveDialogBox((QDialog*)this);
Init();
SMESH::SetPointRepresentation(false);
- myViewWindow->SetSelectionMode(CellSelection);
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode(CellSelection);
break;
}
}
SMESH::SetPointRepresentation(true);
- myViewWindow->SetSelectionMode(NodeSelection);
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode(NodeSelection);
}
connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
{
mySelectionMgr->clearSelected();
SMESH::SetPointRepresentation(false);
- myViewWindow->SetSelectionMode(ActorSelection);
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode(ActorSelection);
disconnect(mySelectionMgr, 0, this, 0);
mySMESHGUI->ResetState();
reject();
send->clear();
if (aMesh) {
- //mySelectionMgr->clearSelected();
- //mySelectionMgr->AddIObject(myActor->getIO());
- SALOME_ListIO aList;
- aList.Append(myActor->getIO());
- mySelectionMgr->setSelectedObjects(aList, false);
-
- TColStd_IndexedMapOfInteger selectedIndices;
TColStd_MapOfInteger newIndices;
- mySelector->GetIndex( myActor->getIO(), selectedIndices);
-
+
if (GetConstructorId() != 3 || (send != LineEdit1 && send != LineEdit4)) {
SMESH::SetPointRepresentation(true);
- myViewWindow->SetSelectionMode(NodeSelection);
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode(NodeSelection);
const SMDS_MeshNode * n = aMesh->FindNode(theNewText.toInt());
if (n) {
- //if (!mySelectionMgr->IsIndexSelected(myActor->getIO(), n->GetID())) {
- if (selectedIndices.Add(n->GetID())) {
- //mySelectionMgr->AddOrRemoveIndex (myActor->getIO(), n->GetID(), true);
- newIndices.Add(n->GetID());
- mySelector->AddOrRemoveIndex(myActor->getIO(), newIndices, true);
- myViewWindow->highlight( myActor->getIO(), true, true );
- }
-
+ newIndices.Add(n->GetID());
+ mySelector->AddOrRemoveIndex(myActor->getIO(), newIndices, false);
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->highlight( myActor->getIO(), true, true );
+
if (send == LineEdit1)
myOk1 = true;
else if (send == LineEdit2)
} else {
SMESH::SetPointRepresentation(false);
- myViewWindow->SetSelectionMode(CellSelection);
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode(CellSelection);
QStringList aListId = QStringList::split(" ", theNewText, false);
for (int i = 0; i < aListId.count(); i++) {
const SMDS_MeshElement * e = aMesh->FindElement(aListId[ i ].toInt());
- if (e) {
- //if (!mySelectionMgr->IsIndexSelected(myActor->getIO(), e->GetID())) {
- if (selectedIndices.Add(e->GetID())) {
- //mySelectionMgr->AddOrRemoveIndex (myActor->getIO(), e->GetID(), true);
- newIndices.Add(e->GetID());
- }
+ if (e)
+ newIndices.Add(e->GetID());
+
if (!isEvenOneExists)
isEvenOneExists = true;
- }
- }
-
- if (newIndices.Extent() > 0)
- {
- mySelector->AddOrRemoveIndex(myActor->getIO(), newIndices, true);
- myViewWindow->highlight( myActor->getIO(), true, true );
}
+
+ mySelector->AddOrRemoveIndex(myActor->getIO(), newIndices, false);
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->highlight( myActor->getIO(), true, true );
+
if (isEvenOneExists) {
if (send == LineEdit1)
myOk1 = true;
if (GetConstructorId() != 3 || (send != SelectButton1 && send != SelectButton4)) {
SMESH::SetPointRepresentation(true);
- myViewWindow->SetSelectionMode(NodeSelection);
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode(NodeSelection);
} else {
SMESH::SetPointRepresentation(false);
- myViewWindow->SetSelectionMode(CellSelection);
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode(CellSelection);
}
myEditCurrentArgument->setFocus();