// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
//
//
#include "SMESHGUI.h"
#include "SMESHGUI_Utils.h"
#include "SMESHGUI_VTKUtils.h"
+#include "SMESHGUI_MeshUtils.h"
#include "SMESHGUI_IdValidator.h"
#include "SMESH_Actor.h"
#include "SMDS_Mesh.hxx"
+#include "SUIT_Session.h"
#include "SUIT_ResourceMgr.h"
#include "SUIT_Desktop.h"
#include "SUIT_MessageBox.h"
+#include "LightApp_Application.h"
+
#include "SVTK_ViewModel.h"
#include "SVTK_ViewWindow.h"
#include "SVTK_Selector.h"
#include <qlayout.h>
#include <qpixmap.h>
+#include CORBA_SERVER_HEADER(SMESH_MeshEditor)
+
using namespace std;
+
//=================================================================================
// class : SMESHGUI_SewingDlg()
// purpose :
GroupButtonsLayout->setAlignment(Qt::AlignTop);
GroupButtonsLayout->setSpacing(6);
GroupButtonsLayout->setMargin(11);
+ buttonHelp = new QPushButton(GroupButtons, "buttonHelp");
+ buttonHelp->setText(tr("SMESH_BUT_HELP" ));
+ buttonHelp->setAutoDefault(TRUE);
+ GroupButtonsLayout->addWidget(buttonHelp, 0, 4);
buttonCancel = new QPushButton(GroupButtons, "buttonCancel");
buttonCancel->setText(tr("SMESH_BUT_CLOSE"));
buttonCancel->setAutoDefault(TRUE);
mySMESHGUI->SetActiveDialogBox((QDialog*)this);
+ myHelpFileName = "/files/sewing_meshes.htm";
+
Init();
/* signals and slots connections */
connect(buttonOk, SIGNAL(clicked()), this, SLOT(ClickOnOk()));
connect(buttonCancel, SIGNAL(clicked()), this, SLOT(ClickOnCancel()));
connect(buttonApply, SIGNAL(clicked()), this, SLOT(ClickOnApply()));
+ connect(buttonHelp, SIGNAL(clicked()), this, SLOT(ClickOnHelp()));
connect(GroupConstructors, SIGNAL(clicked(int)), SLOT(ConstructorsClicked(int)));
connect(SelectButton1, SIGNAL (clicked()), this, SLOT(SetEditCurrentArgument()));
connect(LineEdit5, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&)));
connect(LineEdit6, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&)));
- /* Move widget on the botton right corner of main widget */
- int x, y;
- mySMESHGUI->DefineDlgPosition(this, x, y);
- this->move(x, y);
this->show(); /* displays Dialog */
ConstructorsClicked(0);
reject();
}
+//=================================================================================
+// function : ClickOnHelp()
+// purpose :
+//=================================================================================
+void SMESHGUI_SewingDlg::ClickOnHelp()
+{
+ LightApp_Application* app = (LightApp_Application*)(SUIT_Session::session()->activeApplication());
+ if (app)
+ app->onHelpContextModule(mySMESHGUI ? app->moduleName(mySMESHGUI->moduleName()) : QString(""), myHelpFileName);
+ else {
+ QString platform;
+#ifdef WIN32
+ platform = "winapplication";
+#else
+ platform = "application";
+#endif
+ SUIT_MessageBox::warn1(0, QObject::tr("WRN_WARNING"),
+ QObject::tr("EXTERNAL_BROWSER_CANNOT_SHOW_PAGE").
+ arg(app->resourceMgr()->stringValue("ExternalBrowser", platform)).arg(myHelpFileName),
+ QObject::tr("BUT_OK"));
+ }
+}
+
//=======================================================================
//function : onTextChange
//purpose :
return;
Handle(SALOME_InteractiveObject) IO = aList.First();
- myMesh = SMESH::IObjectToInterface<SMESH::SMESH_Mesh>(IO);
+ myMesh = SMESH::GetMeshByIO(IO); //@ SMESH::IObjectToInterface<SMESH::SMESH_Mesh>(IO);
myActor = SMESH::FindActorByEntry(aList.First()->getEntry());
if (myMesh->_is_nil() || !myActor)
if (GetConstructorId() != 3 ||
(myEditCurrentArgument != LineEdit1 && myEditCurrentArgument != LineEdit4)) {
- aNbUnits = SMESH::GetNameOfSelectedNodes(mySelector, myActor->getIO(), aString);
+ aNbUnits = SMESH::GetNameOfSelectedNodes(mySelector, IO, aString);
if (aNbUnits != 1)
return;
} else {
- aNbUnits = SMESH::GetNameOfSelectedElements(mySelector, myActor->getIO(), aString);
+ aNbUnits = SMESH::GetNameOfSelectedElements(mySelector, IO, aString);
if (aNbUnits < 1)
return;
}
{
return (myOk1 && myOk2 && myOk3 && myOk4 && myOk5 && myOk6);
}
+
+//=================================================================================
+// function : keyPressEvent()
+// purpose :
+//=================================================================================
+void SMESHGUI_SewingDlg::keyPressEvent( QKeyEvent* e )
+{
+ QDialog::keyPressEvent( e );
+ if ( e->isAccepted() )
+ return;
+
+ if ( e->key() == Key_F1 )
+ {
+ e->accept();
+ ClickOnHelp();
+ }
+}