-// Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2020 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
virtual int numberOfNodes( int ) const;
virtual int dim( int ) const;
virtual bool isComputable( int ) const;
+ virtual bool hasAlgo( int ) const;
+ virtual bool hasErrors( int ) const;
virtual bool isPreComputable( int ) const;
virtual bool hasGeomReference( int ) const;
virtual bool isEditableHyp( int ) const;
virtual bool isVisible( int ) const;
+ virtual bool canBreakLink(int) const;
virtual bool isQuadratic( int ) const;
virtual QString quadratic2DMode( int ) const;
virtual int nbChildren( int ) const;
virtual bool isContainer( int ) const;
- // parameters got from actor return nothing if an actor is not visible
- virtual QList<QVariant> elemTypes( int ) const;
+ // parameters got from actor, return nothing if an actor is not visible
+ virtual QList<QVariant> elemTypes( int, bool ) const; // == objElemTypes w/o actor
virtual QList<QVariant> labeledTypes( int ) const;
virtual QString displayMode( int ) const;
virtual QString shrinkMode( int ) const;
SMESH_Actor* getActor( int ) const;
- static int type( const QString&, _PTR(Study) );
+ static int type( const QString& );
static QString typeName( const int );
static int guiState();