virtual QString quadratic2DMode(int ) const;
+ virtual bool isDistributionVisible(int ) const;
+
// parameters got from actor return nothing if an actor is not visible
virtual QList<QVariant> elemTypes( int ) const;
virtual QList<QVariant> labeledTypes( int ) const;
virtual QString shrinkMode( int ) const;
virtual QList<QVariant> entityMode( int ) const;
virtual QString controlMode( int ) const;
+ virtual bool isNumFunctor( int ) const;
virtual QString facesOrientationMode( int ) const;
virtual QString groupType( int ) const;