-// Copyright (C) 2007-2014 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2019 CEA/DEN, EDF R&D, OPEN CASCADE
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
#include <SVTK_ViewModel.h>
#include <SVTK_ViewWindow.h>
#include <SALOME_ListIO.hxx>
-#include <SALOME_ListIteratorOfListIO.hxx>
// SALOME KERNEL includes
#include <SALOMEDSClient.hxx>
myMeshOrSubMeshOrGroupFilter =
new SMESH_LogicalFilter(aListOfFilters, SMESH_LogicalFilter::LO_OR);
- myHelpFileName = "scale_page.html";
+ myHelpFileName = "scale.html";
Init();
connect(mySMESHGUI, SIGNAL (SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog()));
connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
/* to close dialog if study change */
- connect(mySMESHGUI, SIGNAL (SignalCloseAllDialogs()), this, SLOT(reject()));
+ connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()), this, SLOT(reject()));
+ connect(mySMESHGUI, SIGNAL(SignalActivatedViewManager()), this, SLOT(onOpenView()));
+ connect(mySMESHGUI, SIGNAL(SignalCloseView()), this, SLOT(onCloseView()));
+
connect(LineEditElements, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&)));
connect(CheckBoxMesh, SIGNAL(toggled(bool)), SLOT(onSelectMesh(bool)));
connect(ActionGroup, SIGNAL(buttonClicked(int)), SLOT(onActionClicked(int)));
//=================================================================================
bool SMESHGUI_ScaleDlg::ClickOnApply()
{
- if (mySMESHGUI->isActiveStudyLocked())
+ if (SMESHGUI::isStudyLocked())
return false;
if( !isValid() )
if ( CheckBoxMesh->isChecked() )
for ( int i = 0; i < myObjects.count(); i++ ) {
SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[i]->GetMeshEditor();
- myMeshes[i]->SetParameters( aParameters.join( ":" ).toLatin1().constData() );
+ myMeshes[i]->SetParameters( aParameters.join( ":" ).toUtf8().constData() );
aMeshEditor->Scale(myObjects[i], aPoint, aScaleFact, false);
}
else {
SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[0]->GetMeshEditor();
- SMESH::SMESH_IDSource_wrap src = aMeshEditor->MakeIDSource(anElementsId, SMESH::ALL);
- myMeshes[0]->SetParameters( aParameters.join( ":" ).toLatin1().constData() );
+ SMESH::IDSource_wrap src = aMeshEditor->MakeIDSource(anElementsId, SMESH::ALL);
+ myMeshes[0]->SetParameters( aParameters.join( ":" ).toUtf8().constData() );
aMeshEditor->Scale( src, aPoint, aScaleFact, false);
}
break;
if(CheckBoxMesh->isChecked())
for ( int i = 0; i < myObjects.count(); i++ ) {
SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[i]->GetMeshEditor();
- myMeshes[i]->SetParameters(aParameters.join( ":" ).toLatin1().constData());
+ myMeshes[i]->SetParameters(aParameters.join( ":" ).toUtf8().constData());
groups = aMeshEditor->ScaleMakeGroups(myObjects[i], aPoint, aScaleFact);
}
else {
SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[0]->GetMeshEditor();
- SMESH::SMESH_IDSource_wrap src = aMeshEditor->MakeIDSource(anElementsId, SMESH::ALL);
- myMeshes[0]->SetParameters(aParameters.join( ":" ).toLatin1().constData());
+ SMESH::IDSource_wrap src = aMeshEditor->MakeIDSource(anElementsId, SMESH::ALL);
+ myMeshes[0]->SetParameters(aParameters.join( ":" ).toUtf8().constData());
groups = aMeshEditor->ScaleMakeGroups( src, aPoint, aScaleFact);
}
}
if(CheckBoxMesh->isChecked()) {
for ( int i = 0; i < myObjects.count(); i++ ) {
SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[i]->GetMeshEditor();
- myMeshes[i]->SetParameters(aParameters.join( ":" ).toLatin1().constData());
+ myMeshes[i]->SetParameters(aParameters.join( ":" ).toUtf8().constData());
aMeshEditor->Scale(myObjects[i], aPoint, aScaleFact, true);
}
}
else {
SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[0]->GetMeshEditor();
- SMESH::SMESH_IDSource_wrap src = aMeshEditor->MakeIDSource(anElementsId, SMESH::ALL);
- myMeshes[0]->SetParameters(aParameters.join( ":" ).toLatin1().constData());
+ SMESH::IDSource_wrap src = aMeshEditor->MakeIDSource(anElementsId, SMESH::ALL);
+ myMeshes[0]->SetParameters(aParameters.join( ":" ).toUtf8().constData());
aMeshEditor->Scale( src, aPoint, aScaleFact, true);
}
}
for ( int i = 0; i < myObjects.count(); i++ ) {
QString aName = SMESH::UniqueMeshName( LineEditNewMesh->text().replace( "*", myObjectsNames[i] ) );
SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[i]->GetMeshEditor();
- myMeshes[i]->SetParameters(aParameters.join( ":" ).toLatin1().constData());
+ myMeshes[i]->SetParameters(aParameters.join( ":" ).toUtf8().constData());
mesh = aMeshEditor->ScaleMakeMesh(myObjects[i], aPoint, aScaleFact, makeGroups,
- aName.toLatin1().data());
+ aName.toUtf8().data());
if( _PTR(SObject) aSObject = SMESH::ObjectToSObject( mesh ) )
anEntryList.append( aSObject->GetID().c_str() );
}
}
else {
SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[0]->GetMeshEditor();
- myMeshes[0]->SetParameters(aParameters.join( ":" ).toLatin1().constData());
- SMESH::SMESH_IDSource_wrap src = aMeshEditor->MakeIDSource(anElementsId, SMESH::ALL);
+ myMeshes[0]->SetParameters(aParameters.join( ":" ).toUtf8().constData());
+ SMESH::IDSource_wrap src = aMeshEditor->MakeIDSource(anElementsId, SMESH::ALL);
mesh = aMeshEditor->ScaleMakeMesh( src, aPoint, aScaleFact, makeGroups,
- LineEditNewMesh->text().toLatin1().data());
+ LineEditNewMesh->text().toUtf8().data());
if( _PTR(SObject) aSObject = SMESH::ObjectToSObject( mesh ) )
anEntryList.append( aSObject->GetID().c_str() );
}
QDialog::reject();
}
+//=================================================================================
+// function : onOpenView()
+// purpose :
+//=================================================================================
+void SMESHGUI_ScaleDlg::onOpenView()
+{
+ if ( mySelector ) {
+ SMESH::SetPointRepresentation(false);
+ }
+ else {
+ mySelector = SMESH::GetViewWindow( mySMESHGUI )->GetSelector();
+ ActivateThisDialog();
+ }
+}
+
+//=================================================================================
+// function : onCloseView()
+// purpose :
+//=================================================================================
+void SMESHGUI_ScaleDlg::onCloseView()
+{
+ DeactivateActiveDialog();
+ mySelector = 0;
+}
+
//=================================================================================
// function : ClickOnHelp()
// purpose :
buttonOk->setEnabled(false);
buttonApply->setEnabled(false);
- // hilight entered elements
+ // highlight entered elements
SMDS_Mesh* aMesh = 0;
if (myActor)
aMesh = myActor->GetObject()->GetMesh();
void SMESHGUI_ScaleDlg::SelectionIntoArgument()
{
if (myBusy) return;
+ if (myFilterDlg && myFilterDlg->isVisible()) return; // filter dlg active
+
BusyLocker lock( myBusy );
// clear
myActor = 0;
int aNbUnits = 0;
- if (myEditCurrentArgument == (QWidget*)LineEditElements) {
+ if (myEditCurrentArgument == (QWidget*)LineEditElements)
+ {
myElementsId = "";
myObjects.clear();
myObjectsNames.clear();
myMeshes.clear();
- for ( SALOME_ListIteratorOfListIO it( aList ); it.More(); it.Next() ) {
+ for ( SALOME_ListIteratorOfListIO it( aList ); it.More(); it.Next() )
+ {
Handle(SALOME_InteractiveObject) IO = it.Value();
SMESH::SMESH_Mesh_var aMesh = SMESH::GetMeshByIO( IO );
if ( aMesh->_is_nil() )
return;
-
+
myActor = SMESH::FindActorByObject( aMesh );
if ( !myActor )
myActor = SMESH::FindActorByEntry( IO->getEntry() );
- if ( !myActor && !CheckBoxMesh->isChecked() )
- return;
-
- if ( !SMESH::IObjectToInterface<SMESH::SMESH_IDSource>( IO )->_is_nil() ) {
- if ( _PTR(Study) aStudy = SMESH::GetActiveStudyDocument() ) {
- _PTR(SObject) obj = aStudy->FindObjectID( qPrintable( QString( IO->getEntry() ) ) );
- _PTR(GenericAttribute) anAttr;
- if ( obj && obj->FindAttribute( anAttr, "AttributeName" ) ) {
- _PTR(AttributeName) aNameAttr( anAttr );
- myObjects << SMESH::IObjectToInterface<SMESH::SMESH_IDSource>( IO );
- myObjectsNames << aNameAttr->Value().c_str();
- myMeshes << aMesh;
- }
+ // if ( !myActor && !CheckBoxMesh->isChecked() ) -- elems can be selected by Filter
+ // return;
+
+ SMESH::SMESH_IDSource_var idSrc = SMESH::IObjectToInterface<SMESH::SMESH_IDSource>( IO );
+ if ( _PTR(SObject) obj = SMESH::FindSObject( idSrc ))
+ {
+ std::string name = obj->GetName();
+ if ( !name.empty() )
+ {
+ myObjects << idSrc;
+ myObjectsNames << name.c_str();
+ myMeshes << aMesh;
}
}
}
-
+
// MakeGroups is available if there are groups and "Copy"
int aNbGroups = 0;
for ( int i = 0; i < myMeshes.count(); i++ )
}
if (CheckBoxMesh->isChecked()) {
- SMESH::GetNameOfSelectedIObjects( mySelectionMgr, aString );
if (myMeshes.isEmpty())
return;
- // get IDs from mesh
- /*
- SMDS_Mesh* aSMDSMesh = myActor->GetObject()->GetMesh();
- if (!aSMDSMesh)
- return;
-
- for (int i = aSMDSMesh->MinElementID(); i <= aSMDSMesh->MaxElementID(); i++) {
- const SMDS_MeshElement * e = aSMDSMesh->FindElement(i);
- if (e) {
- myElementsId += QString(" %1").arg(i);
- aNbUnits++;
- }
- }
- } else if (!SMESH::IObjectToInterface<SMESH::SMESH_subMesh>(IO)->_is_nil()) { //SUBMESH
- // get submesh
- SMESH::SMESH_subMesh_var aSubMesh = SMESH::IObjectToInterface<SMESH::SMESH_subMesh>(IO);
-
- // get IDs from submesh
- SMESH::long_array_var anElementsIds = new SMESH::long_array;
- anElementsIds = aSubMesh->GetElementsId();
- for (int i = 0; i < anElementsIds->length(); i++) {
- myElementsId += QString(" %1").arg(anElementsIds[i]);
- }
- aNbUnits = anElementsIds->length();
- } else { // GROUP
- // get smesh group
- SMESH::SMESH_GroupBase_var aGroup =
- SMESH::IObjectToInterface<SMESH::SMESH_GroupBase>(IO);
- if (aGroup->_is_nil())
- return;
-
- // get IDs from smesh group
- SMESH::long_array_var anElementsIds = new SMESH::long_array;
- anElementsIds = aGroup->GetListOfID();
- for (int i = 0; i < anElementsIds->length(); i++) {
- myElementsId += QString(" %1").arg(anElementsIds[i]);
- }
- aNbUnits = anElementsIds->length();
- }
- */
- } else {
+ SMESH::GetNameOfSelectedIObjects( mySelectionMgr, aString );
+ }
+ else {
aNbUnits = SMESH::GetNameOfSelectedElements(mySelector, aList.First(), aString);
myElementsId = aString;
if (aNbUnits < 1)
}
myNbOkElements = true;
- } else {
+
+ }
+ else // set coordinates by a picked node
+ {
Handle(SALOME_InteractiveObject) IO = aList.First();
- if ((SMESH::GetMeshByIO(IO))->_is_nil())
- return;
- SMESH_Actor* anActor = SMESH::FindActorByObject(SMESH::GetMeshByIO(IO));
+ SMESH_Actor* anActor = SMESH::FindActorByEntry( IO->getEntry() );
if (!anActor)
- anActor = SMESH::FindActorByEntry(IO->getEntry());
- if (!anActor && !CheckBoxMesh->isChecked())
return;
aNbUnits = SMESH::GetNameOfSelectedNodes(mySelector, IO, aString);
//=================================================================================
void SMESHGUI_ScaleDlg::enterEvent (QEvent*)
{
- if (!ConstructorsBox->isEnabled())
+ if (!ConstructorsBox->isEnabled()) {
+ SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI );
+ if ( aViewWindow && !mySelector) {
+ mySelector = aViewWindow->GetSelector();
+ }
ActivateThisDialog();
+ }
}
//=======================================================================
//=================================================================================
void SMESHGUI_ScaleDlg::setFilters()
{
- if(myMeshes.isEmpty()) {
- SUIT_MessageBox::critical(this,
- tr("SMESH_ERROR"),
- tr("NO_MESH_SELECTED"));
- return;
+ if ( myMeshes.isEmpty() ) {
+ SUIT_MessageBox::critical(this, tr("SMESH_ERROR"), tr("NO_MESH_SELECTED"));
+ return;
}
- if ( !myFilterDlg )
+ if ( !myFilterDlg ) {
myFilterDlg = new SMESHGUI_FilterDlg( mySMESHGUI, SMESH::ALL );
+ connect(myFilterDlg, SIGNAL(Accepted()), SLOT(onFilterAccepted()));
+ }
+
+ QList<int> types;
+ if ( myMeshes[0]->NbEdges() ) types << SMESH::EDGE;
+ if ( myMeshes[0]->NbFaces() ) types << SMESH::FACE;
+ if ( myMeshes[0]->NbVolumes() ) types << SMESH::VOLUME;
+ if ( myMeshes[0]->NbBalls() ) types << SMESH::BALL;
+ if ( myMeshes[0]->Nb0DElements()) types << SMESH::ELEM0D;
+ if ( types.count() > 1 ) types << SMESH::ALL;
+ myFilterDlg->Init( types );
myFilterDlg->SetSelection();
myFilterDlg->SetMesh( myMeshes[0] );
myFilterDlg->SetSourceWg( LineEditElements );
myFilterDlg->show();
}
+//=======================================================================
+// name : onFilterAccepted()
+// Purpose : SLOT. Called when Filter dlg closed with OK button.
+// Activate [Apply] if no Actor is available
+//=======================================================================
+void SMESHGUI_ScaleDlg::onFilterAccepted()
+{
+ if ( myMeshes.length() > 0 && !buttonOk->isEnabled() )
+ {
+ myElementsId = LineEditElements->text();
+ QStringList aListElementsId = myElementsId.split(" ", QString::SkipEmptyParts);
+ myNbOkElements = aListElementsId.count();
+ buttonOk->setEnabled ( myNbOkElements );
+ buttonApply->setEnabled( myNbOkElements );
+ }
+}
+
//=================================================================================
// function : isValid
// purpose :
}
else {
SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[0]->GetMeshEditPreviewer();
- SMESH::SMESH_IDSource_wrap src = aMeshEditor->MakeIDSource(anElementsId, SMESH::ALL);
+ SMESH::IDSource_wrap src = aMeshEditor->MakeIDSource(anElementsId, SMESH::ALL);
aMeshEditor->Scale( src, aPoint, aScaleFact, copy);
aMeshPreviewStruct << aMeshEditor->GetPreviewData();
}