class QCheckBox;
class SMESHGUI;
class SMESH_Actor;
+class SMESHGUI_IdValidator;
class SMESHGUI_SpinBox;
class SVTK_Selector;
class LightApp_SelectionMgr;
void setNewMeshName();
SMESHGUI* mySMESHGUI; /* Current SMESHGUI object */
+ SMESHGUI_IdValidator* myIdValidator;
LightApp_SelectionMgr* mySelectionMgr; /* User shape selection */
int myNbOkElements; /* to check when elements are defined */
QString myElementsId;