#ifndef DIALOGBOX_ROTATION_H
#define DIALOGBOX_ROTATION_H
-#include "SALOME_Selection.h"
+#include "LightApp_SelectionMgr.h"
+
#include "SMESH_LogicalFilter.hxx"
// QT Includes
class SMESHGUI;
class SMESH_Actor;
class SMESHGUI_SpinBox;
+class SVTK_ViewWindow;
+class SVTK_Selector;
+
// IDL Headers
#include <SALOMEconfig.h>
Q_OBJECT
public:
- SMESHGUI_RotationDlg( QWidget* parent = 0, const char* name = 0, SALOME_Selection* Sel = 0, bool modal = FALSE, WFlags fl = 0 );
+ SMESHGUI_RotationDlg( SMESHGUI*,
+ const char* name = 0,
+ bool modal = FALSE,
+ WFlags fl = 0);
~SMESHGUI_RotationDlg();
private:
-
- void Init( bool ResetControls = true ) ;
- void closeEvent( QCloseEvent* e ) ;
- void enterEvent ( QEvent * ) ; /* mouse enter the QWidget */
- void hideEvent ( QHideEvent * ); /* ESC key */
+ void Init (bool ResetControls = true);
+ void closeEvent (QCloseEvent*);
+ void enterEvent (QEvent*); /* mouse enter the QWidget */
+ void hideEvent (QHideEvent*); /* ESC key */
bool IsAxisOk();
-
- SMESHGUI* mySMESHGUI ; /* Current SMESHGUI object */
- SALOME_Selection* mySelection ; /* User shape selection */
- int myNbOkElements ; /* to check when elements are defined */
+
+ SMESHGUI* mySMESHGUI; /* Current SMESHGUI object */
+ LightApp_SelectionMgr* mySelectionMgr; /* User shape selection */
+ int myNbOkElements; /* to check when elements are defined */
QString myElementsId;
-
- QWidget* myEditCurrentArgument; /* Current LineEdit */
+ SVTK_Selector* mySelector;
+
+ QWidget* myEditCurrentArgument; /* Current LineEdit */
int myConstructorId;
bool myBusy;
SMESH::SMESH_Mesh_var myMesh;
SMESH_Actor* myActor;
- Handle(SMESH_LogicalFilter) myMeshOrSubMeshOrGroupFilter;
-
+ SMESH_LogicalFilter* myMeshOrSubMeshOrGroupFilter;
+
QButtonGroup* GroupConstructors;
QRadioButton* RadioButton1;
QGroupBox* GroupButtons;
QLabel* TextLabelAngle;
SMESHGUI_SpinBox* SpinBox_Angle;
QCheckBox* CheckBoxCopy;
-
- private slots:
- void ConstructorsClicked(int constructorId);
+private slots:
+
+ void ConstructorsClicked (int constructorId);
void ClickOnOk();
void ClickOnCancel();
void ClickOnApply();
- void SetEditCurrentArgument() ;
- void SelectionIntoArgument() ;
- void DeactivateActiveDialog() ;
- void ActivateThisDialog() ;
- void onTextChange(const QString&);
- void onSelectMesh(bool toSelectMesh);
+ void SetEditCurrentArgument();
+ void SelectionIntoArgument();
+ void DeactivateActiveDialog();
+ void ActivateThisDialog();
+ void onTextChange (const QString&);
+ void onSelectMesh (bool toSelectMesh);
void onVectorChanged();
protected: