myMeshOrSubMeshOrGroupFilter =
new SMESH_LogicalFilter (aListOfFilters, SMESH_LogicalFilter::LO_OR);
- myHelpFileName = "rotation_page.html";
+ myHelpFileName = "rotation.html";
Init();
buttonOk->setEnabled(false);
buttonApply->setEnabled(false);
- // hilight entered elements
+ // highlight entered elements
SMDS_Mesh* aMesh = 0;
if (myActor)
aMesh = myActor->GetObject()->GetMesh();