#include <SALOMEconfig.h>
#include CORBA_SERVER_HEADER(SMESH_Mesh)
+class LightApp_SelectionMgr;
+class QAction;
class QButtonGroup;
+class QCheckBox;
class QGroupBox;
class QLabel;
class QLineEdit;
+class QMenu;
class QPushButton;
class QRadioButton;
-class QCheckBox;
-class SalomeApp_IntSpinBox;
-class SMESHGUI_IdValidator;
-class SMESHGUI_SpinBox;
+class SALOME_Actor;
class SMESHGUI;
+class SMESHGUI_3TypesSelector;
class SMESHGUI_FilterDlg;
+class SMESHGUI_IdValidator;
+class SMESHGUI_MeshEditPreview;
+class SMESHGUI_SpinBox;
class SMESH_Actor;
-class SVTK_Selector;
-class LightApp_SelectionMgr;
class SMESH_LogicalFilter;
-class SALOME_Actor;
-class SMESHGUI_MeshEditPreview;
-class QMenu;
-class QAction;
+class SVTK_Selector;
+class SalomeApp_IntSpinBox;
//=================================================================================
// class : SMESHGUI_RevolutionDlg
bool isValid();
- SMESHGUI_IdValidator* myIdValidator;
LightApp_SelectionMgr* mySelectionMgr; /* User shape selection */
- int myNbOkElements; /* to check when elements are defined */
- QString myElementsId;
- QWidget* myEditCurrentArgument; /* Current argument */
SVTK_Selector* mySelector;
- Handle(SALOME_InteractiveObject) myIO;
-
- SMESH::SMESH_IDSource_var mySelectedObject;
-
- bool myBusy;
- SMESH::SMESH_Mesh_var myMesh;
- SMESH_Actor* myActor;
- SMESH_LogicalFilter* myMeshOrSubMeshOrGroupFilter;
- SMESHGUI_MeshEditPreview* mySimulation;
- SALOME_Actor* myPreviewActor;
+ QWidget* myEditCurrentArgument; /* Current argument */
- QGroupBox* ConstructorsBox;
- QButtonGroup* GroupConstructors;
- QRadioButton* RadioButton1;
- QRadioButton* RadioButton2;
+ SMESHGUI_3TypesSelector* SelectorWdg;
QGroupBox* GroupButtons;
QPushButton* buttonOk;
QPushButton* buttonCancel;
QPushButton* buttonHelp;
QGroupBox* GroupArguments;
QGroupBox* GroupAxis;
- QLabel* TextLabelElements;
- QPushButton* SelectElementsButton;
- QLineEdit* LineEditElements;
- QCheckBox* CheckBoxMesh;
QCheckBox* MakeGroupsCheck;
QGroupBox* GroupAngleBox;
QButtonGroup* GroupAngle;
QString myHelpFileName;
- QString myIDs;
-
- QPushButton* myFilterBtn;
- SMESHGUI_FilterDlg* myFilterDlg;
protected slots:
virtual void onDisplaySimulation( bool );
- virtual void reject();
+ virtual void reject();
private slots:
- void ConstructorsClicked( int );
+ void CheckIsEnable();
void ClickOnOk();
bool ClickOnApply();
void ClickOnHelp();
void SelectionIntoArgument();
void DeactivateActiveDialog();
void ActivateThisDialog();
- void onTextChange( const QString& );
void onAngleTextChange( const QString& );
- void onSelectMesh( bool );
- void onVectorChanged();
void onSelectVectorMenu( QAction* );
void onSelectVectorButton();
- void setFilters();
+ void onOpenView();
+ void onCloseView();
};
#endif // SMESHGUI_REVOLUTIONDLG_H