-// SMESH SMESHGUI : GUI for SMESH component
+// Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
//
-// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License, or (at your option) any later version.
//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
-// File : SMESHGUI_RevolutionDlg.h
-// Author : Michael ZORIN
-// Module : SMESH
-// $Header:
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+
+// SMESH SMESHGUI : GUI for SMESH component
+// File : SMESHGUI_RevolutionDlg.h
+// Author : Michael ZORIN, Open CASCADE S.A.S.
+//
+#ifndef SMESHGUI_REVOLUTIONDLG_H
+#define SMESHGUI_REVOLUTIONDLG_H
+
+// SMESH includes
+#include "SMESH_SMESHGUI.hxx"
+#include "SMESHGUI_PreviewDlg.h"
+
+// SALOME GUI includes
+#include <SALOME_InteractiveObject.hxx>
-#ifndef DIALOGBOX_REVOLUTION_H
-#define DIALOGBOX_REVOLUTION_H
+// Qt includes
+#include <QMap>
-#include "SALOME_Selection.h"
-#include "SMESH_LogicalFilter.hxx"
-// QT Includes
-#include <qdialog.h>
+// IDL includes
+#include <SALOMEconfig.h>
+#include CORBA_SERVER_HEADER(SMESH_Mesh)
-class QGridLayout;
+class LightApp_SelectionMgr;
+class QAction;
class QButtonGroup;
+class QCheckBox;
class QGroupBox;
class QLabel;
class QLineEdit;
+class QMenu;
class QPushButton;
class QRadioButton;
-class QCheckBox;
-class QSpinBox;
-class SMESHGUI_SpinBox;
+class SALOME_Actor;
class SMESHGUI;
-class SMESH_Actor;
+class SMESHGUI_3TypesSelector;
+class SMESHGUI_FilterDlg;
+class SMESHGUI_IdValidator;
+class SMESHGUI_MeshEditPreview;
class SMESHGUI_SpinBox;
-
-// IDL Headers
-#include <SALOMEconfig.h>
-#include CORBA_SERVER_HEADER(SMESH_Mesh)
-
+class SMESH_Actor;
+class SMESH_LogicalFilter;
+class SVTK_Selector;
+class SalomeApp_IntSpinBox;
//=================================================================================
// class : SMESHGUI_RevolutionDlg
// purpose :
//=================================================================================
-class SMESHGUI_RevolutionDlg : public QDialog
+class SMESHGUI_EXPORT SMESHGUI_RevolutionDlg : public SMESHGUI_PreviewDlg
{
- Q_OBJECT
+ Q_OBJECT
public:
- SMESHGUI_RevolutionDlg( QWidget* parent = 0, const char* name = 0, SALOME_Selection* Sel = 0, bool modal = FALSE, WFlags fl = 0 );
- ~SMESHGUI_RevolutionDlg();
+ SMESHGUI_RevolutionDlg( SMESHGUI* );
+ ~SMESHGUI_RevolutionDlg();
private:
-
- void Init( bool ResetControls = true ) ;
- void closeEvent( QCloseEvent* e ) ;
- void enterEvent ( QEvent * ) ; /* mouse enter the QWidget */
- void hideEvent ( QHideEvent * ); /* ESC key */
- int GetConstructorId();
- bool IsAxisOk();
-
- SMESHGUI* mySMESHGUI ; /* Current SMESHGUI object */
- SALOME_Selection* mySelection ; /* User shape selection */
- int myNbOkElements ; /* to check when elements are defined */
- QString myElementsId;
- QWidget* myEditCurrentArgument; /* Current argument */
-
- bool myBusy;
- SMESH::SMESH_Mesh_var myMesh;
- SMESH_Actor* myActor;
- Handle(SMESH_LogicalFilter) myMeshOrSubMeshOrGroupFilter;
-
- QButtonGroup* GroupConstructors;
- QRadioButton* RadioButton1;
- QRadioButton* RadioButton2;
- QGroupBox* GroupButtons;
- QPushButton* buttonOk;
- QPushButton* buttonCancel;
- QPushButton* buttonApply;
- QGroupBox* GroupArguments;
- QGroupBox* GroupAxis;
- QLabel* TextLabelElements;
- QPushButton* SelectElementsButton;
- QLineEdit* LineEditElements;
- QCheckBox* CheckBoxMesh;
-
- QLabel* TextLabelPoint;
- QPushButton* SelectPointButton;
- QLabel* TextLabelX;
- SMESHGUI_SpinBox* SpinBox_X;
- QLabel* TextLabelY;
- SMESHGUI_SpinBox* SpinBox_Y;
- QLabel* TextLabelZ;
- SMESHGUI_SpinBox* SpinBox_Z;
- QLabel* TextLabelVector;
- QPushButton* SelectVectorButton;
- QLabel* TextLabelDX;
- SMESHGUI_SpinBox* SpinBox_DX;
- QLabel* TextLabelDY;
- SMESHGUI_SpinBox* SpinBox_DY;
- QLabel* TextLabelDZ;
- SMESHGUI_SpinBox* SpinBox_DZ;
-
- QLabel* TextLabelAngle;
- SMESHGUI_SpinBox* SpinBox_Angle;
- QLabel* TextLabelNbSteps;
- QSpinBox* SpinBox_NbSteps;
- QLabel* TextLabelTolerance;
- SMESHGUI_SpinBox* SpinBox_Tolerance;
-
- private slots:
-
- void ConstructorsClicked(int constructorId);
- void ClickOnOk();
- void ClickOnCancel();
- void ClickOnApply();
- void SetEditCurrentArgument() ;
- void SelectionIntoArgument() ;
- void DeactivateActiveDialog() ;
- void ActivateThisDialog() ;
- void onTextChange(const QString&);
- void onVectorChanged();
- void onSelectMesh(bool toSelectMesh);
-
-protected:
- QGridLayout* SMESHGUI_RevolutionDlgLayout;
- QGridLayout* GroupConstructorsLayout;
- QGridLayout* GroupButtonsLayout;
- QGridLayout* GroupArgumentsLayout;
+ enum {NONE_SELECT, POINT_SELECT, FACE_SELECT};
+
+ void Init( bool = true);
+ void enterEvent( QEvent* ); /* mouse enter the QWidget */
+ void keyPressEvent( QKeyEvent* );
+ int GetConstructorId();
+ bool IsAxisOk();
+
+ bool isValid();
+
+ LightApp_SelectionMgr* mySelectionMgr; /* User shape selection */
+ SVTK_Selector* mySelector;
+ QWidget* myEditCurrentArgument; /* Current argument */
+
+ SMESHGUI_3TypesSelector* SelectorWdg;
+ QGroupBox* GroupButtons;
+ QPushButton* buttonOk;
+ QPushButton* buttonCancel;
+ QPushButton* buttonApply;
+ QPushButton* buttonHelp;
+ QGroupBox* GroupArguments;
+ QGroupBox* GroupAxis;
+ QCheckBox* MakeGroupsCheck;
+ QGroupBox* GroupAngleBox;
+ QButtonGroup* GroupAngle;
+ QRadioButton* RadioButton3;
+ QRadioButton* RadioButton4;
+
+ QLabel* TextLabelPoint;
+ QPushButton* SelectPointButton;
+ QLabel* TextLabelX;
+ SMESHGUI_SpinBox* SpinBox_X;
+ QLabel* TextLabelY;
+ SMESHGUI_SpinBox* SpinBox_Y;
+ QLabel* TextLabelZ;
+ SMESHGUI_SpinBox* SpinBox_Z;
+ QLabel* TextLabelVector;
+ QPushButton* SelectVectorButton;
+ QLabel* TextLabelDX;
+ SMESHGUI_SpinBox* SpinBox_DX;
+ QLabel* TextLabelDY;
+ SMESHGUI_SpinBox* SpinBox_DY;
+ QLabel* TextLabelDZ;
+ SMESHGUI_SpinBox* SpinBox_DZ;
+
+ QLabel* TextLabelAngle;
+ SMESHGUI_SpinBox* SpinBox_Angle;
+ QLabel* TextLabelNbSteps;
+ SalomeApp_IntSpinBox* SpinBox_NbSteps;
+ QLabel* TextLabelTolerance;
+ SMESHGUI_SpinBox* SpinBox_Tolerance;
+
+ QMenu* SelectVectorMenu;
+ QMap<QAction*,int> myMenuActions;
+ int myVectorDefinition;
+
+
+ QString myHelpFileName;
+
+protected slots:
+ virtual void onDisplaySimulation( bool );
+ virtual void reject();
+
+private slots:
+ void CheckIsEnable();
+ void ClickOnOk();
+ bool ClickOnApply();
+ void ClickOnHelp();
+ void SetEditCurrentArgument();
+ void SelectionIntoArgument();
+ void DeactivateActiveDialog();
+ void ActivateThisDialog();
+ void onAngleTextChange( const QString& );
+ void onSelectVectorMenu( QAction* );
+ void onSelectVectorButton();
+ void onOpenView();
+ void onCloseView();
};
-#endif // DIALOGBOX_REVOLUTION_H
+#endif // SMESHGUI_REVOLUTIONDLG_H