-// SMESH SMESHGUI : GUI for SMESH component
+// Copyright (C) 2007-2019 CEA/DEN, EDF R&D, OPEN CASCADE
//
-// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License, or (at your option) any later version.
//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
-// File : SMESHGUI_RenumberingDlg.cxx
-// Author : Nicolas REJNERI
-// Module : SMESH
-// $Header$
+// SMESH SMESHGUI : GUI for SMESH component
+// File : SMESHGUI_RenumberingDlg.cxx
+// Author : Michael ZORIN, Open CASCADE S.A.S.
+// SMESH includes
+//
#include "SMESHGUI_RenumberingDlg.h"
#include "SMESHGUI.h"
#include "SMESHGUI_Utils.h"
#include "SMESHGUI_VTKUtils.h"
-#include "SMESH_Actor.h"
-#include "SMDS_Mesh.hxx"
-
-#include "QAD_Application.h"
-#include "QAD_Desktop.h"
-#include "QAD_MessageBox.h"
-#include "utilities.h"
-
-// QT Includes
-#include <qapplication.h>
-#include <qbuttongroup.h>
-#include <qgroupbox.h>
-#include <qlabel.h>
-#include <qlineedit.h>
-#include <qpushbutton.h>
-#include <qradiobutton.h>
-#include <qlayout.h>
-#include <qpixmap.h>
-
-using namespace std;
+
+#include <SMESH_Actor.h>
+#include <SMESH_TypeFilter.hxx>
+
+// SALOME GUI includes
+#include <SUIT_Desktop.h>
+#include <SUIT_Session.h>
+#include <SUIT_ResourceMgr.h>
+#include <SUIT_MessageBox.h>
+#include <SUIT_OverrideCursor.h>
+
+#include <LightApp_Application.h>
+#include <LightApp_SelectionMgr.h>
+
+#include <SALOME_ListIO.hxx>
+
+// Qt includes
+#include <QApplication>
+#include <QGroupBox>
+#include <QLabel>
+#include <QLineEdit>
+#include <QPushButton>
+#include <QRadioButton>
+#include <QVBoxLayout>
+#include <QHBoxLayout>
+#include <QKeyEvent>
+#include <QButtonGroup>
+
+// IDL includes
+#include <SALOMEconfig.h>
+#include CORBA_SERVER_HEADER(SMESH_MeshEditor)
+
+#define SPACING 6
+#define MARGIN 11
//=================================================================================
// class : SMESHGUI_RenumberingDlg()
-// purpose :
+// purpose :
//=================================================================================
-SMESHGUI_RenumberingDlg::SMESHGUI_RenumberingDlg( QWidget* parent, const char* name, SALOME_Selection* Sel,
- const int unit, bool modal, WFlags fl )
- : QDialog( parent, name, modal, WStyle_Customize | WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu |
- Qt::WDestructiveClose)
+SMESHGUI_RenumberingDlg::SMESHGUI_RenumberingDlg( SMESHGUI* theModule, const int unit)
+ : QDialog( SMESH::GetDesktop( theModule ) ),
+ mySMESHGUI( theModule ),
+ mySelectionMgr( SMESH::GetSelectionMgr( theModule ) )
{
myUnit = unit;
- if ( !name )
- setName( "SMESHGUI_RenumberingDlg" );
- resize( 303, 185 );
-
+ setModal(false);
+ setAttribute(Qt::WA_DeleteOnClose, true);
+ setWindowTitle(unit == 0 ?
+ tr("SMESH_RENUMBERING_NODES_TITLE") :
+ tr("SMESH_RENUMBERING_ELEMENTS_TITLE"));
+ setSizeGripEnabled(true);
- QPixmap image0;
- QPixmap image1(QAD_Desktop::getResourceManager()->loadPixmap( "SMESH",tr("ICON_SELECT")));
+ SUIT_ResourceMgr* resMgr = SMESH::GetResourceMgr( mySMESHGUI );
+ QPixmap image0(resMgr->loadPixmap("SMESH", unit == 0 ?
+ tr("ICON_DLG_RENUMBERING_NODES") :
+ tr("ICON_DLG_RENUMBERING_ELEMENTS")));
+ QPixmap image1(resMgr->loadPixmap("SMESH",tr("ICON_SELECT")));
+
+ QVBoxLayout* SMESHGUI_RenumberingDlgLayout = new QVBoxLayout(this);
+ SMESHGUI_RenumberingDlgLayout->setSpacing(SPACING);
+ SMESHGUI_RenumberingDlgLayout->setMargin(MARGIN);
+
+ /***************************************************************/
+ GroupConstructors = new QGroupBox(unit == 0 ?
+ tr("SMESH_NODES") :
+ tr("SMESH_ELEMENTS"),
+ this);
+ myHelpFileName = unit == 0 ?
+ "renumbering_nodes_and_elements.html#renumbering-nodes-anchor" :
+ "renumbering_nodes_and_elements.html#renumbering-elements-anchor";
+
+ QButtonGroup* ButtonGroup = new QButtonGroup(this);
+ QHBoxLayout* GroupConstructorsLayout = new QHBoxLayout(GroupConstructors);
+ GroupConstructorsLayout->setSpacing(SPACING);
+ GroupConstructorsLayout->setMargin(MARGIN);
+
+ Constructor1 = new QRadioButton(GroupConstructors);
+ Constructor1->setIcon(image0);
+ Constructor1->setChecked(true);
+
+ GroupConstructorsLayout->addWidget(Constructor1);
+ ButtonGroup->addButton(Constructor1, 0);
- if (unit == 0) {
- image0 = QPixmap(QAD_Desktop::getResourceManager()->loadPixmap( "SMESH",tr("ICON_DLG_RENUMBERING_NODES")));
- setCaption( tr( "SMESH_RENUMBERING_NODES_TITLE" ) );
- }
- else if (unit == 1) {
- image0 = QPixmap(QAD_Desktop::getResourceManager()->loadPixmap( "SMESH",tr("ICON_DLG_RENUMBERING_ELEMENTS")));
- setCaption( tr( "SMESH_RENUMBERING_ELEMENTS_TITLE" ) );
- }
-
- setSizeGripEnabled( TRUE );
- SMESHGUI_RenumberingDlgLayout = new QGridLayout( this );
- SMESHGUI_RenumberingDlgLayout->setSpacing( 6 );
- SMESHGUI_RenumberingDlgLayout->setMargin( 11 );
-
/***************************************************************/
- GroupConstructors = new QButtonGroup( this, "GroupConstructors" );
- if (unit == 0)
- GroupConstructors->setTitle( tr( "SMESH_NODES" ) );
- else if (unit == 1)
- GroupConstructors->setTitle( tr( "SMESH_ELEMENTS" ) );
- GroupConstructors->setExclusive( TRUE );
- GroupConstructors->setColumnLayout(0, Qt::Vertical );
- GroupConstructors->layout()->setSpacing( 0 );
- GroupConstructors->layout()->setMargin( 0 );
- GroupConstructorsLayout = new QGridLayout( GroupConstructors->layout() );
- GroupConstructorsLayout->setAlignment( Qt::AlignTop );
- GroupConstructorsLayout->setSpacing( 6 );
- GroupConstructorsLayout->setMargin( 11 );
- Constructor1 = new QRadioButton( GroupConstructors, "Constructor1" );
- Constructor1->setText( tr( "" ) );
- Constructor1->setPixmap( image0 );
- Constructor1->setChecked( TRUE );
- Constructor1->setSizePolicy( QSizePolicy( (QSizePolicy::SizeType)1, (QSizePolicy::SizeType)0, Constructor1->sizePolicy().hasHeightForWidth() ) );
- Constructor1->setMinimumSize( QSize( 50, 0 ) );
- GroupConstructorsLayout->addWidget( Constructor1, 0, 0 );
- QSpacerItem* spacer = new QSpacerItem( 20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum );
- GroupConstructorsLayout->addItem( spacer, 0, 1 );
- SMESHGUI_RenumberingDlgLayout->addWidget( GroupConstructors, 0, 0 );
-
+ GroupMesh = new QGroupBox(tr("SMESH_RENUMBERING"), this);
+ QHBoxLayout* GroupMeshLayout = new QHBoxLayout(GroupMesh);
+ GroupMeshLayout->setMargin(MARGIN);
+ GroupMeshLayout->setSpacing(SPACING);
+
+ TextLabelMesh = new QLabel(tr("SMESH_MESH"), GroupMesh);
+ SelectButton = new QPushButton(GroupMesh);
+ SelectButton->setIcon(image1);
+ LineEditMesh = new QLineEdit(GroupMesh);
+ LineEditMesh->setReadOnly(true);
+
+ GroupMeshLayout->addWidget(TextLabelMesh);
+ GroupMeshLayout->addWidget(SelectButton);
+ GroupMeshLayout->addWidget(LineEditMesh);
+
/***************************************************************/
- GroupButtons = new QGroupBox( this, "GroupButtons" );
- GroupButtons->setGeometry( QRect( 10, 10, 281, 48 ) );
- GroupButtons->setTitle( tr( "" ) );
- GroupButtons->setColumnLayout(0, Qt::Vertical );
- GroupButtons->layout()->setSpacing( 0 );
- GroupButtons->layout()->setMargin( 0 );
- GroupButtonsLayout = new QGridLayout( GroupButtons->layout() );
- GroupButtonsLayout->setAlignment( Qt::AlignTop );
- GroupButtonsLayout->setSpacing( 6 );
- GroupButtonsLayout->setMargin( 11 );
- buttonCancel = new QPushButton( GroupButtons, "buttonCancel" );
- buttonCancel->setText( tr( "SMESH_BUT_CLOSE" ) );
- buttonCancel->setAutoDefault( TRUE );
- GroupButtonsLayout->addWidget( buttonCancel, 0, 3 );
- buttonApply = new QPushButton( GroupButtons, "buttonApply" );
- buttonApply->setText( tr( "SMESH_BUT_APPLY" ) );
- buttonApply->setAutoDefault( TRUE );
- GroupButtonsLayout->addWidget( buttonApply, 0, 1 );
- QSpacerItem* spacer_9 = new QSpacerItem( 20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum );
- GroupButtonsLayout->addItem( spacer_9, 0, 2 );
- buttonOk = new QPushButton( GroupButtons, "buttonOk" );
- buttonOk->setText( tr( "SMESH_BUT_OK" ) );
- buttonOk->setAutoDefault( TRUE );
- buttonOk->setDefault( TRUE );
- GroupButtonsLayout->addWidget( buttonOk, 0, 0 );
- SMESHGUI_RenumberingDlgLayout->addWidget( GroupButtons, 2, 0 );
-
+ GroupButtons = new QGroupBox(this);
+ QHBoxLayout* GroupButtonsLayout = new QHBoxLayout(GroupButtons);
+ GroupButtonsLayout->setSpacing(SPACING);
+ GroupButtonsLayout->setMargin(MARGIN);
+
+ buttonOk = new QPushButton(tr("SMESH_BUT_APPLY_AND_CLOSE"), GroupButtons);
+ buttonOk->setAutoDefault(true);
+ buttonOk->setDefault(true);
+ buttonApply = new QPushButton(tr("SMESH_BUT_APPLY"), GroupButtons);
+ buttonApply->setAutoDefault(true);
+ buttonCancel = new QPushButton(tr("SMESH_BUT_CLOSE"), GroupButtons);
+ buttonCancel->setAutoDefault(true);
+ buttonHelp = new QPushButton(tr("SMESH_BUT_HELP"), GroupButtons);
+ buttonHelp->setAutoDefault(true);
+
+ GroupButtonsLayout->addWidget(buttonOk);
+ GroupButtonsLayout->addSpacing(10);
+ GroupButtonsLayout->addWidget(buttonApply);
+ GroupButtonsLayout->addSpacing(10);
+ GroupButtonsLayout->addStretch();
+ GroupButtonsLayout->addWidget(buttonCancel);
+ GroupButtonsLayout->addWidget(buttonHelp);
+
/***************************************************************/
- GroupMesh = new QGroupBox( this, "GroupMesh" );
- GroupMesh->setTitle( tr( "SMESH_RENUMBERING" ) );
- GroupMesh->setMinimumSize( QSize( 0, 0 ) );
- GroupMesh->setFrameShape( QGroupBox::Box );
- GroupMesh->setFrameShadow( QGroupBox::Sunken );
- GroupMesh->setColumnLayout(0, Qt::Vertical );
- GroupMesh->layout()->setSpacing( 0 );
- GroupMesh->layout()->setMargin( 0 );
- GroupMeshLayout = new QGridLayout( GroupMesh->layout() );
- GroupMeshLayout->setAlignment( Qt::AlignTop );
- GroupMeshLayout->setSpacing( 6 );
- GroupMeshLayout->setMargin( 11 );
- TextLabelMesh = new QLabel( GroupMesh, "TextLabelMesh" );
- TextLabelMesh->setText( tr( "SMESH_MESH" ) );
- TextLabelMesh->setMinimumSize( QSize( 50, 0 ) );
- TextLabelMesh->setFrameShape( QLabel::NoFrame );
- TextLabelMesh->setFrameShadow( QLabel::Plain );
- GroupMeshLayout->addWidget( TextLabelMesh, 0, 0 );
- SelectButton = new QPushButton( GroupMesh, "SelectButton" );
- SelectButton->setText( tr( "" ) );
- SelectButton->setPixmap( image1 );
- SelectButton->setToggleButton( FALSE );
- GroupMeshLayout->addWidget( SelectButton, 0, 1 );
- LineEditMesh = new QLineEdit( GroupMesh, "LineEditMesh" );
- LineEditMesh->setReadOnly( true );
- GroupMeshLayout->addWidget( LineEditMesh, 0, 2 );
- SMESHGUI_RenumberingDlgLayout->addWidget( GroupMesh, 1, 0 );
-
- Init(Sel) ; /* Initialisations */
+ SMESHGUI_RenumberingDlgLayout->addWidget(GroupConstructors);
+ SMESHGUI_RenumberingDlgLayout->addWidget(GroupMesh);
+ SMESHGUI_RenumberingDlgLayout->addWidget(GroupButtons);
+
+ Init(); /* Initialisations */
}
//=================================================================================
//=================================================================================
SMESHGUI_RenumberingDlg::~SMESHGUI_RenumberingDlg()
{
- // no need to delete child widgets, Qt does it all for us
}
-
//=================================================================================
// function : Init()
// purpose :
//=================================================================================
-void SMESHGUI_RenumberingDlg::Init( SALOME_Selection* Sel )
+void SMESHGUI_RenumberingDlg::Init()
{
-
- GroupMesh->show();
- myConstructorId = 0 ;
- Constructor1->setChecked( TRUE );
- mySelection = Sel;
- mySMESHGUI = SMESHGUI::GetSMESHGUI() ;
- mySMESHGUI->SetActiveDialogBox( (QDialog*)this );
+ myConstructorId = 0;
+ Constructor1->setChecked(true);
+ mySMESHGUI->SetActiveDialogBox((QDialog*)this);
myMesh = SMESH::SMESH_Mesh::_nil();
-
- myMeshFilter = new SMESH_TypeFilter( MESH );
+
+ myMeshFilter = new SMESH_TypeFilter (SMESH::MESH);
/* signals and slots connections */
- connect( buttonOk, SIGNAL( clicked() ), this, SLOT( ClickOnOk() ) );
- connect( buttonCancel, SIGNAL( clicked() ), this, SLOT( ClickOnCancel() ) ) ;
- connect( buttonApply, SIGNAL( clicked() ), this, SLOT(ClickOnApply() ) );
- connect( GroupConstructors, SIGNAL(clicked(int) ), SLOT( ConstructorsClicked(int) ) );
-
- connect( SelectButton, SIGNAL (clicked() ), this, SLOT( SetEditCurrentArgument() ) ) ;
- connect( mySMESHGUI, SIGNAL ( SignalDeactivateActiveDialog() ), this, SLOT( DeactivateActiveDialog() ) ) ;
- connect( mySelection, SIGNAL( currentSelectionChanged() ), this, SLOT( SelectionIntoArgument() ) );
+ connect(buttonOk, SIGNAL(clicked()), this, SLOT(ClickOnOk()));
+ connect(buttonCancel, SIGNAL(clicked()), this, SLOT(reject()));
+ connect(buttonApply, SIGNAL(clicked()), this, SLOT(ClickOnApply()));
+ connect(buttonHelp, SIGNAL(clicked()), this, SLOT(ClickOnHelp()));
+
+ connect(SelectButton, SIGNAL (clicked()), this, SLOT(SetEditCurrentArgument()));
+ connect(mySMESHGUI, SIGNAL (SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog()));
+ connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
/* to close dialog if study change */
- connect( mySMESHGUI, SIGNAL ( SignalCloseAllDialogs() ), this, SLOT( ClickOnCancel() ) ) ;
-
- /* Move widget on the botton right corner of main widget */
- int x, y ;
- mySMESHGUI->DefineDlgPosition( this, x, y ) ;
- this->move( x, y ) ;
- this->show() ; /* displays Dialog */
-
- myEditCurrentArgument = LineEditMesh ;
- LineEditMesh->setFocus();
- mySelection->ClearFilters() ;
- mySelection->AddFilter( myMeshFilter ) ;
-
- SelectionIntoArgument();
-}
+ connect(mySMESHGUI, SIGNAL (SignalCloseAllDialogs()), this, SLOT(reject()));
+ myEditCurrentArgument = LineEditMesh;
+ LineEditMesh->setFocus();
+ mySelectionMgr->clearFilters();
+ mySelectionMgr->installFilter(myMeshFilter);
-//=================================================================================
-// function : ConstructorsClicked()
-// purpose : Radio button management
-//=================================================================================
-void SMESHGUI_RenumberingDlg::ConstructorsClicked(int constructorId)
-{
- return ;
+ SelectionIntoArgument();
}
-
//=================================================================================
// function : ClickOnApply()
// purpose :
//=================================================================================
void SMESHGUI_RenumberingDlg::ClickOnApply()
{
- if (mySMESHGUI->ActiveStudyLocked())
+ if (SMESHGUI::isStudyLocked())
return;
-
- if ( !myMesh->_is_nil())
- {
- try
- {
- SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
- SMESH_Actor* anActor = SMESH::FindActorByObject(myMesh);
- bool isUnitsLabeled = false;
-
- if (myUnit == 0 && anActor) {
- isUnitsLabeled = anActor->GetPointsLabeled();
- if (isUnitsLabeled) anActor->SetPointsLabeled(false);
- }
- else if (myUnit == 1 && anActor) {
- isUnitsLabeled = anActor->GetCellsLabeled();
- if (isUnitsLabeled) anActor->SetCellsLabeled(false);
- }
-
- QApplication::setOverrideCursor(Qt::waitCursor);
- if (myUnit == 0) {
- aMeshEditor->RenumberNodes();
- if (isUnitsLabeled && anActor) anActor->SetPointsLabeled(true);
- }
- else if (myUnit == 1) {
- aMeshEditor->RenumberElements();
- if (isUnitsLabeled && anActor) anActor->SetCellsLabeled(true);
- }
- QApplication::restoreOverrideCursor();
- }
- catch( ... )
- {
- }
+
+ if (!myMesh->_is_nil()) {
+ try {
+ SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
+ SMESH_Actor* anActor = SMESH::FindActorByObject(myMesh);
+ bool isUnitsLabeled = false;
+
+ if (myUnit == 0 && anActor) {
+ isUnitsLabeled = anActor->GetPointsLabeled();
+ if (isUnitsLabeled) anActor->SetPointsLabeled(false);
+ }
+ else if (myUnit == 1 && anActor) {
+ isUnitsLabeled = anActor->GetCellsLabeled();
+ if (isUnitsLabeled) anActor->SetCellsLabeled(false);
+ }
- mySelection->ClearIObjects();
- SMESH::UpdateView();
+ SUIT_OverrideCursor aWaitCursor;
+ if (myUnit == 0) {
+ aMeshEditor->RenumberNodes();
+ if (isUnitsLabeled && anActor) anActor->SetPointsLabeled(true);
+ }
+ else if (myUnit == 1) {
+ aMeshEditor->RenumberElements();
+ if (isUnitsLabeled && anActor) anActor->SetCellsLabeled(true);
+ }
}
+ catch(...) {
+ }
+
+ //mySelectionMgr->clearSelected();
+ SMESH::UpdateView();
+ SMESHGUI::Modified();
+ }
}
//=================================================================================
//=================================================================================
void SMESHGUI_RenumberingDlg::ClickOnOk()
{
- ClickOnApply() ;
- ClickOnCancel() ;
+ ClickOnApply();
+ reject();
}
-
//=================================================================================
-// function : ClickOnCancel()
+// function : reject()
// purpose :
//=================================================================================
-void SMESHGUI_RenumberingDlg::ClickOnCancel()
+void SMESHGUI_RenumberingDlg::reject()
{
- mySelection->ClearIObjects();
- mySelection->ClearFilters();
- disconnect( mySelection, 0, this, 0 );
- mySMESHGUI->ResetState() ;
- reject() ;
+ //mySelectionMgr->clearSelected();
+ mySelectionMgr->clearFilters();
+ disconnect(mySelectionMgr, 0, this, 0);
+ mySMESHGUI->ResetState();
+ QDialog::reject();
}
+//=================================================================================
+// function : ClickOnHelp()
+// purpose :
+//=================================================================================
+void SMESHGUI_RenumberingDlg::ClickOnHelp()
+{
+ LightApp_Application* app = (LightApp_Application*)(SUIT_Session::session()->activeApplication());
+ if (app)
+ app->onHelpContextModule(mySMESHGUI ? app->moduleName(mySMESHGUI->moduleName()) : QString(""), myHelpFileName);
+ else {
+ QString platform;
+#ifdef WIN32
+ platform = "winapplication";
+#else
+ platform = "application";
+#endif
+ SUIT_MessageBox::warning(this, tr("WRN_WARNING"),
+ tr("EXTERNAL_BROWSER_CANNOT_SHOW_PAGE").
+ arg(app->resourceMgr()->stringValue("ExternalBrowser",
+ platform)).
+ arg(myHelpFileName));
+ }
+}
//=================================================================================
// function : SelectionIntoArgument()
//=================================================================================
void SMESHGUI_RenumberingDlg::SelectionIntoArgument()
{
- if ( !GroupButtons->isEnabled() ) // inactive
+ if (!GroupButtons->isEnabled()) // inactive
return;
-
- QString aString = "";
-
- int nbSel = SMESH::GetNameOfSelectedIObjects(mySelection, aString) ;
- if ( myEditCurrentArgument == LineEditMesh ) {
+ QString aString = "";
+
+ SALOME_ListIO aList;
+ mySelectionMgr->selectedObjects(aList);
+ int nbSel = SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString);
+
+ if (myEditCurrentArgument == LineEditMesh) {
// mesh
- if ( nbSel != 1 ) {
+ if (nbSel != 1) {
myMesh = SMESH::SMESH_Mesh::_nil();
aString = "";
- }
- else {
- Handle(SALOME_InteractiveObject) IO = mySelection->firstIObject() ;
- myMesh = SMESH::IObjectToInterface<SMESH::SMESH_Mesh>(IO) ;
- if( myMesh->_is_nil() )
- aString = "";
+ } else {
+ Handle(SALOME_InteractiveObject) IO = aList.First();
+ myMesh = SMESH::IObjectToInterface<SMESH::SMESH_Mesh>(IO);
+ if (myMesh->_is_nil())
+ aString = "";
}
}
-
- myEditCurrentArgument->setText(aString) ;
-
+
+ myEditCurrentArgument->setText(aString);
+
bool isEnabled = (!myMesh->_is_nil());
- buttonOk->setEnabled( isEnabled );
- buttonApply->setEnabled( isEnabled );
+ buttonOk->setEnabled(isEnabled);
+ buttonApply->setEnabled(isEnabled);
}
-
//=================================================================================
// function : SetEditCurrentArgument()
// purpose :
switch (myConstructorId)
{
case 0: /* default constructor */
- {
- if(send == SelectButton) {
- LineEditMesh->setFocus() ;
- myEditCurrentArgument = LineEditMesh;
- }
- SelectionIntoArgument() ;
- break;
+ {
+ if(send == SelectButton) {
+ LineEditMesh->setFocus();
+ myEditCurrentArgument = LineEditMesh;
+ }
+ SelectionIntoArgument();
+ break;
}
}
}
//=================================================================================
void SMESHGUI_RenumberingDlg::DeactivateActiveDialog()
{
- if ( GroupConstructors->isEnabled() ) {
- GroupConstructors->setEnabled(false) ;
- GroupMesh->setEnabled(false) ;
- GroupButtons->setEnabled(false) ;
- mySMESHGUI->ResetState() ;
- mySMESHGUI->SetActiveDialogBox(0) ;
+ if (GroupConstructors->isEnabled()) {
+ GroupConstructors->setEnabled(false);
+ GroupMesh->setEnabled(false);
+ GroupButtons->setEnabled(false);
+ mySMESHGUI->ResetState();
+ mySMESHGUI->SetActiveDialogBox(0);
}
}
-
//=================================================================================
// function : ActivateThisDialog()
// purpose :
void SMESHGUI_RenumberingDlg::ActivateThisDialog()
{
/* Emit a signal to deactivate the active dialog */
- mySMESHGUI->EmitSignalDeactivateDialog() ;
- GroupConstructors->setEnabled(true) ;
- GroupMesh->setEnabled(true) ;
- GroupButtons->setEnabled(true) ;
-
- mySMESHGUI->SetActiveDialogBox( (QDialog*)this ) ;
+ mySMESHGUI->EmitSignalDeactivateDialog();
+ GroupConstructors->setEnabled(true);
+ GroupMesh->setEnabled(true);
+ GroupButtons->setEnabled(true);
+
+ mySMESHGUI->SetActiveDialogBox((QDialog*)this);
SelectionIntoArgument();
}
-
//=================================================================================
// function : enterEvent()
// purpose :
//=================================================================================
void SMESHGUI_RenumberingDlg::enterEvent(QEvent* e)
{
- if ( GroupConstructors->isEnabled() )
- return ;
- ActivateThisDialog() ;
+ if (GroupConstructors->isEnabled())
+ return;
+ ActivateThisDialog();
}
-
//=================================================================================
-// function : closeEvent()
+// function : keyPressEvent()
// purpose :
//=================================================================================
-void SMESHGUI_RenumberingDlg::closeEvent( QCloseEvent* e )
+void SMESHGUI_RenumberingDlg::keyPressEvent( QKeyEvent* e )
{
- /* same than click on cancel button */
- this->ClickOnCancel() ;
-}
-
-
-//=======================================================================
-//function : hideEvent
-//purpose : caused by ESC key
-//=======================================================================
+ QDialog::keyPressEvent( e );
+ if ( e->isAccepted() )
+ return;
-void SMESHGUI_RenumberingDlg::hideEvent ( QHideEvent * e )
-{
- if ( !isMinimized() )
- ClickOnCancel();
+ if ( e->key() == Qt::Key_F1 ) {
+ e->accept();
+ ClickOnHelp();
+ }
}