-// Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2019 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
#include "SMESHGUI_PreVisualObj.h"
-#include <SMDS_Mesh.hxx>
+#include <SMESHDS_Mesh.hxx>
#include <SMESH_Actor.h>
SMESHGUI_PreVisualObj::SMESHGUI_PreVisualObj()
{
- myMesh = new SMDS_Mesh();
+ myMesh = new SMESHDS_Mesh(0,true);
+}
+
+SMDS_Mesh* SMESHGUI_PreVisualObj::GetMesh() const
+{
+ return myMesh;
}
bool SMESHGUI_PreVisualObj::Update( int theIsClear = true )
vtkUnstructuredGrid* SMESHGUI_PreVisualObj::GetUnstructuredGrid()
{
- return myMesh->getGrid();
+ return myMesh->GetGrid();
}
vtkIdType SMESHGUI_PreVisualObj::GetElemObjId( int theVTKID )
{
- return this->GetMesh()->fromVtkToSmds(theVTKID);
+ return this->GetMesh()->FromVtkToSmds(theVTKID);
}
vtkIdType SMESHGUI_PreVisualObj::GetElemVTKId( int theObjID )
{
const SMDS_MeshElement* e = myMesh->FindElement(theObjID);
- return e ? e->getVtkId() : -1;
+ return e ? e->GetVtkID() : -1;
}
void SMESHGUI_PreVisualObj::ClearEntitiesFlags()