-// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2021 CEA/DEN, EDF R&D, OPEN CASCADE
//
-// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License, or (at your option) any later version.
//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
+
// SMESH SMESHGUI : GUI for SMESH component
// File : SMESHGUI_NodesDlg.cxx
// Author : Nicolas REJNERI, Open CASCADE S.A.S.
#include "SMESHGUI_Utils.h"
#include "SMESHGUI_VTKUtils.h"
#include "SMESHGUI_MeshUtils.h"
+#include "SMESHGUI_GroupUtils.h"
#include <SMESH_Actor.h>
#include <SMESH_ActorUtils.h>
#include <LightApp_Application.h>
#include <LightApp_SelectionMgr.h>
+#include <SalomeApp_Application.h>
+
#include <SVTK_ViewWindow.h>
-#include <VTKViewer_CellLocationsArray.h>
+#include <VTKViewer_Algorithm.h>
+//#include <VTKViewer_CellLocationsArray.h>
// SALOME KERNEL includes
#include <SALOMEDS_Study.hxx>
#include <vtkPoints.h>
// Qt includes
+#include <QComboBox>
#include <QGroupBox>
#include <QLabel>
#include <QPushButton>
namespace SMESH
{
- void AddNode( SMESH::SMESH_Mesh_ptr theMesh, float x, float y, float z, const QStringList& theParameters )
+ long AddNode( SMESH::SMESH_Mesh_ptr theMesh, float x, float y, float z, const QStringList& theParameters )
{
+ long aNodeId = -1;
SUIT_OverrideCursor wc;
try {
_PTR(SObject) aSobj = SMESH::FindSObject( theMesh );
SMESH::SMESH_MeshEditor_var aMeshEditor = theMesh->GetMeshEditor();
- aMeshEditor->AddNode( x, y, z );
- theMesh->SetParameters( SMESHGUI::JoinObjectParameters(theParameters) );
- _PTR(Study) aStudy = GetActiveStudyDocument();
- CORBA::Long anId = aStudy->StudyId();
- if (TVisualObjPtr aVisualObj = SMESH::GetVisualObj( anId, aSobj->GetID().c_str() ) ) {
- aVisualObj->Update( true );
+ theMesh->SetParameters( theParameters.join(":").toUtf8().constData() );
+ aNodeId = aMeshEditor->AddNode( x, y, z );
+ if (TVisualObjPtr aVisualObj = SMESH::GetVisualObj( aSobj->GetID().c_str() ) ) {
+ aVisualObj->Update( true );
}
}
catch ( SALOME::SALOME_Exception& exc ) {
catch ( ... ) {
INFOS( "Unknown exception was cought !!!" );
}
+ return aNodeId;
}
class TNodeSimulation
aCells->InsertNextCell( anIdList );
aCellTypesArray->InsertNextValue( VTK_VERTEX );
- VTKViewer_CellLocationsArray* aCellLocationsArray = VTKViewer_CellLocationsArray::New();
+ vtkIdTypeArray* aCellLocationsArray = vtkIdTypeArray::New();
aCellLocationsArray->SetNumberOfComponents( 1 );
aCellLocationsArray->SetNumberOfTuples( 1 );
// Create and display actor
myMapper = vtkDataSetMapper::New();
- myMapper->SetInput( aGrid );
+ myMapper->SetInputData( aGrid );
aGrid->Delete();
myPreviewActor = SALOME_Actor::New();
vtkProperty* aProp = vtkProperty::New();
aProp->SetRepresentationToPoints();
- vtkFloatingPointType anRGB[3];
+ double anRGB[3];
GetColor( "SMESH", "node_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 255, 0 ) );
aProp->SetColor( anRGB[0], anRGB[1], anRGB[2] );
- vtkFloatingPointType aPointSize = GetFloat( "SMESH:node_size", 3 );
+ double aPointSize = GetFloat( "SMESH:node_size", 3 );
aProp->SetPointSize( aPointSize );
myPreviewActor->SetProperty( aProp );
//=================================================================================
SMESHGUI_NodesDlg::SMESHGUI_NodesDlg( SMESHGUI* theModule ):
QDialog( SMESH::GetDesktop( theModule ) ),
- mySelector( SMESH::GetViewWindow( theModule )->GetSelector() ),
mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ),
+ mySelector( SMESH::GetViewWindow( theModule )->GetSelector() ),
mySMESHGUI( theModule )
{
setModal( false );
mySimulation = new SMESH::TNodeSimulation( SMESH::GetViewWindow( mySMESHGUI ) );
QPixmap image0( SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap( "SMESH",
- tr( "ICON_DLG_NODE" ) ) );
+ tr( "ICON_DLG_NODE" ) ) );
QVBoxLayout* SMESHGUI_NodesDlgLayout = new QVBoxLayout( this );
SMESHGUI_NodesDlgLayout->setSpacing( SPACING );
SpinBox_Z = new SMESHGUI_SpinBox( GroupCoordinates );
GroupCoordinatesLayout->addWidget( TextLabel_X );
- GroupCoordinatesLayout->addWidget( SpinBox_X );
+ GroupCoordinatesLayout->addWidget( SpinBox_X );
GroupCoordinatesLayout->addWidget( TextLabel_Y);
GroupCoordinatesLayout->addWidget( SpinBox_Y );
GroupCoordinatesLayout->addWidget( TextLabel_Z );
GroupCoordinatesLayout->addWidget( SpinBox_Z );
+ GroupCoordinatesLayout->setStretch(1, 1);
+ GroupCoordinatesLayout->setStretch(3, 1);
+ GroupCoordinatesLayout->setStretch(5, 1);
+
+ /***************************************************************/
+ GroupGroups = new QGroupBox( tr( "SMESH_ADD_TO_GROUP" ), this );
+ GroupGroups->setCheckable( true );
+ QHBoxLayout* GroupGroupsLayout = new QHBoxLayout(GroupGroups);
+ GroupGroupsLayout->setSpacing(SPACING);
+ GroupGroupsLayout->setMargin(MARGIN);
+
+ TextLabel_GroupName = new QLabel( tr( "SMESH_GROUP" ), GroupGroups );
+ ComboBox_GroupName = new QComboBox( GroupGroups );
+ ComboBox_GroupName->setEditable( true );
+ ComboBox_GroupName->setInsertPolicy( QComboBox::NoInsert );
+
+ GroupGroupsLayout->addWidget( TextLabel_GroupName );
+ GroupGroupsLayout->addWidget( ComboBox_GroupName, 1 );
/***************************************************************/
GroupButtons = new QGroupBox( this );
/***************************************************************/
SMESHGUI_NodesDlgLayout->addWidget( GroupConstructors );
SMESHGUI_NodesDlgLayout->addWidget( GroupCoordinates );
+ SMESHGUI_NodesDlgLayout->addWidget( GroupGroups );
SMESHGUI_NodesDlgLayout->addWidget( GroupButtons );
- myHelpFileName = "adding_nodes_and_elements_page.html#adding_nodes_anchor";
+ myHelpFileName = "adding_nodes_and_elements.html#adding-nodes-anchor";
/* Initialisation and display */
Init();
double step = 25.0;
/* min, max, step and decimals for spin boxes */
- SpinBox_X->RangeStepAndValidator( COORD_MIN, COORD_MAX, step, DBL_DIGITS_DISPLAY );
- SpinBox_Y->RangeStepAndValidator( COORD_MIN, COORD_MAX, step, DBL_DIGITS_DISPLAY );
- SpinBox_Z->RangeStepAndValidator( COORD_MIN, COORD_MAX, step, DBL_DIGITS_DISPLAY );
+ SpinBox_X->RangeStepAndValidator( COORD_MIN, COORD_MAX, step, "length_precision" );
+ SpinBox_Y->RangeStepAndValidator( COORD_MIN, COORD_MAX, step, "length_precision" );
+ SpinBox_Z->RangeStepAndValidator( COORD_MIN, COORD_MAX, step, "length_precision" );
SpinBox_X->SetValue( 0.0 );
SpinBox_Y->SetValue( 0.0 );
SpinBox_Z->SetValue( 0.0 );
+ /* reset "Add to group" control */
+ GroupGroups->setChecked( false );
+
mySMESHGUI->SetActiveDialogBox( this );
/* signals and slots connections */
connect( buttonOk, SIGNAL( clicked() ), this, SLOT( ClickOnOk() ) );
- connect( buttonCancel, SIGNAL( clicked() ), this, SLOT( ClickOnCancel() ) );
+ connect( buttonCancel, SIGNAL( clicked() ), this, SLOT( reject() ) );
connect( buttonApply, SIGNAL( clicked() ), this, SLOT( ClickOnApply() ) );
connect( buttonHelp, SIGNAL( clicked() ), this, SLOT( ClickOnHelp() ) );
connect( mySelectionMgr, SIGNAL( currentSelectionChanged() ), SLOT( SelectionIntoArgument() ) );
connect( mySMESHGUI, SIGNAL( SignalDeactivateActiveDialog() ), SLOT( DeactivateActiveDialog() ) );
/* to close dialog if study frame change */
- connect( mySMESHGUI, SIGNAL( SignalStudyFrameChanged() ), SLOT( ClickOnCancel() ) );
-
+ connect( mySMESHGUI, SIGNAL( SignalStudyFrameChanged() ), SLOT( reject() ) );
+ connect( mySMESHGUI, SIGNAL( SignalCloseAllDialogs() ), SLOT( reject() ) );
+ connect( mySMESHGUI, SIGNAL( SignalActivatedViewManager() ), SLOT( onOpenView() ) );
+ connect( mySMESHGUI, SIGNAL( SignalCloseView() ), SLOT( onCloseView() ) );
// set selection mode
SMESH::SetPointRepresentation( true );
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ) )
// function : ValueChangedInSpinBox()
// purpose :
//=================================================================================
-void SMESHGUI_NodesDlg::ValueChangedInSpinBox( double newValue )
+void SMESHGUI_NodesDlg::ValueChangedInSpinBox( double /*newValue*/ )
{
if ( !myMesh->_is_nil() ) {
double vx = SpinBox_X->GetValue();
double vy = SpinBox_Y->GetValue();
double vz = SpinBox_Z->GetValue();
-
mySimulation->SetPosition( vx, vy, vz );
}
}
void SMESHGUI_NodesDlg::ClickOnOk()
{
if ( ClickOnApply() )
- ClickOnCancel();
+ reject();
}
//=================================================================================
//=================================================================================
bool SMESHGUI_NodesDlg::ClickOnApply()
{
- if ( mySMESHGUI->isActiveStudyLocked() )
+ if ( SMESHGUI::isStudyLocked() )
return false;
if ( myMesh->_is_nil() ) {
SUIT_MessageBox::warning( this, tr( "SMESH_WRN_WARNING" ),
- tr( "MESH_IS_NOT_SELECTED" ) );
+ tr( "MESH_IS_NOT_SELECTED" ) );
return false;
}
aParameters << SpinBox_Y->text();
aParameters << SpinBox_Z->text();
+ bool addToGroup = GroupGroups->isChecked();
+ QString aGroupName;
+
+ SMESH::SMESH_GroupBase_var aGroup;
+ int idx = 0;
+ if( addToGroup ) {
+ aGroupName = ComboBox_GroupName->currentText();
+ for ( int i = 1; i <= ComboBox_GroupName->count(); i++ ) {
+ QString aName = ComboBox_GroupName->itemText( i );
+ if ( aGroupName == aName && ( i == ComboBox_GroupName->currentIndex() || idx == 0 ) )
+ idx = i;
+ }
+ if ( idx > 0 && idx <= myGroups.count() ) {
+ SMESH::SMESH_GroupOnGeom_var aGeomGroup = SMESH::SMESH_GroupOnGeom::_narrow( myGroups[idx-1] );
+ if ( !aGeomGroup->_is_nil() ) {
+ int res = SUIT_MessageBox::question( this, tr( "SMESH_WRN_WARNING" ),
+ tr( "MESH_STANDALONE_GRP_CHOSEN" ).arg( aGroupName ),
+ tr( "SMESH_BUT_YES" ), tr( "SMESH_BUT_NO" ), 0, 1 );
+ if ( res == 1 ) return false;
+ }
+ aGroup = myGroups[idx-1];
+ }
+ }
+
mySimulation->SetVisibility( false );
- SMESH::AddNode( myMesh, x, y, z, aParameters );
+
+ long aNodeId = SMESH::AddNode( myMesh, x, y, z, aParameters );
+
SMESH::SetPointRepresentation( true );
+ if ( aNodeId != -1 && addToGroup && !aGroupName.isEmpty() ) {
+ SMESH::SMESH_Group_var aGroupUsed;
+ if ( aGroup->_is_nil() ){
+ // create new group
+ aGroupUsed = SMESH::AddGroup( myMesh, SMESH::NODE, aGroupName );
+ if ( !aGroupUsed->_is_nil() ) {
+ myGroups.append(SMESH::SMESH_GroupBase::_duplicate(aGroupUsed));
+ ComboBox_GroupName->addItem( aGroupName );
+ }
+ }
+ else {
+ SMESH::SMESH_GroupOnGeom_var aGeomGroup = SMESH::SMESH_GroupOnGeom::_narrow( aGroup );
+ if ( !aGeomGroup->_is_nil() ) {
+ aGroupUsed = myMesh->ConvertToStandalone( aGeomGroup );
+ if ( !aGroupUsed->_is_nil() && idx > 0 ) {
+ myGroups[idx-1] = SMESH::SMESH_GroupBase::_duplicate(aGroupUsed);
+ SMESHGUI::GetSMESHGUI()->getApp()->updateObjectBrowser();
+ }
+ }
+ else
+ aGroupUsed = SMESH::SMESH_Group::_narrow( aGroup );
+ }
+
+ if ( !aGroupUsed->_is_nil() ) {
+ SMESH::smIdType_array_var anIdList = new SMESH::smIdType_array;
+ anIdList->length( 1 );
+ anIdList[0] = aNodeId;
+ aGroupUsed->Add( anIdList.inout() );
+ }
+ }
+
// select myMesh
SALOME_ListIO aList;
mySelectionMgr->selectedObjects( aList );
if ( aList.Extent() != 1 ) {
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetCurrentVtkView() ) {
- vtkActorCollection *aCollection = aViewWindow->getRenderer()->GetActors();
+ VTK::ActorCollectionCopy aCopy(aViewWindow->getRenderer()->GetActors());
+ vtkActorCollection *aCollection = aCopy.GetActors();
aCollection->InitTraversal();
while ( vtkActor *anAct = aCollection->GetNextActor() ) {
if ( SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>( anAct ) ) {
}
}
}
+
+ SMESHGUI::Modified();
+ SMESH::UpdateView();
+ mySimulation->SetVisibility(false);
+
return true;
}
//=================================================================================
-// function : ClickOnCancel()
+// function : reject()
// purpose :
//=================================================================================
-void SMESHGUI_NodesDlg::ClickOnCancel()
+void SMESHGUI_NodesDlg::reject()
{
disconnect( mySelectionMgr, 0, this, 0 );
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ) )
aViewWindow->SetSelectionMode( ActorSelection );
-
mySimulation->SetVisibility( false );
SMESH::SetPointRepresentation( false );
mySMESHGUI->ResetState();
- reject();
+ QDialog::reject();
+}
+
+//=================================================================================
+// function : onOpenView()
+// purpose :
+//=================================================================================
+void SMESHGUI_NodesDlg::onOpenView()
+{
+ if ( mySelector && mySimulation ) {
+ mySimulation->SetVisibility(false);
+ SMESH::SetPointRepresentation(false);
+ }
+ else {
+ SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI );
+ mySelector = aViewWindow->GetSelector();
+ mySimulation = new SMESH::TNodeSimulation(aViewWindow);
+ ActivateThisDialog();
+ }
+}
+
+//=================================================================================
+// function : onCloseView()
+// purpose :
+//=================================================================================
+void SMESHGUI_NodesDlg::onCloseView()
+{
+ DeactivateActiveDialog();
+ mySelector = 0;
+ delete mySimulation;
+ mySimulation = 0;
}
//=================================================================================
LightApp_Application* app = (LightApp_Application*)( SUIT_Session::session()->activeApplication() );
if ( app )
app->onHelpContextModule( mySMESHGUI ? app->moduleName( mySMESHGUI->moduleName() ) :
- QString( "" ), myHelpFileName );
+ QString( "" ), myHelpFileName );
else {
QString platform;
#ifdef WIN32
platform = "application";
#endif
SUIT_MessageBox::warning( this, tr("WRN_WARNING"),
- tr("EXTERNAL_BROWSER_CANNOT_SHOW_PAGE").
- arg( app->resourceMgr()->stringValue( "ExternalBrowser",
- platform ) ).
- arg( myHelpFileName ) );
+ tr("EXTERNAL_BROWSER_CANNOT_SHOW_PAGE").
+ arg( app->resourceMgr()->stringValue( "ExternalBrowser",
+ platform ) ).
+ arg( myHelpFileName ) );
}
}
mySimulation->SetVisibility( false );
SMESH::SetPointRepresentation( true );
+ QString aCurrentEntry = myEntry;
+
const SALOME_ListIO& aList = mySelector->StoredIObjects();
if ( aList.Extent() == 1 ) {
Handle(SALOME_InteractiveObject) anIO = aList.First();
if ( anIO->hasEntry() ) {
+ myEntry = anIO->getEntry();
myMesh = SMESH::GetMeshByIO( anIO );
if ( myMesh->_is_nil() ) return;
QString aText;
if ( SMESH::GetNameOfSelectedNodes( mySelector, anIO, aText ) == 1 ) {
- if ( SMESH_Actor* anActor = SMESH::FindActorByObject( myMesh.in() ) ) {
- if ( SMDS_Mesh* aMesh = anActor->GetObject()->GetMesh() ) {
- if ( const SMDS_MeshNode* aNode = aMesh->FindNode( aText.toInt() ) ) {
- SpinBox_X->SetValue( aNode->X() );
- SpinBox_Y->SetValue( aNode->Y() );
- SpinBox_Z->SetValue( aNode->Z() );
+ if ( SMESH_Actor* anActor = SMESH::FindActorByObject( myMesh.in() ) ) {
+ if ( SMDS_Mesh* aMesh = anActor->GetObject()->GetMesh() ) {
+ if ( const SMDS_MeshNode* aNode = aMesh->FindNode( aText.toInt() ) ) {
+ SpinBox_X->SetValue( aNode->X() );
+ SpinBox_Y->SetValue( aNode->Y() );
+ SpinBox_Z->SetValue( aNode->Z() );
}
- }
- }
+ }
+ }
}
mySimulation->SetPosition( SpinBox_X->GetValue(),
- SpinBox_Y->GetValue(),
- SpinBox_Z->GetValue() );
+ SpinBox_Y->GetValue(),
+ SpinBox_Z->GetValue() );
}
}
-}
-//=================================================================================
-// function : closeEvent()
-// purpose :
-//=================================================================================
-void SMESHGUI_NodesDlg::closeEvent( QCloseEvent* )
-{
- this->ClickOnCancel(); /* same than click on cancel button */
-}
-
-//=================================================================================
-// function : hideEvent()
-// purpose : caused by ESC key
-//=================================================================================
-void SMESHGUI_NodesDlg::hideEvent( QHideEvent* )
-{
- if ( !isMinimized() )
- ClickOnCancel();
+ // process groups
+ if ( !myMesh->_is_nil() && myEntry != aCurrentEntry ) {
+ myGroups.clear();
+ ComboBox_GroupName->clear();
+ ComboBox_GroupName->addItem( QString() );
+ SMESH::ListOfGroups aListOfGroups = *myMesh->GetGroups();
+ for( int i = 0, n = aListOfGroups.length(); i < n; i++ ) {
+ SMESH::SMESH_GroupBase_var aGroup = aListOfGroups[i];
+ if ( !aGroup->_is_nil() && aGroup->GetType() == SMESH::NODE ) {
+ QString aGroupName( aGroup->GetName() );
+ if ( !aGroupName.isEmpty() ) {
+ myGroups.append(SMESH::SMESH_GroupBase::_duplicate(aGroup));
+ ComboBox_GroupName->addItem( aGroupName );
+ }
+ }
+ }
+ }
}
//=================================================================================
//=================================================================================
void SMESHGUI_NodesDlg::enterEvent( QEvent* )
{
- if ( !GroupConstructors->isEnabled() )
+ if ( !GroupConstructors->isEnabled() ) {
+ SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI );
+ if ( aViewWindow && !mySelector && !mySimulation) {
+ mySelector = aViewWindow->GetSelector();
+ mySimulation = new SMESH::TNodeSimulation(aViewWindow);
+ }
ActivateThisDialog();
+ }
}
//=================================================================================
SMESH::SetPointRepresentation( true );
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ) )
aViewWindow->SetSelectionMode( NodeSelection );
-
SelectionIntoArgument();
}
SUIT_MessageBox::critical( this, tr( "SMESH_ERROR" ), str );
return false;
}
+
+ if( GroupGroups->isChecked() && ComboBox_GroupName->currentText().isEmpty() ) {
+ SUIT_MessageBox::warning( this, tr( "SMESH_WRN_WARNING" ), tr( "GROUP_NAME_IS_EMPTY" ) );
+ return false;
+ }
return true;
}