-// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+// Copyright (C) 2007-2013 CEA/DEN, EDF R&D, OPEN CASCADE
//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
-// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
-//
-// File : SMESHGUI_MultiEditDlg.h
-// Author : Sergey LITONIN
-// Module : SMESH
-
-#ifndef SMESHGUI_MultiEditDlg_H
-#define SMESHGUI_MultiEditDlg_H
+// File : SMESHGUI_MultiEditDlg.h
+// Author : Sergey LITONIN, Open CASCADE S.A.S.
+//
+#ifndef SMESHGUI_MULTIEDITDLG_H
+#define SMESHGUI_MULTIEDITDLG_H
-#include <qdialog.h>
+// SMESH includes
+#include "SMESH_SMESHGUI.hxx"
+#include "SMESHGUI_PreviewDlg.h"
-#include "SUIT_SelectionFilter.h"
+// Qt includes
+#include <QDialog>
+// OCCT includes
#include <TColStd_MapOfInteger.hxx>
+// IDL includes
#include <SALOMEconfig.h>
#include CORBA_SERVER_HEADER(SMESH_Mesh)
-#include CORBA_SERVER_HEADER(SMESH_Filter)
+#include CORBA_SERVER_HEADER(SMESH_MeshEditor)
class SMESHGUI;
class SMESHGUI_FilterDlg;
class LightApp_SelectionMgr;
class SALOME_Actor;
class SVTK_Selector;
-class SVTK_ViewWindow;
-class QFrame;
-class QObject;
-class QListBox;
+class QListWidget;
class QComboBox;
class QCheckBox;
class QGroupBox;
* union of two neighboring triangles
*/
-class SMESHGUI_MultiEditDlg : public QDialog
+class SMESHGUI_EXPORT SMESHGUI_MultiEditDlg : public SMESHGUI_PreviewDlg
{
Q_OBJECT
public:
- SMESHGUI_MultiEditDlg(SMESHGUI* theModule,
- const int,
- const bool = false,
- const char* = 0 );
- virtual ~SMESHGUI_MultiEditDlg();
+ SMESHGUI_MultiEditDlg( SMESHGUI* theModule,
+ const int theMode,
+ const bool the3d2d = false,
+ bool theDoInit = true );
+ virtual ~SMESHGUI_MultiEditDlg();
void Init();
- bool eventFilter( QObject* object, QEvent* event );
+ bool eventFilter( QObject*, QEvent* );
signals:
void ListContensChanged();
protected slots:
void onOk();
virtual bool onApply();
- virtual void onClose();
+ virtual void reject();
+ void onHelp();
void onDeactivate();
- void onSelectionDone();
+ virtual void onSelectionDone();
void onFilterBtn();
void onAddBtn();
void onGroupChk();
virtual void onToAllChk();
void onFilterAccepted();
- void on3d2dChanged(int);
+ virtual void on3d2dChanged(int);
SMESH::NumericalFunctor_ptr getNumericalFunctor();
protected:
- void closeEvent( QCloseEvent* e ) ;
- void enterEvent ( QEvent * ) ;
- void hideEvent ( QHideEvent * ); /* ESC key */
- QFrame* createButtonFrame( QWidget* );
- QFrame* createMainFrame ( QWidget*, const bool );
- bool isValid( const bool ) const;
- SMESH::long_array_var getIds();
+ void enterEvent( QEvent * );
+ void keyPressEvent( QKeyEvent* );
+ QWidget* createButtonFrame( QWidget* );
+ QWidget* createMainFrame( QWidget*, const bool );
+ virtual bool isValid( const bool );
+ SMESH::long_array_var getIds(SMESH::SMESH_IDSource_var& obj);
void updateButtons();
- void setSelectionMode();
- virtual bool isIdValid( const int theID ) const;
- virtual bool process( SMESH::SMESH_MeshEditor_ptr, const SMESH::long_array& ) = 0;
+ virtual void setSelectionMode();
+ virtual bool isIdValid( const int ) const;
+ virtual bool process( SMESH::SMESH_MeshEditor_ptr,
+ const SMESH::long_array& ,
+ SMESH::SMESH_IDSource_ptr obj) = 0;
+ virtual int nbElemsInMesh() = 0;
int entityType();
protected:
QPushButton* myOkBtn;
QPushButton* myApplyBtn;
QPushButton* myCloseBtn;
+ QPushButton* myHelpBtn;
SMESH_Actor* myActor;
SMESH::SMESH_Mesh_var myMesh;
QGroupBox* mySelGrp;
QGroupBox* myCriterionGrp;
+ QWidget* myChoiceWidget;
QButtonGroup* myGroupChoice;
QComboBox* myComboBoxFunctor;
- QListBox* myListBox;
+ QListWidget* myListBox;
QPushButton* myFilterBtn;
QPushButton* myAddBtn;
QPushButton* myRemoveBtn;
int myFilterType;
bool myBusy;
int myEntityType;
+
+ QString myHelpFileName;
};
/*!
Q_OBJECT
public:
- SMESHGUI_ChangeOrientationDlg(SMESHGUI* theModule,
- const char* = 0);
- virtual ~SMESHGUI_ChangeOrientationDlg();
+ SMESHGUI_ChangeOrientationDlg( SMESHGUI* );
+ virtual ~SMESHGUI_ChangeOrientationDlg();
protected:
- virtual bool process( SMESH::SMESH_MeshEditor_ptr, const SMESH::long_array& );
+ virtual bool process( SMESH::SMESH_MeshEditor_ptr,
+ const SMESH::long_array& ,
+ SMESH::SMESH_IDSource_ptr obj);
+ virtual int nbElemsInMesh();
};
/*!
Q_OBJECT
public:
- SMESHGUI_UnionOfTrianglesDlg(SMESHGUI* theModule,
- const char* = 0);
- virtual ~SMESHGUI_UnionOfTrianglesDlg();
+ SMESHGUI_UnionOfTrianglesDlg( SMESHGUI* );
+ virtual ~SMESHGUI_UnionOfTrianglesDlg();
protected:
- virtual bool process( SMESH::SMESH_MeshEditor_ptr, const SMESH::long_array& );
+ virtual bool isValid( const bool );
+ virtual bool process( SMESH::SMESH_MeshEditor_ptr,
+ const SMESH::long_array&,
+ SMESH::SMESH_IDSource_ptr obj );
+ virtual int nbElemsInMesh();
+
+protected slots:
+ virtual void onDisplaySimulation( bool );
private:
SMESHGUI_SpinBox* myMaxAngleSpin;
Q_OBJECT
public:
- SMESHGUI_CuttingOfQuadsDlg(SMESHGUI* theModule,
- const char* = 0);
- virtual ~SMESHGUI_CuttingOfQuadsDlg();
+ SMESHGUI_CuttingOfQuadsDlg( SMESHGUI* );
+ virtual ~SMESHGUI_CuttingOfQuadsDlg();
protected:
- virtual bool process( SMESH::SMESH_MeshEditor_ptr, const SMESH::long_array& );
+ virtual bool process( SMESH::SMESH_MeshEditor_ptr,
+ const SMESH::long_array& ,
+ SMESH::SMESH_IDSource_ptr obj);
+ virtual int nbElemsInMesh();
protected slots:
- virtual void onClose();
+ virtual void reject();
void onCriterionRB();
void onPreviewChk();
QCheckBox* myPreviewChk;
};
-#endif
+/*!
+ * Class : SMESHGUI_SplitVolumesDlg
+ * Description : Split all volumes into tetrahedrons
+ */
+class SMESHGUI_SplitVolumesDlg : public SMESHGUI_MultiEditDlg
+{
+ Q_OBJECT
+
+public:
+ SMESHGUI_SplitVolumesDlg( SMESHGUI* );
+ virtual ~SMESHGUI_SplitVolumesDlg();
+
+protected slots:
+
+ virtual void on3d2dChanged(int);
+ virtual void onSelectionDone();
+
+ void onFacetSelection(bool);
+ void onSetDir();
+ void updateNormalPreview(const QString& s="");
+
+protected:
+
+ virtual bool process( SMESH::SMESH_MeshEditor_ptr,
+ const SMESH::long_array&,
+ SMESH::SMESH_IDSource_ptr obj );
+ virtual int nbElemsInMesh();
+
+ virtual void setSelectionMode();
+ void showFacetByElement( int id );
+ bool isIntoPrisms();
+
+ QGroupBox* myFacetSelGrp;
+ SMESHGUI_SpinBox* myPointSpin[3];
+ SMESHGUI_SpinBox* myDirSpin [3];
+ QPushButton* myFacetSelBtn;
+ QPushButton* myAxisBtn[3];
+ QCheckBox* myAllDomainsChk;
+
+ double myCellSize;
+};
+
+#endif // SMESHGUI_MULTIEDITDLG_H