// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
//
//
#ifndef DIALOGBOX_MOVE_NODES_H
#define DIALOGBOX_MOVE_NODES_H
+#include "SMESH_SMESHGUI.hxx"
+
+#include "LightApp_SelectionMgr.h"
+
#include <qdialog.h>
-#include "SALOME_Selection.h"
class QLineEdit;
class QPushButton;
class SMESHGUI_SpinBox;
class SALOME_Actor;
class QFrame;
+
+class SMESHGUI;
class SMESH_Actor;
+class SUIT_Desktop;
+class SVTK_Selector;
+class SVTK_ViewWindow;
//=================================================================================
// class : SMESHGUI_MoveNodesDlg
// purpose :
//=================================================================================
-class SMESHGUI_MoveNodesDlg : public QDialog
+class SMESHGUI_EXPORT SMESHGUI_MoveNodesDlg : public QDialog
{
Q_OBJECT
public:
- SMESHGUI_MoveNodesDlg( QWidget*,
- SALOME_Selection*,
- const char* = 0 );
+ SMESHGUI_MoveNodesDlg(SMESHGUI* theModule,
+ const char* name = 0);
virtual ~SMESHGUI_MoveNodesDlg();
- void Init( SALOME_Selection* ) ;
+ void Init();
private slots:
void onOk();
bool onApply();
void onClose();
+ void onHelp();
void onDeactivate();
void closeEvent( QCloseEvent* e ) ;
void enterEvent ( QEvent * ) ;
void hideEvent ( QHideEvent * );
+ void keyPressEvent( QKeyEvent* );
void erasePreview();
QFrame* createButtonFrame( QWidget* );
QFrame* createMainFrame ( QWidget* );
QPushButton* myOkBtn;
QPushButton* myApplyBtn;
QPushButton* myCloseBtn;
+ QPushButton* myHelpBtn;
QLineEdit* myId;
SMESHGUI_SpinBox* myX;
SMESHGUI_SpinBox* myY;
SMESHGUI_SpinBox* myZ;
- SALOME_Selection* mySelection;
+ LightApp_SelectionMgr* mySelectionMgr;
+ SVTK_Selector* mySelector;
+ SMESHGUI* mySMESHGUI;
SALOME_Actor* myPreviewActor;
SMESH_Actor* myMeshActor;
bool myBusy;
+
+ QString myHelpFileName;
};
#endif // DIALOGBOX_MOVE_NODES_H