-// SMESH SMESHGUI : GUI for SMESH component
+// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
//
-// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
-// File : SMESHGUI_MoveNodesDlg.h
-// Author : Nicolas REJNERI
-// Module : SMESH
-// $Header$
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+// SMESH SMESHGUI : GUI for SMESH component
+// File : SMESHGUI_MoveNodesDlg.h
+// Author : Nicolas REJNERI, Open CASCADE S.A.S.
+//
+#ifndef SMESHGUI_MOVENODESDLG_H
+#define SMESHGUI_MOVENODESDLG_H
-#ifndef DIALOGBOX_MOVE_NODES_H
-#define DIALOGBOX_MOVE_NODES_H
+// SMESH includes
+#include "SMESH_SMESHGUI.hxx"
-#include <qdialog.h>
-#include "SALOME_Selection.h"
+// Qt includes
+#include <QDialog>
class QLineEdit;
class QPushButton;
+
+class SMESHGUI;
+class SMESH_Actor;
class SMESHGUI_SpinBox;
class SALOME_Actor;
-class QFrame;
-class SMESH_Actor;
+class SVTK_Selector;
+class LightApp_SelectionMgr;
//=================================================================================
// class : SMESHGUI_MoveNodesDlg
// purpose :
//=================================================================================
-class SMESHGUI_MoveNodesDlg : public QDialog
+class SMESHGUI_EXPORT SMESHGUI_MoveNodesDlg : public QDialog
{
Q_OBJECT
public:
-
- SMESHGUI_MoveNodesDlg( QWidget*,
- SALOME_Selection*,
- const char* = 0 );
- virtual ~SMESHGUI_MoveNodesDlg();
+ SMESHGUI_MoveNodesDlg( SMESHGUI* );
+ virtual ~SMESHGUI_MoveNodesDlg();
- void Init( SALOME_Selection* ) ;
+ void Init();
private slots:
-
void onOk();
bool onApply();
void onClose();
+ void onHelp();
void onDeactivate();
void onSelectionDone();
void redisplayPreview();
- void onTextChange(const QString&);
+ void onTextChange( const QString& );
private:
-
- void closeEvent( QCloseEvent* e ) ;
- void enterEvent ( QEvent * ) ;
- void hideEvent ( QHideEvent * );
+ void closeEvent( QCloseEvent* );
+ void enterEvent( QEvent* );
+ void hideEvent( QHideEvent* );
+ void keyPressEvent( QKeyEvent* );
void erasePreview();
- QFrame* createButtonFrame( QWidget* );
- QFrame* createMainFrame ( QWidget* );
- bool isValid( const bool ) const;
+ QWidget* createButtonFrame( QWidget* );
+ QWidget* createMainFrame ( QWidget* );
+ bool isValid( const bool );
void reset();
void updateButtons();
private:
-
QPushButton* myOkBtn;
QPushButton* myApplyBtn;
QPushButton* myCloseBtn;
+ QPushButton* myHelpBtn;
QLineEdit* myId;
SMESHGUI_SpinBox* myX;
SMESHGUI_SpinBox* myY;
SMESHGUI_SpinBox* myZ;
- SALOME_Selection* mySelection;
+ LightApp_SelectionMgr* mySelectionMgr;
+ SVTK_Selector* mySelector;
+ SMESHGUI* mySMESHGUI;
SALOME_Actor* myPreviewActor;
SMESH_Actor* myMeshActor;
bool myBusy;
+
+ QString myHelpFileName;
};
-#endif // DIALOGBOX_MOVE_NODES_H
+#endif // SMESHGUI_MOVENODESDLG_H