-// Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2019 CEA/DEN, EDF R&D, OPEN CASCADE
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
#include "SMESHGUI.h"
#include "SMESHGUI_Utils.h"
+#include "SMESHGUI_VTKUtils.h"
#include "SMESHGUI_MeshUtils.h"
// SALOME GUI includes
{
myDlg = new SMESHGUI_MeshOrderDlg( desktop() );
- myHelpFileName = "constructing_meshes_page.html#mesh_order_anchor";
+ myHelpFileName = "constructing_meshes.html#mesh-order-anchor";
}
//================================================================================
bool res = myMgr ? myMgr->SetMeshOrder() : false;
if( res )
+ {
SMESHGUI::Modified();
+ SMESH::UpdateView();
+ }
delete myMgr;
myMgr = 0;
//================================================================================
/*!
- * \brief Check for concurents between submesh objects
+ * \brief Check for concurrents between submesh objects
*/
//================================================================================
//================================================================================
/*!
- * \brief Check for concurents between submesh objects
+ * \brief Check for concurrents between submesh objects
*/
//================================================================================
}
}
- // is it enought to set modifid attribute on root mesh objects only?
- // it is seems that modifaction flag will be set on child submeshes
- // automatically (see SMESH::ModifiedMesh for details)
- SMESH::ModifiedMesh( aMeshSObj, false, false );
-
SMESH::submesh_array_array_var meshOrder = new SMESH::submesh_array_array();
meshOrder->length(theListListIds.count() );
ListListId::const_iterator it = theListListIds.constBegin();