-// Copyright (C) 2007-2013 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
{
myDlg = new SMESHGUI_MeshOrderDlg( desktop() );
- myHelpFileName = "constructing_meshes_page.html#mesh_order_anchor";
+ myHelpFileName = "constructing_meshes.html#mesh-order-anchor";
}
//================================================================================
if ( !myMgr->GetMeshOrder() ) {
SUIT_MessageBox::information(desktop(),
tr("SMESH_INFORMATION"),
- tr("SMESH_NO_CONCURENT_MESH"));
+ tr("SMESH_NO_CONCURRENT_MESH"));
onCancel();
return;
//================================================================================
/*!
- * \brief Check for concurents between submesh objects
+ * \brief Check for concurrents between submesh objects
*/
//================================================================================
//================================================================================
/*!
- * \brief Check for concurents between submesh objects
+ * \brief Check for concurrents between submesh objects
*/
//================================================================================
_PTR(SObject) aSmObj = smIter->Value();
SMESH::SMESH_subMesh_var sm =
SMESH::SObjectToInterface<SMESH::SMESH_subMesh>( aSmObj );
- mapOfSubMesh[ sm->GetId() ] = SMESH::SMESH_subMesh::_duplicate(sm);
+ if ( !sm->_is_nil() )
+ mapOfSubMesh[ sm->GetId() ] = SMESH::SMESH_subMesh::_duplicate(sm);
}
}
- // is it enought to set modifid attribute on root mesh objects only?
- // it is seems that modifaction flag will be set on child submeshes
+ // is it enough to set modified attribute on root mesh objects only?
+ // it is seems that modifcation flag will be set on child submeshes
// automatically (see SMESH::ModifiedMesh for details)
SMESH::ModifiedMesh( aMeshSObj, false, false );