-// Copyright (C) 2007-2013 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2019 CEA/DEN, EDF R&D, OPEN CASCADE
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// =========================================================================================
/*!
- * \brief Clear submesh names and indeces
+ * \brief Clear submesh names and indices
*/
// =========================================================================================
// =========================================================================================
/*!
- * \brief Set submesh names and indeces
+ * \brief Set submesh names and indices
*/
// =========================================================================================
// =========================================================================================
/*!
- * \brief cehck that item exists and not a separator
+ * \brief check that item exists and not a separator
*/
// =========================================================================================
// =========================================================================================
/*!
- * \brief Returns result (ordered by user) mesh indeces
+ * \brief Returns result (ordered by user) mesh indices
*/
// =========================================================================================
// =========================================================================================
SMESHGUI_MeshOrderDlg::SMESHGUI_MeshOrderDlg(QWidget* theParent)
-: SMESHGUI_Dialog( theParent, false, false, OK | Cancel | Help )
+: SMESHGUI_Dialog( theParent, true, true, OK | Cancel | Help )
{
setWindowTitle( tr( "SMESH_MESHORDER_TITLE") );
QFrame* main = mainFrame();