-// SMESH SMESHGUI : GUI for SMESH component
+// Copyright (C) 2007-2011 CEA/DEN, EDF R&D, OPEN CASCADE
//
-// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
-// File : SMESHGUI_MeshInfosDlg.cxx
-// Author : Nicolas BARBEROU
-// Module : SMESH
-// $Header$
-using namespace std;
+// SMESH SMESHGUI : GUI for SMESH component
+// File : SMESHGUI_MeshInfosDlg.cxx
+// Author : Nicolas BARBEROU
+// SMESH includes
+//
#include "SMESHGUI_MeshInfosDlg.h"
#include "SMESHGUI.h"
-#include "QAD_Application.h"
-#include "QAD_Desktop.h"
-#include "utilities.h"
-
-// QT Includes
-#include <qgroupbox.h>
-#include <qlabel.h>
-#include <qlayout.h>
-#include <qvariant.h>
-#include <qtooltip.h>
-#include <qwhatsthis.h>
-#include <qmap.h>
-
-/*
- * Constructs a SMESHGUI_MeshInfosDlg which is a child of 'parent', with the
- * name 'name' and widget flags set to 'f'
- *
- * The dialog will by default be modeless, unless you set 'modal' to
- * TRUE to construct a modal dialog.
- */
-SMESHGUI_MeshInfosDlg::SMESHGUI_MeshInfosDlg( QWidget* parent, const char* name, SALOME_Selection* Sel, bool modal, WFlags fl )
- : QDialog( parent, name, modal, WStyle_Customize | WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu )
-{
- if ( !name )
- setName( "SMESHGUI_MeshInfosDlg" );
- setCaption( tr( "SMESH_MESHINFO_TITLE" ) );
- setSizeGripEnabled( TRUE );
-
- SMESHGUI_MeshInfosDlgLayout = new QVBoxLayout( this );
- SMESHGUI_MeshInfosDlgLayout->setSpacing( 6 );
- SMESHGUI_MeshInfosDlgLayout->setMargin( 11 );
-
- /****************************************************************/
- GroupBox1 = new QGroupBox( this, "GroupBox1" );
- GroupBox1->setTitle( tr( "SMESH_MESHINFO_NB1D" ) );
- GroupBox1->setColumnLayout(0, Qt::Vertical );
- GroupBox1->layout()->setSpacing( 0 );
- GroupBox1->layout()->setMargin( 0 );
- QGridLayout* GroupBox1Layout = new QGridLayout( GroupBox1->layout() );
- GroupBox1Layout->setAlignment( Qt::AlignTop );
- GroupBox1Layout->setSpacing( 6 );
- GroupBox1Layout->setMargin( 11 );
-
- TextLabel11 = new QLabel( GroupBox1, "TextLabel11" );
- TextLabel11->setMinimumWidth( 100 );
- TextLabel11->setText( tr( "SMESH_MESHINFO_NODES" ) );
- GroupBox1Layout->addWidget( TextLabel11, 0, 0 );
-
- TextLabel12 = new QLabel( GroupBox1, "TextLabel12" );
- TextLabel12->setMinimumWidth( 100 );
- TextLabel12->setText( tr( "SMESH_MESHINFO_EDGES" ) );
- GroupBox1Layout->addWidget( TextLabel12, 1, 0 );
-
- TextLabel13 = new QLabel( GroupBox1, "TextLabel13" );
- TextLabel13->setMinimumWidth( 100 );
- GroupBox1Layout->addWidget( TextLabel13, 0, 1 );
-
- TextLabel14 = new QLabel( GroupBox1, "TextLabel14" );
- TextLabel14->setMinimumWidth( 100 );
- GroupBox1Layout->addWidget( TextLabel14, 1, 1 );
- SMESHGUI_MeshInfosDlgLayout->addWidget( GroupBox1 );
-
- /****************************************************************/
- GroupBox2 = new QGroupBox( this, "GroupBox2" );
- GroupBox2->setTitle( tr( "SMESH_MESHINFO_NB2D" ) );
- GroupBox2->setColumnLayout(0, Qt::Vertical );
- GroupBox2->layout()->setSpacing( 0 );
- GroupBox2->layout()->setMargin( 0 );
- QGridLayout* GroupBox2Layout = new QGridLayout( GroupBox2->layout() );
- GroupBox2Layout->setAlignment( Qt::AlignTop );
- GroupBox2Layout->setSpacing( 6 );
- GroupBox2Layout->setMargin( 11 );
-
- TextLabel21 = new QLabel( GroupBox2, "TextLabel21" );
- TextLabel21->setMinimumWidth( 100 );
- TextLabel21->setText( tr( "SMESH_MESHINFO_TRIANGLES" ) );
- GroupBox2Layout->addWidget( TextLabel21, 0, 0 );
-
- TextLabel22 = new QLabel( GroupBox2, "TextLabel22" );
- TextLabel22->setMinimumWidth( 100 );
- TextLabel22->setText( tr( "SMESH_MESHINFO_QUADRANGLES" ) );
- GroupBox2Layout->addWidget( TextLabel22, 1, 0 );
-
- TextLabel23 = new QLabel( GroupBox2, "TextLabel23" );
- TextLabel23->setMinimumWidth( 100 );
- GroupBox2Layout->addWidget( TextLabel23, 0, 1 );
-
- TextLabel24 = new QLabel( GroupBox2, "TextLabel24" );
- TextLabel24->setMinimumWidth( 100 );
- GroupBox2Layout->addWidget( TextLabel24, 1, 1 );
- SMESHGUI_MeshInfosDlgLayout->addWidget( GroupBox2 );
-
- /****************************************************************/
- GroupBox3 = new QGroupBox( this, "GroupBox3" );
- GroupBox3->setTitle( tr( "SMESH_MESHINFO_NB3D" ) );
- GroupBox3->setColumnLayout(0, Qt::Vertical );
- GroupBox3->layout()->setSpacing( 0 );
- GroupBox3->layout()->setMargin( 0 );
- QGridLayout* GroupBox3Layout = new QGridLayout( GroupBox3->layout() );
- GroupBox3Layout->setAlignment( Qt::AlignTop );
- GroupBox3Layout->setSpacing( 6 );
- GroupBox3Layout->setMargin( 11 );
-
- TextLabel31 = new QLabel( GroupBox3, "TextLabel31" );
- TextLabel31->setMinimumWidth( 100 );
- TextLabel31->setText( tr( "SMESH_MESHINFO_TETRAS" ) );
- GroupBox3Layout->addWidget( TextLabel31, 0, 0 );
-
- TextLabel32 = new QLabel( GroupBox3, "TextLabel32" );
- TextLabel32->setMinimumWidth( 100 );
- TextLabel32->setText( tr( "SMESH_MESHINFO_HEXAS" ) );
- GroupBox3Layout->addWidget( TextLabel32, 1, 0 );
-
- TextLabel33 = new QLabel( GroupBox3, "TextLabel33" );
- TextLabel33->setMinimumWidth( 100 );
- GroupBox3Layout->addWidget( TextLabel33, 0, 1 );
-
- TextLabel34 = new QLabel( GroupBox3, "TextLabel34" );
- TextLabel34->setMinimumWidth( 100 );
- GroupBox3Layout->addWidget( TextLabel34, 1, 1 );
- SMESHGUI_MeshInfosDlgLayout->addWidget( GroupBox3 );
-
- /****************************************************************/
- QGroupBox* GroupButtons = new QGroupBox( this, "GroupButtons" );
- GroupButtons->setColumnLayout(0, Qt::Vertical );
- GroupButtons->layout()->setSpacing( 0 );
- GroupButtons->layout()->setMargin( 0 );
- QGridLayout* GroupButtonsLayout = new QGridLayout( GroupButtons->layout() );
- GroupButtonsLayout->setAlignment( Qt::AlignTop );
- GroupButtonsLayout->setSpacing( 6 );
- GroupButtonsLayout->setMargin( 11 );
-
- GroupButtonsLayout->addItem( new QSpacerItem( 20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum ), 0, 0 );
- buttonOk = new QPushButton( GroupButtons, "buttonOk" );
- buttonOk->setText( tr( "SMESH_BUT_OK" ) );
- buttonOk->setAutoDefault( TRUE );
- buttonOk->setDefault( TRUE );
- GroupButtonsLayout->addWidget( buttonOk, 0, 1 );
- GroupButtonsLayout->addItem( new QSpacerItem( 20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum ), 0, 2 );
- SMESHGUI_MeshInfosDlgLayout->addWidget( GroupButtons );
- /****************************************************************/
-
- Init( Sel ) ;
-}
-
-/*
- * Destroys the object and frees any allocated resources
- */
-SMESHGUI_MeshInfosDlg::~SMESHGUI_MeshInfosDlg()
-{
- // no need to delete child widgets, Qt does it all for us
-}
+#include "SMESHGUI_Utils.h"
+#include "SMESHGUI_MeshInfosBox.h"
+
+// SALOME GUI includes
+#include <SUIT_Desktop.h>
+#include <SUIT_ResourceMgr.h>
+#include <SUIT_OverrideCursor.h>
+#include <SUIT_Session.h>
+#include <SUIT_MessageBox.h>
+
+#include <LightApp_SelectionMgr.h>
+#include <LightApp_Application.h>
+#include <SALOME_ListIO.hxx>
+
+// SALOME KERNEL includes
+#include <SALOMEDSClient_Study.hxx>
+
+// Qt includes
+#include <QGroupBox>
+#include <QLabel>
+#include <QFrame>
+#include <QStackedWidget>
+#include <QVBoxLayout>
+#include <QHBoxLayout>
+#include <QGridLayout>
+#include <QPushButton>
+#include <QKeyEvent>
+
+// IDL includes
+#include <SALOMEconfig.h>
+#include CORBA_SERVER_HEADER(SMESH_Mesh)
+#include CORBA_SERVER_HEADER(SMESH_Group)
+
+#define COLONIZE(str) (QString(str).contains(":") > 0 ? QString(str) : QString(str) + " :" )
+#define SPACING 6
+#define MARGIN 11
//=================================================================================
-// function : Init()
-// purpose :
+// function : SMESHGUI_MeshInfosDlg()
+// purpose : Constructor
//=================================================================================
-void SMESHGUI_MeshInfosDlg::Init( SALOME_Selection* Sel )
-{
- mySelection = Sel ;
-
- mySMESHGUI = SMESHGUI::GetSMESHGUI() ;
- myStudy = mySMESHGUI->GetActiveStudy()->getStudyDocument();
-
- Engines::Component_var comp = QAD_Application::getDesktop()->getEngine("FactoryServer", "SMESH");
- myCompMesh = SMESH::SMESH_Gen::_narrow(comp);
-
- int nbSel = mySelection->IObjectCount();
-
- TextLabel13->setText( "0" );
- TextLabel14->setText( "0" );
- TextLabel23->setText( "0" );
- TextLabel24->setText( "0" );
- TextLabel33->setText( "0" );
- TextLabel34->setText( "0" );
-
- //gets the selected mesh
- if ( nbSel == 1 ) {
- Handle(SALOME_InteractiveObject) IObject = mySelection->firstIObject();
- Standard_Boolean res;
- myMesh = mySMESHGUI->ConvertIOinMesh( IObject, res );
- if ( res )
- DumpMeshInfos();
- }
-
- mySMESHGUI->SetActiveDialogBox( (QDialog*)this ) ;
-
- /* signals and slots connections */
- connect( buttonOk, SIGNAL( clicked() ), this, SLOT( ClickOnOk() ) );
- connect( mySMESHGUI, SIGNAL( SignalDeactivateActiveDialog() ), this, SLOT( DeactivateActiveDialog() ) ) ;
- connect( mySelection, SIGNAL( currentSelectionChanged() ), this, SLOT( SelectionIntoArgument() ) );
- /* to close dialog if study change */
- connect( mySMESHGUI, SIGNAL ( SignalCloseAllDialogs() ), this, SLOT( ClickOnOk() ) ) ;
-
- /* Move widget on the botton right corner of main widget */
- int x, y ;
- mySMESHGUI->DefineDlgPosition( this, x, y ) ;
- this->move( x, y ) ;
- this->show() ; /* Displays Dialog */
-
- return ;
+SMESHGUI_MeshInfosDlg::SMESHGUI_MeshInfosDlg(SMESHGUI* theModule):
+ QDialog(SMESH::GetDesktop(theModule)),
+ mySelectionMgr(SMESH::GetSelectionMgr(theModule)),
+ mySMESHGUI(theModule)
+{
+ setModal( false );
+ setAttribute( Qt::WA_DeleteOnClose, true );
+ setWindowTitle(tr("SMESH_MESHINFO_TITLE"));
+ setSizeGripEnabled(true);
+
+ myStartSelection = true;
+ myIsActiveWindow = true;
+
+ QVBoxLayout* aTopLayout = new QVBoxLayout(this);
+ aTopLayout->setSpacing(SPACING); aTopLayout->setMargin(MARGIN);
+
+ // select button & label
+ QPixmap image0(SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH",tr("ICON_SELECT")));
+ mySelectBtn = new QPushButton(this);
+ mySelectBtn->setIcon(image0);
+ mySelectBtn->setSizePolicy(QSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed));
+
+ mySelectLab = new QLabel(this);
+ mySelectLab->setAlignment(Qt::AlignCenter);
+ QFont fnt = mySelectLab->font(); fnt.setBold(true);
+ mySelectLab->setFont(fnt);
+
+ QHBoxLayout* aSelectLayout = new QHBoxLayout;
+ aSelectLayout->setMargin(0); aSelectLayout->setSpacing(0);
+ aSelectLayout->addWidget(mySelectBtn);
+ aSelectLayout->addWidget(mySelectLab);
+
+ // top widget stack
+ myWGStack = new QStackedWidget(this);
+
+ // no valid selection
+ QWidget* myBadWidget = new QWidget(myWGStack);
+ QVBoxLayout* aBadLayout = new QVBoxLayout(myBadWidget);
+ QLabel* myBadLab = new QLabel(tr("SMESH_BAD_SELECTION"), myBadWidget);
+ myBadLab->setAlignment(Qt::AlignCenter);
+ myBadLab->setSizePolicy(QSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding));
+ aBadLayout->addWidget(myBadLab);
+ myWGStack->addWidget(myBadWidget);
+
+ // mesh
+ myMeshWidget = new QWidget(myWGStack);
+ QGridLayout* aMeshLayout = new QGridLayout(myMeshWidget);
+ aMeshLayout->setSpacing(SPACING); aMeshLayout->setMargin(0);
+ myWGStack->addWidget(myMeshWidget);
+
+ // --> name
+ QLabel* myMeshNameLab = new QLabel(COLONIZE(tr("SMESH_MESHINFO_NAME")), myMeshWidget);
+ myMeshName = new QLabel(myMeshWidget);
+ myMeshName->setMinimumWidth(100);
+ QFrame* line1 = new QFrame(myMeshWidget);
+ line1->setFrameStyle(QFrame::HLine | QFrame::Sunken);
+
+ myMeshInfoBox = new SMESHGUI_MeshInfosBox(true, myMeshWidget);
+
+ aMeshLayout->addWidget(myMeshNameLab, 0, 0);
+ aMeshLayout->addWidget(myMeshName, 0, 1);
+ aMeshLayout->addWidget(line1, 1, 0, 1, 2);
+ aMeshLayout->addWidget(myMeshInfoBox, 2, 0, 1, 2);
+ aMeshLayout->addItem(new QSpacerItem(0, 0, QSizePolicy::Minimum, QSizePolicy::Expanding), 3, 0);
+
+ // buttons
+ myButtonsGroup = new QGroupBox(this);
+ QHBoxLayout* myButtonsGroupLayout = new QHBoxLayout(myButtonsGroup);
+ myButtonsGroupLayout->setSpacing(SPACING); myButtonsGroupLayout->setMargin(MARGIN);
+
+ // buttons --> OK and Help buttons
+ myOkBtn = new QPushButton(tr("SMESH_BUT_OK" ), myButtonsGroup);
+ myOkBtn->setAutoDefault(true);
+ myOkBtn->setDefault(true);
+ myOkBtn->setFocus();
+ myHelpBtn = new QPushButton(tr("SMESH_BUT_HELP" ), myButtonsGroup);
+ myHelpBtn->setAutoDefault(true);
+
+ myButtonsGroupLayout->addWidget(myOkBtn);
+ myButtonsGroupLayout->addSpacing(10);
+ myButtonsGroupLayout->addStretch();
+ myButtonsGroupLayout->addWidget(myHelpBtn);
+
+ aTopLayout->addLayout(aSelectLayout);
+ aTopLayout->addWidget(myWGStack);
+ aTopLayout->addWidget(myButtonsGroup);
+
+ mySMESHGUI->SetActiveDialogBox(this);
+
+ // connect signals
+ connect(myOkBtn, SIGNAL(clicked()), this, SLOT(close()));
+ connect( myHelpBtn, SIGNAL(clicked()), this, SLOT(onHelp()));
+ connect(mySelectBtn, SIGNAL(clicked()), this, SLOT(onStartSelection()));
+ connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()), this, SLOT(close()));
+ connect(mySMESHGUI, SIGNAL(SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog()));
+ connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(onSelectionChanged()));
+
+ // init dialog with current selection
+ onSelectionChanged();
+
+ myHelpFileName = "mesh_infos_page.html#advanced_mesh_infos_anchor";
}
//=================================================================================
-// function : genEdgeKey
-// purpose : edge counting helper;
-// packs two long integers into one 8-byte value (treated as double by the caller);
-// the order of arguments is insignificant
+// function : ~SMESHGUI_MeshInfosDlg()
+// purpose : Destructor
//=================================================================================
-void genEdgeKey(long a, long b, void* key)
+SMESHGUI_MeshInfosDlg::~SMESHGUI_MeshInfosDlg()
{
- long* lKey = (long*)key;
- *lKey = (a < b) ? a : b;
- *(++lKey) = (a < b) ? b : a;
}
//=================================================================================
// function : DumpMeshInfos()
-// purpose :
+// purpose :
//=================================================================================
void SMESHGUI_MeshInfosDlg::DumpMeshInfos()
{
- int nbOfNodes = myMesh->NbNodes();
- int nbOfEdges = myMesh->NbEdges();
- int nbOfTriangles = myMesh->NbTriangles();
- int nbOfQuadrangles = myMesh->NbQuadrangles();
- int nbOfTetras = myMesh->NbTetras();
- int nbOfHexas = myMesh->NbHexas();
-
- /*
- int nbOfNodes = 0 ;
- int nbOfEdges = 0 ;
- int nbOfTriangles = 0 ;
- int nbOfQuadrangles = 0 ;
- int nbOfTetras = 0 ;
- int nbOfHexas = 0 ;
- int nbCells = 0 ;
- int CellType = 0 ;
- QMap<double, char> aMapOfEdges;
-
- Standard_Boolean result;
- SMESH_Actor* MeshActor = mySMESHGUI->FindActor(myMesh, result, true);
-
- if ( result ) {
- vtkUnstructuredGrid* ugrid = vtkUnstructuredGrid::SafeDownCast( MeshActor->DataSource );
- vtkPoints *Pts = ugrid->GetPoints();
- nbOfNodes = Pts->GetNumberOfPoints();
- int nbCells = ugrid->GetNumberOfCells();
-
- for ( int i = 0; i < nbCells; i++ ) {
- vtkCell* cellPtr = ugrid->GetCell(i);
- CellType = cellPtr->GetCellType();
- switch (CellType)
- {
- case 3: //Edges
- {
- nbOfEdges++;
- break;
- }
- case 5: //Triangles
- {
- nbOfTriangles++;
-
- for (int edgeNum = 0; edgeNum < 3; edgeNum++) {
- vtkCell* edgePtr = cellPtr->GetEdge(edgeNum);
- double anEdgeKey;
- genEdgeKey(edgePtr->GetPointId(0), edgePtr->GetPointId(1), &anEdgeKey);
- if (!aMapOfEdges.contains(anEdgeKey)) {
- nbOfEdges++;
- aMapOfEdges.insert(anEdgeKey, 0);
- }
- }
- break;
- }
- case 9: //Quadrangles
- {
- nbOfQuadrangles++;
-
- for (int edgeNum = 0; edgeNum < 4; edgeNum++) {
- vtkCell* edgePtr = cellPtr->GetEdge(edgeNum);
- double anEdgeKey;
- genEdgeKey(edgePtr->GetPointId(0), edgePtr->GetPointId(1), &anEdgeKey);
- if (!aMapOfEdges.contains(anEdgeKey)) {
- nbOfEdges++;
- aMapOfEdges.insert(anEdgeKey, 0);
- }
- }
- break;
- }
- case 10: //Tetraedras
- {
- nbOfTetras++;
-
- for (int edgeNum = 0; edgeNum < 6; edgeNum++) {
- vtkCell* edgePtr = cellPtr->GetEdge(edgeNum);
- double anEdgeKey;
- genEdgeKey(edgePtr->GetPointId(0), edgePtr->GetPointId(1), &anEdgeKey);
- if (!aMapOfEdges.contains(anEdgeKey)) {
- nbOfEdges++;
- aMapOfEdges.insert(anEdgeKey, 0);
- }
- }
- break;
- }
- case 12: //Hexahedras
- {
- nbOfHexas++;
-
- for (int edgeNum = 0; edgeNum < 12; edgeNum++) {
- vtkCell* edgePtr = cellPtr->GetEdge(edgeNum);
- double anEdgeKey;
- genEdgeKey(edgePtr->GetPointId(0), edgePtr->GetPointId(1), &anEdgeKey);
- if (!aMapOfEdges.contains(anEdgeKey)) {
- nbOfEdges++;
- aMapOfEdges.insert(anEdgeKey, 0);
- }
- }
- break;
- }
- }
+ SUIT_OverrideCursor wc;
+
+ SALOME_ListIO aList;
+ mySelectionMgr->selectedObjects(aList);
+
+ int nbSel = aList.Extent();
+ if (nbSel == 1) {
+ myStartSelection = false;
+ mySelectLab->setText("");
+ Handle(SALOME_InteractiveObject) IObject = aList.First();
+ _PTR(SObject) aSO = SMESH::GetActiveStudyDocument()->FindObjectID(IObject->getEntry());
+ if (aSO) {
+ //CORBA::Object_var anObject = aSO->GetObject();
+ CORBA::Object_var anObject = SMESH::SObjectToObject(aSO);
+ if (!CORBA::is_nil(anObject)) {
+ SMESH::SMESH_IDSource_var anIDSource = SMESH::SMESH_IDSource::_narrow(anObject);
+ if (!anIDSource->_is_nil()) {
+ myWGStack->setCurrentWidget(myMeshWidget);
+ setWindowTitle(tr("SMESH_MESHINFO_TITLE") + " [" + tr("SMESH_OBJECT_MESH") + "]");
+ myMeshName->setText(aSO->GetName().c_str());
+
+ SMESH::long_array_var aMeshInfo = anIDSource->GetMeshInfo();
+ myMeshInfoBox->SetMeshInfo( aMeshInfo );
+
+ return;
+ }
+ }
}
}
- */
- TextLabel13->setText( tr( "%1" ).arg(nbOfNodes) );
- TextLabel14->setText( tr( "%1" ).arg(nbOfEdges) );
- TextLabel23->setText( tr( "%1" ).arg(nbOfTriangles) );
- TextLabel24->setText( tr( "%1" ).arg(nbOfQuadrangles) );
- TextLabel33->setText( tr( "%1" ).arg(nbOfTetras) );
- TextLabel34->setText( tr( "%1" ).arg(nbOfHexas) );
-}
-
-//=================================================================================
-// function : ClickOnOk()
-// purpose :
-//=================================================================================
-void SMESHGUI_MeshInfosDlg::ClickOnOk()
-{
- disconnect( mySelection, 0, this, 0 );
- mySMESHGUI->ResetState() ;
- reject() ;
- return ;
+ myWGStack->setCurrentIndex(0);
+ setWindowTitle(tr("SMESH_MESHINFO_TITLE"));
}
//=================================================================================
// function : SelectionIntoArgument()
// purpose : Called when selection has changed
//=================================================================================
-void SMESHGUI_MeshInfosDlg::SelectionIntoArgument()
+void SMESHGUI_MeshInfosDlg::onSelectionChanged()
{
- TextLabel13->setText( "0" );
- TextLabel14->setText( "0" );
- TextLabel23->setText( "0" );
- TextLabel24->setText( "0" );
- TextLabel33->setText( "0" );
- TextLabel34->setText( "0" );
-
- int nbSel = mySelection->IObjectCount();
- if ( nbSel == 1 ) {
- Handle(SALOME_InteractiveObject) IObject = mySelection->firstIObject();
- Standard_Boolean res;
- myMesh = mySMESHGUI->ConvertIOinMesh( IObject, res );
- if ( res )
- DumpMeshInfos();
- }
- return ;
+ if (myStartSelection)
+ DumpMeshInfos();
}
-
//=================================================================================
// function : closeEvent()
// purpose :
//=================================================================================
-void SMESHGUI_MeshInfosDlg::closeEvent( QCloseEvent* e )
+void SMESHGUI_MeshInfosDlg::closeEvent(QCloseEvent* e)
{
- disconnect( mySelection, 0, this, 0 );
- mySMESHGUI->ResetState() ;
- reject() ;
- return ;
+ mySMESHGUI->ResetState();
+ QDialog::closeEvent(e);
}
-
//=================================================================================
-// function : enterEvent()
-// purpose : when mouse enter onto the QWidget
+// function : windowActivationChange()
+// purpose : called when window is activated/deactivated
//=================================================================================
-void SMESHGUI_MeshInfosDlg::enterEvent( QEvent * )
+void SMESHGUI_MeshInfosDlg::windowActivationChange(bool oldActive)
{
- ActivateThisDialog() ;
+ QDialog::windowActivationChange(oldActive);
+ if (isActiveWindow() && myIsActiveWindow != isActiveWindow())
+ ActivateThisDialog();
+ myIsActiveWindow = isActiveWindow();
}
-
//=================================================================================
// function : DeactivateActiveDialog()
// purpose :
//=================================================================================
void SMESHGUI_MeshInfosDlg::DeactivateActiveDialog()
{
- disconnect( mySelection, 0, this, 0 );
-
- return ;
+ disconnect(mySelectionMgr, 0, this, 0);
}
-
//=================================================================================
// function : ActivateThisDialog()
// purpose :
void SMESHGUI_MeshInfosDlg::ActivateThisDialog()
{
/* Emit a signal to deactivate any active dialog */
- mySMESHGUI->EmitSignalDeactivateDialog() ;
+ mySMESHGUI->EmitSignalDeactivateDialog();
+ connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(onSelectionChanged()));
+}
- return ;
+//=================================================================================
+// function : onStartSelection()
+// purpose : starts selection
+//=================================================================================
+void SMESHGUI_MeshInfosDlg::onStartSelection()
+{
+ myStartSelection = true;
+ onSelectionChanged();
+ myStartSelection = true;
+ mySelectLab->setText(tr("INF_SELECT_OBJECT"));
+}
+
+//=================================================================================
+// function : onHelp()
+// purpose :
+//=================================================================================
+void SMESHGUI_MeshInfosDlg::onHelp()
+{
+ LightApp_Application* app = (LightApp_Application*)(SUIT_Session::session()->activeApplication());
+ if (app)
+ app->onHelpContextModule(mySMESHGUI ? app->moduleName(mySMESHGUI->moduleName()) : QString(""), myHelpFileName);
+ else {
+ QString platform;
+#ifdef WIN32
+ platform = "winapplication";
+#else
+ platform = "application";
+#endif
+ SUIT_MessageBox::warning(this, tr("WRN_WARNING"),
+ tr("EXTERNAL_BROWSER_CANNOT_SHOW_PAGE").
+ arg(app->resourceMgr()->stringValue("ExternalBrowser",
+ platform)).
+ arg(myHelpFileName));
+ }
}
+//=================================================================================
+// function : keyPressEvent()
+// purpose :
+//=================================================================================
+void SMESHGUI_MeshInfosDlg::keyPressEvent( QKeyEvent* e )
+{
+ QDialog::keyPressEvent( e );
+ if ( e->isAccepted() )
+ return;
+
+ if ( e->key() == Qt::Key_F1 ) {
+ e->accept();
+ onHelp();
+ }
+}