#include "SMESH_SMESHGUI.hxx"
#include <SALOME_InteractiveObject.hxx>
+#include "SMESH_ControlsDef.hxx"
+
+#include <Plot2d_Histogram.h>
#include <QFrame>
#include <QDialog>
SMESH::submesh_array_var mySubMeshes;
};
+class SMESHGUI_EXPORT SMESHGUI_CtrlInfo : public QFrame
+{
+ Q_OBJECT;
+
+public:
+ SMESHGUI_CtrlInfo( QWidget* = 0 );
+ ~SMESHGUI_CtrlInfo();
+
+ void showInfo( SMESH::SMESH_IDSource_ptr );
+ void saveInfo( QTextStream &out );
+
+private:
+ QLabel* createField();
+ QwtPlot* createPlot( QWidget* );
+ void setFontAttributes( QWidget* );
+ void clearInternal();
+ int nbElemsControl( SMESH::long_array_var&, SMESH::Controls::FunctorPtr );
+ Plot2d_Histogram* getHistogram( SMESH::long_array_var&, SMESH::Controls::NumericalFunctorPtr );
+
+private slots:
+ void computeFaceInfo();
+ void computeVolumeInfo();
+
+private:
+ QList<QLabel*> myWidgets;
+ QwtPlot* myPlot;
+ QwtPlot* myPlot3D;
+ QPushButton* myComputeFaceBtn;
+ QPushButton* myComputeVolumeBtn;
+};
+
class SMESHGUI_EXPORT SMESHGUI_MeshInfoDlg : public QDialog
{
Q_OBJECT;
enum {
BaseInfo, //!< base mesh information
ElemInfo, //!< mesh element information
- AddInfo //!< additional information
+ AddInfo, //!< additional information
+ CtrlInfo //!< controls information
};
SMESHGUI_MeshInfoDlg( QWidget* = 0, int = BaseInfo );
QLineEdit* myID;
SMESHGUI_ElemInfo* myElemInfo;
SMESHGUI_AddInfo* myAddInfo;
+ SMESHGUI_CtrlInfo* myCtrlInfo;
SMESH_Actor* myActor;
};
+class SMESHGUI_EXPORT SMESHGUI_CtrlInfoDlg : public QDialog
+{
+ Q_OBJECT;
+
+public:
+ SMESHGUI_CtrlInfoDlg( QWidget* = 0 );
+ ~SMESHGUI_CtrlInfoDlg();
+
+ void showInfo( const Handle(SALOME_InteractiveObject)& );
+ void reject();
+
+private slots:
+ void updateInfo();
+ void activate();
+ void deactivate();
+ void updateSelection();
+
+private:
+ SMESHGUI_CtrlInfo* myCtrlInfo;
+};
+
#endif // SMESHGUI_MESHINFO_H