-// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
//
-// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License, or (at your option) any later version.
//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
+
// SMESH SMESHGUI : GUI for SMESH component
// File : SMESHGUI_MeshEditPreview.h
// Author : Open CASCADE S.A.S.
#ifndef SMESHGUI_MESHEDITPREVIEW_H
#define SMESHGUI_MESHEDITPREVIEW_H
-// SMESH includes
#include "SMESH_SMESHGUI.hxx"
+#include <vector>
+#include <gp_Ax1.hxx>
+#include <gp_Pnt.hxx>
+class SALOME_Actor;
class SVTK_ViewWindow;
+class vtkTextActor;
class vtkUnstructuredGrid;
-class SALOME_Actor;
namespace SMESH
{
vtkUnstructuredGrid* myGrid;
SALOME_Actor* myPreviewActor;
+ std::vector<gp_Pnt> myUnitArrowPnts;
+ std::vector<vtkTextActor*> myLabelActors;
+
public:
SMESHGUI_MeshEditPreview( SVTK_ViewWindow* );
~SMESHGUI_MeshEditPreview();
void SetData( const SMESH::MeshPreviewStruct* );
+
void SetVisibility( bool );
void SetColor( double, double, double );
+
+ void SetArrowShapeAndNb( int nbArrows,
+ double headLength,
+ double headRadius,
+ double start=0.,
+ const char* labels=0);
+ void SetArrows( const gp_Ax1* axes,
+ double length);
+
SALOME_Actor* GetActor() const;
+ vtkUnstructuredGrid* GetGrid() const;
+ SVTK_ViewWindow* GetViewWindow() const;
};
#endif // SMESHGUI_MESHEDITPREVIEW_H