-// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
+//
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
-//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
+// File : SMESHGUI_MakeNodeAtPointDlg.h
+// Author : Edward AGAPOV, Open CASCADE S.A.S.
//
-// File : SMESHGUI_MakeNodeAtPointDlg.h
-// Author : Edward AGAPOV
-// Module : SMESH
-
+#ifndef SMESHGUI_MAKENODEATPOINTDLG_H
+#define SMESHGUI_MAKENODEATPOINTDLG_H
-#ifndef SMESHGUI_MakeNodeAtPointDlg_H
-#define SMESHGUI_MakeNodeAtPointDlg_H
+// SMESH includes
+#include "SMESH_SMESHGUI.hxx"
#include "SMESHGUI_Dialog.h"
#include "SMESHGUI_SelectionOp.h"
-#include "VTKViewer.h"
-
-class QFrame;
+class QGroupBox;
class QLineEdit;
class QPushButton;
-class LightApp_SelectionMgr;
-class SVTK_ViewWindow;
-class QButtonGroup;
-class SMESHGUI;
class QCheckBox;
class QRadioButton;
class SMESHGUI_SpinBox;
-class SALOME_Actor;
class SMESHGUI_MeshEditPreview;
class SMESHGUI_MakeNodeAtPointDlg;
/*!
* \brief Operation to make a mesh pass through a point
*/
-class SMESHGUI_MakeNodeAtPointOp: public SMESHGUI_SelectionOp
+class SMESHGUI_EXPORT SMESHGUI_MakeNodeAtPointOp: public SMESHGUI_SelectionOp
{
Q_OBJECT
virtual void activateSelection();
- bool isValid();
+ bool isValid( QString& );
protected slots:
virtual bool onApply();
private slots:
-
void onSelectionDone();
void redisplayPreview();
private:
-
SMESHGUI_MakeNodeAtPointDlg* myDlg;
SUIT_SelectionFilter* myFilter;
SMESHGUI_MeshEditPreview* mySimulation;
SMESH_Actor* myMeshActor;
bool myNoPreview;
-
};
/*!
* \brief Dialog to make a mesh pass through a point
*/
-class SMESHGUI_MakeNodeAtPointDlg : public SMESHGUI_Dialog
+class SMESHGUI_EXPORT SMESHGUI_MakeNodeAtPointDlg : public SMESHGUI_Dialog
{
Q_OBJECT
public:
- SMESHGUI_MakeNodeAtPointDlg();
+ SMESHGUI_MakeNodeAtPointDlg();
private:
-
- QFrame* createMainFrame (QWidget*);
-
- QPushButton* myCoordBtn;
- SMESHGUI_SpinBox *myX, *myY, *myZ;
- QRadioButton *myMoveRBtn, *myCreateRBtn;
- QGroupBox* myNodeToMoveGrp;
- QPushButton* myIdBtn;
- QLineEdit* myId;
- QCheckBox* myAutoSearchChkBox;
- QCheckBox* myPreviewChkBox;
-
- QString myHelpFileName;
+ QWidget* createMainFrame( QWidget* );
+
+ QPushButton* myCoordBtn;
+ SMESHGUI_SpinBox* myX;
+ SMESHGUI_SpinBox* myY;
+ SMESHGUI_SpinBox* myZ;
+ QRadioButton* myMoveRBtn;
+ QRadioButton* myCreateRBtn;
+ QGroupBox* myNodeToMoveGrp;
+ QPushButton* myIdBtn;
+ QLineEdit* myId;
+ QCheckBox* myAutoSearchChkBox;
+ QCheckBox* myPreviewChkBox;
+
+ QString myHelpFileName;
friend class SMESHGUI_MakeNodeAtPointOp;
private slots:
-
- void ButtonToggled (bool);
+ void ButtonToggled( bool );
};
-#endif
+#endif // SMESHGUI_MAKENODEATPOINTDLG_H