-// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+// Copyright (C) 2007-2011 CEA/DEN, EDF R&D, OPEN CASCADE
//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
-// File : SMESHGUI_MakeNodeAtPointDlg.h
-// Author : Edward AGAPOV
-// Module : SMESH
+// File : SMESHGUI_MakeNodeAtPointDlg.h
+// Author : Edward AGAPOV, Open CASCADE S.A.S.
+//
+#ifndef SMESHGUI_MAKENODEATPOINTDLG_H
+#define SMESHGUI_MAKENODEATPOINTDLG_H
-#ifndef SMESHGUI_MakeNodeAtPointDlg_H
-#define SMESHGUI_MakeNodeAtPointDlg_H
+// SMESH includes
+#include "SMESH_SMESHGUI.hxx"
#include "SMESHGUI_Dialog.h"
#include "SMESHGUI_SelectionOp.h"
-#include "VTKViewer.h"
-
-class QFrame;
+class QGroupBox;
class QLineEdit;
class QPushButton;
-class LightApp_SelectionMgr;
-class SVTK_ViewWindow;
-class QButtonGroup;
-class SMESHGUI;
class QCheckBox;
-class QRadioButton;
class SMESHGUI_SpinBox;
-class SALOME_Actor;
class SMESHGUI_MeshEditPreview;
class SMESHGUI_MakeNodeAtPointDlg;
/*!
* \brief Operation to make a mesh pass through a point
*/
-class SMESHGUI_MakeNodeAtPointOp: public SMESHGUI_SelectionOp
+class SMESHGUI_EXPORT SMESHGUI_MakeNodeAtPointOp: public SMESHGUI_SelectionOp
{
Q_OBJECT
virtual void activateSelection();
- bool isValid();
+ bool isValid( QString& );
protected slots:
virtual bool onApply();
private slots:
-
void onSelectionDone();
void redisplayPreview();
private:
-
SMESHGUI_MakeNodeAtPointDlg* myDlg;
SUIT_SelectionFilter* myFilter;
SMESHGUI_MeshEditPreview* mySimulation;
SMESH_Actor* myMeshActor;
bool myNoPreview;
-
};
/*!
* \brief Dialog to make a mesh pass through a point
*/
-class SMESHGUI_MakeNodeAtPointDlg : public SMESHGUI_Dialog
+class SMESHGUI_EXPORT SMESHGUI_MakeNodeAtPointDlg : public SMESHGUI_Dialog
{
Q_OBJECT
public:
- SMESHGUI_MakeNodeAtPointDlg();
+ SMESHGUI_MakeNodeAtPointDlg();
private:
-
- QFrame* createMainFrame (QWidget*);
-
- QPushButton* myCoordBtn;
- SMESHGUI_SpinBox *myX, *myY, *myZ;
- QRadioButton *myMoveRBtn, *myCreateRBtn;
- QGroupBox* myNodeToMoveGrp;
- QPushButton* myIdBtn;
- QLineEdit* myId;
- QCheckBox* myAutoSearchChkBox;
- QCheckBox* myPreviewChkBox;
-
- QString myHelpFileName;
+ QWidget* createMainFrame( QWidget* );
+
+ QPushButton* myCoordBtn;
+ SMESHGUI_SpinBox* myX;
+ SMESHGUI_SpinBox* myY;
+ SMESHGUI_SpinBox* myZ;
+ QGroupBox* myNodeToMoveGrp;
+ QPushButton* myIdBtn;
+ QLineEdit* myId;
+ SMESHGUI_SpinBox* myCurrentX;
+ SMESHGUI_SpinBox* myCurrentY;
+ SMESHGUI_SpinBox* myCurrentZ;
+ SMESHGUI_SpinBox* myDX;
+ SMESHGUI_SpinBox* myDY;
+ SMESHGUI_SpinBox* myDZ;
+ QCheckBox* myAutoSearchChkBox;
+ QCheckBox* myPreviewChkBox;
+
+ QString myHelpFileName;
friend class SMESHGUI_MakeNodeAtPointOp;
private slots:
-
- void ButtonToggled (bool);
+ void ButtonToggled( bool );
};
-#endif
+#endif // SMESHGUI_MAKENODEATPOINTDLG_H